Terminology List
Document
Posted
Author
Abstract
Current Project Documents
Hardware Abstracts
12/15
Beholder
A system of abstracting physical hardware to promote security and platform independence.
Visual Development Environment
11/15
Beholder
An alternate, but important system of application development
Command Line GUI Interface
11/15
Beholder
A method of controlling a GUI with the keyboard
Code Form Applications
11/15
Beholder
Cross platform application distribution proposal
OS Install and Update
11/19
Beholder
Issues that should be addressed with OS Installation
The Database File System
11/19
Beholder
A proposal for a database back end to the file system
Program Management
11/19
Beholder
A proposal for using the database back end for program management
Document Centric Design
11/20
Beholder
Something to consider
Games First And Foremost
11/15
Beholder
Home users need games. No Universal OS will ever gain popularity without them.
Informational Documents
Unios: A definition
01/10
Beholder
What is UniOS?
Definition of an OS
11/23
Srikant
What is an OS? How does it work? (somewhat technical)
OS Kernels
12/02
Pieter
A little overview and comparison
The Standard Scheduling Algorithm
12/16
Pieter
A short description of the basic cpu scheduling algorithm used by most OSs today
The Perfection Of the OS
03/08
Beholder
Why a perfect OS is not possible, and why a generic one is good
Outdated Documents
Object Oriented Hardware Abstract Model OS Theory
11/28
Beholder
Another Proposed OS Layout
Kite Model OS Theory
11/15
Beholder
A Proposed OS Layout
Object Oriented Hardware Abstracted No-Kernel OS Model
12/13
Beholder
An updated proposed OS model. Not well documented yet, incomplete at this point.
Proposals, RFC, and Experimental Documents
Proposed Final OS Layouts
12/26
Beholder
Two proposals for the final OS layout.
mOS Introduction
1/1
binEng
mOS Concept, and how it fits into the UniOS project
UniOS Runtime Example #1 - Home User
3/20
Beholder
This is the first of three runtime examples of the UniOS system in action.
UniOS Runtime Example #2 - High End Workstation
3/23
Alan Coles
This is a runtime example posted by a new member to the project.
UniOS Prototype
5/7
Beholder
This is the prototype document, which contains prototype examples.