Flat profile: Each sample counts as 0.01 seconds. % cumulative self self total time seconds seconds calls ms/call ms/call name 17.33 3.43 3.43 5646 0.61 1.91 bfaclient::botclient::avoid(fpsent*) 13.90 6.18 2.75 106021916 0.00 0.00 vec::magnitude() const 5.91 7.35 1.17 147348706 0.00 0.00 vec::sub(vec const&) 4.50 8.24 0.89 96370938 0.00 0.00 vec::dist(vec const&) const 3.94 9.02 0.78 7561890 0.00 0.00 collide(physent*, vec const&, float, bool) 3.74 9.76 0.74 603468275 0.00 0.00 vector::operator[](int) 2.93 10.34 0.58 3866764 0.00 0.00 int vector::find(int const&) 2.78 10.89 0.55 6091204 0.00 0.00 octacollide(physent*, vec const&, float, ivec const&, ivec const&, cube*, ivec const&, int) 2.48 11.38 0.49 96400654 0.00 0.00 vec::dist(vec const&, vec&) const 2.43 11.86 0.48 108577364 0.00 0.00 vec::squaredlen() const 2.22 12.30 0.44 50734706 0.00 0.00 bfaclient::feetpos(physent*, float) 1.77 12.65 0.35 189306506 0.00 0.00 vector::length() const 1.67 12.98 0.33 8730750 0.00 0.00 cubecollide(physent*, vec const&, float, cube&, int, int, int, int, bool) 1.62 13.30 0.32 12731820 0.00 0.00 rectcollide(physent*, vec const&, vec const&, float, float, float, float, unsigned char, bool, float) 1.39 13.57 0.28 83080422 0.00 0.00 bfaclient::iterdynents(int) 1.31 13.84 0.26 68281 0.00 0.01 bfaclient::entities::route(int, int, vector&, vector&, float, float*) 1.11 14.05 0.22 4502263 0.00 0.00 plcollide(physent*, vec const&) 1.11 14.28 0.22 19048 0.01 0.01 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) 0.91 14.46 0.18 676195 0.00 0.00 vec::apply(vec const&, float) 0.86 14.62 0.17 61674112 0.00 0.00 vec::vec(float, float, float) 0.83 14.79 0.17 165553757 0.00 0.00 vector::length() const 0.81 14.95 0.16 86192333 0.00 0.00 bfaclient::numdynents() 0.81 15.11 0.16 30481 0.01 0.01 varenderer<0>::update() 0.81 15.27 0.16 18046 0.01 0.06 bfaclient::entities::waypointnode(vec&, bool, int) 0.71 15.41 0.14 15531062 0.00 0.00 mmcollide(physent*, vec const&, octaentities&) 0.68 15.54 0.14 79459874 0.00 0.00 vector::operator[](int) 0.66 15.68 0.13 1366444 0.00 0.00 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) 0.56 15.79 0.11 5542 0.02 0.02 bfaclient::entities::render() 0.56 15.89 0.11 6 18.33 18.33 texmad(SDL_Surface*, vec const&, vec const&) 0.53 16.00 0.10 10000107 0.00 0.00 vector::length() const 0.53 16.11 0.10 9022534 0.00 0.00 vector::operator[](int) 0.51 16.20 0.10 1007224 0.00 0.00 draw_char(int, int, int) 0.51 16.30 0.10 462521 0.00 0.00 lookuptexture(int, bool) 0.51 16.41 0.10 12124 0.01 0.01 skelmodel::skeleton::interpmatbones(animmodel::animstate const*, float, vec const&, int, unsigned char*, skelmodel::skelcacheentry&) 0.45 16.50 0.09 50021 0.00 0.00 parseexp(char const*&, int) 0.43 16.58 0.09 97452633 0.00 0.00 vector::operator[](int) 0.43 16.66 0.09 3210194 0.00 0.00 bfaclient::physics::move(physent*, vec&) 0.40 16.75 0.08 24091908 0.00 0.00 vector::operator[](int) 0.40 16.82 0.08 1277053 0.00 0.00 lookupcube(int, int, int, int) 0.40 16.91 0.08 13 6.15 6.15 vertmodel::vertmeshgroup::genvbo(bool, bool, vertmodel::vbocacheentry&) 0.38 16.98 0.07 100290323 0.00 0.00 vec::vec() 0.35 17.05 0.07 5 14.00 14.00 md3bumpmap(char*, char*, char*) 0.30 17.11 0.06 9649954 0.00 0.00 vec::dot(vec const&) const 0.30 17.17 0.06 9240029 0.00 0.00 vec::add(vec const&) 0.30 17.23 0.06 136582 0.00 0.00 renderbatch(renderstate&, int, geombatch&) 0.30 17.29 0.06 69730 0.00 0.00 shadowray(vec const&, vec const&, float, int, extentity*) 0.30 17.35 0.06 40818 0.00 0.00 raycube(vec const&, vec const&, float, int, int, extentity*) 0.30 17.41 0.06 16276 0.00 0.00 checklightcache(int, int) 0.30 17.47 0.06 6681 0.01 0.01 decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) 0.25 17.52 0.05 15851348 0.00 0.00 bfaclient::entities::getents() 0.25 17.57 0.05 4236015 0.00 0.00 loadmodel(char const*, int, bool) 0.25 17.62 0.05 1340420 0.00 0.00 lookupmaterial(vec const&) 0.25 17.67 0.05 800847 0.00 0.00 updatetexture(Texture*) 0.25 17.72 0.05 190335 0.00 0.00 isvisiblecube(ivec const&, int) 0.25 17.77 0.05 65693 0.00 0.00 vector::remove(int) 0.25 17.82 0.05 2769 0.02 0.21 bfaclient::projectiles::update() 0.25 17.87 0.05 bfaclient::entities::waypointlink(int, int, bool) 0.23 17.91 0.04 3202384 0.00 0.00 bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) 0.20 17.95 0.04 2404042 0.00 0.00 bfaclient::physics::switchfloor(physent*, vec&, vec const&) 0.20 18.00 0.04 2325126 0.00 0.00 vec::projectxydir(vec const&) 0.20 18.04 0.04 459444 0.00 0.00 ellipsecollide(physent*, vec const&, vec const&, float, float, float, float, float) 0.20 18.07 0.04 6602 0.01 0.01 splash(int, int, int, int, int, vec const&, float) 0.20 18.11 0.04 4839 0.01 0.03 renderbatches(renderstate&, int) 0.20 18.16 0.04 798 0.05 0.09 bfaclient::drawentblips(int, int, int) 0.20 18.20 0.04 19 2.11 2.11 md3::md3meshgroup::load(char*) 0.18 18.23 0.04 7396877 0.00 0.00 vector::inrange(int) const 0.18 18.27 0.04 2421810 0.00 0.00 bfaclient::physics::recalcdir(physent*, vec const&, vec&) 0.18 18.30 0.04 2325126 0.00 0.00 vec::rescale(float) 0.15 18.33 0.03 21326318 0.00 0.00 vector::operator[](int) 0.15 18.36 0.03 6516784 0.00 0.00 edgeval(cube&, ivec const&, int, int) 0.15 18.39 0.03 6476790 0.00 0.00 vec::mul(float) 0.15 18.42 0.03 4627007 0.00 0.00 checkdynentcache(int, int) 0.15 18.45 0.03 4001135 0.00 0.00 rotatebb(vec&, vec&, int) 0.15 18.48 0.03 2404010 0.00 0.00 bfaclient::physics::landing(physent*, vec&, vec const&) 0.15 18.51 0.03 2323066 0.00 0.00 vec::projectxy(vec const&, float) 0.15 18.54 0.03 1005128 0.00 0.00 setlocalparamfv(char const*, int, int, float const*) 0.15 18.57 0.03 686892 0.00 0.00 vec::div(float) 0.15 18.60 0.03 2771 0.01 0.17 rendergeom(float, bool) 0.13 18.62 0.03 24091908 0.00 0.00 bfaclient::entities::linkq::score() const 0.13 18.65 0.03 8478888 0.00 0.00 bfaclient::physics::floorz(physent*) 0.13 18.68 0.03 331 0.08 0.08 vec::vec(float*) 0.10 18.70 0.02 2629749 0.00 0.00 float max(float, float) 0.10 18.71 0.02 2628269 0.00 0.00 float min(float, float) 0.10 18.73 0.02 2226392 0.00 0.00 randomMT() 0.10 18.75 0.02 741528 0.00 0.00 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) 0.10 18.77 0.02 306996 0.00 0.01 bfaclient::physics::moveplayer(physent*, int, bool, int) 0.10 18.80 0.02 306996 0.00 0.00 bfaclient::physics::modifygravity(physent*, int) 0.10 18.82 0.02 306996 0.00 0.00 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) 0.10 18.84 0.02 90496 0.00 0.00 pvsoccluded(unsigned char*, ivec const&, int, ivec const&, ivec const&) 0.10 18.86 0.02 85318 0.00 0.00 BIH::traverse(vec const&, vec const&, float, float&, int) 0.10 18.88 0.02 68872 0.00 0.00 mergetexs(vtxarray*, elementset*, int, unsigned short*) 0.10 18.89 0.02 55140 0.00 0.00 animmodel::envmapped() 0.10 18.91 0.02 48388 0.00 0.00 occludesface(cube&, int, ivec const&, int, ivec const&, int, unsigned char, unsigned char, unsigned char, facevec const*) 0.10 18.93 0.02 43951 0.00 0.00 addbatchedmodel(model*) 0.10 18.95 0.02 16276 0.00 0.00 lightreaching(vec const&, vec&, vec&, extentity*, float) 0.10 18.98 0.02 16155 0.00 0.00 depthfxtexture::addscissorbox(vec const&, float) 0.10 19.00 0.02 11651 0.00 0.00 newcubes(unsigned int) 0.10 19.02 0.02 10020 0.00 0.00 vector::empty() const 0.10 19.04 0.02 2773 0.01 0.01 bfaclient::entities::drawparticles() 0.10 19.05 0.02 2769 0.01 5.57 bfaclient::botclient::update() 0.10 19.07 0.02 11 1.82 1.82 skelmodel::skelmeshgroup::genvbo(bool, bool, skelmodel::vbocacheentry&) 0.08 19.09 0.01 51929094 0.00 0.00 vector::length() const 0.05 19.10 0.01 13792748 0.00 0.00 vector::length() const 0.05 19.11 0.01 6516784 0.00 0.00 edgelookup(cube&, ivec const&, int) 0.05 19.12 0.01 2518494 0.00 0.00 vec::project(vec const&) 0.05 19.13 0.01 1185901 0.00 0.00 bfaclient::particletrack(particle*, unsigned int, int&, vec&, vec&, bool) 0.05 19.14 0.01 873397 0.00 0.00 vector::removeunordered(int) 0.05 19.15 0.01 488463 0.00 0.00 setenvparamf(char const*, int, int, float, float, float, float) 0.05 19.16 0.01 484881 0.00 0.00 vector::add(int const&) 0.05 19.17 0.01 460484 0.00 0.00 bfaclient::physics::floorfric(physent*) 0.05 19.18 0.01 377475 0.00 0.00 Shader::flushenvparams(Slot*) 0.05 19.19 0.01 358640 0.00 0.00 varenderer<0>::addpart(vec const&, vec const&, int, int, float, physent*) 0.05 19.20 0.01 268765 0.00 0.00 updatedynentcache(physent*) 0.05 19.21 0.01 249130 0.00 0.00 changetexgen(renderstate&, Slot&, int) 0.05 19.22 0.01 244966 0.00 0.00 bfaclient::projectiles::move(projent&, int) 0.05 19.23 0.01 219942 0.00 0.00 parseword(char const*&, int, int&) 0.05 19.24 0.01 164126 0.00 0.00 Shader::setslotparams(Slot&) 0.05 19.25 0.01 143454 0.00 0.00 isshadowmapreceiver(vtxarray*) 0.05 19.26 0.01 138203 0.00 0.00 Shader::bindprograms() 0.05 19.27 0.01 132741 0.00 0.00 renderva(renderstate&, vtxarray*, int, bool, bool) 0.05 19.28 0.01 98222 0.00 0.00 fpsstate::gunwaited(int, int) 0.05 19.29 0.01 90250 0.00 0.00 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) 0.05 19.30 0.01 68872 0.00 0.00 calcdynlightmask(vtxarray*) 0.05 19.31 0.01 67064 0.00 0.00 gencubeedges(cube&, int, int, int, int) 0.05 19.32 0.01 59743 0.00 0.00 text_bounds(char const*, int&, int&, int) 0.05 19.33 0.01 53628 0.00 0.00 draw_text(char const*, int, int, int, int, int, int, bool, int, int) 0.05 19.34 0.01 50235 0.00 0.00 bfaclient::zoomallow() 0.05 19.35 0.01 49906 0.00 0.01 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) 0.05 19.36 0.01 43951 0.00 0.01 renderbatchedmodel(model*, batchedmodel&) 0.05 19.37 0.01 43003 0.00 0.00 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) 0.05 19.38 0.01 40453 0.00 0.00 skelmodel::skelmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) 0.05 19.39 0.01 40453 0.00 0.00 skelmodel::skelmesh::render(animmodel::animstate const*, animmodel::skin&, skelmodel::vbocacheentry&) 0.05 19.40 0.01 40453 0.00 0.00 skelmodel::skelmesh::setshader(Shader*) 0.05 19.41 0.01 20292 0.00 0.00 animmodel::startrender() 0.05 19.42 0.01 19547 0.00 0.00 varenderer<0>::resettracked(physent*) 0.05 19.43 0.01 19048 0.00 0.00 vector::setsize(int) 0.05 19.44 0.01 19048 0.00 0.00 vector::~vector() 0.05 19.45 0.01 17788 0.00 0.00 settexture(char const*, int) 0.05 19.46 0.01 16247 0.00 0.01 skelmodel::skeleton::checkskelcache(animmodel::animstate const*, float, vec const&) 0.05 19.47 0.01 13311 0.00 0.00 findtjoints(int, edgegroup const&) 0.05 19.48 0.01 11498 0.00 0.02 bfaclient::entities::checkitems(fpsent*) 0.05 19.49 0.01 10676 0.00 0.00 bboccluded(ivec const&, ivec const&) 0.05 19.50 0.01 10020 0.00 1.54 bfaclient::botclient::think(fpsent*) 0.05 19.51 0.01 10020 0.00 0.01 bfaclient::botclient::process(fpsent*, botstate&) 0.05 19.52 0.01 5542 0.00 0.04 rendertarget::render(int, int, int, float) 0.05 19.53 0.01 4008 0.00 0.00 rendertarget::rendertiles() 0.05 19.54 0.01 3930 0.00 0.13 bfaclient::botclient::doattack(fpsent*, botstate&) 0.05 19.55 0.01 2923 0.00 0.00 regularshape(int, int, int, int, int, int, vec const&, float) 0.05 19.56 0.01 2773 0.00 0.02 updatetextures() 0.05 19.57 0.01 2771 0.00 0.00 transplayer() 0.05 19.58 0.01 2771 0.00 0.01 findvisiblemms(vector const&) 0.05 19.59 0.01 2771 0.00 0.02 findvisiblevas(vector&, bool) 0.05 19.60 0.01 2771 0.00 0.00 drawreflections() 0.05 19.61 0.01 2771 0.00 0.00 queryreflections() 0.05 19.62 0.01 2771 0.00 0.00 varenderer<2>::update() 0.05 19.63 0.01 2771 0.00 0.00 bfaclient::project(int, int) 0.05 19.64 0.01 2769 0.00 0.00 bfaclient::otherplayers() 0.05 19.65 0.01 2769 0.00 0.35 bfaclient::entities::update() 0.05 19.66 0.01 1842 0.01 0.24 bfaclient::projectiles::init(projent&, bool) 0.05 19.67 0.01 1213 0.01 0.01 botinfo::addstate(int) 0.05 19.68 0.01 861 0.01 0.04 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) 0.05 19.69 0.01 300 0.03 0.03 vector::~vector() 0.05 19.70 0.01 159 0.06 0.06 vacollect::setupdata(vtxarray*) 0.05 19.71 0.01 20 0.50 0.50 bfaclient::entities::setspawn(int, bool) 0.05 19.72 0.01 enet_protocol_send_outgoing_commands 0.05 19.73 0.01 main 0.03 19.73 0.01 2528781 0.00 0.00 bfaclient::physics::wallz(physent*) 0.03 19.74 0.01 850423 0.00 0.00 bfaclient::physics::slopez(physent*) 0.03 19.75 0.01 210181 0.00 0.00 vector::length() const 0.03 19.75 0.01 24262 0.00 0.00 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) 0.03 19.75 0.01 24262 0.00 0.00 bfaclient::renderplayer(fpsent*, bool, bool) 0.03 19.76 0.01 20062 0.00 0.00 vector::empty() const 0.03 19.77 0.01 2773 0.00 0.00 bfaclient::gametext() 0.03 19.77 0.01 935 0.01 0.01 bfaclient::entities::linkq::linkq() 0.03 19.77 0.01 352 0.01 0.01 bfaclient::findanims(char const*, vector&) 0.03 19.78 0.01 151 0.03 0.03 bfaclient::physics::jumpvelocity(physent*) 0.03 19.79 0.01 1 5.00 5.00 vector::vector() 0.03 19.79 0.01 int vector::find(fpsent* const&) 0.00 19.79 0.00 2062638 0.00 0.00 faceedges(cube&, int) 0.00 19.79 0.00 2051254 0.00 0.00 touchingface(cube&, int) 0.00 19.79 0.00 1927619 0.00 0.00 operator new(unsigned int, void*) 0.00 19.79 0.00 1277053 0.00 0.00 neighbourcube(int, int, int, int, int, int) 0.00 19.79 0.00 1275612 0.00 0.00 collapsedface(unsigned int) 0.00 19.79 0.00 1257400 0.00 0.00 genvectorvert(ivec const&, cube&, ivec&) 0.00 19.79 0.00 1225438 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 1208592 0.00 0.00 endianswap(void*, int, int) 0.00 19.79 0.00 941224 0.00 0.00 vector::empty() const 0.00 19.79 0.00 897744 0.00 0.00 vector::add(bfaclient::entities::linkq* const&) 0.00 19.79 0.00 798374 0.00 0.00 bfaclient::physics::falling(physent*, vec&, vec const&) 0.00 19.79 0.00 625600 0.00 0.00 vector::length() const 0.00 19.79 0.00 535059 0.00 0.00 vector::add(unsigned char const&) 0.00 19.79 0.00 489529 0.00 0.00 readushort(void*) 0.00 19.79 0.00 457220 0.00 0.00 flataxisface(cube&, int) 0.00 19.79 0.00 395271 0.00 0.00 vector::drop() 0.00 19.79 0.00 391538 0.00 0.00 bfaclient::allowmove(physent*) 0.00 19.79 0.00 388111 0.00 0.00 faceconvexity(cube&, int) 0.00 19.79 0.00 351793 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 350095 0.00 0.00 vec::normalize() 0.00 19.79 0.00 338929 0.00 0.00 faceorder(cube&, int) 0.00 19.79 0.00 338929 0.00 0.00 faceverts(cube&, int, int) 0.00 19.79 0.00 333622 0.00 0.00 vector::drop() 0.00 19.79 0.00 325270 0.00 0.00 vecfromyawpitch(float, float, int, int, vec&) 0.00 19.79 0.00 323141 0.00 0.00 bfaclient::physics::iscrouching(physent*) 0.00 19.79 0.00 321685 0.00 0.00 bfaclient::physics::var_gravity::operator()() 0.00 19.79 0.00 321685 0.00 0.00 bfaclient::physics::gravityforce(physent*) 0.00 19.79 0.00 309765 0.00 0.00 bfaclient::physics::updatematerial(physent*, bool, bool) 0.00 19.79 0.00 309489 0.00 0.00 bfaclient::physics::var_movespeed::operator()() 0.00 19.79 0.00 309489 0.00 0.00 bfaclient::physics::maxspeed(physent*) 0.00 19.79 0.00 307284 0.00 0.00 vec::iszero() const 0.00 19.79 0.00 306996 0.00 0.00 vec::operator!=(vec const&) const 0.00 19.79 0.00 266167 0.00 0.00 htcmp(edgegroup const&, edgegroup const&) 0.00 19.79 0.00 265304 0.00 0.00 bfaclient::physics::movepitch(physent*) 0.00 19.79 0.00 244635 0.00 0.00 optiface(unsigned char*, cube&) 0.00 19.79 0.00 243740 0.00 0.00 pvsoccluded(ivec const&, ivec const&) 0.00 19.79 0.00 243459 0.00 0.00 calcvert(cube&, int, int, int, int, vec&, int, bool) 0.00 19.79 0.00 221995 0.00 0.00 vec::neg() 0.00 19.79 0.00 218200 0.00 0.00 bfaclient::physics::var_physframetime::operator()() 0.00 19.79 0.00 207135 0.00 0.00 databuf::length() const 0.00 19.79 0.00 191898 0.00 0.00 insidesphere(vec&, float, float, vec&, float, float) 0.00 19.79 0.00 188984 0.00 0.00 text_color(char, char*, int, int&, bvec, int) 0.00 19.79 0.00 176776 0.00 0.00 bfaclient::physics::stairheight(physent*) 0.00 19.79 0.00 168911 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 165961 0.00 0.00 getint(databuf&) 0.00 19.79 0.00 164126 0.00 0.00 changeshader(renderstate&, Shader*, Slot&, bool) 0.00 19.79 0.00 163230 0.00 0.00 vector::length() const 0.00 19.79 0.00 157429 0.00 0.00 int min(int, int) 0.00 19.79 0.00 145146 0.00 0.00 vector::empty() const 0.00 19.79 0.00 142297 0.00 0.00 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) 0.00 19.79 0.00 136120 0.00 0.00 s_sprintf_f::operator()(char const*, ...) 0.00 19.79 0.00 126806 0.00 0.00 checkquery(occludequery*, bool) 0.00 19.79 0.00 124805 0.00 0.00 visiblematerial(cube&, int, int, int, int, int, unsigned char) 0.00 19.79 0.00 122020 0.00 0.00 freeclipplanes(cube&) 0.00 19.79 0.00 121640 0.00 0.00 calcvert(cube&, int, int, int, int, vvec&, int, bool) 0.00 19.79 0.00 121005 0.00 0.00 addvisibleva(vtxarray*) 0.00 19.79 0.00 121005 0.00 0.00 vadist(vtxarray*, vec const&) 0.00 19.79 0.00 120018 0.00 0.00 putint(databuf&, int) 0.00 19.79 0.00 113864 0.00 0.00 BIH::triintersect(BIH::tri&, vec const&, vec const&, float, float&, int, BIH::tri*) 0.00 19.79 0.00 110246 0.00 0.00 projent::ready() 0.00 19.79 0.00 105317 0.00 0.00 fpsstate::hasgun(int, int, int) 0.00 19.79 0.00 98735 0.00 0.00 bfaclient::physics::trystepup(physent*, vec&, float) 0.00 19.79 0.00 97269 0.00 0.00 isvisiblesphere(float, vec const&) 0.00 19.79 0.00 96684 0.00 0.00 bfaclient::physics::slideagainst(physent*, vec&, vec const&, bool) 0.00 19.79 0.00 95980 0.00 0.00 newquery(void*) 0.00 19.79 0.00 95021 0.00 0.00 bfaclient::headpos(physent*, float) 0.00 19.79 0.00 94359 0.00 0.00 s_sprintf_f::s_sprintf_f(char*) 0.00 19.79 0.00 93929 0.00 0.00 genskyfaces(cube&, ivec const&, int) 0.00 19.79 0.00 93208 0.00 0.00 discardchildren(cube&) 0.00 19.79 0.00 93192 0.00 0.00 loadc(void*, cube&) 0.00 19.79 0.00 85318 0.00 0.00 mmintersect(extentity const&, vec const&, vec const&, float, int, float&) 0.00 19.79 0.00 78048 0.00 0.00 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) 0.00 19.79 0.00 77938 0.00 0.00 decalrenderer::gendecaltris(cube&, int, vec*, bool) 0.00 19.79 0.00 75850 0.00 0.00 g3d_active(bool, bool) 0.00 19.79 0.00 74571 0.00 0.00 bfaclient::physics::airfric(physent*) 0.00 19.79 0.00 70673 0.00 0.00 animmodel::skin::setshader(animmodel::mesh*, animmodel::animstate const*, bool) 0.00 19.79 0.00 69449 0.00 0.00 vector::setsizenodelete(int) 0.00 19.79 0.00 68762 0.00 0.00 vector::length() const 0.00 19.79 0.00 68281 0.00 0.01 bfaclient::botclient::makeroute(fpsent*, botstate&, int, float) 0.00 19.79 0.00 67897 0.00 0.00 bfaclient::radarrange() 0.00 19.79 0.00 67897 0.00 0.00 bfaclient::var_radardist::operator()() 0.00 19.79 0.00 67827 0.00 0.00 vector::setsizenodelete(int) 0.00 19.79 0.00 65685 0.00 0.00 getuint(databuf&) 0.00 19.79 0.00 63869 0.00 0.00 renderzpass(renderstate&, vtxarray*) 0.00 19.79 0.00 63690 0.00 0.00 calcshadowmapbb(vec const&, float, float, float&, float&, float&, float&) 0.00 19.79 0.00 58849 0.00 0.00 s_strncpy(char*, char const*, unsigned int) 0.00 19.79 0.00 58026 0.00 0.00 text_width(char const*) 0.00 19.79 0.00 55359 0.00 0.00 reduceslope(ivec&) 0.00 19.79 0.00 54541 0.00 0.00 skelmodel::skelmeshgroup::totalframes() const 0.00 19.79 0.00 54227 0.00 0.00 shadowcubeintersect(cube const&, vec const&, vec const&, float&) 0.00 19.79 0.00 51361 0.00 0.00 hthash(edgegroup const&) 0.00 19.79 0.00 50240 0.00 0.00 bfaclient::zoomset(bool, int) 0.00 19.79 0.00 49797 0.00 0.00 animmodel::mesh::setshader(Shader*) 0.00 19.79 0.00 49797 0.00 0.00 vertmodel::vertmesh::render(animmodel::animstate const*, animmodel::skin&, vertmodel::vbocacheentry&) 0.00 19.79 0.00 48404 0.00 0.00 animmodel::part::getdefaultanim(animinfo&, int, unsigned int, dynent*) 0.00 19.79 0.00 46446 0.00 0.01 animmodel::render(int, float, int, vec const&, float, float, float, dynent*, modelattach*, vec const&, vec const&) 0.00 19.79 0.00 45319 0.00 0.00 freesurfaces(cube&) 0.00 19.79 0.00 44693 0.00 0.00 bfaclient::inzoom() 0.00 19.79 0.00 44199 0.00 0.00 executeret(char const*) 0.00 19.79 0.00 44047 0.00 0.00 freeoctaentities(cube&) 0.00 19.79 0.00 43972 0.00 0.00 newcubeext(cube&) 0.00 19.79 0.00 43972 0.00 0.00 freecubeext(cube&) 0.00 19.79 0.00 43972 0.00 0.00 freenormals(cube&) 0.00 19.79 0.00 43972 0.00 0.00 freemergeinfo(cube&) 0.00 19.79 0.00 43818 0.00 0.00 hasskyfaces(cube&, int, int, int, int, int*) 0.00 19.79 0.00 42542 0.00 0.00 putuint(databuf&, int) 0.00 19.79 0.00 41891 0.00 0.00 getmminfo(int) 0.00 19.79 0.00 41841 0.00 0.00 rendermapmodel(extentity&) 0.00 19.79 0.00 40453 0.00 0.00 skelmodel::skelmeshgroup::bindvbo(animmodel::animstate const*, skelmodel::vbocacheentry&, skelmodel::skelcacheentry*, skelmodel::blendcacheentry*) 0.00 19.79 0.00 39681 0.00 0.00 fpsstate::canuse(int, int, int, int) 0.00 19.79 0.00 37946 0.00 0.00 dynlightreaching(vec const&, vec&, vec&) 0.00 19.79 0.00 36131 0.00 0.00 drawbb(ivec const&, ivec const&, vec const&, int, ivec const&) 0.00 19.79 0.00 35504 0.00 0.00 bfaclient::mousestyle() 0.00 19.79 0.00 35504 0.00 0.00 bfaclient::var_mousetype::operator()() 0.00 19.79 0.00 35363 0.00 0.00 bfaclient::entities::entmdlname(int, int, int, int, int, int) 0.00 19.79 0.00 34609 0.00 0.00 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) 0.00 19.79 0.00 31836 0.00 0.00 vector::add(unsigned short const&) 0.00 19.79 0.00 31268 0.00 0.00 md5::type() const 0.00 19.79 0.00 31158 0.00 0.00 vec::operator[](int) 0.00 19.79 0.00 31050 0.00 0.00 renderquery(renderstate&, occludequery*, vtxarray*) 0.00 19.79 0.00 30481 0.00 0.00 varenderer<0>::haswork() 0.00 19.79 0.00 29666 0.00 0.00 calcvol(int, int, int, int, int, int, vec&, int*, int*) 0.00 19.79 0.00 29633 0.00 0.00 s_strcat(char*, char const*) 0.00 19.79 0.00 29490 0.00 0.00 skelmodel::linktype(animmodel*) const 0.00 19.79 0.00 29113 0.00 0.00 s_strcpy(char*, char const*) 0.00 19.79 0.00 28885 0.00 0.00 textureload(char const*, int, bool, bool) 0.00 19.79 0.00 28391 0.00 0.00 vector::setsizenodelete(int) 0.00 19.79 0.00 27712 0.00 0.00 md3::type() const 0.00 19.79 0.00 27571 0.00 0.00 updatesound(int) 0.00 19.79 0.00 25977 0.00 0.00 raycubeintersect(cube const&, vec const&, vec const&, float&) 0.00 19.79 0.00 24728 0.00 0.00 bfaclient::weaponstate::middist(physent*, vec&, vec&) 0.00 19.79 0.00 24262 0.00 0.00 bfaclient::var_animoverride::operator()() 0.00 19.79 0.00 24210 0.00 0.00 vertmodel::vertmeshgroup::totalframes() const 0.00 19.79 0.00 24198 0.00 0.00 vertmodel::vertmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) 0.00 19.79 0.00 23756 0.00 0.00 bfaclient::projectiles::check(projent&) 0.00 19.79 0.00 23132 0.00 0.00 exchangestr(char*, char const*) 0.00 19.79 0.00 23113 0.00 0.00 lookup(char*) 0.00 19.79 0.00 22899 0.00 0.00 raycubepos(vec const&, vec const&, vec&, float, int, int) 0.00 19.79 0.00 21836 0.00 0.00 bfaclient::getclient(int) 0.00 19.79 0.00 21489 0.00 0.00 intret(int) 0.00 19.79 0.00 21423 0.00 0.00 setfont(char const*) 0.00 19.79 0.00 21183 0.00 0.00 bfaclient::fixfullrange(float&, float&, float&, bool) 0.00 19.79 0.00 20808 0.00 0.00 vector::inrange(int) const 0.00 19.79 0.00 20292 0.00 0.00 animmodel::endrender() 0.00 19.79 0.00 19877 0.00 0.00 int max(int, int) 0.00 19.79 0.00 19791 0.00 0.00 fpsstate::canshoot(int, int) 0.00 19.79 0.00 19397 0.00 0.00 listrenderer::haswork() 0.00 19.79 0.00 19397 0.00 0.00 partrenderer::update() 0.00 19.79 0.00 19132 0.00 0.00 bfaclient::isthirdperson() 0.00 19.79 0.00 19132 0.00 0.00 bfaclient::var_thirdperson::operator()() 0.00 19.79 0.00 19089 0.00 0.00 vector::length() const 0.00 19.79 0.00 19084 0.00 0.00 vector::empty() const 0.00 19.79 0.00 19048 0.00 0.00 vector::vector() 0.00 19.79 0.00 19027 0.00 0.00 getinfo(int) 0.00 19.79 0.00 18715 0.00 0.00 parsemacro(char const*&, int, vector&) 0.00 19.79 0.00 18437 0.00 0.00 part_text(vec const&, char const*, int, int, int, float) 0.00 19.79 0.00 18433 0.00 0.00 dynent::abovehead() 0.00 19.79 0.00 17902 0.00 0.00 bfaclient::drawtex(float, float, float, float) 0.00 19.79 0.00 17748 0.00 0.00 bfaclient::fixrange(float&, float&) 0.00 19.79 0.00 17463 0.00 0.00 bfaclient::var_firstpersonsway::operator()() 0.00 19.79 0.00 16858 0.00 0.00 bfaclient::drawsized(float, float, float) 0.00 19.79 0.00 16834 0.00 0.00 bfaclient::botclient::var_botdebug::operator()() 0.00 19.79 0.00 16828 0.00 0.00 bfaclient::var_radarnames::operator()() 0.00 19.79 0.00 16703 0.00 0.00 vector::inrange(int) const 0.00 19.79 0.00 16626 0.00 0.00 bfaclient::clientcom::ready() 0.00 19.79 0.00 16336 0.00 0.00 vec::rotate_around_z(float) 0.00 19.79 0.00 16144 0.00 0.00 intersect(physent*, vec&, vec&) 0.00 19.79 0.00 15840 0.00 0.00 matchanim(char const*, char const*) 0.00 19.79 0.00 15348 0.00 0.00 vector::last() 0.00 19.79 0.00 15348 0.00 0.00 botinfo::getstate(int) 0.00 19.79 0.00 15348 0.00 0.00 vector::inrange(int) const 0.00 19.79 0.00 14907 0.00 0.00 sendpacket(int, int, _ENetPacket*, int) 0.00 19.79 0.00 14745 0.00 0.00 skelmodel::skelmeshgroup::findtag(char const*) 0.00 19.79 0.00 13850 0.00 0.00 draw_envbox_face(float, float, int, int, int, float, float, int, int, int, float, float, int, int, int, float, float, int, int, int, unsigned int) 0.00 19.79 0.00 13787 0.00 0.00 addcubeverts(int, int, vvec*, unsigned short, surfaceinfo*, surfacenormals*, int, unsigned short) 0.00 19.79 0.00 13787 0.00 0.00 calcshadowmask(vvec*) 0.00 19.79 0.00 13551 0.00 0.00 genmergedverts(cube&, int, ivec const&, int, mergeinfo const&, vvec*, plane*) 0.00 19.79 0.00 13188 0.00 0.00 gui::text(char const*, int, char const*) 0.00 19.79 0.00 13157 0.00 0.00 setorigin(vtxarray*, bool) 0.00 19.79 0.00 13144 0.00 0.00 bfaclient::var_bliptex::operator()() 0.00 19.79 0.00 13144 0.00 0.00 bfaclient::var_blipblend::operator()() 0.00 19.79 0.00 13032 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 12875 0.00 0.00 findorientation(vec&, float, float, vec&) 0.00 19.79 0.00 12789 0.00 0.00 bfaclient::checkoften(fpsent*) 0.00 19.79 0.00 12789 0.00 0.00 bfaclient::heightoffset(physent*, bool) 0.00 19.79 0.00 12789 0.00 0.07 bfaclient::entities::waypointcheck(fpsent*) 0.00 19.79 0.00 12642 0.00 0.00 bfaclient::var_titlecardtime::operator()() 0.00 19.79 0.00 12521 0.00 0.31 bfaclient::physics::move(physent*, int, bool, int, int) 0.00 19.79 0.00 12486 0.00 0.00 bfaclient::botclient::aim(fpsent*, botstate&, vec&, float&, float&, int) 0.00 19.79 0.00 12439 0.00 0.00 listrenderer::resettracked(physent*) 0.00 19.79 0.00 12422 0.00 0.00 bfaclient::entities::maylink(int, int) 0.00 19.79 0.00 12238 0.00 0.00 modeloccluded(vec const&, float) 0.00 19.79 0.00 12238 0.00 0.00 isshadowmapcaster(vec const&, float) 0.00 19.79 0.00 12131 0.00 0.00 bfaclient::lighteffects(dynent*, vec&, vec&) 0.00 19.79 0.00 11948 0.00 0.00 getvar(char const*) 0.00 19.79 0.00 11948 0.00 0.00 bfaclient::botclient::getsight(vec&, float, float, vec&, vec&, float, float, float) 0.00 19.79 0.00 11810 0.00 0.00 vector::length() const 0.00 19.79 0.00 11729 0.00 0.00 shadowmaptexture::swaptexs() const 0.00 19.79 0.00 11676 0.00 0.00 genclipplane(cube&, int, vec*, plane*) 0.00 19.79 0.00 11651 0.00 0.00 freeocta(cube*) 0.00 19.79 0.00 11649 0.00 0.00 loadchildren(void*) 0.00 19.79 0.00 11498 0.00 0.01 bfaclient::weaponstate::shoot(fpsent*, vec&, int) 0.00 19.79 0.00 11491 0.00 0.00 committmu(int, tmu&) 0.00 19.79 0.00 11217 0.00 0.00 popident(ident&) 0.00 19.79 0.00 11217 0.00 0.00 pushident(ident&, char*) 0.00 19.79 0.00 11184 0.00 0.00 changevbuf(renderstate&, int, vtxarray*) 0.00 19.79 0.00 10827 0.00 0.00 databuf::remaining() const 0.00 19.79 0.00 10713 0.00 0.00 popfont(int) 0.00 19.79 0.00 10709 0.00 0.00 pushfont(char const*) 0.00 19.79 0.00 10276 0.00 0.00 varenderer<0>::usesvertexarray() 0.00 19.79 0.00 10276 0.00 0.00 varenderer<0>::render() 0.00 19.79 0.00 10268 0.00 0.00 rayfloor(vec const&, vec&, int, float) 0.00 19.79 0.00 10156 0.00 0.00 bfaserver::checktype(int, bfaserver::clientinfo*) 0.00 19.79 0.00 10102 0.00 0.00 setlocalparamf(char const*, int, int, float, float, float, float) 0.00 19.79 0.00 10020 0.00 0.33 bfaclient::botclient::check(fpsent*) 0.00 19.79 0.00 9757 0.00 0.00 bfaclient::clientcom::updateposition(fpsent*) 0.00 19.79 0.00 9550 0.00 0.00 emit_particles() 0.00 19.79 0.00 9394 0.00 0.00 newsurfaces(cube&) 0.00 19.79 0.00 9364 0.00 0.00 newnormals(cube&) 0.00 19.79 0.00 9168 0.00 0.00 raycubelos(vec const&, vec const&, vec&) 0.00 19.79 0.00 9005 0.00 0.01 bfaclient::drawplayerblip(fpsent*, int, int, int) 0.00 19.79 0.00 9005 0.00 0.00 bfaclient::botclient::hunt(fpsent*, botstate&, bool) 0.00 19.79 0.00 8994 0.00 0.00 formatstring(char*, char const*, char*) 0.00 19.79 0.00 8988 0.00 0.00 g3d_gui::textf(char const*, int, char const*, ...) 0.00 19.79 0.00 8983 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 8962 0.00 0.00 sendpackettoserv(_ENetPacket*, int) 0.00 19.79 0.00 8943 0.00 0.00 process(_ENetPacket*, int, int) 0.00 19.79 0.00 8943 0.00 0.00 bfaserver::parsepacket(int, int, bool, databuf&) 0.00 19.79 0.00 8481 0.00 0.00 bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) 0.00 19.79 0.00 8466 0.00 0.00 databuf::databuf(unsigned char*, unsigned int) 0.00 19.79 0.00 8397 0.00 0.00 gte(int*, int*) 0.00 19.79 0.00 8313 0.00 0.02 endmodelbatches() 0.00 19.79 0.00 8313 0.00 0.00 startmodelbatches() 0.00 19.79 0.00 8259 0.00 0.00 genclipplanes(cube&, int, int, int, int, clipplanes&) 0.00 19.79 0.00 8259 0.00 0.00 calcverts(cube&, int, int, int, int, vvec*, bool*) 0.00 19.79 0.00 8151 0.00 0.00 cmd_if::run(char*, char*, char*) 0.00 19.79 0.00 8034 0.00 0.00 strstra(char*, char*) 0.00 19.79 0.00 7810 0.00 0.00 bfaclient::physics::stepspeed(physent*) 0.00 19.79 0.00 7644 0.00 0.00 vector::inrange(int) const 0.00 19.79 0.00 7610 0.00 0.00 resetbatches() 0.00 19.79 0.00 7551 0.00 0.00 bfaclient::var_titlecardfade::operator()() 0.00 19.79 0.00 7546 0.00 0.00 resetorigin() 0.00 19.79 0.00 7460 0.00 0.00 animinfo::animinfo() 0.00 19.79 0.00 7449 0.00 0.00 addshadowmapcaster(vec const&, float, float) 0.00 19.79 0.00 7433 0.00 0.00 gzgetint(void*) 0.00 19.79 0.00 7068 0.00 0.00 genmatsurfs(cube&, int, int, int, int, vector&, unsigned char&, unsigned char&) 0.00 19.79 0.00 6841 0.00 0.00 calcmergedsize(int, ivec const&, int, mergeinfo const&, vvec const*) 0.00 19.79 0.00 6793 0.00 0.00 playsound(int, int, int, vec&, physent*, int*, int, int, int) 0.00 19.79 0.00 6681 0.00 0.01 adddecal(int, vec const&, vec const&, float, bvec const&, int) 0.00 19.79 0.00 6627 0.00 0.00 regularsplash(int, int, int, int, int, vec const&, float, int) 0.00 19.79 0.00 6627 0.00 0.00 regular_part_splash(int, int, int, vec const&, int, float, int, int) 0.00 19.79 0.00 6348 0.00 0.00 addtjoint(edgegroup const&, cubeedge const&, int) 0.00 19.79 0.00 6338 0.00 0.00 result(char const*) 0.00 19.79 0.00 5962 0.00 0.00 vector::length() const 0.00 19.79 0.00 5949 0.00 0.00 resettmu(int) 0.00 19.79 0.00 5863 0.00 0.00 bboccluded(ivec const&, ivec const&, cube*, ivec const&, int) 0.00 19.79 0.00 5813 0.00 0.00 getmapname() 0.00 19.79 0.00 5689 0.00 0.00 physent::reset() 0.00 19.79 0.00 5543 0.00 0.00 depthfxtexture::texrect() const 0.00 19.79 0.00 5542 0.00 0.06 rendergame() 0.00 19.79 0.00 5542 0.00 0.00 parsetmufunc(tmu&, tmufunc&, char const*) 0.00 19.79 0.00 5542 0.00 0.00 renderavatar() 0.00 19.79 0.00 5542 0.00 0.00 setenvparamfv(char const*, int, int, float const*) 0.00 19.79 0.00 5542 0.00 0.00 limitsky() 0.00 19.79 0.00 5542 0.00 0.00 setuptmu(int, char const*, char const*) 0.00 19.79 0.00 5542 0.00 0.00 bfaclient::projectiles::render() 0.00 19.79 0.00 5542 0.00 0.00 bfaclient::inzoomswitch() 0.00 19.79 0.00 5542 0.00 0.00 bfaclient::renderavatar() 0.00 19.79 0.00 5542 0.00 0.00 bfaclient::var_lasersight::operator()() 0.00 19.79 0.00 5542 0.00 0.06 bfaclient::render() 0.00 19.79 0.00 5542 0.00 0.00 bfaclient::botclient::render() 0.00 19.79 0.00 5542 0.00 0.00 rendertarget::texrect() const 0.00 19.79 0.00 5541 0.00 0.00 changefogplane(renderstate&, int, vtxarray*) 0.00 19.79 0.00 5538 0.00 0.00 bfaclient::var_firstpersondist::operator()() 0.00 19.79 0.00 5538 0.00 0.00 bfaclient::var_firstpersonshift::operator()() 0.00 19.79 0.00 5479 0.00 0.00 entitylight::entitylight() 0.00 19.79 0.00 5415 0.00 0.00 genmergedfaces(cube&, ivec const&, int, int) 0.00 19.79 0.00 5325 0.00 0.00 int vector::find(unsigned char const&) 0.00 19.79 0.00 5325 0.00 0.00 bfaclient::entities::canlink(int, int, bool) 0.00 19.79 0.00 5280 0.00 0.00 vector::vector() 0.00 19.79 0.00 5237 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 5097 0.00 0.00 bfaclient::duplicatename(fpsent*, char*) 0.00 19.79 0.00 4990 0.00 0.00 void swap(float&, float&) 0.00 19.79 0.00 4990 0.00 0.00 bfaclient::var_testanims::operator()() 0.00 19.79 0.00 4982 0.00 0.00 bfaclient::var_firstpersontranslucent::operator()() 0.00 19.79 0.00 4829 0.00 0.00 bfaserver::gamename(int, int) 0.00 19.79 0.00 4730 0.00 0.00 bfaclient::var_editradarentnames::operator()() 0.00 19.79 0.00 4479 0.00 0.00 modifyoctaent(int, int) 0.00 19.79 0.00 4473 0.00 0.00 dynent::stopmoving() 0.00 19.79 0.00 4420 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 4180 0.00 0.00 execute(char const*) 0.00 19.79 0.00 4008 0.00 0.00 setblurshader(int, int, int, float*, float*, unsigned int) 0.00 19.79 0.00 3998 0.00 0.00 vector::length() const 0.00 19.79 0.00 3980 0.00 0.00 lookupenvmap(unsigned short) 0.00 19.79 0.00 3955 0.00 0.00 rendertarget::swaptexs() const 0.00 19.79 0.00 3942 0.00 0.00 rendericon(char const*, int, int, int, int) 0.00 19.79 0.00 3730 0.00 0.00 animinterpinfo::animinterpinfo() 0.00 19.79 0.00 3686 0.00 0.00 removesound(int) 0.00 19.79 0.00 3568 0.00 0.00 reloadMT() 0.00 19.79 0.00 3416 0.00 0.00 shadowmaptexture::scissorblur(int&, int&, int&, int&) 0.00 19.79 0.00 3403 0.00 0.00 vector::~vector() 0.00 19.79 0.00 3377 0.00 0.00 fpsstate::setgunstate(int, int, int, int) 0.00 19.79 0.00 3370 0.00 0.00 adddynlight(vec const&, float, vec const&, int, int, int, float, vec const&) 0.00 19.79 0.00 3365 0.00 0.00 gettextres(int&, int&) 0.00 19.79 0.00 3317 0.00 0.00 vectoyawpitch(vec const&, float&, float&) 0.00 19.79 0.00 3256 0.00 0.00 compileasmshader(unsigned int, unsigned int&, char const*, char const*, char const*, bool, bool) 0.00 19.79 0.00 3255 0.00 0.01 part_splash(int, int, int, vec const&, int, float) 0.00 19.79 0.00 3192 0.00 0.00 bfaclient::var_candinalblend::operator()() 0.00 19.79 0.00 3182 0.00 0.00 bfaclient::var_statrate::operator()() 0.00 19.79 0.00 3166 0.00 0.00 lightent(extentity&, float) 0.00 19.79 0.00 2981 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 2981 0.00 0.00 Texture::getframe(float, float) 0.00 19.79 0.00 2981 0.00 0.00 vector::empty() const 0.00 19.79 0.00 2803 0.00 0.01 particle_splash(int, int, int, vec const&) 0.00 19.79 0.00 2780 0.00 0.00 setcaption(char const*) 0.00 19.79 0.00 2775 0.00 0.00 checkinput() 0.00 19.79 0.00 2775 0.00 0.00 updatefpshistory(int) 0.00 19.79 0.00 2775 0.00 0.00 limitfps(int&, int) 0.00 19.79 0.00 2775 0.00 0.00 bfaserver::botserv::checkbots(bool) 0.00 19.79 0.00 2775 0.00 0.00 vector::length() const 0.00 19.79 0.00 2774 0.00 0.00 checksleep(int) 0.00 19.79 0.00 2774 0.00 0.00 menuprocess() 0.00 19.79 0.00 2774 0.00 0.02 serverslice() 0.00 19.79 0.00 2774 0.00 0.00 sendpongs() 0.00 19.79 0.00 2774 0.00 6.48 bfaclient::updateworld() 0.00 19.79 0.00 2774 0.00 0.00 bfaserver::sendpackets() 0.00 19.79 0.00 2774 0.00 0.02 bfaserver::serverupdate() 0.00 19.79 0.00 2774 0.00 0.01 bfaserver::processevents() 0.00 19.79 0.00 2774 0.00 0.00 vector::empty() const 0.00 19.79 0.00 2773 0.00 0.00 setviewcell(vec const&) 0.00 19.79 0.00 2773 0.00 0.00 updatemumble() 0.00 19.79 0.00 2773 0.00 0.00 updatesounds() 0.00 19.79 0.00 2773 0.00 0.01 updateparticles() 0.00 19.79 0.00 2773 0.00 0.00 bfaclient::recomputecamera(int, int) 0.00 19.79 0.00 2773 0.00 0.00 bfaclient::var_firstpersonfov::operator()() 0.00 19.79 0.00 2773 0.00 0.00 bfaclient::fov() 0.00 19.79 0.00 2773 0.00 0.00 bfaclient::fixview(int, int) 0.00 19.79 0.00 2773 0.00 0.00 bfaclient::gametitle() 0.00 19.79 0.00 2772 0.00 0.00 rendertarget::filter() const 0.00 19.79 0.00 2772 0.00 0.00 depthfxtexture::filter() const 0.00 19.79 0.00 2771 0.00 0.00 drawskybox(int, bool) 0.00 19.79 0.00 2771 0.00 0.01 g3d_render() 0.00 19.79 0.00 2771 0.00 0.10 gl_drawhud(int, int, int, float, int) 0.00 19.79 0.00 2771 0.00 0.00 cleanupTMUs(renderstate&) 0.00 19.79 0.00 2771 0.00 0.00 flipqueries() 0.00 19.79 0.00 2771 0.00 0.00 rendergrass() 0.00 19.79 0.00 2771 0.00 0.00 renderwater() 0.00 19.79 0.00 2771 0.00 0.00 setfogplane(float, float, bool, float, float) 0.00 19.79 0.00 2771 0.00 0.00 drawglaretex() 0.00 19.79 0.00 2771 0.00 0.00 g3d_mainmenu() 0.00 19.79 0.00 2771 0.00 0.57 gl_drawframe(int, int) 0.00 19.79 0.00 2771 0.00 0.00 popshadowmap() 0.00 19.79 0.00 2771 0.00 0.00 readmatrices() 0.00 19.79 0.00 2771 0.00 0.00 renderdecals(int) 0.00 19.79 0.00 2771 0.00 0.02 visiblecubes(float, float) 0.00 19.79 0.00 2771 0.00 0.00 finddynlights() 0.00 19.79 0.00 2771 0.00 0.00 getcurcommand() 0.00 19.79 0.00 2771 0.00 0.00 getnumqueries() 0.00 19.79 0.00 2771 0.00 0.00 pushshadowmap() 0.00 19.79 0.00 2771 0.00 0.02 renderconsole(int, int) 0.00 19.79 0.00 2771 0.00 0.00 sortmaterials(vector&) 0.00 19.79 0.00 2771 0.00 0.00 vecfromcursor(float, float, float, vec&) 0.00 19.79 0.00 2771 0.00 0.00 binddepthfxtex() 0.00 19.79 0.00 2771 0.00 0.00 cleardynlights() 0.00 19.79 0.00 2771 0.00 0.04 drawdepthfxtex() 0.00 19.79 0.00 2771 0.00 0.00 sortvisiblevas() 0.00 19.79 0.00 2771 0.00 0.00 g3d_texturemenu() 0.00 19.79 0.00 2771 0.00 0.07 rendermapmodels() 0.00 19.79 0.00 2771 0.00 0.00 rendermaterials() 0.00 19.79 0.00 2771 0.00 0.04 rendershadowmap() 0.00 19.79 0.00 2771 0.00 0.00 updatedynlights() 0.00 19.79 0.00 2771 0.00 0.00 cleardynentcache() 0.00 19.79 0.00 2771 0.00 0.09 render_particles(int) 0.00 19.79 0.00 2771 0.00 0.01 finddepthfxranges() 0.00 19.79 0.00 2771 0.00 0.00 adjustshadowmatrix(ivec const&, float) 0.00 19.79 0.00 2771 0.00 0.00 invalidateenvparams(int, int, int) 0.00 19.79 0.00 2771 0.00 0.00 renderfullscreenshader(int, int) 0.00 19.79 0.00 2771 0.00 0.00 getfps(int&, int&, int&) 0.00 19.79 0.00 2771 0.00 0.07 gets2c() 0.00 19.79 0.00 2771 0.00 0.00 setfog(int, float, int) 0.00 19.79 0.00 2771 0.00 0.00 project(float, float, int, bool, bool, bool) 0.00 19.79 0.00 2771 0.00 0.00 setvfcP(float, float, vec const&, float, float, float, float) 0.00 19.79 0.00 2771 0.00 0.00 addglare() 0.00 19.79 0.00 2771 0.00 0.00 blendfog(int, float, float, float&, float&, float*) 0.00 19.79 0.00 2771 0.00 0.00 calcvfcD() 0.00 19.79 0.00 2771 0.00 0.04 setupTMUs(renderstate&, float, bool) 0.00 19.79 0.00 2771 0.00 0.00 varenderer<1>::update() 0.00 19.79 0.00 2771 0.00 0.00 varenderer<1>::haswork() 0.00 19.79 0.00 2771 0.00 0.00 varenderer<2>::haswork() 0.00 19.79 0.00 2771 0.00 0.00 rendertarget::shouldrender() 0.00 19.79 0.00 2771 0.00 0.00 flarerenderer::haswork() 0.00 19.79 0.00 2771 0.00 0.01 depthfxtexture::shouldrender() 0.00 19.79 0.00 2771 0.00 0.00 shadowmaptexture::scissorrender(int&, int&, int&, int&) 0.00 19.79 0.00 2771 0.00 0.00 shadowmaptexture::doclear() 0.00 19.79 0.00 2771 0.00 0.06 shadowmaptexture::dorender() 0.00 19.79 0.00 2771 0.00 0.01 softquadrenderer::adddepthfx(vec&, vec&) 0.00 19.79 0.00 2771 0.00 0.00 lightningrenderer::update() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::scoreboard::show() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::projectiles::adddynlights() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::var_showfps::operator()() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::adddynlights() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::drawpointers(int, int) 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::gethudcolour(vec&) 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::g3d_gamemenus() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::var_showstats::operator()() 0.00 19.79 0.00 2771 0.00 0.02 bfaclient::drawhudelements(int, int) 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::var_firstpersonaim::operator()() 0.00 19.79 0.00 2771 0.00 0.09 bfaclient::drawhud(int, int) 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::entities::adddynlights() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::entities::var_showentdir::operator()() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::entities::var_showentlinks::operator()() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::entities::var_dropwaypoints::operator()() 0.00 19.79 0.00 2771 0.00 0.00 bfaclient::entities::var_showentradius::operator()() 0.00 19.79 0.00 2771 0.00 0.00 rendertarget::screenview() const 0.00 19.79 0.00 2771 0.00 0.00 depthfxtexture::screenview() const 0.00 19.79 0.00 2770 0.00 0.00 draw_envbox(int, float, int, Texture**) 0.00 19.79 0.00 2769 0.00 0.00 render_texture_panel(int, int) 0.00 19.79 0.00 2769 0.00 0.00 c2sinfo(int) 0.00 19.79 0.00 2769 0.00 0.00 bfaclient::var_thirdpersonaim::operator()() 0.00 19.79 0.00 2769 0.00 0.00 bfaclient::var_firstpersonadjust::operator()() 0.00 19.79 0.00 2769 0.00 0.00 bfaclient::physics::update() 0.00 19.79 0.00 2729 0.00 0.00 bfaclient::var_showcrosshair::operator()() 0.00 19.79 0.00 2709 0.00 0.00 getentboundingbox(extentity&, ivec&, ivec&) 0.00 19.79 0.00 2707 0.00 0.00 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) 0.00 19.79 0.00 2658 0.00 0.00 hashtable::access(char const* const&, Shader const*) 0.00 19.79 0.00 2551 0.00 0.00 bfaserver::recordpacket(int, void*, int) 0.00 19.79 0.00 2551 0.00 0.00 bfaserver::writedemo(int, void*, int) 0.00 19.79 0.00 2493 0.00 0.00 bfaclient::weaponstate::doautoreload(fpsent*) 0.00 19.79 0.00 2493 0.00 0.00 bfaclient::weaponstate::var_autoreload::operator()() 0.00 19.79 0.00 2493 0.00 0.00 bfaclient::weaponstate::reload(fpsent*) 0.00 19.79 0.00 2493 0.00 0.00 bfaclient::addsway(fpsent*) 0.00 19.79 0.00 2492 0.00 0.00 fpsent::stopmoving() 0.00 19.79 0.00 2492 0.00 0.00 fpsent::stopactions() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::getpointer(int) 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::drawpointer(int, int, int, float, float, float, float, float) 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_showclip::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_clipbarblend::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_crosshairtex::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_riflecliptex::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_crosshairsize::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_flamercliptex::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_pistolcliptex::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_showindicator::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_crosshairblend::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_shotguncliptex::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_chainguncliptex::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_grenadescliptex::operator()() 0.00 19.79 0.00 2459 0.00 0.00 bfaclient::var_crosshairhitspeed::operator()() 0.00 19.79 0.00 2297 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 2287 0.00 0.00 getalias(char const*) 0.00 19.79 0.00 2247 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 2222 0.00 0.00 bvec::bvec(unsigned char, unsigned char, unsigned char) 0.00 19.79 0.00 2183 0.00 0.00 bfaclient::physics::liquidfric(physent*) 0.00 19.79 0.00 2183 0.00 0.00 bfaclient::physics::sinkfric(physent*) 0.00 19.79 0.00 2167 0.00 0.00 part_flare(vec const&, vec const&, int, int, int, float, physent*) 0.00 19.79 0.00 2167 0.00 0.00 particle_flare(vec const&, vec const&, int, int, physent*) 0.00 19.79 0.00 2167 0.00 0.00 varenderer<1>::addpart(vec const&, vec const&, int, int, float, physent*) 0.00 19.79 0.00 2088 0.00 0.00 bfaclient::var_ammoblend::operator()() 0.00 19.79 0.00 2079 0.00 0.09 servertoclient(int, unsigned char*, int) 0.00 19.79 0.00 2079 0.00 0.09 bfaclient::clientcom::parsepacketclient(int, databuf&) 0.00 19.79 0.00 2063 0.00 0.00 bfaclient::clientcom::editvar(ident*, bool) 0.00 19.79 0.00 2060 0.00 0.00 vec::projectxy(vec const&) 0.00 19.79 0.00 2043 0.00 0.00 addmergedverts(int) 0.00 19.79 0.00 2004 0.00 0.01 rendertarget::doblur(int, float) 0.00 19.79 0.00 1981 0.00 0.00 dynent::reset() 0.00 19.79 0.00 1974 0.00 0.00 getmaptitle() 0.00 19.79 0.00 1971 0.00 0.01 bfaclient::drawtitlecard(int, int) 0.00 19.79 0.00 1971 0.00 0.00 bfaclient::var_titlecardsize::operator()() 0.00 19.79 0.00 1943 0.00 0.00 ivec::ivec(int, int, int) 0.00 19.79 0.00 1942 0.00 0.00 vector::length() const 0.00 19.79 0.00 1932 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 1922 0.00 0.05 endmodelquery() 0.00 19.79 0.00 1922 0.00 0.00 startmodelquery(occludequery*) 0.00 19.79 0.00 1910 0.00 0.00 sendf(int, int, char const*, ...) 0.00 19.79 0.00 1908 0.00 0.00 path(char*) 0.00 19.79 0.00 1865 0.00 0.00 physent::physent() 0.00 19.79 0.00 1864 0.00 0.00 dynent::dynent() 0.00 19.79 0.00 1842 0.00 0.00 vector::add(projent* const&) 0.00 19.79 0.00 1842 0.00 0.00 projent::reset() 0.00 19.79 0.00 1842 0.00 0.00 projent::projent() 0.00 19.79 0.00 1842 0.00 0.23 bfaclient::projectiles::create(vec&, vec&, bool, fpsent*, int, int, int, int, int, int, int, int, int, int, int) 0.00 19.79 0.00 1835 0.00 0.00 textrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) 0.00 19.79 0.00 1812 0.00 0.00 ora(char*, char*) 0.00 19.79 0.00 1809 0.00 0.10 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) 0.00 19.79 0.00 1795 0.00 0.00 removetrackedsounds(physent*) 0.00 19.79 0.00 1785 0.00 0.00 vector::add(fpsent* const&) 0.00 19.79 0.00 1783 0.00 0.00 aliasa(char const*, char*) 0.00 19.79 0.00 1777 0.00 0.01 removetrackedparticles(physent*) 0.00 19.79 0.00 1777 0.00 0.00 varenderer<1>::resettracked(physent*) 0.00 19.79 0.00 1777 0.00 0.00 varenderer<2>::resettracked(physent*) 0.00 19.79 0.00 1777 0.00 0.00 partrenderer::resettracked(physent*) 0.00 19.79 0.00 1775 0.00 0.00 vector::remove(int) 0.00 19.79 0.00 1775 0.00 0.01 projent::~projent() 0.00 19.79 0.00 1772 0.00 0.00 entity::entity() 0.00 19.79 0.00 1772 0.00 0.00 bfaclient::entities::newent() 0.00 19.79 0.00 1772 0.00 0.00 bfaclient::entities::readent(void*&, int, int, char*, int, int, entity&) 0.00 19.79 0.00 1772 0.00 0.00 extentity::extentity() 0.00 19.79 0.00 1772 0.00 0.00 fpsentity::fpsentity() 0.00 19.79 0.00 1764 0.00 0.00 bfaclient::scoreboard::var_showconnecting::operator()() 0.00 19.79 0.00 1762 0.00 0.00 vector::length() const 0.00 19.79 0.00 1758 0.00 0.00 databuf::databuf(unsigned char*, int) 0.00 19.79 0.00 1757 0.00 0.00 newshader(int, char const*, char const*, char const*, Shader*, int) 0.00 19.79 0.00 1757 0.00 0.00 Shader::compile() 0.00 19.79 0.00 1749 0.00 0.00 bfaserver::nonspectators(int, bool) 0.00 19.79 0.00 1743 0.00 0.00 vector::drop() 0.00 19.79 0.00 1726 0.00 0.00 hasnonlocalclients() 0.00 19.79 0.00 1725 0.00 0.00 draw_env_overlay(int, Texture*, float, float) 0.00 19.79 0.00 1725 0.00 0.00 bfaserver::botserv::reassignbots() 0.00 19.79 0.00 1717 0.00 0.00 rendercommand(int, int, int) 0.00 19.79 0.00 1716 0.00 0.00 setbbfrommodel(dynent*, char const*) 0.00 19.79 0.00 1708 0.00 0.00 rendershadowmapreceivers() 0.00 19.79 0.00 1667 0.00 0.05 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) 0.00 19.79 0.00 1666 0.00 0.00 conc(char**, int, bool) 0.00 19.79 0.00 1665 0.00 0.00 vector::vector() 0.00 19.79 0.00 1634 0.00 0.00 bfaclient::var_barblend::operator()() 0.00 19.79 0.00 1622 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 1622 0.00 0.00 vector::~vector() 0.00 19.79 0.00 1609 0.00 0.23 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) 0.00 19.79 0.00 1596 0.00 0.00 bfaclient::var_radarblend::operator()() 0.00 19.79 0.00 1593 0.00 0.00 part_create(int, int, vec const&, int, float, physent*) 0.00 19.79 0.00 1593 0.00 0.00 create(int, int, int, vec const&, float, physent*) 0.00 19.79 0.00 1578 0.00 0.00 bfaclient::weaponstate::radialeffect(fpsent*, vec&, int, int) 0.00 19.79 0.00 1545 0.00 0.00 botstate::~botstate() 0.00 19.79 0.00 1486 0.00 0.00 vector::put(char const*, int) 0.00 19.79 0.00 1478 0.00 0.00 vector::add() 0.00 19.79 0.00 1478 0.00 0.00 bfaserver::clientinfo::addevent() 0.00 19.79 0.00 1477 0.00 0.00 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) 0.00 19.79 0.00 1453 0.00 0.00 msgsizelookup(int) 0.00 19.79 0.00 1453 0.00 0.00 databuf::put(unsigned char const*, int) 0.00 19.79 0.00 1453 0.00 0.00 bfaclient::clientcom::addmsg(int, char const*, ...) 0.00 19.79 0.00 1444 0.00 0.00 calcskylight(vec const&, vec const&, float, unsigned char*, int, extentity*) 0.00 19.79 0.00 1433 0.00 0.00 vector::getbuf() 0.00 19.79 0.00 1426 0.00 0.68 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) 0.00 19.79 0.00 1320 0.00 0.09 bfaclient::botclient::defer(fpsent*, botstate&, bool) 0.00 19.79 0.00 1311 0.00 0.78 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) 0.00 19.79 0.00 1287 0.00 0.00 listrenderer::addpart(vec const&, vec const&, int, int, float, physent*) 0.00 19.79 0.00 1220 0.00 0.00 vector::add() 0.00 19.79 0.00 1220 0.00 0.00 bfaclient::botclient::interest::interest() 0.00 19.79 0.00 1220 0.00 0.00 bfaclient::botclient::interest::~interest() 0.00 19.79 0.00 1213 0.00 0.00 vector::add(botstate const&) 0.00 19.79 0.00 1213 0.00 0.00 botstate::reset() 0.00 19.79 0.00 1213 0.00 0.00 botstate::botstate(int, int) 0.00 19.79 0.00 1198 0.00 0.00 textrenderer::cleanup(listparticle*) 0.00 19.79 0.00 1172 0.00 0.00 decalrenderer::render() 0.00 19.79 0.00 1156 0.00 0.00 bfaclient::weaponstate::intersectclosest(vec&, vec&, fpsent*) 0.00 19.79 0.00 1102 0.00 0.00 vector::remove(int, int) 0.00 19.79 0.00 1102 0.00 0.00 bfaserver::clearevent(bfaserver::clientinfo*) 0.00 19.79 0.00 1082 0.00 0.00 vector::empty() const 0.00 19.79 0.00 1081 0.00 0.00 findfile(char const*, char const*) 0.00 19.79 0.00 1079 0.00 0.00 fileexists(char const*, char const*) 0.00 19.79 0.00 1050 0.00 0.00 gui::icon_(Texture*, bool, bool, int, int, int, bool, int, int, int, Texture*, vec const&) 0.00 19.79 0.00 1044 0.00 0.00 bfaclient::var_showammo::operator()() 0.00 19.79 0.00 1025 0.00 0.00 findmaterial(char const*, bool) 0.00 19.79 0.00 1018 0.00 0.00 skyoccluded(cube&, int) 0.00 19.79 0.00 999 0.00 0.00 getworldsize() 0.00 19.79 0.00 987 0.00 0.00 bfaserver::gamestate::isalive(int) 0.00 19.79 0.00 972 0.00 0.00 nota(int*) 0.00 19.79 0.00 971 0.00 0.00 vector::setsizenodelete(int) 0.00 19.79 0.00 971 0.00 0.00 vector::getbuf() 0.00 19.79 0.00 950 0.00 0.00 findtexturetype(char*, bool) 0.00 19.79 0.00 950 0.00 0.00 texture(char*, char*, int*, int*, int*, float*) 0.00 19.79 0.00 935 0.00 0.01 vector::add() 0.00 19.79 0.00 935 0.00 0.00 vector::drop() 0.00 19.79 0.00 935 0.00 0.00 bfaclient::entities::linkq::~linkq() 0.00 19.79 0.00 933 0.00 0.00 concatword(char**, int*) 0.00 19.79 0.00 924 0.00 0.00 gui::poplist() 0.00 19.79 0.00 924 0.00 0.00 gui::pushlist() 0.00 19.79 0.00 894 0.00 0.00 vector::removeunordered(int) 0.00 19.79 0.00 892 0.00 0.00 setdynlights(vtxarray*, ivec const&) 0.00 19.79 0.00 881 0.00 0.00 vector::pop() 0.00 19.79 0.00 881 0.00 0.00 botinfo::removestate(int) 0.00 19.79 0.00 876 0.00 0.00 listrenderer::render() 0.00 19.79 0.00 876 0.00 0.00 partrenderer::usesvertexarray() 0.00 19.79 0.00 856 0.00 0.00 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) 0.00 19.79 0.00 836 0.00 0.00 lookupshaderbyname(char const*) 0.00 19.79 0.00 811 0.00 0.00 bfaserver::worldstate::worldstate() 0.00 19.79 0.00 811 0.00 0.00 bfaserver::worldstate::~worldstate() 0.00 19.79 0.00 811 0.00 0.01 bfaserver::buildworldstate() 0.00 19.79 0.00 798 0.00 0.19 bfaclient::drawgamehud(int, int) 0.00 19.79 0.00 798 0.00 0.00 bfaclient::var_radartex::operator()() 0.00 19.79 0.00 798 0.00 0.00 bfaclient::var_radarsize::operator()() 0.00 19.79 0.00 798 0.00 0.00 bfaclient::var_goalbartex::operator()() 0.00 19.79 0.00 798 0.00 0.00 bfaclient::var_teambartex::operator()() 0.00 19.79 0.00 798 0.00 0.00 bfaclient::var_radarpingtex::operator()() 0.00 19.79 0.00 798 0.00 0.01 bfaclient::drawcardinalblips(int, int, int) 0.00 19.79 0.00 782 0.00 0.00 bfaclient::physics::entinmap(physent*, bool) 0.00 19.79 0.00 777 0.00 0.00 vector::remove(int, int) 0.00 19.79 0.00 777 0.00 0.01 bfaclient::clientcom::sendpacketclient(databuf&, bool&) 0.00 19.79 0.00 761 0.00 0.01 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) 0.00 19.79 0.00 760 0.00 0.00 texformat(int) 0.00 19.79 0.00 753 0.00 0.15 bfaclient::botclient::violence(fpsent*, botstate&, fpsent*, bool) 0.00 19.79 0.00 742 0.00 0.00 fpsstate::canreload(int, int) 0.00 19.79 0.00 727 0.00 0.00 concat(char const*) 0.00 19.79 0.00 714 0.00 0.00 resetcursor(bool, bool) 0.00 19.79 0.00 712 0.00 0.14 bfaclient::botclient::dointerest(fpsent*, botstate&) 0.00 19.79 0.00 707 0.00 0.00 bfaclient::mousemove(int, int, int, int, int, int) 0.00 19.79 0.00 700 0.00 0.00 bfaclient::weaponstate::shorten(vec&, vec&, vec&) 0.00 19.79 0.00 666 0.00 0.00 bfaclient::var_invmouse::operator()() 0.00 19.79 0.00 666 0.00 0.00 bfaclient::var_sensitivity::operator()() 0.00 19.79 0.00 666 0.00 0.00 bfaclient::var_yawsensitivity::operator()() 0.00 19.79 0.00 666 0.00 0.00 bfaclient::var_pitchsensitivity::operator()() 0.00 19.79 0.00 665 0.00 0.00 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) 0.00 19.79 0.00 649 0.00 0.00 minskyface(cube&, int, ivec const&, int, mergeinfo&) 0.00 19.79 0.00 649 0.00 0.00 mincubeface(cube&, int, ivec const&, int, mergeinfo const&, mergeinfo&) 0.00 19.79 0.00 646 0.00 0.00 textrenderer::startrender() 0.00 19.79 0.00 646 0.00 0.00 textrenderer::endrender() 0.00 19.79 0.00 642 0.00 0.00 findentity(int, int, int, int) 0.00 19.79 0.00 638 0.00 0.00 sub(int*, int*) 0.00 19.79 0.00 635 0.00 0.00 compressedformat(unsigned int, int, int, bool) 0.00 19.79 0.00 634 0.00 0.07 bfaclient::botclient::makeroute(fpsent*, botstate&, vec&, float, bool) 0.00 19.79 0.00 624 0.00 0.00 genwatervariant(Shader&, char const*, vector&, vector&, int) 0.00 19.79 0.00 612 0.00 0.00 findunusedtexcoordcomponent(char const*, int&, int&) 0.00 19.79 0.00 611 0.00 0.00 fireballrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) 0.00 19.79 0.00 610 0.00 0.00 ident::changed() 0.00 19.79 0.00 600 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 595 0.00 0.00 clearlightcache(int) 0.00 19.79 0.00 568 0.00 0.72 bfaclient::botclient::dopursue(fpsent*, botstate&) 0.00 19.79 0.00 564 0.00 0.00 fontchar(int*, int*, int*, int*) 0.00 19.79 0.00 562 0.00 0.00 findactionkey(char const*, int, int) 0.00 19.79 0.00 560 0.00 0.00 bfaclient::var_infoblend::operator()() 0.00 19.79 0.00 545 0.00 0.00 binddepthfxparams(float, float, bool, void*) 0.00 19.79 0.00 526 0.00 0.00 bfaclient::var_showinfo::operator()() 0.00 19.79 0.00 522 0.00 0.00 bfaclient::var_ammosize::operator()() 0.00 19.79 0.00 522 0.00 0.00 bfaclient::var_riflehudtex::operator()() 0.00 19.79 0.00 522 0.00 0.00 bfaclient::var_flamerhudtex::operator()() 0.00 19.79 0.00 522 0.00 0.00 bfaclient::var_healthbartex::operator()() 0.00 19.79 0.00 522 0.00 0.00 bfaclient::var_pistolhudtex::operator()() 0.00 19.79 0.00 522 0.00 0.00 bfaclient::var_shotgunhudtex::operator()() 0.00 19.79 0.00 522 0.00 0.00 bfaclient::var_chaingunhudtex::operator()() 0.00 19.79 0.00 522 0.00 0.00 bfaclient::var_grenadeshudtex::operator()() 0.00 19.79 0.00 487 0.00 0.00 bar(float, int, int, float, float, float) 0.00 19.79 0.00 484 0.00 0.00 renderprogress(float, char const*, float, char const*, unsigned int) 0.00 19.79 0.00 474 0.00 0.00 format(char**, int*) 0.00 19.79 0.00 473 0.00 0.00 getscreenres(int&, int&) 0.00 19.79 0.00 467 0.00 0.00 clientkeepalive() 0.00 19.79 0.00 458 0.00 0.00 add(int*, int*) 0.00 19.79 0.00 447 0.00 0.00 vector::add(bfaserver::srventity const&) 0.00 19.79 0.00 443 0.00 0.00 keymap(char*, char*) 0.00 19.79 0.00 441 0.00 0.00 vector::add(bfaserver::worldstate* const&) 0.00 19.79 0.00 441 0.00 0.00 vector::remove(int) 0.00 19.79 0.00 441 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 441 0.00 0.00 vector::last() 0.00 19.79 0.00 441 0.00 0.00 bfaserver::freecallback(_ENetPacket*) 0.00 19.79 0.00 441 0.00 0.00 bfaserver::cleanworldstate(_ENetPacket*) 0.00 19.79 0.00 441 0.00 0.00 vector::length() const 0.00 19.79 0.00 439 0.00 0.00 at(char*, int*) 0.00 19.79 0.00 439 0.00 0.00 indexlist(char const*, int) 0.00 19.79 0.00 436 0.00 0.00 equal(int*, int*) 0.00 19.79 0.00 436 0.00 0.39 bfaclient::botclient::dowait(fpsent*, botstate&) 0.00 19.79 0.00 427 0.00 0.00 loadsurface(char const*) 0.00 19.79 0.00 427 0.00 0.26 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) 0.00 19.79 0.00 427 0.00 0.00 particle_text(vec const&, char const*, int, int) 0.00 19.79 0.00 403 0.00 0.00 enablepolygonoffset(unsigned int) 0.00 19.79 0.00 403 0.00 0.00 disablepolygonoffset(unsigned int) 0.00 19.79 0.00 399 0.00 0.00 varenderer<1>::usesvertexarray() 0.00 19.79 0.00 399 0.00 0.00 varenderer<1>::render() 0.00 19.79 0.00 377 0.00 0.00 ivec::ivec() 0.00 19.79 0.00 377 0.00 0.00 vector::add() 0.00 19.79 0.00 377 0.00 0.00 bfaclient::weaponstate::hit(fpsent*, vec&, int, int) 0.00 19.79 0.00 377 0.00 0.00 bfaclient::weaponstate::hitmsg::hitmsg() 0.00 19.79 0.00 376 0.00 0.00 bfaclient::var_damagetex::operator()() 0.00 19.79 0.00 353 0.00 0.00 fpsstate::gunreset(bool) 0.00 19.79 0.00 351 0.00 0.00 variable(char const*, int, int, int, int*, void (*)(), int) 0.00 19.79 0.00 345 0.00 0.00 destroyvbo(unsigned int) 0.00 19.79 0.00 345 0.00 0.00 addvbo(vtxarray*, int, int, int) 0.00 19.79 0.00 345 0.00 0.00 bfaclient::respawnwait(fpsent*) 0.00 19.79 0.00 341 0.00 0.00 md5::md5meshgroup::loadmd5anim(char const*) 0.00 19.79 0.00 340 0.00 0.01 md5anim(char*, char*, float*, int*) 0.00 19.79 0.00 332 0.00 0.00 vector::drop() 0.00 19.79 0.00 331 0.00 0.00 fpsstate::dodamage(int, int) 0.00 19.79 0.00 331 0.00 0.00 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) 0.00 19.79 0.00 330 0.00 0.05 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) 0.00 19.79 0.00 330 0.00 0.04 bfaclient::botclient::damaged(fpsent*, fpsent*, int, int, int, int, int, vec&) 0.00 19.79 0.00 329 0.00 0.00 bfaclient::weaponstate::hitpush(fpsent*, vec&, vec&, int) 0.00 19.79 0.00 326 0.00 0.00 vector::drop() 0.00 19.79 0.00 324 0.00 0.00 resizetexture(int&, int&, bool, unsigned int, unsigned int) 0.00 19.79 0.00 322 0.00 0.00 newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) 0.00 19.79 0.00 314 0.00 0.00 texcrop(SDL_Surface*, int, int, int, int, bool) 0.00 19.79 0.00 307 0.00 0.00 bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) 0.00 19.79 0.00 305 0.00 0.00 vector::addbuf(databuf const&) 0.00 19.79 0.00 305 0.00 0.00 vector::advance(int) 0.00 19.79 0.00 305 0.00 0.00 vector::reserve(int) 0.00 19.79 0.00 300 0.00 0.00 variantshader(int*, char*, int*, char*, char*) 0.00 19.79 0.00 300 0.00 0.00 vector::vector() 0.00 19.79 0.00 300 0.00 0.32 bfaclient::botclient::find(fpsent*, botstate&, bool) 0.00 19.79 0.00 296 0.00 0.00 renderdepthobstacles(vec const&, vec const&, float, float*, int) 0.00 19.79 0.00 296 0.00 0.00 rendertarget::scissorblur(int&, int&, int&, int&) 0.00 19.79 0.00 296 0.00 0.00 rendertarget::scissorrender(int&, int&, int&, int&) 0.00 19.79 0.00 296 0.00 0.00 rendertarget::doclear() 0.00 19.79 0.00 296 0.00 0.00 depthfxtexture::dorender() 0.00 19.79 0.00 289 0.00 0.00 addname(vector&, Slot&, Slot::Tex&, bool, char const*) 0.00 19.79 0.00 281 0.00 0.00 retbindaction(char const*, int, int) 0.00 19.79 0.00 277 0.00 0.00 closestenvmap(vec const&) 0.00 19.79 0.00 277 0.00 0.00 closestenvmap(int, int, int, int, int) 0.00 19.79 0.00 270 0.00 0.00 bfaclient::clientcom::parsepositions(databuf&) 0.00 19.79 0.00 268 0.00 0.00 vector::operator[](int) 0.00 19.79 0.00 266 0.00 0.00 vector::length() const 0.00 19.79 0.00 262 0.00 0.00 setvar(char const*, int, bool) 0.00 19.79 0.00 260 0.00 0.00 gt(int*, int*) 0.00 19.79 0.00 252 0.00 0.00 gui::strut(int) 0.00 19.79 0.00 249 0.00 0.00 drawexpverts(int, int, unsigned short*) 0.00 19.79 0.00 249 0.00 0.00 bfaserver::srventity::~srventity() 0.00 19.79 0.00 248 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 245 0.00 0.00 setslotshader(Slot&) 0.00 19.79 0.00 241 0.00 0.00 addident(char const*, ident*) 0.00 19.79 0.00 241 0.00 0.00 setshader(char*) 0.00 19.79 0.00 240 0.00 0.00 addcommand(char const*, void (*)(), char const*) 0.00 19.79 0.00 237 0.00 0.00 openfile(char const*, char const*) 0.00 19.79 0.00 232 0.00 0.00 lt(int*, int*) 0.00 19.79 0.00 230 0.00 0.00 setupexplosion() 0.00 19.79 0.00 230 0.00 0.00 fireballrenderer::startrender() 0.00 19.79 0.00 230 0.00 0.00 fireballrenderer::endrender() 0.00 19.79 0.00 229 0.00 0.00 fpsstate::canswitch(int, int) 0.00 19.79 0.00 220 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 217 0.00 0.00 vector::drop() 0.00 19.79 0.00 210 0.00 0.00 renderlava(materialsurface&, Texture*, float) 0.00 19.79 0.00 210 0.00 0.00 renderwaterlod(int, int, int, unsigned int, unsigned char) 0.00 19.79 0.00 210 0.00 0.00 calcwatersubdiv(int, int, int, unsigned int) 0.00 19.79 0.00 210 0.00 0.00 rendervertwater(unsigned int, int, int, int, unsigned int, unsigned char) 0.00 19.79 0.00 208 0.00 0.00 keypress(int, bool, int) 0.00 19.79 0.00 207 0.00 0.00 fpsstate::respawn(int) 0.00 19.79 0.00 200 0.00 1.41 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) 0.00 19.79 0.00 198 0.00 0.00 bindkey(char*, char*, int, char const*) 0.00 19.79 0.00 198 0.00 0.00 findbind(char const*) 0.00 19.79 0.00 196 0.00 0.00 cmd_loop::run(char*, int*, char*) 0.00 19.79 0.00 185 0.00 0.00 makerelpath(char const*, char const*, char const*) 0.00 19.79 0.00 183 0.00 0.00 shader(int*, char*, char*, char*) 0.00 19.79 0.00 180 0.00 0.00 newident(char const*) 0.00 19.79 0.00 180 0.00 0.01 botinfo::reset() 0.00 19.79 0.00 177 0.00 0.00 findusedtexcoords(char const*) 0.00 19.79 0.00 175 0.00 0.00 currentfocus() 0.00 19.79 0.00 175 0.00 0.00 menukey(int, bool, int) 0.00 19.79 0.00 175 0.00 0.00 vector::add() 0.00 19.79 0.00 175 0.00 0.00 actitem::actitem() 0.00 19.79 0.00 175 0.00 0.00 actitem::~actitem() 0.00 19.79 0.00 174 0.00 0.00 bfaserver::projectilestate::reset() 0.00 19.79 0.00 174 0.00 0.00 vector::inrange(int) const 0.00 19.79 0.00 171 0.00 0.00 calcgeombb(int, int, int, int, ivec&, ivec&) 0.00 19.79 0.00 171 0.00 1.02 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) 0.00 19.79 0.00 171 0.00 0.00 addskyverts(ivec const&, int) 0.00 19.79 0.00 171 0.00 1.08 setva(cube&, int, int, int, int, int) 0.00 19.79 0.00 171 0.00 0.00 vector::drop() 0.00 19.79 0.00 171 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 168 0.00 0.00 gui::space(int) 0.00 19.79 0.00 168 0.00 0.00 gui::separator() 0.00 19.79 0.00 168 0.00 0.00 void vector::sort(int (*)(fpsent const**, fpsent const**), int, int) 0.00 19.79 0.00 168 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 168 0.00 0.00 bfaclient::scoreboard::var_highlightscore::operator()() 0.00 19.79 0.00 159 0.00 0.00 optimizematsurfs(materialsurface*, int) 0.00 19.79 0.00 159 0.00 0.06 newva(int, int, int, int) 0.00 19.79 0.00 159 0.00 0.00 genverts(vector&, void*, vec const&) 0.00 19.79 0.00 159 0.00 0.00 calcmatbb(int, int, int, int, ivec&, ivec&) 0.00 19.79 0.00 159 0.00 0.00 destroyva(vtxarray*, bool) 0.00 19.79 0.00 159 0.00 0.00 vacollect::optimize() 0.00 19.79 0.00 153 0.00 0.00 cleanreflection(Reflection&) 0.00 19.79 0.00 151 0.00 0.00 bfaclient::physics::var_jumpvel::operator()() 0.00 19.79 0.00 143 0.00 0.00 findtextype(Slot&, int, int) 0.00 19.79 0.00 140 0.00 0.01 botinfo::setstate(int, bool) 0.00 19.79 0.00 136 0.00 0.00 consolekey(int, bool, int) 0.00 19.79 0.00 135 0.00 0.00 precachetextures(vtxarray*) 0.00 19.79 0.00 131 0.00 0.00 bfaserver::projectilestate::add(int) 0.00 19.79 0.00 130 0.00 0.00 setshaderparam(char*, int, int, float, float, float, float) 0.00 19.79 0.00 128 0.00 0.00 gendynlightvariant(Shader&, char const*, char const*, char const*, int) 0.00 19.79 0.00 126 0.00 0.00 bfaserver::projectilestate::remove(int) 0.00 19.79 0.00 122 0.00 0.00 filtertext(char*, char const*, bool, int) 0.00 19.79 0.00 121 0.00 0.00 conline(char const*, int, int) 0.00 19.79 0.00 121 0.00 0.00 console(char const*, int, ...) 0.00 19.79 0.00 121 0.00 0.00 gettime(char*) 0.00 19.79 0.00 116 0.00 0.00 fpsent::respawn(int) 0.00 19.79 0.00 111 0.00 0.00 bfaclient::newclient(int) 0.00 19.79 0.00 111 0.00 0.03 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) 0.00 19.79 0.00 109 0.00 0.00 setpixelparam(int*, float*, float*, float*, float*) 0.00 19.79 0.00 104 0.00 0.00 genwatervariant(Shader&, char const*, char const*, char const*, int) 0.00 19.79 0.00 104 0.00 0.00 fpsstate::gunswitch(int, int) 0.00 19.79 0.00 100 0.00 0.00 bindedit(char*, char*) 0.00 19.79 0.00 98 0.00 0.00 bindnorm(char*, char*) 0.00 19.79 0.00 92 0.00 0.00 bfaserver::sendstate(bfaserver::clientinfo*, databuf&) 0.00 19.79 0.00 91 0.00 0.00 fpsstate::spawnstate(int) 0.00 19.79 0.00 91 0.00 0.00 bfaclient::entities::findplayerspawn(dynent*, int, int) 0.00 19.79 0.00 91 0.00 0.01 bfaclient::botclient::spawned(fpsent*) 0.00 19.79 0.00 91 0.00 0.00 bfaclient::clientcom::parsestate(fpsent*, databuf&, bool) 0.00 19.79 0.00 91 0.00 0.00 bfaserver::spawnstate(bfaserver::clientinfo*) 0.00 19.79 0.00 91 0.00 0.00 bfaserver::gamestate::respawn(int) 0.00 19.79 0.00 90 0.00 0.00 bfaserver::sendspawn(bfaserver::clientinfo*) 0.00 19.79 0.00 85 0.00 0.00 updatevabb(vtxarray*, bool) 0.00 19.79 0.00 84 0.00 0.00 mergefaces(int, cubeface*, int) 0.00 19.79 0.00 84 0.00 0.00 part_fireball(vec const&, float, int, int, int, float) 0.00 19.79 0.00 84 0.00 0.00 particle_fireball(vec const&, float, int, int) 0.00 19.79 0.00 84 0.00 0.00 gui::end() 0.00 19.79 0.00 84 0.00 0.00 gui::rect_(float, float, float, float, int) 0.00 19.79 0.00 84 0.00 0.00 gui::start(int, float, int*, bool) 0.00 19.79 0.00 84 0.00 0.00 void vector::sort(int (*)(bfaclient::scoreboard::scoregroup const**, bfaclient::scoreboard::scoregroup const**), int, int) 0.00 19.79 0.00 84 0.00 0.00 bfaclient::scoreboard::var_showpj::operator()() 0.00 19.79 0.00 84 0.00 0.00 bfaclient::scoreboard::groupplayers() 0.00 19.79 0.00 84 0.00 0.00 bfaclient::scoreboard::var_showping::operator()() 0.00 19.79 0.00 84 0.00 0.00 bfaclient::scoreboard::var_showobits::operator()() 0.00 19.79 0.00 84 0.00 0.00 bfaclient::scoreboard::var_scoresinfo::operator()() 0.00 19.79 0.00 84 0.00 0.00 bfaclient::scoreboard::var_showclientnum::operator()() 0.00 19.79 0.00 84 0.00 0.00 bfaclient::scoreboard::var_showspectators::operator()() 0.00 19.79 0.00 84 0.00 0.22 bfaclient::scoreboard::gui(g3d_gui&, bool) 0.00 19.79 0.00 84 0.00 0.00 bfaserver::projectilestate::projectilestate() 0.00 19.79 0.00 84 0.00 0.00 vector::length() const 0.00 19.79 0.00 82 0.00 0.00 listrenderer::cleanup(listparticle*) 0.00 19.79 0.00 81 0.00 0.00 execfile(char const*) 0.00 19.79 0.00 81 0.00 0.00 loadfile(char const*, int*) 0.00 19.79 0.00 80 0.00 0.00 creatergbasurface(SDL_Surface*, bool) 0.00 19.79 0.00 79 0.00 0.00 anda(char*, char*) 0.00 19.79 0.00 77 0.00 0.00 ident::ident(int, char const*, int, int, int, int*, void*, int) 0.00 19.79 0.00 75 0.00 0.00 addsound(char const*, int, int, vector&) 0.00 19.79 0.00 75 0.00 0.78 bfaclient::botclient::randomnode(fpsent*, botstate&, float, float) 0.00 19.79 0.00 73 0.00 0.00 sendstring(char const*, databuf&) 0.00 19.79 0.00 72 0.00 0.00 execbind(keym&, bool) 0.00 19.79 0.00 72 0.00 1.07 bfaclient::killed(int, int, int, fpsent*, fpsent*) 0.00 19.79 0.00 72 0.00 0.00 bfaclient::entities::announce(int, char const*, bool) 0.00 19.79 0.00 72 0.00 0.01 bfaclient::botclient::killed(fpsent*, fpsent*, int, int, int) 0.00 19.79 0.00 71 0.00 0.00 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) 0.00 19.79 0.00 69 0.00 0.00 bfaclient::respawnself(fpsent*) 0.00 19.79 0.00 68 0.00 0.00 mmodel(char*) 0.00 19.79 0.00 67 0.00 0.00 getstring(char*, databuf&, int) 0.00 19.79 0.00 66 0.00 0.61 animmodel::sharemeshes(char*, ...) 0.00 19.79 0.00 65 0.00 0.00 fastshader(char*, char*, int*) 0.00 19.79 0.00 63 0.00 0.00 resetcomplete() 0.00 19.79 0.00 63 0.00 0.00 cmd_registersound::run(char*, int*, char*) 0.00 19.79 0.00 61 0.00 0.00 newstring(char const*) 0.00 19.79 0.00 61 0.00 0.00 newstring(char const*, unsigned int) 0.00 19.79 0.00 61 0.00 0.00 newstring(unsigned int) 0.00 19.79 0.00 61 0.00 0.00 texffmask(SDL_Surface*, int, bool) 0.00 19.79 0.00 60 0.00 0.01 part_trail(int, int, vec const&, vec const&, int, float) 0.00 19.79 0.00 60 0.00 0.00 getprocaddress(char const*) 0.00 19.79 0.00 60 0.00 0.01 particle_trail(int, int, vec const&, vec const&) 0.00 19.79 0.00 56 0.00 0.00 setfvar(char const*, float, bool) 0.00 19.79 0.00 55 0.00 0.00 newgui(char*, char*, char*, char*) 0.00 19.79 0.00 54 0.00 0.00 addreleaseaction(char const*) 0.00 19.79 0.00 54 0.00 0.00 fpsstate::useitem(int, int, int, int, int) 0.00 19.79 0.00 54 0.00 0.00 vector::inrange(int) const 0.00 19.79 0.00 53 0.00 0.00 ident::ident(int, char const*, char const*, void*, void*, int) 0.00 19.79 0.00 53 0.00 0.00 ident::~ident() 0.00 19.79 0.00 52 0.00 0.00 genshadowmapvariant(Shader&, char const*, char const*, char const*, int) 0.00 19.79 0.00 50 0.00 0.00 compileglslshader(unsigned int, unsigned int&, char const*, char const*, char const*, bool) 0.00 19.79 0.00 50 0.00 0.00 mul(int*, int*) 0.00 19.79 0.00 48 0.00 0.00 strreplace(char const*, char const*, char const*) 0.00 19.79 0.00 48 0.00 0.00 strreplacea(char*, char*, char*) 0.00 19.79 0.00 46 0.00 0.00 conoutf(char const*, ...) 0.00 19.79 0.00 44 0.00 0.00 listlen(char*) 0.00 19.79 0.00 43 0.00 0.27 md5::load() 0.00 19.79 0.00 43 0.00 0.00 md5::~md5() 0.00 19.79 0.00 43 0.00 0.00 fpsstate::fpsstate() 0.00 19.79 0.00 43 0.00 0.00 skelmodel::skelpart::~skelpart() 0.00 19.79 0.00 42 0.00 0.00 g3d_addgui(g3d_callback*) 0.00 19.79 0.00 42 0.00 0.00 htcmp(char const*, char const*) 0.00 19.79 0.00 42 0.00 0.00 mdlscale(int*) 0.00 19.79 0.00 42 0.00 0.00 gui::~gui() 0.00 19.79 0.00 42 0.00 0.00 animmodel::name() 0.00 19.79 0.00 41 0.00 0.00 mdlspec(int*) 0.00 19.79 0.00 41 0.00 0.00 animmodel::setspec(float) 0.00 19.79 0.00 40 0.00 0.00 buildclipmasks(cube&, unsigned char&, unsigned char&) 0.00 19.79 0.00 40 0.00 0.00 md3skin(char*, char*, char*, float*, float*) 0.00 19.79 0.00 40 0.00 0.04 bfaclient::weaponstate::createrays(vec&, vec&) 0.00 19.79 0.00 38 0.00 0.00 brushvert(int*, int*, int*) 0.00 19.79 0.00 38 0.00 0.00 vertmodel::vertmesh::scaleverts(vec const&, float) 0.00 19.79 0.00 37 0.00 0.00 skelmodel::skelmeshgroup::cleanup() 0.00 19.79 0.00 36 0.00 0.00 scalesurface(SDL_Surface*, int, int, bool) 0.00 19.79 0.00 35 0.00 0.00 bfaclient::entities::entinfo(int, int, int, int, int, int, bool) 0.00 19.79 0.00 34 0.00 0.00 md5::loadmeshes(char*, char*) 0.00 19.79 0.00 34 0.00 0.00 md5::md5meshgroup::loadmd5mesh(char const*) 0.00 19.79 0.00 34 0.00 0.00 skelmodel::skelmeshgroup::shareskeleton(char*) 0.00 19.79 0.00 33 0.00 0.00 altshader(char*, char*) 0.00 19.79 0.00 33 0.00 0.00 varenderer<0>::reset() 0.00 19.79 0.00 33 0.00 0.23 bfaclient::projectiles::drop(fpsent*, int, int, int) 0.00 19.79 0.00 33 0.00 0.00 bfaclient::clientcom::state() 0.00 19.79 0.00 32 0.00 0.00 QuadNode::insert(int, int, int) 0.00 19.79 0.00 32 0.00 0.00 bfaserver::srventity::srventity() 0.00 19.79 0.00 31 0.00 0.00 fpsstate::carry() 0.00 19.79 0.00 30 0.00 0.00 getwatercolour(unsigned char*) 0.00 19.79 0.00 30 0.00 0.00 getwaterfallcolour(unsigned char*) 0.00 19.79 0.00 30 0.00 0.00 ident::ident(int, char const*, char*, char*, char**, void*, int) 0.00 19.79 0.00 29 0.00 0.00 md5bumpmap(char*, char*, char*) 0.00 19.79 0.00 29 0.00 0.00 md5skin(char*, char*, char*, float*, float*) 0.00 19.79 0.00 28 0.00 0.00 addcomplete(char*, int, char*, char*) 0.00 19.79 0.00 28 0.00 0.00 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) 0.00 19.79 0.00 27 0.00 0.00 svariable(char const*, char const*, char**, void (*)(), int) 0.00 19.79 0.00 27 0.00 0.00 bfaclient::entities::useeffects(fpsent*, int, int, int) 0.00 19.79 0.00 27 0.00 0.00 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::switchevent&) 0.00 19.79 0.00 24 0.00 0.00 mdlambient(int*) 0.00 19.79 0.00 24 0.00 0.61 md5load(char*, char*) 0.00 19.79 0.00 24 0.00 0.00 ident::ident(int, char const*, float, float*, void*, int) 0.00 19.79 0.00 24 0.00 0.00 animmodel::setambient(float) 0.00 19.79 0.00 24 0.00 0.00 bfaclient::numanims() 0.00 19.79 0.00 23 0.00 0.00 fvariable(char const*, float, float*, void (*)(), int) 0.00 19.79 0.00 23 0.00 0.00 bfaserver::haspriv(bfaserver::clientinfo*, int, bool) 0.00 19.79 0.00 22 0.00 0.00 addfilecomplete(char*, char*, char*) 0.00 19.79 0.00 22 0.00 0.00 varenderer<0>::init(int) 0.00 19.79 0.00 22 0.00 0.00 fpsent::fpsent() 0.00 19.79 0.00 22 0.00 0.00 vector::setsizenodelete(int) 0.00 19.79 0.00 22 0.00 0.00 vector::setsizenodelete(int) 0.00 19.79 0.00 22 0.00 0.00 vector::vector() 0.00 19.79 0.00 22 0.00 0.00 bfaserver::clientinfo::mapchange() 0.00 19.79 0.00 22 0.00 0.00 bfaserver::gamestate::reset() 0.00 19.79 0.00 21 0.00 0.00 hthash(char const*) 0.00 19.79 0.00 21 0.00 0.00 addclient(int) 0.00 19.79 0.00 21 0.00 0.00 listrenderer::reset() 0.00 19.79 0.00 21 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 21 0.00 0.00 vector::vector() 0.00 19.79 0.00 21 0.00 0.00 vector::add(bfaserver::clientinfo* const&) 0.00 19.79 0.00 21 0.00 0.00 bfaserver::clientinfo::reset() 0.00 19.79 0.00 21 0.00 0.00 bfaserver::clientinfo::clientinfo() 0.00 19.79 0.00 21 0.00 0.00 bfaserver::newinfo() 0.00 19.79 0.00 21 0.00 0.00 bfaserver::gamestate::gamestate() 0.00 19.79 0.00 21 0.00 0.00 hashtable::find(char const* const&, bool) 0.00 19.79 0.00 21 0.00 0.00 hashtable::access(char const* const&, ident const*) 0.00 19.79 0.00 20 0.00 0.00 gzgetfloat(void*) 0.00 19.79 0.00 20 0.00 0.00 freeeditinfo(editinfo*&) 0.00 19.79 0.00 20 0.00 0.00 setvertexparam(int*, float*, float*, float*, float*) 0.00 19.79 0.00 20 0.00 0.00 fpsent::~fpsent() 0.00 19.79 0.00 20 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 20 0.00 0.00 vector::vector() 0.00 19.79 0.00 20 0.00 0.00 vector::~vector() 0.00 19.79 0.00 20 0.00 0.01 botinfo::botinfo() 0.00 19.79 0.00 20 0.00 0.00 botinfo::~botinfo() 0.00 19.79 0.00 20 0.00 0.00 fpsstate::~fpsstate() 0.00 19.79 0.00 20 0.00 0.01 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) 0.00 19.79 0.00 20 0.00 0.00 bfaclient::botclient::addbot(int) 0.00 19.79 0.00 20 0.00 0.01 bfaclient::botclient::create(fpsent*) 0.00 19.79 0.00 20 0.00 0.00 bfaserver::botserv::findbotclient() 0.00 19.79 0.00 20 0.00 0.00 bfaserver::botserv::addbot(int) 0.00 19.79 0.00 20 0.00 0.00 bfaserver::botserv::reqadd(bfaserver::clientinfo*, int) 0.00 19.79 0.00 20 0.00 0.00 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::run(bfaclient::botclient*, char*) 0.00 19.79 0.00 19 0.00 0.00 setsvar(char const*, char const*, bool) 0.00 19.79 0.00 19 0.00 2.11 md3::loadmeshes(char*, char*) 0.00 19.79 0.00 19 0.00 0.61 md5::loaddefaultparts() 0.00 19.79 0.00 19 0.00 0.00 animmodel::part::~part() 0.00 19.79 0.00 19 0.00 0.00 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) 0.00 19.79 0.00 18 0.00 0.00 genvbo(int, void*, int, vtxarray**, int) 0.00 19.79 0.00 18 0.00 0.07 md3::load() 0.00 19.79 0.00 18 0.00 0.00 md3::~md3() 0.00 19.79 0.00 18 0.00 0.00 md5::md5meshgroup::~md5meshgroup() 0.00 19.79 0.00 18 0.00 0.00 bfaclient::physics::dojump(bool) 0.00 19.79 0.00 18 0.00 0.00 skelmodel::skelmesh::scaleverts(vec const&, float) 0.00 19.79 0.00 18 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_jump::run(bfaclient::physics*, int*) 0.00 19.79 0.00 17 0.00 0.61 md3load(char*) 0.00 19.79 0.00 17 0.00 0.00 md5::md5mesh::load(_IO_FILE*, char*, unsigned int) 0.00 19.79 0.00 17 0.00 0.00 animmodel::calcbb(int, vec&, vec&) 0.00 19.79 0.00 17 0.00 0.00 skelmodel::skelmeshgroup::scaletags(vec const&, float) 0.00 19.79 0.00 17 0.00 0.00 vertmodel::vertmesh::calcbb(int, vec&, vec&, matrix3x4 const&) 0.00 19.79 0.00 16 0.00 0.00 setcompletion(char*, bool) 0.00 19.79 0.00 16 0.00 0.00 partrenderer::init(int) 0.00 19.79 0.00 16 0.00 0.00 cmd_setcomplete::run(char*, char*) 0.00 19.79 0.00 16 0.00 0.00 vertmodel::vertmeshgroup::scaletags(vec const&, float) 0.00 19.79 0.00 15 0.00 0.00 md5tag(char*, char*) 0.00 19.79 0.00 15 0.00 0.00 md5pitch(char*, float*, float*, float*, float*) 0.00 19.79 0.00 14 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_left::run(bfaclient::physics*, int*) 0.00 19.79 0.00 13 0.00 0.00 vertmodel::vertmeshgroup::cleanup() 0.00 19.79 0.00 12 0.00 0.00 loadbackground(int, int) 0.00 19.79 0.00 12 0.00 0.01 md3anim(char*, int*, int*, float*, int*) 0.00 19.79 0.00 12 0.00 0.00 parsevec(char const*) 0.00 19.79 0.00 12 0.00 0.00 cmd_mapsound::run(char*, int*, char*) 0.00 19.79 0.00 11 0.00 0.00 var_grabinput() 0.00 19.79 0.00 11 0.00 0.00 inputgrab(bool) 0.00 19.79 0.00 11 0.00 0.00 keyrepeat(bool) 0.00 19.79 0.00 10 0.00 0.00 saycommand(char*) 0.00 19.79 0.00 10 0.00 0.00 alias(char const*, char const*) 0.00 19.79 0.00 10 0.00 0.00 bfaclient::scoreboard::showscores(bool, bool) 0.00 19.79 0.00 9 0.00 0.00 mdlcollide(int*) 0.00 19.79 0.00 9 0.00 0.00 cleanreflections() 0.00 19.79 0.00 9 0.00 0.00 bfaclient::physics::liquiddampen(physent*) 0.00 19.79 0.00 8 0.00 0.00 viewcellnode::~viewcellnode() 0.00 19.79 0.00 8 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 8 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_forward::run(bfaclient::physics*, int*) 0.00 19.79 0.00 7 0.00 0.00 explodelist(char const*, vector&) 0.00 19.79 0.00 7 0.00 0.00 initwarning(char const*, int, int) 0.00 19.79 0.00 7 0.00 0.00 entitiesinoctanodes() 0.00 19.79 0.00 7 0.00 0.00 exec(char const*) 0.00 19.79 0.00 7 0.00 0.00 bfaserver::modecheck(int*, int*) 0.00 19.79 0.00 7 0.00 0.00 skelmodel::skelmesh::calcbb(int, vec&, vec&, matrix3x4 const&) 0.00 19.79 0.00 6 0.00 0.03 computescreen(char const*, Texture*, char const*) 0.00 19.79 0.00 6 0.00 0.00 setupmaterials(int, int) 0.00 19.79 0.00 6 0.00 0.00 addlistcomplete(char*, char*) 0.00 19.79 0.00 6 0.00 0.00 newfont(char*, char*, int*, int*, int*, int*, int*, int*) 0.00 19.79 0.00 6 0.00 0.00 flushvbo(int) 0.00 19.79 0.00 6 0.00 0.00 fpsent::hitpush(int, vec const&, fpsent*, int) 0.00 19.79 0.00 6 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 6 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 6 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 6 0.00 0.00 bfaserver::srvoutf(int, char const*, ...) 0.00 19.79 0.00 5 0.00 56.25 allchanged(bool) 0.00 19.79 0.00 5 0.00 36.97 octarender() 0.00 19.79 0.00 5 0.00 0.01 var_skybox() 0.00 19.79 0.00 5 0.00 0.00 loadcaustic(char const*) 0.00 19.79 0.00 5 0.00 0.00 md5animpart(char*) 0.00 19.79 0.00 5 0.00 0.00 mdlextendbb(float*, float*, float*) 0.00 19.79 0.00 5 0.00 0.00 updatevabbs(bool) 0.00 19.79 0.00 5 0.00 17.22 gencubeedges(cube*, int, int, int, int) 0.00 19.79 0.00 5 0.00 0.00 resetqueries() 0.00 19.79 0.00 5 0.00 0.00 setshadowdir(int) 0.00 19.79 0.00 5 0.00 0.00 cleanupdepthfx() 0.00 19.79 0.00 5 0.00 0.00 guessshadowdir() 0.00 19.79 0.00 5 0.00 0.00 var_caustictex() 0.00 19.79 0.00 5 0.00 0.00 invalidatepostfx() 0.00 19.79 0.00 5 0.00 0.00 var_shadowmapangle() 0.00 19.79 0.00 5 0.00 0.01 loadsky(char const*, Texture**) 0.00 19.79 0.00 5 0.00 36.97 updateva(cube*, int, int, int, int, int) 0.00 19.79 0.00 5 0.00 0.00 vaclearc(cube*) 0.00 19.79 0.00 5 0.00 0.00 BIH::build(vector&, unsigned short*, int, int) 0.00 19.79 0.00 5 0.00 0.00 BIH::BIH(vector*) 0.00 19.79 0.00 5 0.00 0.00 vector::vector() 0.00 19.79 0.00 5 0.00 0.00 animmodel::setBIH() 0.00 19.79 0.00 5 0.00 0.00 bfaclient::resetstates(int) 0.00 19.79 0.00 5 0.00 0.00 skelmodel::skeleton::expandbonemask(unsigned char*, int, int) 0.00 19.79 0.00 4 0.00 0.00 clearsound() 0.00 19.79 0.00 4 0.00 0.00 getlavacolour(unsigned char*) 0.00 19.79 0.00 4 0.00 0.00 var_cloudlayer() 0.00 19.79 0.00 4 0.00 0.00 genlightmaptexs() 0.00 19.79 0.00 4 0.00 0.00 mdlspin(float*) 0.00 19.79 0.00 4 0.00 0.00 vector::remove(int) 0.00 19.79 0.00 4 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 4 0.00 0.00 QuadNode::genmatsurfs(unsigned char, unsigned char, int, materialsurface*&) 0.00 19.79 0.00 4 0.00 0.00 QuadNode::clear() 0.00 19.79 0.00 4 0.00 0.00 bfaclient::suicide(fpsent*, int) 0.00 19.79 0.00 4 0.00 0.00 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) 0.00 19.79 0.00 4 0.00 0.00 skelmodel::skelmesh::gentris(int, Texture*, vector*, matrix3x4 const&) 0.00 19.79 0.00 4 0.00 0.00 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::run(bfaclient::scoreboard*, int*) 0.00 19.79 0.00 4 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_backward::run(bfaclient::physics*, int*) 0.00 19.79 0.00 4 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_right::run(bfaclient::physics*, int*) 0.00 19.79 0.00 3 0.00 0.00 clearsleep(bool, bool) 0.00 19.79 0.00 3 0.00 0.00 cubecancel() 0.00 19.79 0.00 3 0.00 0.00 initlights() 0.00 19.79 0.00 3 0.00 0.00 pruneundos(int) 0.00 19.79 0.00 3 0.00 0.00 worldalias(char const*, char const*) 0.00 19.79 0.00 3 0.00 0.00 cleardecals() 0.00 19.79 0.00 3 0.00 0.00 closemumble() 0.00 19.79 0.00 3 0.00 0.00 texturereset() 0.00 19.79 0.00 3 0.00 0.00 var_cloudbox() 0.00 19.79 0.00 3 0.00 0.00 forcenextundo() 0.00 19.79 0.00 3 0.00 0.00 mapmodelreset() 0.00 19.79 0.00 3 0.00 0.00 materialreset() 0.00 19.79 0.00 3 0.00 0.00 cleanshadowmap() 0.00 19.79 0.00 3 0.00 0.00 clearoverrides() 0.00 19.79 0.00 3 0.00 0.00 clearparticles() 0.00 19.79 0.00 3 0.00 0.00 resetlightmaps() 0.00 19.79 0.00 3 0.00 0.00 cleanuplightmaps() 0.00 19.79 0.00 3 0.00 0.00 genreservedlightmaptexs() 0.00 19.79 0.00 3 0.00 0.00 clearpvs() 0.00 19.79 0.00 3 0.00 0.00 lockpvs_(bool) 0.00 19.79 0.00 3 0.00 0.00 md3pitch(float*, float*, float*, float*) 0.00 19.79 0.00 3 0.00 0.02 resetmap() 0.00 19.79 0.00 3 0.00 0.00 setnames(char*, int) 0.00 19.79 0.00 3 0.00 0.00 startmap(char const*) 0.00 19.79 0.00 3 0.00 0.00 cancelsel() 0.00 19.79 0.00 3 0.00 0.00 entcancel() 0.00 19.79 0.00 3 0.00 0.00 parentdir(char const*) 0.00 19.79 0.00 3 0.00 0.00 varenderer<1>::reset() 0.00 19.79 0.00 3 0.00 0.00 varenderer<2>::reset() 0.00 19.79 0.00 3 0.00 0.00 flarerenderer::reset() 0.00 19.79 0.00 3 0.00 0.00 fpsent::resetstate(int) 0.00 19.79 0.00 3 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 3 0.00 0.00 vector::deletecontentsp() 0.00 19.79 0.00 3 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 3 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 3 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 3 0.00 0.00 bfaclient::projectiles::reset() 0.00 19.79 0.00 3 0.00 0.00 bfaclient::entities::resetspawns() 0.00 19.79 0.00 3 0.00 0.00 bfaclient::startmap(char const*) 0.00 19.79 0.00 3 0.00 0.00 bfaclient::clientcom::mapstart() 0.00 19.79 0.00 3 0.00 0.00 bfaserver::resetitems() 0.00 19.79 0.00 3 0.00 0.00 bfaserver::serverinfoport() 0.00 19.79 0.00 3 0.00 0.00 bfaserver::gamever() 0.00 19.79 0.00 3 0.00 0.00 bfaserver::servmode::servmode(bfaserver&) 0.00 19.79 0.00 3 0.00 0.00 vector::empty() const 0.00 19.79 0.00 2 0.00 0.00 clearbrush() 0.00 19.79 0.00 2 0.00 0.00 clockreset() 0.00 19.79 0.00 2 0.00 0.00 disconnect(int, int) 0.00 19.79 0.00 2 0.00 0.00 genenvmaps() 0.00 19.79 0.00 2 0.00 0.01 initdecals() 0.00 19.79 0.00 2 0.00 0.00 initmumble() 0.00 19.79 0.00 2 0.00 10.19 load_world(char*) 0.00 19.79 0.00 2 0.00 0.00 opengzfile(char const*, char const*) 0.00 19.79 0.00 2 0.00 0.00 showcursor(bool) 0.00 19.79 0.00 2 0.00 0.00 clearlights() 0.00 19.79 0.00 2 0.00 0.00 initenvmaps() 0.00 19.79 0.00 2 0.00 0.14 precacheall() 0.00 19.79 0.00 2 0.00 0.00 clearenvmaps() 0.00 19.79 0.00 2 0.00 0.02 particleinit() 0.00 19.79 0.00 2 0.00 0.00 loadviewcells(void*) 0.00 19.79 0.00 2 0.00 0.00 cubemapfromsky(int) 0.00 19.79 0.00 2 0.00 0.00 var_guiskintex() 0.00 19.79 0.00 2 0.00 0.00 createexpmodtex(int, float) 0.00 19.79 0.00 2 0.00 0.00 setupblurkernel(int, float, float*, float*) 0.00 19.79 0.00 2 0.00 0.00 setuptexcompress() 0.00 19.79 0.00 2 0.00 0.00 var_guislidertex() 0.00 19.79 0.00 2 0.00 0.00 updateentlighting() 0.00 19.79 0.00 2 0.00 0.00 var_guioverlaytex() 0.00 19.79 0.00 2 0.00 0.00 loadpvs(void*) 0.00 19.79 0.00 2 0.00 0.00 mdltrans(float*, float*, float*) 0.00 19.79 0.00 2 0.00 0.00 validatec(cube*, int) 0.00 19.79 0.00 2 0.00 0.00 varenderer<1>::init(int) 0.00 19.79 0.00 2 0.00 0.00 varenderer<2>::init(int) 0.00 19.79 0.00 2 0.00 0.00 g3d_callback::starttime() 0.00 19.79 0.00 2 0.00 0.00 md2::loadmeshes(char*, char*) 0.00 19.79 0.00 2 0.00 0.00 md2::md2meshgroup::load(char*) 0.00 19.79 0.00 2 0.00 0.00 md2::md2meshgroup::~md2meshgroup() 0.00 19.79 0.00 2 0.00 0.00 md3::md3meshgroup::~md3meshgroup() 0.00 19.79 0.00 2 0.00 0.00 obj::loadmeshes(char*, char*) 0.00 19.79 0.00 2 0.00 0.00 obj::objmeshgroup::load(char*) 0.00 19.79 0.00 2 0.00 0.00 obj::objmeshgroup::~objmeshgroup() 0.00 19.79 0.00 2 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 2 0.00 0.00 animmodel::meshgroup::scaleverts(float, vec const&) 0.00 19.79 0.00 2 0.00 0.00 bfaclient::timeupdate(int) 0.00 19.79 0.00 2 0.00 0.00 bfaclient::physics::doattack(bool) 0.00 19.79 0.00 2 0.00 0.08 bfaclient::entities::initents(void*&, int, int, char*, int) 0.00 19.79 0.00 2 0.00 4.00 bfaclient::entities::putitems(databuf&) 0.00 19.79 0.00 2 0.00 10.19 bfaclient::clientcom::changemapserv(char*, int, int) 0.00 19.79 0.00 2 0.00 0.01 bfaclient::clientcom::gamedisconnect(int) 0.00 19.79 0.00 2 0.00 0.00 bfaclient::clientcom::sendcmd(int, char*, char*) 0.00 19.79 0.00 2 0.00 0.00 bfaclient::loadworld(void*&, int) 0.00 19.79 0.00 2 0.00 0.00 bfaserver::serverport() 0.00 19.79 0.00 2 0.00 0.00 bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) 0.00 19.79 0.00 2 0.00 0.00 bfaserver::enddemorecord() 0.00 19.79 0.00 2 0.00 0.00 bfaserver::canload(char*) 0.00 19.79 0.00 2 0.00 0.00 bfaserver::changemap(char const*, int, int) 0.00 19.79 0.00 2 0.00 0.00 skelmodel::skelmeshgroup::copy() 0.00 19.79 0.00 2 0.00 0.00 skelmodel::skelmeshgroup::allocate() 0.00 19.79 0.00 2 0.00 0.00 skelmodel::skelmesh::copy() 0.00 19.79 0.00 2 0.00 0.00 skelmodel::skelmesh::allocate() 0.00 19.79 0.00 2 0.00 0.00 rendertarget::depthformats() const 0.00 19.79 0.00 2 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_attack::run(bfaclient::physics*, int*) 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to _Z11texreorientP11SDL_Surfacebbbib 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to _Z12cleanupglarev 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to _Z15renderwaterfallR15materialsurfaceP7Textureffh 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to _Z4itoaPci 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to _ZN6Shader10lastshaderE 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to centertime 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to clienthost 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to clipcache 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to cmenu 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to curfont 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to enttype 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to floatvtx 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to grassanimdist 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to hasVBO 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to hdr 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to homedir 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to icom_textlist 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to lightmaps 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to mapexts 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to maxdecaltris 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to maxdynlights 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to maxpvsblocker 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to normalgroups 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to oqdynent 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to particleshader 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to resolverthreads 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to screen 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to shadowmap 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to showcursorgrid 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to sky 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to soundsamples 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to version 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to vfcP 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to waterreflect 0.00 19.79 0.00 1 0.00 0.00 global constructors keyed to worldroot 0.00 19.79 0.00 1 0.00 0.00 clear_mdls() 0.00 19.79 0.00 1 0.00 0.00 eastereggs() 0.00 19.79 0.00 1 0.00 0.00 var_mumble() 0.00 19.79 0.00 1 0.00 0.00 writebinds(_IO_FILE*) 0.00 19.79 0.00 1 0.00 0.00 getclientip(int) 0.00 19.79 0.00 1 0.00 5.00 initruntime() 0.00 19.79 0.00 1 0.00 0.00 loadshaders() 0.00 19.79 0.00 1 0.00 0.00 setmusicvol(int) 0.00 19.79 0.00 1 0.00 0.00 setupscreen(int&, int&, int&) 0.00 19.79 0.00 1 0.00 0.00 setupserver() 0.00 19.79 0.00 1 0.00 0.00 abortconnect() 0.00 19.79 0.00 1 0.00 0.00 cleanupglare() 0.00 19.79 0.00 1 0.00 0.00 registergame(char const*, igame*) 0.00 19.79 0.00 1 0.00 0.00 resolverinit() 0.00 19.79 0.00 1 0.00 0.00 resolverwait(char const*, _ENetAddress*) 0.00 19.79 0.00 1 0.00 0.00 send_welcome(int) 0.00 19.79 0.00 1 0.00 0.00 var_bilinear() 0.00 19.79 0.00 1 0.00 0.00 var_clockfix() 0.00 19.79 0.00 1 0.00 0.00 var_hwmipmap() 0.00 19.79 0.00 1 0.00 0.00 var_musicvol() 0.00 19.79 0.00 1 0.00 0.00 writeinitcfg() 0.00 19.79 0.00 1 0.00 0.00 addpackagedir(char const*) 0.00 19.79 0.00 1 0.00 0.00 cleanupserver() 0.00 19.79 0.00 1 0.00 0.00 clear_command() 0.00 19.79 0.00 1 0.00 0.00 clear_console() 0.00 19.79 0.00 1 0.00 0.00 g3d_windowhit(bool, bool) 0.00 19.79 0.00 1 0.00 0.00 trydisconnect() 0.00 19.79 0.00 1 0.00 0.00 var_fpdepthfx() 0.00 19.79 0.00 1 0.00 0.00 var_glaresize() 0.00 19.79 0.00 1 0.00 0.00 var_texreduce() 0.00 19.79 0.00 1 0.00 0.00 var_trilinear() 0.00 19.79 0.00 1 0.00 0.00 var_vertwater() 0.00 19.79 0.00 1 0.00 0.00 var_waterfade() 0.00 19.79 0.00 1 0.00 0.00 loadskyoverlay(char const*) 0.00 19.79 0.00 1 0.00 0.00 var_clockerror() 0.00 19.79 0.00 1 0.00 0.00 var_envmapsize() 0.00 19.79 0.00 1 0.00 0.00 var_maxtexsize() 0.00 19.79 0.00 1 0.00 0.00 writeservercfg() 0.00 19.79 0.00 1 0.00 0.01 preloadtextures() 0.00 19.79 0.00 1 0.00 0.00 resetfpshistory() 0.00 19.79 0.00 1 0.00 0.00 setuniformparam(char*, float*, float*, float*, float*) 0.00 19.79 0.00 1 0.00 0.00 var_depthfxrect() 0.00 19.79 0.00 1 0.00 0.00 var_depthfxsize() 0.00 19.79 0.00 1 0.00 0.00 var_filltjoints() 0.00 19.79 0.00 1 0.00 0.00 var_fpshadowmap() 0.00 19.79 0.00 1 0.00 0.00 var_mapshotsize() 0.00 19.79 0.00 1 0.00 0.00 var_reflectsize() 0.00 19.79 0.00 1 0.00 0.00 var_texcompress() 0.00 19.79 0.00 1 0.00 0.00 var_waterenvmap() 0.00 19.79 0.00 1 0.00 0.00 checkglslsupport() 0.00 19.79 0.00 1 0.00 0.00 var_maxdecaltris() 0.00 19.79 0.00 1 0.00 0.00 var_maxparticles() 0.00 19.79 0.00 1 0.00 0.00 var_waterreflect() 0.00 19.79 0.00 1 0.00 0.00 var_waterrefract() 0.00 19.79 0.00 1 0.00 0.00 writecompletions(_IO_FILE*) 0.00 19.79 0.00 1 0.00 0.00 var_depthfxfilter() 0.00 19.79 0.00 1 0.00 0.00 var_shadowmapsize() 0.00 19.79 0.00 1 0.00 0.00 gl_checkextensions() 0.00 19.79 0.00 1 0.00 0.00 setfullbrightlevel(int) 0.00 19.79 0.00 1 0.00 0.00 var_fullbrightlevel() 0.00 19.79 0.00 1 0.00 0.00 var_depthfxprecision() 0.00 19.79 0.00 1 0.00 0.00 var_waterfallrefract() 0.00 19.79 0.00 1 0.00 0.00 var_shadowmapprecision() 0.00 19.79 0.00 1 0.00 0.00 var_texcompressquality() 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 19.79 0.00 1 0.00 0.01 quit() 0.00 19.79 0.00 1 0.00 0.00 mdlbb(float*, float*, float*) 0.00 19.79 0.00 1 0.00 0.00 sound(int*, int*) 0.00 19.79 0.00 1 0.00 0.00 fixdir(char*) 0.00 19.79 0.00 1 0.00 0.00 rehash(bool) 0.00 19.79 0.00 1 0.00 0.00 seedMT(unsigned int) 0.00 19.79 0.00 1 0.00 0.00 cleanup() 0.00 19.79 0.00 1 0.00 0.00 gl_init(int, int, int, int, int) 0.00 19.79 0.00 1 0.00 0.00 addsleep(int*, char*) 0.00 19.79 0.00 1 0.00 0.03 connects(char const*) 0.00 19.79 0.00 1 0.00 0.02 emptymap(int, bool, char*, bool) 0.00 19.79 0.00 1 0.00 5.00 initgame(char const*) 0.00 19.79 0.00 1 0.00 0.00 inittmus() 0.00 19.79 0.00 1 0.00 0.00 texdecal(SDL_Surface*, bool) 0.00 19.79 0.00 1 0.00 0.00 throttle() 0.00 19.79 0.00 1 0.00 0.00 writecfg() 0.00 19.79 0.00 1 0.00 0.00 addserver(char const*) 0.00 19.79 0.00 1 0.00 0.00 initsound() 0.00 19.79 0.00 1 0.00 0.00 musicdone(bool) 0.00 19.79 0.00 1 0.00 0.00 newserver(char const*, unsigned int, unsigned int) 0.00 19.79 0.00 1 0.00 0.00 stopsound() 0.00 19.79 0.00 1 0.00 0.00 var_aniso() 0.00 19.79 0.00 1 0.00 0.00 var_gamma() 0.00 19.79 0.00 1 0.00 0.00 iclientcom::iclientcom() 0.00 19.79 0.00 1 0.00 0.00 igameclient::igameclient() 0.00 19.79 0.00 1 0.00 0.00 igameserver::igameserver() 0.00 19.79 0.00 1 0.00 0.00 g3d_callback::g3d_callback() 0.00 19.79 0.00 1 0.00 0.00 icliententities::icliententities() 0.00 19.79 0.00 1 0.00 0.00 cmd_getbindaction::run(char*, int*) 0.00 19.79 0.00 1 0.00 1.21 md2::load() 0.00 19.79 0.00 1 0.00 0.00 md2::md2part::~md2part() 0.00 19.79 0.00 1 0.00 0.00 md2::~md2() 0.00 19.79 0.00 1 0.00 1.21 md3::loaddefaultparts() 0.00 19.79 0.00 1 0.00 1.21 obj::loaddefaultparts() 0.00 19.79 0.00 1 0.00 1.21 obj::load() 0.00 19.79 0.00 1 0.00 0.00 obj::~obj() 0.00 19.79 0.00 1 0.00 0.00 igame::igame() 0.00 19.79 0.00 1 0.00 0.00 igame::~igame() 0.00 19.79 0.00 1 0.00 0.00 dynent::dynent() 0.00 19.79 0.00 1 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::~vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::add(bfaclient::scoreboard::scoregroup* const&) 0.00 19.79 0.00 1 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::setsize(int) 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::~vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vrealloc(int) 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 0.00 vector::vector() 0.00 19.79 0.00 1 0.00 5.00 bfagame::newclient() 0.00 19.79 0.00 1 0.00 0.00 bfagame::newserver() 0.00 19.79 0.00 1 0.00 0.00 bfagame::bfagame() 0.00 19.79 0.00 1 0.00 0.00 bfagame::~bfagame() 0.00 19.79 0.00 1 0.00 0.00 cmd_echo::run(char*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::scoregroup::scoregroup() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::var_showpj::var_showpj() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::var_showping::var_showping() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::var_showobits::var_showobits() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::var_scoresinfo::var_scoresinfo() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::var_showclientnum::var_showclientnum() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::var_highlightscore::var_highlightscore() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::var_showconnecting::var_showconnecting() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::var_showspectators::var_showspectators() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::teamscore::teamscore() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::scoreboard(bfaclient&) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::projectiles::projectiles(bfaclient&) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_bliptex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_bliptex::var_bliptex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_editfov::var_editfov() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_showfps::var_showfps() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_specfov::var_specfov() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomfov::var_zoomfov() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomtex::var_zoomtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::var_switchgl::var_switchgl() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::var_autoreload::var_autoreload() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::preload() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::weaponstate(bfaclient&) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_absmouse::var_absmouse() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_ammosize::var_ammosize() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_barblend::var_barblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_invmouse::var_invmouse() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_radartex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_radartex::var_radartex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_showammo::var_showammo() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_showclip::var_showclip() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_showinfo::var_showinfo() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_statrate::var_statrate() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomtime::var_zoomtime() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomtype::var_zoomtype() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_ammoblend::var_ammoblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_blipblend::var_blipblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_damagetex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_damagetex::var_damagetex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_infoblend::var_infoblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_mousetype::var_mousetype() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_radardist::var_radardist() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_radarsize::var_radarsize() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_showstats::var_showstats() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_testanims::var_testanims() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_cursorsize::var_cursorsize() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_goalbartex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_goalbartex::var_goalbartex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_lasersight::var_lasersight() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_radarblend::var_radarblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_radarnames::var_radarnames() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_teambartex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_teambartex::var_teambartex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_cursorblend::var_cursorblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_flagbliptex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_flagbliptex::var_flagbliptex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_riflehudtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_riflehudtex::var_riflehudtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_sensitivity::var_sensitivity() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_showhudents::var_showhudents() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_thirdperson::var_thirdperson() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_animoverride::var_animoverride() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_clipbarblend::var_clipbarblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_crosshairtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_crosshairtex::var_crosshairtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_editdeadzone::var_editdeadzone() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_editpanspeed::var_editpanspeed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_flamerhudtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_flamerhudtex::var_flamerhudtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_guicursortex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_guicursortex::var_guicursortex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_healthbartex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_healthbartex::var_healthbartex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_indicatortex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_indicatortex::var_indicatortex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_pistolhudtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_pistolhudtex::var_pistolhudtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_radarpingtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_radarpingtex::var_radarpingtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_riflecliptex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_riflecliptex::var_riflecliptex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_specdeadzone::var_specdeadzone() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_specpanspeed::var_specpanspeed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomdeadzone::var_zoomdeadzone() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoompanspeed::var_zoompanspeed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_candinalblend::var_candinalblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_crosshairsize::var_crosshairsize() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_editcursortex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_editcursortex::var_editcursortex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_editmousetype::var_editmousetype() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_editradardist::var_editradardist() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_flamercliptex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_flamercliptex::var_flamercliptex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_mousedeadzone::var_mousedeadzone() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_mousepanspeed::var_mousepanspeed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_pistolcliptex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_pistolcliptex::var_pistolcliptex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_shotgunhudtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_shotgunhudtex::var_shotgunhudtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_showcrosshair::var_showcrosshair() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_showindicator::var_showindicator() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_specmousetype::var_specmousetype() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_titlecardfade::var_titlecardfade() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_titlecardsize::var_titlecardsize() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_titlecardtime::var_titlecardtime() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoommousetype::var_zoommousetype() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_chaingunhudtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_chaingunhudtex::var_chaingunhudtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_crosshairblend::var_crosshairblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_firstpersonaim::var_firstpersonaim() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_firstpersonfov::var_firstpersonfov() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_grenadeshudtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_grenadeshudtex::var_grenadeshudtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_indicatorblend::var_indicatorblend() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_shotguncliptex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_shotguncliptex::var_shotguncliptex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_thirdpersonaim::var_thirdpersonaim() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_thirdpersonfov::var_thirdpersonfov() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_yawsensitivity::var_yawsensitivity() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_chainguncliptex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_chainguncliptex::var_chainguncliptex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_firstpersondist::var_firstpersondist() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_firstpersonsway::var_firstpersonsway() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_grenadescliptex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_grenadescliptex::var_grenadescliptex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_hitcrosshairtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_hitcrosshairtex::var_hitcrosshairtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_thirdpersondist::var_thirdpersondist() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomsensitivity::var_zoomsensitivity() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_firstpersonshift::var_firstpersonshift() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_mousesensitivity::var_mousesensitivity() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_pitchsensitivity::var_pitchsensitivity() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_teamcrosshairtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_teamcrosshairtex::var_teamcrosshairtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_thirdpersonangle::var_thirdpersonangle() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_thirdpersonshift::var_thirdpersonshift() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomcrosshairtex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomcrosshairtex::var_zoomcrosshairtex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_crosshairhitspeed::var_crosshairhitspeed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_editradarentnames::var_editradarentnames() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_firstpersonadjust::var_firstpersonadjust() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_relativecursortex::changed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_relativecursortex::var_relativecursortex() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_zoomcrosshairsize::var_zoomcrosshairsize() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_firstpersontranslucent::var_firstpersontranslucent() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::var_thirdpersontranslucent::var_thirdpersontranslucent() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::getcom() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::getents() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::var_gravity::var_gravity() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::var_jumpvel::var_jumpvel() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::var_liquidvel::var_liquidvel() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::var_movespeed::var_movespeed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::var_crawlspeed::var_crawlspeed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::var_floatspeed::var_floatspeed() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::var_smoothdist::var_smoothdist() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::var_smoothmove::var_smoothmove() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::var_physframetime::var_physframetime() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&) 0.00 19.79 0.00 1 0.00 0.01 bfaclient::preload() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::setmode(int, int) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::ctfstate::ctfstate() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::entities::var_showentdir::var_showentdir() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::entities::var_showentlinks::var_showentlinks() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::entities::var_showlighting::var_showlighting() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::entities::var_dropwaypoints::var_dropwaypoints() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::entities::var_showentradius::var_showentradius() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::entities::preload() 0.00 19.79 0.00 1 0.00 5.00 bfaclient::entities::entities(bfaclient&) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::stfstate::stfstate() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::botclient::var_botdebug::var_botdebug() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::botclient::botclient(bfaclient&) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::switchname(char const*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::gameconnect(bool) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::numchannels() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::var_centerchat::var_centerchat() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::var_colourchat::var_colourchat() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::var_serversort::var_serversort() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::var_serversort::operator()() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::resetserversort() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::writeclientinfo(_IO_FILE*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::changemap(char const*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::ctfclient::preload() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::ctfclient::ctfclient(bfaclient&) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::stfclient::var_securetether::var_securetether() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::stfclient::preload() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::stfclient::stfclient(bfaclient&) 0.00 19.79 0.00 1 0.00 5.00 bfaclient::bfaclient() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::ctfservmode::ctfservmode(bfaserver&) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::stfservmode::stfservmode(bfaserver&) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::duelservmode::duelservmode(bfaserver&) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::clientconnect(int, unsigned int) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::getdefaultmaster() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::checkintermission() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::vote(char*, int, int, int) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::gameid() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::botserv::botserv(bfaserver&) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::cleanup(bool) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::ctfstate::ctfstate() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::privname(int) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::stfstate::stfstate() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::choosemap(char const*) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::findscore(bfaserver::clientinfo*, bool) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver() 0.00 19.79 0.00 1 0.00 0.00 vertmodel::vertmesh::gentris(int, Texture*, vector*, matrix3x4 const&) 0.00 19.79 0.00 1 0.00 0.00 depthfxtexture::colorformats() const 0.00 19.79 0.00 1 0.00 0.00 shadowmaptexture::colorformats() const 0.00 19.79 0.00 1 0.00 0.00 vector::length() const 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::cmd_showscores(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::~cmd_showscores() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::cmd_weapon(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::~cmd_weapon() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::cmd_gunselect(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::~cmd_gunselect() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::cmd_ammo(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::~cmd_ammo() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_action::cmd_action(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_action::~cmd_action() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_attack::cmd_attack(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_attack::~cmd_attack() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_crouch::cmd_crouch(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_crouch::~cmd_crouch() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_reload::cmd_reload(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_reload::~cmd_reload() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_forward::cmd_forward(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_forward::~cmd_forward() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_backward::cmd_backward(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_backward::~cmd_backward() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_jump::cmd_jump(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_jump::~cmd_jump() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_left::cmd_left(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_left::~cmd_left() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_right::cmd_right(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_right::~cmd_right() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_taunt::cmd_taunt(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::physics::physics(bfaclient&)::cmd_taunt::~cmd_taunt() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::entities::entities(bfaclient&)::cmd_announce::cmd_announce(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::entities::entities(bfaclient&)::cmd_announce::~cmd_announce() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::cmd_addbot(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::~cmd_addbot() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::cmd_delbot(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::~cmd_delbot() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::cmd_getmap(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::~cmd_getmap() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::cmd_meteam(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::~cmd_meteam() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::cmd_approve(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::~cmd_approve() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::cmd_getdemo(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::~cmd_getdemo() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::cmd_getname(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::~cmd_getname() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::cmd_getteam(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::~cmd_getteam() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::cmd_sayteam(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::~cmd_sayteam() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::cmd_sendmap(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::~cmd_sendmap() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::cmd_setteam(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::~cmd_setteam() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::cmd_stopdemo(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::~cmd_stopdemo() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::cmd_clearbans(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::~cmd_clearbans() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::cmd_listdemos(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::~cmd_listdemos() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::cmd_setmaster(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::~cmd_setmaster() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::cmd_spectator(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::~cmd_spectator() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::cmd_cleardemos(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::~cmd_cleardemos() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::cmd_mastermode(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::~cmd_mastermode() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::cmd_recorddemo(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::~cmd_recorddemo() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::cmd_serversortreset(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::~cmd_serversortreset() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::cmd_me(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::~cmd_me() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::run(bfaclient::clientcom*, char*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::cmd_map(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::~cmd_map() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::cmd_say(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::~cmd_say() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::cmd_goto(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::~cmd_goto() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::cmd_kick(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::~cmd_kick() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::run(bfaclient::clientcom*, char*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::cmd_name(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::~cmd_name() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::cmd_team(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::~cmd_team() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::cmd_ready(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::~cmd_ready() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::cmd_dropflags(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::~cmd_dropflags() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_gamemode::cmd_gamemode(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_gamemode::~cmd_gamemode() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_mutators::cmd_mutators(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_mutators::~cmd_mutators() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_kill::cmd_kill(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_kill::~cmd_kill() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_mode::run(bfaclient*, int*, int*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_mode::cmd_mode(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_mode::~cmd_mode() 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_zoom::cmd_zoom(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaclient::bfaclient()::cmd_zoom::~cmd_zoom() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver()::cmd_gameid::cmd_gameid(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver()::cmd_gameid::~cmd_gameid() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver()::cmd_gamever::run(bfaserver*) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver()::cmd_gamever::cmd_gamever(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver()::cmd_gamever::~cmd_gamever() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver()::cmd_gamename::cmd_gamename(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver()::cmd_gamename::~cmd_gamename() 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver()::cmd_mutscheck::cmd_mutscheck(void*) 0.00 19.79 0.00 1 0.00 0.00 bfaserver::bfaserver()::cmd_mutscheck::~cmd_mutscheck() % the percentage of the total running time of the time program used by this function. cumulative a running sum of the number of seconds accounted seconds for by this function and those listed above it. self the number of seconds accounted for by this seconds function alone. This is the major sort for this listing. calls the number of times this function was invoked, if this function is profiled, else blank. self the average number of milliseconds spent in this ms/call function per call, if this function is profiled, else blank. total the average number of milliseconds spent in this ms/call function and its descendents per call, if this function is profiled, else blank. name the name of the function. This is the minor sort for this listing. The index shows the location of the function in the gprof listing. If the index is in parenthesis it shows where it would appear in the gprof listing if it were to be printed. Call graph (explanation follows) granularity: each sample hit covers 4 byte(s) for 0.05% of 19.79 seconds index % time self children called name [1] 99.7 0.01 19.71 main [1] 0.00 17.97 2774/2774 bfaclient::updateworld() [2] 0.00 1.58 2771/2771 gl_drawframe(int, int) [14] 0.01 0.05 2773/2773 updatetextures() [137] 0.00 0.06 2774/2774 serverslice() [141] 0.00 0.02 2773/2773 updateparticles() [186] 0.00 0.01 2773/2773 bfaclient::recomputecamera(int, int) [284] 0.00 0.01 2773/2773 updatesounds() [303] 0.00 0.01 1/1 initruntime() [305] 0.01 0.00 2773/2773 bfaclient::gametext() [314] 0.00 0.00 2775/2775 checkinput() [370] 0.00 0.00 1/1 connects(char const*) [433] 0.00 0.00 1/6 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 1/1 emptymap(int, bool, char*, bool) [438] 0.00 0.00 1/2 particleinit() [427] 0.00 0.00 1/1 preloadtextures() [463] 0.00 0.00 1/2 initdecals() [450] 0.00 0.00 1/1 bfaclient::preload() [464] 0.00 0.00 2/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 1/1 rehash(bool) [522] 0.00 0.00 1/1 loadshaders() [531] 0.00 0.00 2774/2774 checksleep(int) [534] 0.00 0.00 1/4175502 execfile(char const*) [1191] 0.00 0.00 1/1 setupserver() [557] 0.00 0.00 1/21423 setfont(char const*) [520] 0.00 0.00 2775/2775 limitfps(int&, int) [846] 0.00 0.00 2775/2775 updatefpshistory(int) [845] 0.00 0.00 2774/2780 setcaption(char const*) [844] 0.00 0.00 2774/2774 menuprocess() [848] 0.00 0.00 2773/2773 setviewcell(vec const&) [851] 0.00 0.00 2773/2773 bfaclient::gametitle() [855] 0.00 0.00 2773/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 11/46 conoutf(char const*, ...) [1221] 0.00 0.00 1/1 fixdir(char*) [1557] 0.00 0.00 1/1 addpackagedir(char const*) [1483] 0.00 0.00 1/1 setupscreen(int&, int&, int&) [1472] 0.00 0.00 1/2 showcursor(bool) [1396] 0.00 0.00 1/11 keyrepeat(bool) [1302] 0.00 0.00 1/1 eastereggs() [1467] 0.00 0.00 1/1 gl_checkextensions() [1516] 0.00 0.00 1/1 gl_init(int, int, int, int, int) [1560] 0.00 0.00 1/2 initmumble() [1394] 0.00 0.00 1/1 initsound() [1567] 0.00 0.00 1/262 setvar(char const*, int, bool) [1108] 0.00 0.00 1/1 resetfpshistory() [1498] ----------------------------------------------- 0.00 17.97 2774/2774 main [1] [2] 90.8 0.00 17.97 2774 bfaclient::updateworld() [2] 0.02 15.39 2769/2769 bfaclient::botclient::update() [3] 0.01 0.96 2769/2769 bfaclient::entities::update() [23] 0.00 0.77 2501/12521 bfaclient::physics::move(physent*, int, bool, int, int) [9] 0.05 0.52 2769/2769 bfaclient::projectiles::update() [32] 0.00 0.18 2771/2771 gets2c() [67] 0.00 0.04 2493/11498 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.01 2493/11498 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.01 0.00 2769/2769 bfaclient::otherplayers() [249] 0.00 0.01 2769/2769 c2sinfo(int) [291] 0.00 0.00 2493/2493 bfaclient::addsway(fpsent*) [387] 0.00 0.00 3/151 bfaclient::physics::jumpvelocity(physent*) [317] 0.00 0.00 3/350095 vec::normalize() [178] 0.00 0.00 3/9240029 vec::add(vec const&) [136] 0.00 0.00 3/6476790 vec::mul(float) [174] 0.00 0.00 3/100290323 vec::vec() [121] 0.00 0.00 2771/16626 bfaclient::clientcom::ready() [741] 0.00 0.00 2769/2769 bfaclient::physics::update() [907] 0.00 0.00 2769/391538 bfaclient::allowmove(physent*) [636] 0.00 0.00 2769/12789 bfaclient::checkoften(fpsent*) [756] 0.00 0.00 2493/2493 bfaclient::weaponstate::reload(fpsent*) [914] 0.00 0.00 276/2492 fpsent::stopmoving() [915] 0.00 0.00 3/321685 bfaclient::physics::gravityforce(physent*) [642] 0.00 0.00 3/325270 vecfromyawpitch(float, float, int, int, vec&) [639] ----------------------------------------------- 0.02 15.39 2769/2769 bfaclient::updateworld() [2] [3] 77.9 0.02 15.39 2769 bfaclient::botclient::update() [3] 0.01 15.38 10020/10020 bfaclient::botclient::think(fpsent*) [4] 0.00 0.00 30561/79459874 vector::operator[](int) [86] 0.00 0.00 13290/165553757 vector::length() const [77] ----------------------------------------------- 0.01 15.38 10020/10020 bfaclient::botclient::update() [3] [4] 77.8 0.01 15.38 10020 bfaclient::botclient::think(fpsent*) [4] 3.43 7.33 5646/5646 bfaclient::botclient::avoid(fpsent*) [5] 0.00 3.29 10020/10020 bfaclient::botclient::check(fpsent*) [11] 0.01 0.51 3930/3930 bfaclient::botclient::doattack(fpsent*, botstate&) [34] 0.00 0.41 568/568 bfaclient::botclient::dopursue(fpsent*, botstate&) [40] 0.00 0.17 436/436 bfaclient::botclient::dowait(fpsent*, botstate&) [76] 0.01 0.11 10020/10020 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.00 0.10 712/712 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] 0.02 0.00 10020/10020 vector::empty() const [206] 0.00 0.00 741/881 botinfo::removestate(int) [347] 0.00 0.00 11292/16834 bfaclient::botclient::var_botdebug::operator()() [738] 0.00 0.00 10020/15348 botinfo::getstate(int) [745] ----------------------------------------------- 3.43 7.33 5646/5646 bfaclient::botclient::think(fpsent*) [4] [5] 54.4 3.43 7.33 5646 bfaclient::botclient::avoid(fpsent*) [5] 0.68 3.27 74103621/96370938 vec::dist(vec const&) const [6] 0.44 0.54 50403748/50734706 bfaclient::feetpos(physent*, float) [21] 0.74 0.00 602531617/603468275 vector::operator[](int) [27] 0.57 0.00 3768840/3866764 int vector::find(int const&) [31] 0.27 0.21 82315886/83080422 bfaclient::iterdynents(int) [35] 0.35 0.00 188473260/189306506 vector::length() const [42] 0.16 0.09 86023333/86192333 bfaclient::numdynents() [57] 0.01 0.00 8920690/97452633 vector::operator[](int) [114] 0.01 0.00 339537/484881 vector::add(int const&) [277] 0.00 0.00 5157360/51929094 vector::length() const [224] 0.00 0.00 5646/13032 vector::setsize(int) [755] ----------------------------------------------- 0.00 0.00 86/96370938 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 175/96370938 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.00 0.00 394/96370938 bfaclient::weaponstate::intersectclosest(vec&, vec&, fpsent*) [375] 0.00 0.00 700/96370938 bfaclient::weaponstate::shorten(vec&, vec&, vec&) [399] 0.00 0.00 856/96370938 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 1220/96370938 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.00 1487/96370938 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] 0.00 0.00 11830/96370938 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.00 11948/96370938 bfaclient::botclient::getsight(vec&, float, float, vec&, vec&, float, float, float) [288] 0.00 0.00 12486/96370938 bfaclient::botclient::aim(fpsent*, botstate&, vec&, float&, float&, int) [356] 0.00 0.01 168567/96370938 bfaclient::projectiles::move(projent&, int) [79] 0.02 0.08 1790826/96370938 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.04 0.19 4356376/96370938 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] 0.15 0.70 15910366/96370938 bfaclient::entities::waypointnode(vec&, bool, int) [18] 0.68 3.27 74103621/96370938 bfaclient::botclient::avoid(fpsent*) [5] [6] 26.0 0.89 4.25 96370938 vec::dist(vec const&) const [6] 0.49 3.69 96370938/96400654 vec::dist(vec const&, vec&) const [7] 0.07 0.00 96370938/100290323 vec::vec() [121] ----------------------------------------------- 0.00 0.00 863/96400654 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 4125/96400654 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 24728/96400654 bfaclient::weaponstate::middist(physent*, vec&, vec&) [330] 0.49 3.69 96370938/96400654 vec::dist(vec const&) const [6] [7] 21.1 0.49 3.69 96400654 vec::dist(vec const&, vec&) const [7] 2.50 0.43 96400654/106021916 vec::magnitude() const [12] 0.77 0.00 96400654/147348706 vec::sub(vec const&) [16] ----------------------------------------------- 0.02 3.84 306996/306996 bfaclient::physics::move(physent*, int, bool, int, int) [9] [8] 19.5 0.02 3.84 306996 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] 0.09 3.59 3210194/3210194 bfaclient::physics::move(physent*, vec&) [10] 0.02 0.05 306996/306996 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] 0.00 0.04 306996/309765 bfaclient::physics::updatematerial(physent*, bool, bool) [155] 0.02 0.02 306996/306996 bfaclient::physics::modifygravity(physent*, int) [163] 0.01 0.00 268765/268765 updatedynentcache(physent*) [258] 0.00 0.00 616175/6476790 vec::mul(float) [174] 0.00 0.00 306996/9240029 vec::add(vec const&) [136] 0.00 0.00 230322/108577364 vec::squaredlen() const [37] 0.00 0.00 306996/306996 vec::operator!=(vec const&) const [646] ----------------------------------------------- 0.00 0.77 2501/12521 bfaclient::updateworld() [2] 0.00 3.09 10020/12521 bfaclient::botclient::check(fpsent*) [11] [9] 19.5 0.00 3.86 12521 bfaclient::physics::move(physent*, int, bool, int, int) [9] 0.02 3.84 306996/306996 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] 0.00 0.00 12521/218200 bfaclient::physics::var_physframetime::operator()() [650] ----------------------------------------------- 0.09 3.59 3210194/3210194 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] [10] 18.6 0.09 3.59 3210194 bfaclient::physics::move(physent*, vec&) [10] 0.04 1.43 3202384/3202384 bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) [15] 0.33 1.03 3231886/7561890 collide(physent*, vec const&, float, bool) [13] 0.03 0.64 2404010/2404010 bfaclient::physics::landing(physent*, vec&, vec const&) [29] 0.00 0.04 98735/98735 bfaclient::physics::trystepup(physent*, vec&, float) [153] 0.02 0.00 3210194/9240029 vec::add(vec const&) [136] 0.00 0.01 96684/96684 bfaclient::physics::slideagainst(physent*, vec&, vec const&, bool) [242] 0.01 0.00 3224076/61674112 vec::vec(float, float, float) [75] 0.00 0.00 2321061/2528781 bfaclient::physics::wallz(physent*) [310] 0.00 0.00 3210194/100290323 vec::vec() [121] 0.00 0.00 225127/850423 bfaclient::physics::slopez(physent*) [311] 0.00 0.00 7968/8478888 bfaclient::physics::floorz(physent*) [181] 0.00 0.00 341/9649954 vec::dot(vec const&) const [135] 0.00 0.00 798374/798374 bfaclient::physics::falling(physent*, vec&, vec const&) [530] 0.00 0.00 176776/176776 bfaclient::physics::stairheight(physent*) [654] ----------------------------------------------- 0.00 3.29 10020/10020 bfaclient::botclient::think(fpsent*) [4] [11] 16.6 0.00 3.29 10020 bfaclient::botclient::check(fpsent*) [11] 0.00 3.09 10020/12521 bfaclient::physics::move(physent*, int, bool, int, int) [9] 0.01 0.13 9005/11498 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.05 9005/11498 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.02 10020/12875 findorientation(vec&, float, float, vec&) [190] 0.00 0.00 10020/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 10020/391538 bfaclient::allowmove(physent*) [636] 0.00 0.00 1015/2492 fpsent::stopmoving() [915] ----------------------------------------------- 0.00 0.00 147/106021916 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 1645/106021916 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 2493/106021916 bfaclient::addsway(fpsent*) [387] 0.00 0.00 2629/106021916 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 5154/106021916 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 7810/106021916 bfaclient::physics::trystepup(physent*, vec&, float) [153] 0.00 0.00 9005/106021916 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] 0.01 0.00 350095/106021916 vec::normalize() [178] 0.06 0.01 2325126/106021916 vec::rescale(float) [90] 0.06 0.01 2401951/106021916 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] 0.12 0.02 4515207/106021916 bfaclient::physics::recalcdir(physent*, vec const&, vec&) [63] 2.50 0.43 96400654/106021916 vec::dist(vec const&, vec&) const [7] [12] 16.3 2.75 0.47 106021916 vec::magnitude() const [12] 0.47 0.00 106021916/108577364 vec::squaredlen() const [37] ----------------------------------------------- 0.00 0.00 288/7561890 finddepthfxranges() [194] 0.00 0.00 739/7561890 finddynlights() [367] 0.00 0.00 2591/7561890 bfaclient::physics::entinmap(physent*, bool) [348] 0.01 0.03 102804/7561890 bfaclient::physics::trystepup(physent*, vec&, float) [153] 0.03 0.08 244928/7561890 bfaclient::projectiles::move(projent&, int) [79] 0.06 0.20 627312/7561890 bfaclient::projectiles::init(projent&, bool) [38] 0.33 1.03 3231886/7561890 bfaclient::physics::move(physent*, vec&) [10] 0.35 1.06 3351342/7561890 bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) [15] [13] 16.1 0.78 2.40 7561890 collide(physent*, vec const&, float, bool) [13] 0.55 0.61 6091204/6091204 octacollide(physent*, vec const&, float, ivec const&, ivec const&, cube*, ivec const&, int) [17] 0.12 0.72 12994971/15531062 mmcollide(physent*, vec const&, octaentities&) [20] 0.22 0.07 4502263/4502263 plcollide(physent*, vec const&) [47] 0.06 0.04 1652262/8730750 cubecollide(physent*, vec const&, float, cube&, int, int, int, int, bool) [33] ----------------------------------------------- 0.00 1.58 2771/2771 main [1] [14] 8.0 0.00 1.58 2771 gl_drawframe(int, int) [14] 0.03 0.45 2771/2771 rendergeom(float, bool) [36] 0.00 0.27 2771/2771 gl_drawhud(int, int, int, float, int) [52] 0.00 0.25 2771/2771 render_particles(int) [55] 0.00 0.20 2771/2771 rendermapmodels() [60] 0.00 0.15 2771/5542 rendergame() [44] 0.00 0.10 2771/2771 drawdepthfxtex() [102] 0.00 0.07 2771/2771 visiblecubes(float, float) [131] 0.01 0.00 2771/2771 bfaclient::project(int, int) [233] 0.01 0.00 2771/2771 transplayer() [271] 0.01 0.00 2771/2771 queryreflections() [273] 0.01 0.00 2771/2771 drawreflections() [272] 0.00 0.00 2771/5542 renderavatar() [300] 0.00 0.00 2771/2771 drawskybox(int, bool) [373] 0.00 0.00 2771/2771 updatedynlights() [388] 0.00 0.00 2771/1340420 lookupmaterial(vec const&) [144] 0.00 0.00 2771/2771 renderdecals(int) [402] 0.00 0.00 2771/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 2771/2771 rendermaterials() [440] 0.00 0.00 5542/5542 limitsky() [806] 0.00 0.00 2771/2771 setfog(int, float, int) [879] 0.00 0.00 2771/2771 project(float, float, int, bool, bool, bool) [880] 0.00 0.00 2771/2771 readmatrices() [866] 0.00 0.00 2771/2771 sortvisiblevas() [872] 0.00 0.00 2771/2771 drawglaretex() [863] 0.00 0.00 2771/2771 renderwater() [861] 0.00 0.00 2771/2771 rendergrass() [860] 0.00 0.00 2771/2771 addglare() [882] 0.00 0.00 2771/2771 renderfullscreenshader(int, int) [877] 0.00 0.00 403/403 disablepolygonoffset(unsigned int) [1076] ----------------------------------------------- 0.04 1.43 3202384/3202384 bfaclient::physics::move(physent*, vec&) [10] [15] 7.5 0.04 1.43 3202384 bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) [15] 0.35 1.06 3351342/7561890 collide(physent*, vec const&, float, bool) [13] 0.01 0.00 3202384/8478888 bfaclient::physics::floorz(physent*) [181] 0.01 0.00 3202471/61674112 vec::vec(float, float, float) [75] 0.00 0.00 164765/850423 bfaclient::physics::slopez(physent*) [311] 0.00 0.00 148871/221995 vec::neg() [350] 0.00 0.00 14346/2528781 bfaclient::physics::wallz(physent*) [310] ----------------------------------------------- 0.00 0.00 329/147348706 bfaclient::weaponstate::hitpush(fpsent*, vec&, vec&, int) [407] 0.00 0.00 700/147348706 bfaclient::weaponstate::shorten(vec&, vec&, vec&) [399] 0.00 0.00 770/147348706 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [290] 0.00 0.00 856/147348706 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 1086/147348706 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 1475/147348706 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 2788/147348706 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 4788/147348706 bfaclient::drawcardinalblips(int, int, int) [295] 0.00 0.00 5154/147348706 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 9005/147348706 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] 0.00 0.00 19272/147348706 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 74871/147348706 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 95021/147348706 bfaclient::headpos(physent*, float) [351] 0.40 0.00 50731937/147348706 bfaclient::feetpos(physent*, float) [21] 0.77 0.00 96400654/147348706 vec::dist(vec const&, vec&) const [7] [16] 5.9 1.17 0.00 147348706 vec::sub(vec const&) [16] ----------------------------------------------- 3951358 octacollide(physent*, vec const&, float, ivec const&, ivec const&, cube*, ivec const&, int) [17] 0.55 0.61 6091204/6091204 collide(physent*, vec const&, float, bool) [13] [17] 5.9 0.55 0.61 6091204+3951358 octacollide(physent*, vec const&, float, ivec const&, ivec const&, cube*, ivec const&, int) [17] 0.27 0.18 7078488/8730750 cubecollide(physent*, vec const&, float, cube&, int, int, int, int, bool) [33] 0.02 0.14 2536091/15531062 mmcollide(physent*, vec const&, octaentities&) [20] 3951358 octacollide(physent*, vec const&, float, ivec const&, ivec const&, cube*, ivec const&, int) [17] ----------------------------------------------- 0.01 0.03 634/18046 bfaclient::botclient::makeroute(fpsent*, botstate&, vec&, float, bool) [150] 0.01 0.06 1220/18046 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.14 0.81 16192/18046 bfaclient::entities::waypointcheck(fpsent*) [24] [18] 5.4 0.16 0.90 18046 bfaclient::entities::waypointnode(vec&, bool, int) [18] 0.15 0.70 15910366/96370938 vec::dist(vec const&) const [6] 0.03 0.00 32680966/97452633 vector::operator[](int) [114] 0.02 0.00 3651817/7396877 vector::inrange(int) const [166] 0.00 0.00 16788646/51929094 vector::length() const [224] 0.00 0.00 18046/3866764 int vector::find(int const&) [31] ----------------------------------------------- 0.00 0.06 75/1311 bfaclient::botclient::randomnode(fpsent*, botstate&, float, float) [138] 0.00 0.96 1236/1311 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] [19] 5.1 0.00 1.02 1311 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.86 65571/68281 bfaclient::botclient::makeroute(fpsent*, botstate&, int, float) [26] 0.02 0.08 1790826/96370938 vec::dist(vec const&) const [6] 0.05 0.00 65571/65693 vector::remove(int) [147] 0.00 0.00 3016611/97452633 vector::operator[](int) [114] 0.00 0.00 108609/484881 vector::add(int const&) [277] 0.00 0.00 65571/10000107 vector::length() const [99] 0.00 0.00 65571/2226392 randomMT() [198] 0.00 0.00 1227096/51929094 vector::length() const [224] 0.00 0.00 66251/145146 vector::empty() const [659] 0.00 0.00 1311/5280 vector::vector() [815] 0.00 0.00 1311/13032 vector::setsize(int) [755] 0.00 0.00 1311/3403 vector::~vector() [832] 0.00 0.00 113/3568 reloadMT() [830] ----------------------------------------------- 0.02 0.14 2536091/15531062 octacollide(physent*, vec const&, float, ivec const&, ivec const&, cube*, ivec const&, int) [17] 0.12 0.72 12994971/15531062 collide(physent*, vec const&, float, bool) [13] [20] 5.1 0.14 0.87 15531062 mmcollide(physent*, vec const&, octaentities&) [20] 0.21 0.47 4001070/4175502 loadmodel(char const*, int, bool) [142] 0.10 0.00 4001070/12731820 rectcollide(physent*, vec const&, vec const&, float, float, float, float, unsigned char, bool, float) [43] 0.05 0.00 15531062/15851348 bfaclient::entities::getents() [149] 0.03 0.00 4001070/4001135 rotatebb(vec&, vec&, int) [175] ----------------------------------------------- 0.00 0.00 40/50734706 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 75/50734706 bfaclient::botclient::randomnode(fpsent*, botstate&, float, float) [138] 0.00 0.00 1475/50734706 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 3980/50734706 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] 0.00 0.00 4125/50734706 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 11498/50734706 bfaclient::entities::waypointcheck(fpsent*) [24] 0.00 0.00 309765/50734706 bfaclient::physics::updatematerial(physent*, bool, bool) [155] 0.44 0.54 50403748/50734706 bfaclient::botclient::avoid(fpsent*) [5] [21] 5.0 0.44 0.54 50734706 bfaclient::feetpos(physent*, float) [21] 0.40 0.00 50731937/147348706 vec::sub(vec const&) [16] 0.14 0.00 50731937/61674112 vec::vec(float, float, float) [75] ----------------------------------------------- 564 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] 0.00 0.11 158/1426 bfaclient::botclient::violence(fpsent*, botstate&, fpsent*, bool) [91] 0.00 0.37 536/1426 bfaclient::botclient::dopursue(fpsent*, botstate&) [40] 0.00 0.50 732/1426 bfaclient::botclient::doattack(fpsent*, botstate&) [34] [22] 4.9 0.00 0.97 1426+564 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] 0.00 0.96 1236/1311 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.01 1064/68281 bfaclient::botclient::makeroute(fpsent*, botstate&, int, float) [26] 0.00 0.00 1487/96370938 vec::dist(vec const&) const [6] 0.00 0.00 3980/50734706 bfaclient::feetpos(physent*, float) [21] 564 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] ----------------------------------------------- 0.01 0.96 2769/2769 bfaclient::updateworld() [2] [23] 4.9 0.01 0.96 2769 bfaclient::entities::update() [23] 0.00 0.95 12789/12789 bfaclient::entities::waypointcheck(fpsent*) [24] 0.00 0.00 2486605/97452633 vector::operator[](int) [114] 0.00 0.00 2489374/51929094 vector::length() const [224] 0.00 0.00 20541/79459874 vector::operator[](int) [86] 0.00 0.00 13290/165553757 vector::length() const [77] ----------------------------------------------- 0.00 0.95 12789/12789 bfaclient::entities::update() [23] [24] 4.8 0.00 0.95 12789 bfaclient::entities::waypointcheck(fpsent*) [24] 0.14 0.81 16192/18046 bfaclient::entities::waypointnode(vec&, bool, int) [18] 0.00 0.00 11498/50734706 bfaclient::feetpos(physent*, float) [21] 0.00 0.00 22996/7396877 vector::inrange(int) const [166] ----------------------------------------------- 0.26 0.64 68281/68281 bfaclient::botclient::makeroute(fpsent*, botstate&, int, float) [26] [25] 4.5 0.26 0.64 68281 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] 0.04 0.19 4356376/96370938 vec::dist(vec const&) const [6] 0.10 0.00 8977449/9022534 vector::operator[](int) [100] 0.10 0.00 9918673/10000107 vector::length() const [99] 0.08 0.00 24091908/24091908 vector::operator[](int) [116] 0.03 0.00 21326318/21326318 vector::operator[](int) [173] 0.03 0.00 24091908/24091908 bfaclient::entities::linkq::score() const [180] 0.02 0.00 24151874/97452633 vector::operator[](int) [114] 0.02 0.00 3661399/7396877 vector::inrange(int) const [166] 0.01 0.00 13792748/13792748 vector::length() const [253] 0.01 0.00 873397/873397 vector::removeunordered(int) [255] 0.00 0.01 935/935 vector::add() [315] 0.00 0.00 24276/484881 vector::add(int const&) [277] 0.00 0.00 68762/51929094 vector::length() const [224] 0.00 0.00 941224/941224 vector::empty() const [629] 0.00 0.00 897744/897744 vector::add(bfaclient::entities::linkq* const&) [630] 0.00 0.00 69495/145146 vector::empty() const [659] 0.00 0.00 69449/69449 vector::setsizenodelete(int) [678] 0.00 0.00 68762/68762 vector::length() const [679] 0.00 0.00 67827/67827 vector::setsizenodelete(int) [682] 0.00 0.00 1/1 vector::vector() [1588] 0.00 0.00 1/1 vector::vector() [1606] ----------------------------------------------- 0.00 0.00 118/68281 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.01 634/68281 bfaclient::botclient::makeroute(fpsent*, botstate&, vec&, float, bool) [150] 0.00 0.01 894/68281 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.01 1064/68281 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] 0.00 0.86 65571/68281 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] [26] 4.5 0.00 0.90 68281 bfaclient::botclient::makeroute(fpsent*, botstate&, int, float) [26] 0.26 0.64 68281/68281 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] ----------------------------------------------- 0.00 0.00 15/603468275 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.00 39/603468275 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.00 0.00 169/603468275 bfaclient::entities::setspawn(int, bool) [251] 0.00 0.00 1905/603468275 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 4811/603468275 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] 0.00 0.00 15084/603468275 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.00 23771/603468275 bfaclient::projectiles::update() [32] 0.00 0.00 24654/603468275 bfaclient::drawentblips(int, int, int) [122] 0.00 0.00 25098/603468275 bfaclient::projectiles::adddynlights() [389] 0.00 0.00 169906/603468275 bfaclient::projectiles::render() [189] 0.00 0.00 671206/603468275 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.74 0.00 602531617/603468275 bfaclient::botclient::avoid(fpsent*) [5] [27] 3.7 0.74 0.00 603468275 vector::operator[](int) [27] ----------------------------------------------- [28] 3.6 0.22 0.50 4175502+522774 [28] 0.00 0.28 5 allchanged(bool) [50] 0.00 0.11 44199+10066 executeret(char const*) [93] 0.09 0.00 50021 parseexp(char const*&, int) [110] 0.02 0.06 16276 lightreaching(vec const&, vec&, vec&, extentity*, float) [115] 0.06 0.01 69730 shadowray(vec const&, vec const&, float, int, extentity*) [128] 0.05 0.00 4236015 loadmodel(char const*, int, bool) [142] 0.00 0.02 85318 mmintersect(extentity const&, vec const&, vec const&, float, int, float&) [199] 0.00 0.01 43 md5::load() [234] 0.00 0.00 18 md3::load() [342] 0.00 0.00 1 obj::load() [346] 0.00 0.00 44047 freeoctaentities(cube&) [391] 0.00 0.00 4479 modifyoctaent(int, int) [443] 0.00 0.00 7 entitiesinoctanodes() [453] 0.00 0.00 1 quit() [460] 0.00 0.00 2707+5187 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] 0.00 0.00 2709 getentboundingbox(extentity&, ivec&, ivec&) [528] 0.00 0.00 3 initlights() [551] 0.00 0.00 1 setfullbrightlevel(int) [552] 0.00 0.00 2 updateentlighting() [554] 0.00 0.00 93208 discardchildren(cube&) [673] 0.00 0.00 11651 freeocta(cube*) [766] 0.00 0.00 8151 cmd_if::run(char*, char*, char*) [785] 0.00 0.00 4180 execute(char const*) [824] 0.00 0.00 3166 lightent(extentity&, float) [840] 0.00 0.00 1812 ora(char*, char*) [951] 0.00 0.00 1444 calcskylight(vec const&, vec const&, float, unsigned char*, int, extentity*) [983] 0.00 0.00 196 cmd_loop::run(char*, int*, char*) [1131] 0.00 0.00 81 execfile(char const*) [1191] 0.00 0.00 79 anda(char*, char*) [1194] 0.00 0.00 7 exec(char const*) [1314] 0.00 0.00 1 cleanup() [1559] 0.00 0.00 1 var_vertwater() [1493] 0.00 0.00 1 var_fullbrightlevel() [1517] 0.00 0.00 1 var_filltjoints() [1502] ----------------------------------------------- 0.03 0.64 2404010/2404010 bfaclient::physics::move(physent*, vec&) [10] [29] 3.4 0.03 0.64 2404010 bfaclient::physics::landing(physent*, vec&, vec const&) [29] 0.04 0.59 2404010/2404042 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] 0.01 0.00 2404010/8478888 bfaclient::physics::floorz(physent*) [181] ----------------------------------------------- 0.00 0.00 32/2404042 bfaclient::physics::trystepup(physent*, vec&, float) [153] 0.04 0.59 2404010/2404042 bfaclient::physics::landing(physent*, vec&, vec const&) [29] [30] 3.2 0.04 0.59 2404042 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] 0.03 0.21 2323066/2323066 vec::projectxy(vec const&, float) [58] 0.03 0.15 2325126/2421810 bfaclient::physics::recalcdir(physent*, vec const&, vec&) [63] 0.06 0.01 2401951/106021916 vec::magnitude() const [12] 0.03 0.00 4805993/9649954 vec::dot(vec const&) const [135] 0.01 0.01 2325126/2518494 vec::project(vec const&) [179] 0.02 0.00 2404042/9240029 vec::add(vec const&) [136] 0.01 0.00 2404042/8478888 bfaclient::physics::floorz(physent*) [181] 0.01 0.00 2404042/61674112 vec::vec(float, float, float) [75] 0.00 0.00 2060/2060 vec::projectxy(vec const&) [378] ----------------------------------------------- 0.00 0.00 588/3866764 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 5027/3866764 bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) [355] 0.00 0.00 9625/3866764 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 18046/3866764 bfaclient::entities::waypointnode(vec&, bool, int) [18] 0.01 0.00 64638/3866764 bfaserver::serverupdate() [151] 0.57 0.00 3768840/3866764 bfaclient::botclient::avoid(fpsent*) [5] [31] 2.9 0.58 0.00 3866764 int vector::find(int const&) [31] ----------------------------------------------- 0.05 0.52 2769/2769 bfaclient::updateworld() [2] [32] 2.9 0.05 0.52 2769 bfaclient::projectiles::update() [32] 0.00 0.28 200/200 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.01 0.15 244966/244966 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.04 23756/23756 bfaclient::projectiles::check(projent&) [154] 0.00 0.02 86/1842 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.01 1775/1775 projent::~projent() [281] 0.00 0.00 26540/189306506 vector::length() const [42] 0.00 0.00 23771/603468275 vector::operator[](int) [27] 0.00 0.00 4/2923 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 200141/218200 bfaclient::physics::var_physframetime::operator()() [650] 0.00 0.00 146501/157429 int min(int, int) [658] 0.00 0.00 1775/1775 vector::remove(int) [958] 0.00 0.00 4/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] ----------------------------------------------- 0.06 0.04 1652262/8730750 collide(physent*, vec const&, float, bool) [13] 0.27 0.18 7078488/8730750 octacollide(physent*, vec const&, float, ivec const&, ivec const&, cube*, ivec const&, int) [17] [33] 2.8 0.33 0.22 8730750 cubecollide(physent*, vec const&, float, cube&, int, int, int, int, bool) [33] 0.22 0.00 8730750/12731820 rectcollide(physent*, vec const&, vec const&, float, float, float, float, unsigned char, bool, float) [43] 0.00 0.00 1519/8259 genclipplanes(cube&, int, int, int, int, clipplanes&) [230] ----------------------------------------------- 0.01 0.51 3930/3930 bfaclient::botclient::think(fpsent*) [4] [34] 2.6 0.01 0.51 3930 bfaclient::botclient::doattack(fpsent*, botstate&) [34] 0.00 0.50 732/1426 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] 0.00 0.01 3869/9168 raycubelos(vec const&, vec const&, vec&) [227] 0.00 0.00 3644/19791 fpsstate::canshoot(int, int) [334] 0.00 0.00 1477/1477 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 7799/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 3930/21836 bfaclient::getclient(int) [435] 0.00 0.00 3930/100290323 vec::vec() [121] ----------------------------------------------- 0.00 0.00 3/83080422 bfaclient::resetstates(int) [506] 0.00 0.00 1848/83080422 bfaclient::scoreboard::groupplayers() [446] 0.00 0.00 2376/83080422 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 6754/83080422 bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) [355] 0.00 0.00 25432/83080422 bfaclient::weaponstate::intersectclosest(vec&, vec&, fpsent*) [375] 0.00 0.00 26584/83080422 bfaclient::render() [45] 0.00 0.00 29040/83080422 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.00 35689/83080422 bfaclient::projectiles::check(projent&) [154] 0.00 0.00 636810/83080422 checkdynentcache(int, int) [169] 0.27 0.21 82315886/83080422 bfaclient::botclient::avoid(fpsent*) [5] [35] 2.5 0.28 0.21 83080422 bfaclient::iterdynents(int) [35] 0.13 0.00 79270293/79459874 vector::operator[](int) [86] 0.08 0.00 79270293/165553757 vector::length() const [77] ----------------------------------------------- 0.03 0.45 2771/2771 gl_drawframe(int, int) [14] [36] 2.4 0.03 0.45 2771 rendergeom(float, bool) [36] 0.01 0.17 132741/132741 renderva(renderstate&, vtxarray*, int, bool, bool) [71] 0.04 0.12 4839/4839 renderbatches(renderstate&, int) [82] 0.00 0.10 2771/2771 setupTMUs(renderstate&, float, bool) [101] 0.00 0.01 68872/243740 pvsoccluded(ivec const&, ivec const&) [208] 0.00 0.00 31050/31050 renderquery(renderstate&, occludequery*, vtxarray*) [353] 0.00 0.00 2771/2771 finddynlights() [367] 0.00 0.00 2771/2771 pushshadowmap() [420] 0.00 0.00 119816/126806 checkquery(occludequery*, bool) [661] 0.00 0.00 88977/95980 newquery(void*) [670] 0.00 0.00 7610/7610 resetbatches() [789] 0.00 0.00 5542/7546 resetorigin() [791] 0.00 0.00 2771/2771 cleanupTMUs(renderstate&) [858] 0.00 0.00 2771/2771 flipqueries() [859] 0.00 0.00 2771/2771 popshadowmap() [865] ----------------------------------------------- 0.00 0.00 2060/108577364 vec::projectxy(vec const&) [378] 0.00 0.00 230322/108577364 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] 0.01 0.00 2323066/108577364 vec::projectxy(vec const&, float) [58] 0.47 0.00 106021916/108577364 vec::magnitude() const [12] [37] 2.4 0.48 0.00 108577364 vec::squaredlen() const [37] ----------------------------------------------- 0.00 0.02 86/1842 bfaclient::projectiles::update() [32] 0.01 0.41 1756/1842 bfaclient::projectiles::create(vec&, vec&, bool, fpsent*, int, int, int, int, int, int, int, int, int, int, int) [39] [38] 2.2 0.01 0.43 1842 bfaclient::projectiles::init(projent&, bool) [38] 0.06 0.20 627312/7561890 collide(physent*, vec const&, float, bool) [13] 0.16 0.00 597086/676195 vec::apply(vec const&, float) [72] 0.00 0.01 74850/350095 vec::normalize() [178] 0.00 0.00 627480/61674112 vec::vec(float, float, float) [75] 0.00 0.00 566/782 bfaclient::physics::entinmap(physent*, bool) [348] 0.00 0.00 103950/9240029 vec::add(vec const&) [136] 0.00 0.00 74871/147348706 vec::sub(vec const&) [16] 0.00 0.00 105645/6476790 vec::mul(float) [174] 0.00 0.00 524078/100290323 vec::vec() [121] 0.00 0.00 73008/221995 vec::neg() [350] 0.00 0.00 1716/1716 setbbfrommodel(dynent*, char const*) [369] 0.00 0.00 86/12875 findorientation(vec&, float, float, vec&) [190] 0.00 0.00 86/96370938 vec::dist(vec const&) const [6] 0.00 0.00 147/106021916 vec::magnitude() const [12] 0.00 0.00 441/2226392 randomMT() [198] 0.00 0.00 76/686892 vec::div(float) [177] 0.00 0.00 86/8481 bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) [376] 0.00 0.00 1842/3317 vectoyawpitch(vec const&, float&, float&) [836] 0.00 0.00 21/35363 bfaclient::entities::entmdlname(int, int, int, int, int, int) [704] ----------------------------------------------- 0.00 0.01 33/1842 bfaclient::projectiles::drop(fpsent*, int, int, int) [298] 0.00 0.05 200/1842 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.37 1609/1842 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] [39] 2.1 0.00 0.42 1842 bfaclient::projectiles::create(vec&, vec&, bool, fpsent*, int, int, int, int, int, int, int, int, int, int, int) [39] 0.01 0.41 1756/1842 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 1842/1842 projent::projent() [418] 0.00 0.00 1842/1842 vector::add(projent* const&) [950] ----------------------------------------------- 0.00 0.41 568/568 bfaclient::botclient::think(fpsent*) [4] [40] 2.1 0.00 0.41 568 bfaclient::botclient::dopursue(fpsent*, botstate&) [40] 0.00 0.37 536/1426 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] 0.00 0.05 526/1320 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.00 568/21836 bfaclient::getclient(int) [435] ----------------------------------------------- 0.00 0.01 61/1609 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.08 332/1609 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.28 1216/1609 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] [41] 1.9 0.00 0.37 1609 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] 0.00 0.37 1609/1842 bfaclient::projectiles::create(vec&, vec&, bool, fpsent*, int, int, int, int, int, int, int, int, int, int, int) [39] 0.00 0.00 1609/350095 vec::normalize() [178] 0.00 0.00 8045/2226392 randomMT() [198] 0.00 0.00 1609/9240029 vec::add(vec const&) [136] 0.00 0.00 1609/61674112 vec::vec(float, float, float) [75] 0.00 0.00 8/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 189/189306506 bfaclient::entities::setspawn(int, bool) [251] 0.00 0.00 1932/189306506 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 2778/189306506 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] 0.00 0.00 14050/189306506 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.00 22896/189306506 bfaclient::drawentblips(int, int, int) [122] 0.00 0.00 24869/189306506 bfaclient::projectiles::adddynlights() [389] 0.00 0.00 26540/189306506 bfaclient::projectiles::update() [32] 0.00 0.00 49738/189306506 bfaclient::projectiles::render() [189] 0.00 0.00 690254/189306506 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.35 0.00 188473260/189306506 bfaclient::botclient::avoid(fpsent*) [5] [42] 1.8 0.35 0.00 189306506 vector::length() const [42] ----------------------------------------------- 0.10 0.00 4001070/12731820 mmcollide(physent*, vec const&, octaentities&) [20] 0.22 0.00 8730750/12731820 cubecollide(physent*, vec const&, float, cube&, int, int, int, int, bool) [33] [43] 1.6 0.32 0.00 12731820 rectcollide(physent*, vec const&, vec const&, float, float, float, float, unsigned char, bool, float) [43] ----------------------------------------------- 0.00 0.15 2771/5542 gl_drawframe(int, int) [14] 0.00 0.15 2771/5542 shadowmaptexture::dorender() [80] [44] 1.6 0.00 0.31 5542 rendergame() [44] 0.00 0.31 5542/5542 bfaclient::render() [45] ----------------------------------------------- 0.00 0.31 5542/5542 rendergame() [44] [45] 1.6 0.00 0.31 5542 bfaclient::render() [45] 0.11 0.02 5542/5542 bfaclient::entities::render() [87] 0.00 0.13 5542/8313 endmodelbatches() [62] 0.00 0.02 5542/5542 bfaclient::projectiles::render() [189] 0.00 0.01 19272/24262 bfaclient::renderplayer(fpsent*, bool, bool) [184] 0.00 0.00 26584/83080422 bfaclient::iterdynents(int) [35] 0.00 0.00 32126/86192333 bfaclient::numdynents() [57] 0.00 0.00 5542/8313 startmodelbatches() [784] 0.00 0.00 5542/5542 bfaclient::botclient::render() [809] 0.00 0.00 5542/5542 bfaclient::var_lasersight::operator()() [808] ----------------------------------------------- 0.00 0.02 2495/46446 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.00 0.28 43951/46446 renderbatchedmodel(model*, batchedmodel&) [48] [46] 1.5 0.00 0.29 46446 animmodel::render(int, float, int, vec const&, float, float, float, dynent*, modelattach*, vec const&, vec const&) [46] 0.01 0.26 49906/49906 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] 0.02 0.00 55140/55140 animmodel::envmapped() [201] 0.00 0.00 29490/29490 skelmodel::linktype(animmodel*) const [710] 0.00 0.00 14745/14745 skelmodel::skelmeshgroup::findtag(char const*) [748] ----------------------------------------------- 0.22 0.07 4502263/4502263 collide(physent*, vec const&, float, bool) [13] [47] 1.5 0.22 0.07 4502263 plcollide(physent*, vec const&) [47] 0.04 0.00 459444/459444 ellipsecollide(physent*, vec const&, vec const&, float, float, float, float, float) [159] 0.03 0.00 4627007/4627007 checkdynentcache(int, int) [169] ----------------------------------------------- 0.00 0.09 14591/43951 endmodelquery() [108] 0.01 0.19 29360/43951 endmodelbatches() [62] [48] 1.5 0.01 0.28 43951 renderbatchedmodel(model*, batchedmodel&) [48] 0.00 0.28 43951/46446 animmodel::render(int, float, int, vec const&, float, float, float, dynent*, modelattach*, vec const&, vec const&) [46] 0.00 0.00 2277/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] ----------------------------------------------- 0.00 0.28 200/200 bfaclient::projectiles::update() [32] [49] 1.4 0.00 0.28 200 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.28 1216/1609 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] 0.00 0.00 200/6681 adddecal(int, vec const&, vec const&, float, bvec const&, int) [123] 0.00 0.00 84/2803 particle_splash(int, int, int, vec const&) [172] 0.00 0.00 1578/1578 bfaclient::weaponstate::radialeffect(fpsent*, vec&, int, int) [392] 0.00 0.00 200/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 200/24728 bfaclient::weaponstate::middist(physent*, vec&, vec&) [330] 0.00 0.00 2376/83080422 bfaclient::iterdynents(int) [35] 0.00 0.00 1300/2226392 randomMT() [198] 0.00 0.00 116/350095 vec::normalize() [178] 0.00 0.00 1216/9240029 vec::add(vec const&) [136] 0.00 0.00 2484/86192333 bfaclient::numdynents() [57] 0.00 0.00 484/61674112 vec::vec(float, float, float) [75] 0.00 0.00 116/221995 vec::neg() [350] 0.00 0.00 200/100290323 vec::vec() [121] 0.00 0.00 216/1942 vector::length() const [945] 0.00 0.00 200/3370 adddynlight(vec const&, float, vec const&, int, int, int, float, vec const&) [834] 0.00 0.00 200/2222 bvec::bvec(unsigned char, unsigned char, unsigned char) [934] 0.00 0.00 108/971 vector::setsizenodelete(int) [1003] 0.00 0.00 108/971 vector::getbuf() [1004] 0.00 0.00 108/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 84/84 particle_fireball(vec const&, float, int, int) [1177] 0.00 0.00 3/3568 reloadMT() [830] ----------------------------------------------- 1 var_filltjoints() [1502] 1 var_vertwater() [1493] 0.00 0.00 1/4175502 emptymap(int, bool, char*, bool) [438] 0.00 0.00 2/4175502 load_world(char*) [191] [50] 1.4 0.00 0.28 5 allchanged(bool) [50] 0.00 0.18 5/5 octarender() [64] 0.00 0.09 5/5 gencubeedges(cube*, int, int, int, int) [112] 0.01 0.00 13311/13311 findtjoints(int, edgegroup const&) [268] 0.00 0.00 2/2 precacheall() [372] 0.00 0.00 5/484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 5/6 setupmaterials(int, int) [529] 0.00 0.00 5/5 guessshadowdir() [548] 0.00 0.00 2/2 initenvmaps() [553] 0.00 0.00 5/5 vaclearc(cube*) [1331] 0.00 0.00 5/5 resetqueries() [1326] 0.00 0.00 5/5 invalidatepostfx() [1329] 0.00 0.00 2/5 updatevabbs(bool) [1325] 5 entitiesinoctanodes() [453] ----------------------------------------------- 14745 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] 0.01 0.26 49906/49906 animmodel::render(int, float, int, vec const&, float, float, float, dynent*, modelattach*, vec const&, vec const&) [46] [51] 1.4 0.01 0.26 49906+14745 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] 0.01 0.15 40453/40453 skelmodel::skelmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [78] 0.00 0.10 24198/24198 vertmodel::vertmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [107] 0.00 0.00 110280/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] 0.00 0.00 54201/54541 skelmodel::skelmeshgroup::totalframes() const [687] 0.00 0.00 48404/48404 animmodel::part::getdefaultanim(animinfo&, int, unsigned int, dynent*) [691] 0.00 0.00 24198/24210 vertmodel::vertmeshgroup::totalframes() const [716] 14745 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] ----------------------------------------------- 0.00 0.27 2771/2771 gl_drawframe(int, int) [14] [52] 1.4 0.00 0.27 2771 gl_drawhud(int, int, int, float, int) [52] 0.00 0.25 2771/2771 bfaclient::drawhud(int, int) [53] 0.00 0.02 2771/2771 g3d_render() [216] 0.00 0.00 8313/138203 Shader::bindprograms() [279] 0.00 0.00 8313/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 2771/2771 bfaclient::gethudcolour(vec&) [505] 0.00 0.00 5542/16626 bfaclient::clientcom::ready() [741] 0.00 0.00 2771/3365 gettextres(int&, int&) [835] ----------------------------------------------- 0.00 0.25 2771/2771 gl_drawhud(int, int, int, float, int) [52] [53] 1.3 0.00 0.25 2771 bfaclient::drawhud(int, int) [53] 0.00 0.16 798/798 bfaclient::drawgamehud(int, int) [84] 0.00 0.07 2771/2771 bfaclient::drawhudelements(int, int) [129] 0.00 0.02 1971/1971 bfaclient::drawtitlecard(int, int) [214] 0.00 0.01 2771/2771 bfaclient::drawpointers(int, int) [229] 0.00 0.00 2769/16626 bfaclient::clientcom::ready() [741] 0.00 0.00 2769/12642 bfaclient::var_titlecardtime::operator()() [758] 0.00 0.00 2769/7551 bfaclient::var_titlecardfade::operator()() [790] ----------------------------------------------- 0.01 0.00 522/19048 bfaclient::drawgamehud(int, int) [84] 0.08 0.01 7028/19048 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.13 0.02 11498/19048 bfaclient::entities::checkitems(fpsent*) [74] [54] 1.3 0.22 0.03 19048 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.02 0.00 17701590/97452633 vector::operator[](int) [114] 0.00 0.01 39571/39681 fpsstate::canuse(int, int, int, int) [294] 0.01 0.00 17720638/51929094 vector::length() const [224] 0.00 0.00 690254/189306506 vector::length() const [42] 0.00 0.00 671206/603468275 vector::operator[](int) [27] 0.00 0.00 39490/7396877 vector::inrange(int) const [166] 0.00 0.00 175/96370938 vec::dist(vec const&) const [6] 0.00 0.00 191898/191898 insidesphere(vec&, float, float, vec&, float, float) [652] 0.00 0.00 39490/110246 projent::ready() [667] 0.00 0.00 19048/19084 vector::empty() const [729] 0.00 0.00 175/175 vector::add() [1137] ----------------------------------------------- 0.00 0.25 2771/2771 gl_drawframe(int, int) [14] [55] 1.3 0.00 0.25 2771 render_particles(int) [55] 0.16 0.08 30481/30481 varenderer<0>::update() [59] 0.01 0.00 2771/2771 varenderer<2>::update() [274] 0.00 0.00 876/876 listrenderer::render() [322] 0.00 0.00 2771/2771 lightningrenderer::update() [363] 0.00 0.00 3363/138203 Shader::bindprograms() [279] 0.00 0.00 3363/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 2771/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] 0.00 0.00 2771/2771 varenderer<1>::update() [428] 0.00 0.00 2771/2771 binddepthfxtex() [465] 0.00 0.00 30481/30481 varenderer<0>::haswork() [708] 0.00 0.00 19397/19397 partrenderer::update() [725] 0.00 0.00 19397/19397 listrenderer::haswork() [724] 0.00 0.00 10276/10276 varenderer<0>::usesvertexarray() [771] 0.00 0.00 10276/10276 varenderer<0>::render() [772] 0.00 0.00 2771/2771 flarerenderer::haswork() [888] 0.00 0.00 2771/2771 varenderer<2>::haswork() [886] 0.00 0.00 2771/2771 varenderer<1>::haswork() [885] 0.00 0.00 876/876 partrenderer::usesvertexarray() [1014] 0.00 0.00 399/399 varenderer<1>::usesvertexarray() [1077] 0.00 0.00 399/399 varenderer<1>::render() [1078] 0.00 0.00 296/545 binddepthfxparams(float, float, bool, void*) [1046] 0.00 0.00 1/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 42856/1366444 visiblematerial(cube&, int, int, int, int, int, unsigned char) [296] 0.00 0.00 49554/1366444 calcverts(cube&, int, int, int, int, vvec*, bool*) [286] 0.04 0.03 402384/1366444 gencubeedges(cube&, int, int, int, int) [113] 0.08 0.07 871650/1366444 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] [56] 1.2 0.13 0.12 1366444 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] 0.08 0.00 1277053/1277053 lookupcube(int, int, int, int) [117] 0.02 0.00 48388/48388 occludesface(cube&, int, ivec const&, int, ivec const&, int, unsigned char, unsigned char, unsigned char, facevec const*) [193] 0.01 0.00 2688312/6516784 edgeval(cube&, ivec const&, int, int) [157] 0.00 0.00 1552722/2062638 faceedges(cube&, int) [622] 0.00 0.00 1533007/2051254 touchingface(cube&, int) [623] 0.00 0.00 1277053/1277053 neighbourcube(int, int, int, int, int, int) [625] 0.00 0.00 1275612/1275612 collapsedface(unsigned int) [626] ----------------------------------------------- 0.00 0.00 6/86192333 bfaclient::resetstates(int) [506] 0.00 0.00 1932/86192333 bfaclient::scoreboard::groupplayers() [446] 0.00 0.00 2484/86192333 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 7061/86192333 bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) [355] 0.00 0.00 26588/86192333 bfaclient::weaponstate::intersectclosest(vec&, vec&, fpsent*) [375] 0.00 0.00 30360/86192333 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.00 31141/86192333 checkdynentcache(int, int) [169] 0.00 0.00 32126/86192333 bfaclient::render() [45] 0.00 0.00 37302/86192333 bfaclient::projectiles::check(projent&) [154] 0.16 0.09 86023333/86192333 bfaclient::botclient::avoid(fpsent*) [5] [57] 1.2 0.16 0.09 86192333 bfaclient::numdynents() [57] 0.09 0.00 86192333/165553757 vector::length() const [77] ----------------------------------------------- 0.03 0.21 2323066/2323066 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] [58] 1.2 0.03 0.21 2323066 vec::projectxy(vec const&, float) [58] 0.03 0.08 2323066/2325126 vec::rescale(float) [90] 0.04 0.00 2323066/2325126 vec::projectxydir(vec const&) [158] 0.02 0.00 2323066/2628269 float min(float, float) [197] 0.02 0.00 2323066/2629749 float max(float, float) [196] 0.01 0.00 2323066/9649954 vec::dot(vec const&) const [135] 0.01 0.00 2323066/108577364 vec::squaredlen() const [37] ----------------------------------------------- 0.16 0.08 30481/30481 render_particles(int) [55] [59] 1.2 0.16 0.08 30481 varenderer<0>::update() [59] 0.00 0.05 4459/6681 adddecal(int, vec const&, vec const&, float, bvec const&, int) [123] 0.00 0.02 10268/10268 rayfloor(vec const&, vec&, int, float) [222] 0.01 0.00 1178985/1185901 bfaclient::particletrack(particle*, unsigned int, int&, vec&, vec&, bool) [248] ----------------------------------------------- 0.00 0.20 2771/2771 gl_drawframe(int, int) [14] [60] 1.0 0.00 0.20 2771 rendermapmodels() [60] 0.00 0.10 1922/1922 endmodelquery() [108] 0.00 0.07 2771/8313 endmodelbatches() [62] 0.00 0.02 41841/41841 rendermapmodel(extentity&) [188] 0.01 0.01 2771/2771 findvisiblemms(vector const&) [220] 0.00 0.00 2419/138203 Shader::bindprograms() [279] 0.00 0.00 2419/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 2771/15851348 bfaclient::entities::getents() [149] 0.00 0.00 7003/95980 newquery(void*) [670] 0.00 0.00 5081/36131 drawbb(ivec const&, ivec const&, vec const&, int, ivec const&) [702] 0.00 0.00 2771/8313 startmodelbatches() [784] 0.00 0.00 1922/1922 startmodelquery(occludequery*) [947] ----------------------------------------------- 0.01 0.10 2771/5542 drawdepthfxtex() [102] 0.01 0.10 2771/5542 rendershadowmap() [103] [61] 1.0 0.01 0.19 5542 rendertarget::render(int, int, int, float) [61] 0.00 0.16 2771/2771 shadowmaptexture::dorender() [80] 0.00 0.02 2771/2771 depthfxtexture::shouldrender() [195] 0.00 0.01 2004/2004 rendertarget::doblur(int, float) [241] 0.00 0.00 296/296 depthfxtexture::dorender() [409] 0.00 0.00 8313/11729 shadowmaptexture::swaptexs() const [765] 0.00 0.00 5542/5543 depthfxtexture::texrect() const [803] 0.00 0.00 5542/5542 rendertarget::texrect() const [810] 0.00 0.00 3363/3955 rendertarget::swaptexs() const [827] 0.00 0.00 2772/2772 depthfxtexture::filter() const [857] 0.00 0.00 2772/2772 rendertarget::filter() const [856] 0.00 0.00 2771/2771 rendertarget::shouldrender() [887] 0.00 0.00 2771/2771 shadowmaptexture::doclear() [890] 0.00 0.00 2771/2771 depthfxtexture::screenview() const [902] 0.00 0.00 2771/2771 rendertarget::screenview() const [901] 0.00 0.00 2771/2771 shadowmaptexture::scissorrender(int&, int&, int&, int&) [889] 0.00 0.00 296/296 rendertarget::doclear() [1101] 0.00 0.00 296/296 rendertarget::scissorrender(int&, int&, int&, int&) [1100] 0.00 0.00 4/665 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [1031] 0.00 0.00 2/2 rendertarget::depthformats() const [1430] 0.00 0.00 1/1 depthfxtexture::colorformats() const [1782] 0.00 0.00 1/1 shadowmaptexture::colorformats() const [1783] ----------------------------------------------- 0.00 0.07 2771/8313 rendermapmodels() [60] 0.00 0.13 5542/8313 bfaclient::render() [45] [62] 1.0 0.00 0.20 8313 endmodelbatches() [62] 0.01 0.19 29360/43951 renderbatchedmodel(model*, batchedmodel&) [48] 0.01 0.00 14669/20292 animmodel::startrender() [265] 0.00 0.00 14669/20292 animmodel::endrender() [722] ----------------------------------------------- 0.00 0.01 96684/2421810 bfaclient::physics::slideagainst(physent*, vec&, vec const&, bool) [242] 0.03 0.15 2325126/2421810 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] [63] 1.0 0.04 0.16 2421810 bfaclient::physics::recalcdir(physent*, vec const&, vec&) [63] 0.12 0.02 4515207/106021916 vec::magnitude() const [12] 0.01 0.00 2093397/9240029 vec::add(vec const&) [136] 0.01 0.00 2093397/6476790 vec::mul(float) [174] ----------------------------------------------- 0.00 0.18 5/5 allchanged(bool) [50] [64] 0.9 0.00 0.18 5 octarender() [64] 0.00 0.18 5/5 updateva(cube*, int, int, int, int, int) [65] 0.00 0.00 40/40 buildclipmasks(cube&, unsigned char&, unsigned char&) [1233] 0.00 0.00 5/6 flushvbo(int) [1318] ----------------------------------------------- 11647 updateva(cube*, int, int, int, int, int) [65] 0.00 0.18 5/5 octarender() [64] [65] 0.9 0.00 0.18 5+11647 updateva(cube*, int, int, int, int, int) [65] 0.00 0.18 171/171 setva(cube&, int, int, int, int, int) [66] 0.00 0.00 10/484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 14505/43818 hasskyfaces(cube&, int, int, int, int, int*) [697] 11647 updateva(cube*, int, int, int, int, int) [65] ----------------------------------------------- 0.00 0.18 171/171 updateva(cube*, int, int, int, int, int) [65] [66] 0.9 0.00 0.18 171 setva(cube&, int, int, int, int, int) [66] 0.00 0.17 171/171 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [73] 0.00 0.01 159/159 newva(int, int, int, int) [244] 0.00 0.00 171/171 calcgeombb(int, int, int, int, ivec&, ivec&) [1142] 0.00 0.00 171/171 addskyverts(ivec const&, int) [1143] 0.00 0.00 159/159 calcmatbb(int, int, int, int, ivec&, ivec&) [1153] 0.00 0.00 83/43972 newcubeext(cube&) [693] ----------------------------------------------- 0.00 0.18 2771/2771 bfaclient::updateworld() [2] [67] 0.9 0.00 0.18 2771 gets2c() [67] 0.00 0.18 2079/2079 servertoclient(int, unsigned char*, int) [68] 0.00 0.00 1/2 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 2/46 conoutf(char const*, ...) [1221] 0.00 0.00 1/2 disconnect(int, int) [1392] 0.00 0.00 1/1 throttle() [1564] 0.00 0.00 1/1 bfaclient::clientcom::gameconnect(bool) [1754] ----------------------------------------------- 0.00 0.18 2079/2079 gets2c() [67] [68] 0.9 0.00 0.18 2079 servertoclient(int, unsigned char*, int) [68] 0.00 0.18 2079/2079 bfaclient::clientcom::parsepacketclient(int, databuf&) [69] ----------------------------------------------- 0.00 0.18 2079/2079 servertoclient(int, unsigned char*, int) [68] [69] 0.9 0.00 0.18 2079 bfaclient::clientcom::parsepacketclient(int, databuf&) [69] 0.00 0.18 1809/1809 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 270/270 bfaclient::clientcom::parsepositions(databuf&) [434] ----------------------------------------------- 0.00 0.18 1809/1809 bfaclient::clientcom::parsepacketclient(int, databuf&) [69] [70] 0.9 0.00 0.18 1809 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.08 72/72 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.04 804/1667 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.02 2/2 bfaclient::clientcom::changemapserv(char*, int, int) [192] 0.00 0.02 330/330 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.01 61/1609 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] 0.00 0.01 33/33 bfaclient::projectiles::drop(fpsent*, int, int, int) [298] 0.00 0.00 4/20 bfaclient::entities::setspawn(int, bool) [251] 0.00 0.00 162/2803 particle_splash(int, int, int, vec const&) [172] 0.00 0.00 20/40 bfaclient::weaponstate::createrays(vec&, vec&) [339] 0.00 0.00 91/91 bfaclient::botclient::spawned(fpsent*) [359] 0.00 0.00 95/2923 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 91/91 bfaclient::entities::findplayerspawn(dynent*, int, int) [368] 0.00 0.00 20/20 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [383] 0.00 0.00 27/27 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 350/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 1944/21836 bfaclient::getclient(int) [435] 0.00 0.00 1938/100290323 vec::vec() [121] 0.00 0.00 111/111 bfaclient::newclient(int) [517] 0.00 0.00 101/2226392 randomMT() [198] 0.00 0.00 2/5 bfaclient::resetstates(int) [506] 0.00 0.00 40/50734706 bfaclient::feetpos(physent*, float) [21] 0.00 0.00 72/18433 dynent::abovehead() [381] 0.00 0.00 91/116 fpsent::respawn(int) [524] 0.00 0.00 40/61674112 vec::vec(float, float, float) [75] 0.00 0.00 40/97452633 vector::operator[](int) [114] 0.00 0.00 4/7396877 vector::inrange(int) const [166] 0.00 0.00 19/19 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [555] 0.00 0.00 13698/165961 getint(databuf&) [656] 0.00 0.00 5814/31158 vec::operator[](int) [707] 0.00 0.00 3638/10827 databuf::remaining() const [770] 0.00 0.00 1350/19877 int max(int, int) [723] 0.00 0.00 1026/157429 int min(int, int) [658] 0.00 0.00 872/3377 fpsstate::setgunstate(int, int, int, int) [833] 0.00 0.00 256/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 91/91 bfaclient::clientcom::parsestate(fpsent*, databuf&, bool) [1171] 0.00 0.00 76/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 76/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 76/427 particle_text(vec const&, char const*, int, int) [1074] 0.00 0.00 72/353 fpsstate::gunreset(bool) [1084] 0.00 0.00 61/67 getstring(char*, databuf&, int) [1200] 0.00 0.00 25/104 fpsstate::gunswitch(int, int) [1166] 0.00 0.00 4/35 bfaclient::entities::entinfo(int, int, int, int, int, int, bool) [1238] 0.00 0.00 2/2 bfaclient::timeupdate(int) [1418] 0.00 0.00 1/3568 reloadMT() [830] 0.00 0.00 1/46 conoutf(char const*, ...) [1221] ----------------------------------------------- 0.01 0.17 132741/132741 rendergeom(float, bool) [36] [71] 0.9 0.01 0.17 132741 renderva(renderstate&, vtxarray*, int, bool, bool) [71] 0.02 0.14 68872/68872 mergetexs(vtxarray*, elementset*, int, unsigned short*) [83] 0.01 0.00 68872/68872 calcdynlightmask(vtxarray*) [262] 0.00 0.00 68872/143454 isshadowmapreceiver(vtxarray*) [261] 0.00 0.00 63869/63869 renderzpass(renderstate&, vtxarray*) [333] ----------------------------------------------- 0.02 0.00 79109/676195 bfaclient::projectiles::move(projent&, int) [79] 0.16 0.00 597086/676195 bfaclient::projectiles::init(projent&, bool) [38] [72] 0.9 0.18 0.00 676195 vec::apply(vec const&, float) [72] ----------------------------------------------- 107288 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [73] 0.00 0.17 171/171 setva(cube&, int, int, int, int, int) [66] [73] 0.9 0.00 0.17 171+107288 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [73] 0.00 0.16 78048/78048 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] 0.00 0.01 7068/7068 genmatsurfs(cube&, int, int, int, int, vector&, unsigned char&, unsigned char&) [297] 0.00 0.00 5415/5415 genmergedfaces(cube&, ivec const&, int, int) [326] 0.00 0.00 2043/2043 addmergedverts(int) [331] 0.00 0.00 93929/93929 genskyfaces(cube&, ivec const&, int) [672] 107288 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [73] ----------------------------------------------- 0.00 0.04 2493/11498 bfaclient::updateworld() [2] 0.01 0.13 9005/11498 bfaclient::botclient::check(fpsent*) [11] [74] 0.9 0.01 0.16 11498 bfaclient::entities::checkitems(fpsent*) [74] 0.13 0.02 11498/19048 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.01 0.01 11498/19048 vector::~vector() [203] 0.00 0.00 13/7396877 vector::inrange(int) const [166] 0.00 0.00 15/603468275 vector::operator[](int) [27] 0.00 0.00 13/97452633 vector::operator[](int) [114] 0.00 0.00 11498/19048 vector::vector() [730] 0.00 0.00 84/266 vector::length() const [1107] 0.00 0.00 84/268 vector::operator[](int) [1106] 0.00 0.00 28/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 28/19084 vector::empty() const [729] 0.00 0.00 15/54 vector::inrange(int) const [1213] ----------------------------------------------- 0.00 0.00 1/61674112 bfaclient::bfaclient() [308] 0.00 0.00 40/61674112 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 91/61674112 bfaserver::gamestate::respawn(int) [532] 0.00 0.00 180/61674112 botinfo::reset() [338] 0.00 0.00 351/61674112 bfaclient::entities::announce(int, char const*, bool) [400] 0.00 0.00 484/61674112 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 773/61674112 bfaclient::gethudcolour(vec&) [505] 0.00 0.00 1609/61674112 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] 0.00 0.00 1645/61674112 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 2591/61674112 bfaclient::physics::entinmap(physent*, bool) [348] 0.00 0.00 3154/61674112 bfaclient::projectiles::adddynlights() [389] 0.00 0.00 3186/61674112 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 3192/61674112 bfaclient::drawcardinalblips(int, int, int) [295] 0.00 0.00 4689/61674112 bfaclient::clientcom::parsepositions(databuf&) [434] 0.00 0.00 8250/61674112 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 10913/61674112 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.00 10958/61674112 entitylight::entitylight() [432] 0.00 0.00 11378/61674112 physent::reset() [431] 0.00 0.00 16336/61674112 vec::rotate_around_z(float) [422] 0.00 0.00 18433/61674112 dynent::abovehead() [381] 0.00 0.00 19272/61674112 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 95021/61674112 bfaclient::headpos(physent*, float) [351] 0.00 0.00 102836/61674112 bfaclient::physics::trystepup(physent*, vec&, float) [153] 0.00 0.00 244966/61674112 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 306996/61674112 bfaclient::physics::modifygravity(physent*, int) [163] 0.00 0.00 306996/61674112 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] 0.00 0.00 309765/61674112 bfaclient::physics::updatematerial(physent*, bool, bool) [155] 0.00 0.00 627480/61674112 bfaclient::projectiles::init(projent&, bool) [38] 0.01 0.00 2404042/61674112 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] 0.01 0.00 3202471/61674112 bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) [15] 0.01 0.00 3224076/61674112 bfaclient::physics::move(physent*, vec&) [10] 0.14 0.00 50731937/61674112 bfaclient::feetpos(physent*, float) [21] [75] 0.9 0.17 0.00 61674112 vec::vec(float, float, float) [75] ----------------------------------------------- 0.00 0.17 436/436 bfaclient::botclient::think(fpsent*) [4] [76] 0.9 0.00 0.17 436 bfaclient::botclient::dowait(fpsent*, botstate&) [76] 0.00 0.10 300/300 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.06 75/75 bfaclient::botclient::randomnode(fpsent*, botstate&, float, float) [138] 0.00 0.02 188/1320 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.00 28/140 botinfo::setstate(int, bool) [340] 0.00 0.00 28/9022534 vector::operator[](int) [100] 0.00 0.00 69/345 bfaclient::respawnwait(fpsent*) [1088] 0.00 0.00 69/69 bfaclient::respawnself(fpsent*) [1198] ----------------------------------------------- 0.00 0.00 23/165553757 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 130/165553757 bfaclient::newclient(int) [517] 0.00 0.00 10207/165553757 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] 0.00 0.00 11319/165553757 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 13020/165553757 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 13290/165553757 bfaclient::otherplayers() [249] 0.00 0.00 13290/165553757 bfaclient::entities::update() [23] 0.00 0.00 13290/165553757 bfaclient::botclient::update() [3] 0.00 0.00 16562/165553757 bfaclient::duplicatename(fpsent*, char*) [411] 0.08 0.00 79270293/165553757 bfaclient::iterdynents(int) [35] 0.09 0.00 86192333/165553757 bfaclient::numdynents() [57] [77] 0.8 0.17 0.00 165553757 vector::length() const [77] ----------------------------------------------- 0.01 0.15 40453/40453 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] [78] 0.8 0.01 0.15 40453 skelmodel::skelmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [78] 0.01 0.10 16247/16247 skelmodel::skeleton::checkskelcache(animmodel::animstate const*, float, vec const&) [96] 0.01 0.01 40453/40453 skelmodel::skelmesh::render(animmodel::animstate const*, animmodel::skin&, skelmodel::vbocacheentry&) [183] 0.02 0.00 11/11 skelmodel::skelmeshgroup::genvbo(bool, bool, skelmodel::vbocacheentry&) [207] 0.00 0.00 40453/40453 skelmodel::skelmeshgroup::bindvbo(animmodel::animstate const*, skelmodel::vbocacheentry&, skelmodel::skelcacheentry*, skelmodel::blendcacheentry*) [700] 0.00 0.00 11/37 skelmodel::skelmeshgroup::cleanup() [1236] ----------------------------------------------- 0.01 0.15 244966/244966 bfaclient::projectiles::update() [32] [79] 0.8 0.01 0.15 244966 bfaclient::projectiles::move(projent&, int) [79] 0.03 0.08 244928/7561890 collide(physent*, vec const&, float, bool) [13] 0.02 0.00 79109/676195 vec::apply(vec const&, float) [72] 0.01 0.00 244966/1340420 lookupmaterial(vec const&) [144] 0.00 0.01 168567/96370938 vec::dist(vec const&) const [6] 0.00 0.00 452/3255 part_splash(int, int, int, vec const&, int, float) [167] 0.00 0.00 166/6681 adddecal(int, vec const&, vec const&, float, bvec const&, int) [123] 0.00 0.00 244928/9240029 vec::add(vec const&) [136] 0.00 0.00 244948/6476790 vec::mul(float) [174] 0.00 0.00 244966/61674112 vec::vec(float, float, float) [75] 0.00 0.00 2586/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 2788/350095 vec::normalize() [178] 0.00 0.00 2629/106021916 vec::magnitude() const [12] 0.00 0.00 76361/100290323 vec::vec() [121] 0.00 0.00 2788/147348706 vec::sub(vec const&) [16] 0.00 0.00 244928/321685 bfaclient::physics::gravityforce(physent*) [642] 0.00 0.00 2629/157429 int min(int, int) [658] 0.00 0.00 2629/19877 int max(int, int) [723] 0.00 0.00 166/2222 bvec::bvec(unsigned char, unsigned char, unsigned char) [934] ----------------------------------------------- 0.00 0.16 2771/2771 rendertarget::render(int, int, int, float) [61] [80] 0.8 0.00 0.16 2771 shadowmaptexture::dorender() [80] 0.00 0.15 2771/5542 rendergame() [44] 0.00 0.01 1708/1708 rendershadowmapreceivers() [302] 0.00 0.00 2771/5542 renderavatar() [300] 0.00 0.00 2771/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] 0.00 0.00 8313/325270 vecfromyawpitch(float, float, int, int, vec&) [639] 0.00 0.00 1708/3416 shadowmaptexture::scissorblur(int&, int&, int&, int&) [831] ----------------------------------------------- 0.00 0.16 78048/78048 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [73] [81] 0.8 0.00 0.16 78048 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] 0.08 0.07 871650/1366444 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] 0.00 0.00 6946/462521 lookuptexture(int, bool) [85] 0.00 0.00 27784/338929 faceverts(cube&, int, int) [226] 0.00 0.00 27784/121640 calcvert(cube&, int, int, int, int, vvec&, int, bool) [332] 0.00 0.00 468288/2051254 touchingface(cube&, int) [623] 0.00 0.00 450138/2062638 faceedges(cube&, int) [622] 0.00 0.00 78048/122020 freeclipplanes(cube&) [662] 0.00 0.00 6946/13787 addcubeverts(int, int, vvec*, unsigned short, surfaceinfo*, surfacenormals*, int, unsigned short) [750] 0.00 0.00 89/277 closestenvmap(int, int, int, int, int) [1105] 0.00 0.00 4/43972 newcubeext(cube&) [693] ----------------------------------------------- 0.04 0.12 4839/4839 rendergeom(float, bool) [36] [82] 0.8 0.04 0.12 4839 renderbatches(renderstate&, int) [82] 0.06 0.06 136582/136582 renderbatch(renderstate&, int, geombatch&) [89] 0.00 0.00 892/892 setdynlights(vtxarray*, ivec const&) [419] 0.00 0.00 5541/11184 changevbuf(renderstate&, int, vtxarray*) [396] 0.00 0.00 5541/5541 changefogplane(renderstate&, int, vtxarray*) [811] 0.00 0.00 3980/3980 lookupenvmap(unsigned short) [826] ----------------------------------------------- 0.02 0.14 68872/68872 renderva(renderstate&, vtxarray*, int, bool, bool) [71] [83] 0.8 0.02 0.14 68872 mergetexs(vtxarray*, elementset*, int, unsigned short*) [83] 0.09 0.04 437339/462521 lookuptexture(int, bool) [85] ----------------------------------------------- 0.00 0.16 798/798 bfaclient::drawhud(int, int) [53] [84] 0.8 0.00 0.16 798 bfaclient::drawgamehud(int, int) [84] 0.04 0.03 798/798 bfaclient::drawentblips(int, int, int) [122] 0.00 0.05 9005/9005 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] 0.00 0.01 4612/17788 settexture(char const*, int) [143] 0.00 0.01 798/798 bfaclient::drawcardinalblips(int, int, int) [295] 0.01 0.00 522/19048 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.00 0.00 1604/43003 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] 0.00 0.00 898/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 522/19048 vector::~vector() [203] 0.00 0.00 522/44693 bfaclient::inzoom() [289] 0.00 0.00 29546/79459874 vector::operator[](int) [86] 0.00 0.00 522/19791 fpsstate::canshoot(int, int) [334] 0.00 0.00 11319/165553757 vector::length() const [77] 0.00 0.00 1422/2629749 float max(float, float) [196] 0.00 0.00 1384/2628269 float min(float, float) [197] 0.00 0.00 2402/10713 popfont(int) [526] 0.00 0.00 2398/10709 pushfont(char const*) [527] 0.00 0.00 8/7396877 vector::inrange(int) const [166] 0.00 0.00 4/97452633 vector::operator[](int) [114] 0.00 0.00 3714/16858 bfaclient::drawsized(float, float, float) [737] 0.00 0.00 3132/105317 fpsstate::hasgun(int, int, int) [668] 0.00 0.00 2382/7551 bfaclient::var_titlecardfade::operator()() [790] 0.00 0.00 2088/2088 bfaclient::var_ammoblend::operator()() [940] 0.00 0.00 1634/1634 bfaclient::var_barblend::operator()() [971] 0.00 0.00 1596/1596 bfaclient::var_radarblend::operator()() [974] 0.00 0.00 1566/1943 ivec::ivec(int, int, int) [944] 0.00 0.00 1191/12642 bfaclient::var_titlecardtime::operator()() [758] 0.00 0.00 1044/1044 bfaclient::var_showammo::operator()() [997] 0.00 0.00 1044/17902 bfaclient::drawtex(float, float, float, float) [734] 0.00 0.00 798/798 bfaclient::var_radarsize::operator()() [1019] 0.00 0.00 798/798 bfaclient::var_radartex::operator()() [1018] 0.00 0.00 798/798 bfaclient::var_radarpingtex::operator()() [1022] 0.00 0.00 798/798 bfaclient::var_goalbartex::operator()() [1020] 0.00 0.00 798/798 bfaclient::var_teambartex::operator()() [1021] 0.00 0.00 560/560 bfaclient::var_infoblend::operator()() [1045] 0.00 0.00 526/526 bfaclient::var_showinfo::operator()() [1047] 0.00 0.00 522/522 bfaclient::var_healthbartex::operator()() [1051] 0.00 0.00 522/2981 Texture::getframe(float, float) [842] 0.00 0.00 522/522 bfaclient::var_ammosize::operator()() [1048] 0.00 0.00 522/522 bfaclient::var_pistolhudtex::operator()() [1052] 0.00 0.00 522/522 bfaclient::var_shotgunhudtex::operator()() [1053] 0.00 0.00 522/522 bfaclient::var_chaingunhudtex::operator()() [1054] 0.00 0.00 522/522 bfaclient::var_grenadeshudtex::operator()() [1055] 0.00 0.00 522/522 bfaclient::var_flamerhudtex::operator()() [1050] 0.00 0.00 522/522 bfaclient::var_riflehudtex::operator()() [1049] 0.00 0.00 522/19048 vector::vector() [730] 0.00 0.00 376/376 bfaclient::var_damagetex::operator()() [1083] 0.00 0.00 280/281 retbindaction(char const*, int, int) [1103] 0.00 0.00 280/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 280/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 276/345 bfaclient::respawnwait(fpsent*) [1088] 0.00 0.00 100/157429 int min(int, int) [658] 0.00 0.00 12/266 vector::length() const [1107] 0.00 0.00 12/268 vector::operator[](int) [1106] 0.00 0.00 8/19084 vector::empty() const [729] 0.00 0.00 4/31 fpsstate::carry() [1245] 0.00 0.00 4/35 bfaclient::entities::entinfo(int, int, int, int, int, int, bool) [1238] 0.00 0.00 4/4 vector::remove(int) [1341] 0.00 0.00 4/175 actitem::~actitem() [1139] ----------------------------------------------- 0.00 0.00 1/462521 setupmaterials(int, int) [529] 0.00 0.00 60/462521 rendermaterials() [440] 0.00 0.00 71/462521 vacollect::optimize() [439] 0.00 0.00 887/462521 precachetextures(vtxarray*) [371] 0.00 0.00 899/462521 vacollect::setupdata(vtxarray*) [245] 0.00 0.00 2636/462521 vacollect::texsort(sortkey const*, sortkey const*) [354] 0.00 0.00 6841/462521 genmergedfaces(cube&, ivec const&, int, int) [326] 0.00 0.00 6841/462521 addmergedverts(int) [331] 0.00 0.00 6946/462521 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] 0.09 0.04 437339/462521 mergetexs(vtxarray*, elementset*, int, unsigned short*) [83] [85] 0.7 0.10 0.04 462521 lookuptexture(int, bool) [85] 0.00 0.04 168/427 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] 0.00 0.00 88/322 newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) [442] 0.00 0.00 289/289 addname(vector&, Slot&, Slot::Tex&, bool, char const*) [1102] 0.00 0.00 143/143 findtextype(Slot&, int, int) [1157] 0.00 0.00 80/80 creatergbasurface(SDL_Surface*, bool) [1193] 0.00 0.00 36/36 scalesurface(SDL_Surface*, int, int, bool) [1237] ----------------------------------------------- 0.00 0.00 101/79459874 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 238/79459874 bfaclient::newclient(int) [517] 0.00 0.00 12348/79459874 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 15031/79459874 bfaclient::getclient(int) [435] 0.00 0.00 20541/79459874 bfaclient::otherplayers() [249] 0.00 0.00 20541/79459874 bfaclient::entities::update() [23] 0.00 0.00 27389/79459874 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] 0.00 0.00 29546/79459874 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 30561/79459874 bfaclient::botclient::update() [3] 0.00 0.00 33285/79459874 bfaclient::duplicatename(fpsent*, char*) [411] 0.13 0.00 79270293/79459874 bfaclient::iterdynents(int) [35] [86] 0.7 0.14 0.00 79459874 vector::operator[](int) [86] ----------------------------------------------- 0.11 0.02 5542/5542 bfaclient::render() [45] [87] 0.7 0.11 0.02 5542 bfaclient::entities::render() [87] 0.00 0.02 35342/142297 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.00 0.00 4976754/97452633 vector::operator[](int) [114] 0.00 0.00 4982296/51929094 vector::length() const [224] 0.00 0.00 35342/35363 bfaclient::entities::entmdlname(int, int, int, int, int, int) [704] 0.00 0.00 2771/2771 bfaclient::entities::var_showentdir::operator()() [897] 0.00 0.00 2771/2771 bfaclient::entities::var_showentradius::operator()() [900] 0.00 0.00 2771/2771 bfaclient::entities::var_showentlinks::operator()() [898] 0.00 0.00 2771/2771 bfaclient::entities::var_dropwaypoints::operator()() [899] ----------------------------------------------- 0.01 0.11 10020/10020 bfaclient::botclient::think(fpsent*) [4] [88] 0.6 0.01 0.11 10020 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.08 0.01 7028/19048 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.00 0.01 9005/9005 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 7028/19048 vector::~vector() [203] 0.00 0.00 12486/12486 bfaclient::botclient::aim(fpsent*, botstate&, vec&, float&, float&, int) [356] 0.00 0.00 7350/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 601/742 fpsstate::canreload(int, int) [406] 0.00 0.00 180/229 fpsstate::canswitch(int, int) [421] 0.00 0.00 56/39681 fpsstate::canuse(int, int, int, int) [294] 0.00 0.00 9005/21836 bfaclient::getclient(int) [435] 0.00 0.00 112/7396877 vector::inrange(int) const [166] 0.00 0.00 112/97452633 vector::operator[](int) [114] 0.00 0.00 39/603468275 vector::operator[](int) [27] 0.00 0.00 58814/105317 fpsstate::hasgun(int, int, int) [668] 0.00 0.00 7028/19048 vector::vector() [730] 0.00 0.00 1015/2492 fpsent::stopmoving() [915] 0.00 0.00 172/268 vector::operator[](int) [1106] 0.00 0.00 170/266 vector::length() const [1107] 0.00 0.00 98/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 39/54 vector::inrange(int) const [1213] ----------------------------------------------- 0.06 0.06 136582/136582 renderbatches(renderstate&, int) [82] [89] 0.6 0.06 0.06 136582 renderbatch(renderstate&, int, geombatch&) [89] 0.01 0.03 249130/249130 changetexgen(renderstate&, Slot&, int) [162] 0.00 0.02 164126/164126 changeshader(renderstate&, Shader*, Slot&, bool) [213] ----------------------------------------------- 0.00 0.00 2060/2325126 vec::projectxy(vec const&) [378] 0.03 0.08 2323066/2325126 vec::projectxy(vec const&, float) [58] [90] 0.6 0.04 0.08 2325126 vec::rescale(float) [90] 0.06 0.01 2325126/106021916 vec::magnitude() const [12] 0.01 0.00 2008435/6476790 vec::mul(float) [174] ----------------------------------------------- 69 bfaclient::botclient::violence(fpsent*, botstate&, fpsent*, bool) [91] 0.00 0.01 73/753 bfaclient::botclient::damaged(fpsent*, fpsent*, int, int, int, int, int, vec&) [232] 0.00 0.10 680/753 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] [91] 0.6 0.00 0.11 753+69 bfaclient::botclient::violence(fpsent*, botstate&, fpsent*, bool) [91] 0.00 0.11 158/1426 bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [22] 0.01 0.00 753/1213 botinfo::addstate(int) [250] 69 bfaclient::botclient::violence(fpsent*, botstate&, fpsent*, bool) [91] ----------------------------------------------- 0.00 0.02 188/1320 bfaclient::botclient::dowait(fpsent*, botstate&) [76] 0.00 0.05 526/1320 bfaclient::botclient::dopursue(fpsent*, botstate&) [40] 0.00 0.05 606/1320 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] [92] 0.6 0.00 0.11 1320 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.10 680/753 bfaclient::botclient::violence(fpsent*, botstate&, fpsent*, bool) [91] 0.00 0.01 11948/11948 bfaclient::botclient::getsight(vec&, float, float, vec&, vec&, float, float, float) [288] 0.00 0.00 11830/96370938 vec::dist(vec const&) const [6] 0.00 0.00 39571/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 35844/2628269 float min(float, float) [197] 0.00 0.00 35844/2629749 float max(float, float) [196] 0.00 0.00 29040/83080422 bfaclient::iterdynents(int) [35] 0.00 0.00 30360/86192333 bfaclient::numdynents() [57] 0.00 0.00 10913/61674112 vec::vec(float, float, float) [75] 0.00 0.00 1320/100290323 vec::vec() [121] 0.00 0.00 11948/11948 getvar(char const*) [763] ----------------------------------------------- 10066 executeret(char const*) [93] 4180 execute(char const*) [824] 8151 cmd_if::run(char*, char*, char*) [785] 31868 parseexp(char const*&, int) [110] [93] 0.6 0.00 0.11 44199+10066 executeret(char const*) [93] 0.07 0.00 5/5 md3bumpmap(char*, char*, char*) [127] 0.00 0.01 24/24 md5load(char*, char*) [228] 0.00 0.01 17/17 md3load(char*) [243] 0.01 0.00 219942/219942 parseword(char const*&, int, int&) [259] 0.00 0.00 340/340 md5anim(char*, char*, float*, int*) [320] 0.00 0.00 141/183 shader(int*, char*, char*, char*) [366] 0.00 0.00 40/40 md3skin(char*, char*, char*, float*, float*) [379] 0.00 0.00 12/12 md3anim(char*, int*, int*, float*, int*) [380] 0.00 0.00 29/29 md5skin(char*, char*, char*, float*, float*) [393] 0.00 0.00 300/300 variantshader(int*, char*, int*, char*, char*) [404] 0.00 0.00 29/29 md5bumpmap(char*, char*, char*) [415] 0.00 0.00 1/2 particleinit() [427] 0.00 0.00 6/6 newfont(char*, char*, int*, int*, int*, int*, int*, int*) [449] 0.00 0.00 1/2 initdecals() [450] 0.00 0.00 1/1 bfaclient::var_flagbliptex::changed() [482] 0.00 0.00 1/1 bfaclient::var_zoomtex::changed() [477] 0.00 0.00 1/1 bfaclient::var_grenadeshudtex::changed() [497] 0.00 0.00 1/2 var_guioverlaytex() [469] 0.00 0.00 1/1 bfaclient::var_indicatortex::changed() [488] 0.00 0.00 1/1 bfaclient::var_teambartex::changed() [481] 0.00 0.00 1/1 bfaclient::var_radarpingtex::changed() [490] 0.00 0.00 1/1 bfaclient::var_pistolcliptex::changed() [494] 0.00 0.00 1/1 bfaclient::var_healthbartex::changed() [487] 0.00 0.00 1/1 bfaclient::var_chainguncliptex::changed() [499] 0.00 0.00 1/1 bfaclient::var_flamerhudtex::changed() [485] 0.00 0.00 1/1 bfaclient::var_damagetex::changed() [479] 0.00 0.00 1/1 bfaclient::var_guicursortex::changed() [486] 0.00 0.00 1/2 var_guiskintex() [467] 0.00 0.00 1/1 bfaclient::var_pistolhudtex::changed() [489] 0.00 0.00 1/1 bfaclient::var_editcursortex::changed() [492] 0.00 0.00 1/1 bfaclient::var_zoomcrosshairtex::changed() [503] 0.00 0.00 1/1 bfaclient::var_hitcrosshairtex::changed() [501] 0.00 0.00 1/1 bfaclient::var_riflehudtex::changed() [483] 0.00 0.00 1/1 bfaclient::var_goalbartex::changed() [480] 0.00 0.00 1/1 bfaclient::var_radartex::changed() [478] 0.00 0.00 1/2 var_guislidertex() [468] 0.00 0.00 1/1 bfaclient::var_teamcrosshairtex::changed() [502] 0.00 0.00 1/1 bfaclient::var_flamercliptex::changed() [493] 0.00 0.00 1/1 bfaclient::var_shotguncliptex::changed() [498] 0.00 0.00 1/1 bfaclient::var_bliptex::changed() [476] 0.00 0.00 1/1 bfaclient::var_crosshairtex::changed() [484] 0.00 0.00 1/1 bfaclient::var_shotgunhudtex::changed() [495] 0.00 0.00 1/1 bfaclient::var_relativecursortex::changed() [504] 0.00 0.00 1/1 bfaclient::var_chaingunhudtex::changed() [496] 0.00 0.00 1/1 bfaclient::var_grenadescliptex::changed() [500] 0.00 0.00 1/1 bfaclient::var_riflecliptex::changed() [491] 0.00 0.00 1/1 sound(int*, int*) [533] 0.00 0.00 1/1 var_envmapsize() [544] 0.00 0.00 23113/23113 lookup(char*) [718] 0.00 0.00 21488/21489 intret(int) [719] 0.00 0.00 11217/11217 popident(ident&) [768] 0.00 0.00 11042/11217 pushident(ident&, char*) [769] 0.00 0.00 8397/8397 gte(int*, int*) [783] 0.00 0.00 8034/8034 strstra(char*, char*) [786] 0.00 0.00 5864/6338 result(char const*) [798] 0.00 0.00 1780/1783 aliasa(char const*, char*) [954] 0.00 0.00 972/972 nota(int*) [1002] 0.00 0.00 950/950 texture(char*, char*, int*, int*, int*, float*) [1006] 0.00 0.00 933/933 concatword(char**, int*) [1009] 0.00 0.00 733/1666 conc(char**, int, bool) [969] 0.00 0.00 727/727 concat(char const*) [1025] 0.00 0.00 638/638 sub(int*, int*) [1036] 0.00 0.00 564/564 fontchar(int*, int*, int*, int*) [1043] 0.00 0.00 474/474 format(char**, int*) [1057] 0.00 0.00 458/458 add(int*, int*) [1060] 0.00 0.00 443/443 keymap(char*, char*) [1062] 0.00 0.00 439/439 at(char*, int*) [1070] 0.00 0.00 436/436 equal(int*, int*) [1072] 0.00 0.00 280/2063 bfaclient::clientcom::editvar(ident*, bool) [941] 0.00 0.00 260/260 gt(int*, int*) [1109] 0.00 0.00 252/610 ident::changed() [1041] 0.00 0.00 241/241 setshader(char*) [1116] 0.00 0.00 232/232 lt(int*, int*) [1119] 0.00 0.00 109/109 setpixelparam(int*, float*, float*, float*, float*) [1164] 0.00 0.00 100/100 bindedit(char*, char*) [1167] 0.00 0.00 98/98 bindnorm(char*, char*) [1168] 0.00 0.00 68/68 mmodel(char*) [1199] 0.00 0.00 65/65 fastshader(char*, char*, int*) [1201] 0.00 0.00 63/63 cmd_registersound::run(char*, int*, char*) [1203] 0.00 0.00 55/55 newgui(char*, char*, char*, char*) [1210] 0.00 0.00 54/54 addreleaseaction(char const*) [1211] 0.00 0.00 50/50 mul(int*, int*) [1218] 0.00 0.00 48/48 strreplacea(char*, char*, char*) [1220] 0.00 0.00 44/44 listlen(char*) [1222] 0.00 0.00 42/42 mdlscale(int*) [1228] 0.00 0.00 41/41 mdlspec(int*) [1231] 0.00 0.00 38/38 brushvert(int*, int*, int*) [1234] 0.00 0.00 33/33 altshader(char*, char*) [1240] 0.00 0.00 24/24 mdlambient(int*) [1251] 0.00 0.00 22/22 addfilecomplete(char*, char*, char*) [1257] 0.00 0.00 20/20 setvertexparam(int*, float*, float*, float*, float*) [1271] 0.00 0.00 20/20 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::run(bfaclient::botclient*, char*) [1279] 0.00 0.00 18/18 bfaclient::physics::physics(bfaclient&)::cmd_jump::run(bfaclient::physics*, int*) [1286] 0.00 0.00 16/16 setcompletion(char*, bool) [1290] 0.00 0.00 16/16 cmd_setcomplete::run(char*, char*) [1292] 0.00 0.00 15/15 md5pitch(char*, float*, float*, float*, float*) [1295] 0.00 0.00 15/15 md5tag(char*, char*) [1294] 0.00 0.00 14/14 bfaclient::physics::physics(bfaclient&)::cmd_left::run(bfaclient::physics*, int*) [1296] 0.00 0.00 12/12 cmd_mapsound::run(char*, int*, char*) [1299] 0.00 0.00 9/9 mdlcollide(int*) [1306] 0.00 0.00 8/8 bfaclient::physics::physics(bfaclient&)::cmd_forward::run(bfaclient::physics*, int*) [1311] 0.00 0.00 7/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 7/10 alias(char const*, char const*) [1304] 0.00 0.00 6/9 cleanreflections() [1307] 0.00 0.00 6/6 addlistcomplete(char*, char*) [1317] 0.00 0.00 5/180 newident(char const*) [1133] 0.00 0.00 5/5 cleanupdepthfx() [1328] 0.00 0.00 5/5 mdlextendbb(float*, float*, float*) [1324] 0.00 0.00 5/10 saycommand(char*) [1303] 0.00 0.00 5/5 md5animpart(char*) [1323] 0.00 0.00 4/4 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::run(bfaclient::scoreboard*, int*) [1348] 0.00 0.00 4/4 bfaclient::physics::physics(bfaclient&)::cmd_right::run(bfaclient::physics*, int*) [1350] 0.00 0.00 4/4 bfaclient::physics::physics(bfaclient&)::cmd_backward::run(bfaclient::physics*, int*) [1349] 0.00 0.00 4/4 mdlspin(float*) [1340] 0.00 0.00 3/3 cleanshadowmap() [1362] 0.00 0.00 3/3 md3pitch(float*, float*, float*, float*) [1370] 0.00 0.00 2/2 bfaclient::clientcom::sendcmd(int, char*, char*) [1420] 0.00 0.00 2/2 clockreset() [1391] 0.00 0.00 2/2 mdltrans(float*, float*, float*) [1404] 0.00 0.00 2/2 bfaclient::physics::physics(bfaclient&)::cmd_attack::run(bfaclient::physics*, int*) [1431] 0.00 0.00 2/2 clearbrush() [1390] 0.00 0.00 1/1 var_bilinear() [1478] 0.00 0.00 1/1 var_trilinear() [1492] 0.00 0.00 1/1 var_hwmipmap() [1480] 0.00 0.00 1/1 var_shadowmapprecision() [1520] 0.00 0.00 1/1 var_depthfxprecision() [1518] 0.00 0.00 1/1 var_depthfxrect() [1500] 0.00 0.00 1/1 var_depthfxfilter() [1514] 0.00 0.00 1/2 initmumble() [1394] 0.00 0.00 1/1 var_mumble() [1468] 0.00 0.00 1/1 var_waterreflect() [1511] 0.00 0.00 1/1 var_musicvol() [1481] 0.00 0.00 1/1 var_waterrefract() [1512] 0.00 0.00 1/1 var_waterenvmap() [1507] 0.00 0.00 1/1 var_waterfallrefract() [1519] 0.00 0.00 1/1 var_maxtexsize() [1496] 0.00 0.00 1/1 var_depthfxsize() [1501] 0.00 0.00 1/1 var_fpshadowmap() [1503] 0.00 0.00 1/1 var_maxdecaltris() [1509] 0.00 0.00 1/2 setuptexcompress() [1402] 0.00 0.00 1/1 var_texcompressquality() [1521] 0.00 0.00 1/1 var_aniso() [1571] 0.00 0.00 1/1 cleanupglare() [1474] 0.00 0.00 1/1 var_glaresize() [1490] 0.00 0.00 1/1 var_shadowmapsize() [1515] 0.00 0.00 1/1 var_texcompress() [1506] 0.00 0.00 1/1 var_waterfade() [1494] 0.00 0.00 1/1 var_maxparticles() [1510] 0.00 0.00 1/1 var_clockfix() [1479] 0.00 0.00 1/1 var_texreduce() [1491] 0.00 0.00 1/1 var_reflectsize() [1505] 0.00 0.00 1/1 var_fpdepthfx() [1489] 0.00 0.00 1/1 var_clockerror() [1495] 0.00 0.00 1/1 var_mapshotsize() [1504] 0.00 0.00 1/1 var_gamma() [1572] 0.00 0.00 1/1 setuniformparam(char*, float*, float*, float*, float*) [1499] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_mode::run(bfaclient*, int*, int*) [1881] 0.00 0.00 1/1 mdlbb(float*, float*, float*) [1556] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::run(bfaclient::clientcom*, char*) [1857] 0.00 0.00 1/1 cmd_getbindaction::run(char*, int*) [1578] 0.00 0.00 1/1 addsleep(int*, char*) [1561] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::run(bfaclient::clientcom*, char*) [1866] 0.00 0.00 1/1 cmd_echo::run(char*) [1614] 0.00 0.00 1/1 bfaserver::bfaserver()::cmd_gamever::run(bfaserver*) [1888] 0.00 0.00 1/1 addserver(char const*) [1566] 41801 parseexp(char const*&, int) [110] 8151 cmd_if::run(char*, char*, char*) [785] 1812 ora(char*, char*) [951] 196 cmd_loop::run(char*, int*, char*) [1131] 79 anda(char*, char*) [1194] 5 exec(char const*) [1314] 1 var_filltjoints() [1502] 1 var_fullbrightlevel() [1517] 1 var_vertwater() [1493] 1 quit() [460] 10066 executeret(char const*) [93] ----------------------------------------------- 0.00 0.04 168/427 lookuptexture(int, bool) [85] 0.00 0.07 259/427 textureload(char const*, int, bool, bool) [130] [94] 0.6 0.00 0.11 427 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] 0.11 0.00 6/6 texmad(SDL_Surface*, vec const&, vec const&) [97] 0.00 0.00 226/484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 427/427 loadsurface(char const*) [1073] 0.00 0.00 402/760 texformat(int) [1024] 0.00 0.00 61/61 texffmask(SDL_Surface*, int, bool) [1207] 0.00 0.00 12/12 parsevec(char const*) [1298] 0.00 0.00 1/1 texdecal(SDL_Surface*, bool) [1563] ----------------------------------------------- 0.00 0.00 12/53628 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 467/53628 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 1717/53628 rendercommand(int, int, int) [324] 0.00 0.00 1835/53628 textrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [323] 0.00 0.01 6594/53628 gui::text(char const*, int, char const*) [218] 0.01 0.08 43003/53628 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] [95] 0.6 0.01 0.10 53628 draw_text(char const*, int, int, int, int, int, int, bool, int, int) [95] 0.10 0.00 1007224/1007224 draw_char(int, int, int) [104] 0.00 0.00 188984/188984 text_color(char, char*, int, int&, bvec, int) [653] ----------------------------------------------- 0.01 0.10 16247/16247 skelmodel::skelmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [78] [96] 0.6 0.01 0.10 16247 skelmodel::skeleton::checkskelcache(animmodel::animstate const*, float, vec const&) [96] 0.10 0.00 12124/12124 skelmodel::skeleton::interpmatbones(animmodel::animstate const*, float, vec const&, int, unsigned char*, skelmodel::skelcacheentry&) [105] ----------------------------------------------- 0.11 0.00 6/6 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] [97] 0.6 0.11 0.00 6 texmad(SDL_Surface*, vec const&, vec const&) [97] ----------------------------------------------- 0.00 0.00 20/43003 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 1604/43003 bfaclient::drawgamehud(int, int) [84] 0.00 0.01 2771/43003 bfaclient::drawhudelements(int, int) [129] 0.00 0.01 3192/43003 bfaclient::drawcardinalblips(int, int, int) [295] 0.00 0.01 3942/43003 bfaclient::drawtitlecard(int, int) [214] 0.00 0.02 8414/43003 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] 0.01 0.05 23060/43003 renderconsole(int, int) [140] [98] 0.5 0.01 0.10 43003 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] 0.01 0.08 43003/53628 draw_text(char const*, int, int, int, int, int, int, bool, int, int) [95] 0.00 0.01 43003/58026 text_width(char const*) [285] ----------------------------------------------- 0.00 0.00 161/10000107 bfaserver::projectilestate::remove(int) [401] 0.00 0.00 460/10000107 bfaserver::botserv::findbotclient() [447] 0.00 0.00 1772/10000107 bfaclient::entities::initents(void*&, int, int, char*, int) [386] 0.00 0.00 13470/10000107 bfaserver::botserv::reassignbots() [361] 0.00 0.00 65571/10000107 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.10 0.00 9918673/10000107 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [99] 0.5 0.10 0.00 10000107 vector::length() const [99] ----------------------------------------------- 0.00 0.00 28/9022534 bfaclient::botclient::dowait(fpsent*, botstate&) [76] 0.00 0.00 157/9022534 bfaserver::projectilestate::remove(int) [401] 0.00 0.00 610/9022534 bfaserver::botserv::findbotclient() [447] 0.00 0.00 5325/9022534 bfaclient::entities::initents(void*&, int, int, char*, int) [386] 0.00 0.00 13750/9022534 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 25215/9022534 bfaserver::botserv::reassignbots() [361] 0.10 0.00 8977449/9022534 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [100] 0.5 0.10 0.00 9022534 vector::operator[](int) [100] ----------------------------------------------- 0.00 0.10 2771/2771 rendergeom(float, bool) [36] [101] 0.5 0.00 0.10 2771 setupTMUs(renderstate&, float, bool) [101] 0.00 0.10 2771/2771 rendershadowmap() [103] 0.00 0.00 5542/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] 0.00 0.00 5542/5542 setuptmu(int, char const*, char const*) [807] 0.00 0.00 2771/2771 invalidateenvparams(int, int, int) [876] ----------------------------------------------- 0.00 0.10 2771/2771 gl_drawframe(int, int) [14] [102] 0.5 0.00 0.10 2771 drawdepthfxtex() [102] 0.01 0.10 2771/5542 rendertarget::render(int, int, int, float) [61] ----------------------------------------------- 0.00 0.10 2771/2771 setupTMUs(renderstate&, float, bool) [101] [103] 0.5 0.00 0.10 2771 rendershadowmap() [103] 0.01 0.10 2771/5542 rendertarget::render(int, int, int, float) [61] ----------------------------------------------- 0.10 0.00 1007224/1007224 draw_text(char const*, int, int, int, int, int, int, bool, int, int) [95] [104] 0.5 0.10 0.00 1007224 draw_char(int, int, int) [104] ----------------------------------------------- 0.10 0.00 12124/12124 skelmodel::skeleton::checkskelcache(animmodel::animstate const*, float, vec const&) [96] [105] 0.5 0.10 0.00 12124 skelmodel::skeleton::interpmatbones(animmodel::animstate const*, float, vec const&, int, unsigned char*, skelmodel::skelcacheentry&) [105] ----------------------------------------------- 0.00 0.10 712/712 bfaclient::botclient::think(fpsent*) [4] [106] 0.5 0.00 0.10 712 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] 0.00 0.05 606/1320 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.05 634/634 bfaclient::botclient::makeroute(fpsent*, botstate&, vec&, float, bool) [150] 0.00 0.00 4811/603468275 vector::operator[](int) [27] 0.00 0.00 2778/189306506 vector::length() const [42] 0.00 0.00 664/7396877 vector::inrange(int) const [166] 0.00 0.00 381/97452633 vector::operator[](int) [114] 0.00 0.00 1299/105317 fpsstate::hasgun(int, int, int) [668] 0.00 0.00 885/110246 projent::ready() [667] ----------------------------------------------- 0.00 0.10 24198/24198 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] [107] 0.5 0.00 0.10 24198 vertmodel::vertmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [107] 0.08 0.00 13/13 vertmodel::vertmeshgroup::genvbo(bool, bool, vertmodel::vbocacheentry&) [118] 0.00 0.02 49797/49797 vertmodel::vertmesh::render(animmodel::animstate const*, animmodel::skin&, vertmodel::vbocacheentry&) [219] 0.00 0.00 13/13 vertmodel::vertmeshgroup::cleanup() [1297] ----------------------------------------------- 0.00 0.10 1922/1922 rendermapmodels() [60] [108] 0.5 0.00 0.10 1922 endmodelquery() [108] 0.00 0.09 14591/43951 renderbatchedmodel(model*, batchedmodel&) [48] 0.00 0.00 3128/20292 animmodel::startrender() [265] 0.00 0.00 3128/20292 animmodel::endrender() [722] ----------------------------------------------- 0.00 0.10 300/300 bfaclient::botclient::dowait(fpsent*, botstate&) [76] [109] 0.5 0.00 0.10 300 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.01 0.06 1220/18046 bfaclient::entities::waypointnode(vec&, bool, int) [18] 0.00 0.01 894/68281 bfaclient::botclient::makeroute(fpsent*, botstate&, int, float) [26] 0.01 0.00 300/300 vector::~vector() [276] 0.00 0.00 112/140 botinfo::setstate(int, bool) [340] 0.00 0.00 231880/97452633 vector::operator[](int) [114] 0.00 0.00 232128/51929094 vector::length() const [224] 0.00 0.00 1220/96370938 vec::dist(vec const&) const [6] 0.00 0.00 14050/189306506 vector::length() const [42] 0.00 0.00 15084/603468275 vector::operator[](int) [27] 0.00 0.00 300/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 641/7396877 vector::inrange(int) const [166] 0.00 0.00 4420/4420 vector::operator[](int) [823] 0.00 0.00 3998/3998 vector::length() const [825] 0.00 0.00 1544/105317 fpsstate::hasgun(int, int, int) [668] 0.00 0.00 1220/1220 vector::add() [986] 0.00 0.00 1082/1082 vector::empty() const [993] 0.00 0.00 894/894 vector::removeunordered(int) [1012] 0.00 0.00 894/1220 bfaclient::botclient::interest::~interest() [988] 0.00 0.00 641/110246 projent::ready() [667] 0.00 0.00 300/300 vector::vector() [1098] 0.00 0.00 300/600 vector::setsize(int) [1042] ----------------------------------------------- 8220 parsemacro(char const*&, int, vector&) [732] 41801 executeret(char const*) [93] [110] 0.5 0.09 0.00 50021 parseexp(char const*&, int) [110] 31868 executeret(char const*) [93] 18715 parsemacro(char const*&, int, vector&) [732] ----------------------------------------------- 0.00 0.04 804/1667 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.05 863/1667 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] [111] 0.4 0.00 0.09 1667 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.05 200/1842 bfaclient::projectiles::create(vec&, vec&, bool, fpsent*, int, int, int, int, int, int, int, int, int, int, int) [39] 0.00 0.02 2227/2803 particle_splash(int, int, int, vec const&) [172] 0.00 0.01 1086/6681 adddecal(int, vec const&, vec const&, float, bvec const&, int) [123] 0.01 0.00 1467/2923 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 60/60 particle_trail(int, int, vec const&, vec const&) [358] 0.00 0.00 1588/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 1086/350095 vec::normalize() [178] 0.00 0.00 1593/1593 create(int, int, int, vec const&, float, physent*) [416] 0.00 0.00 1467/2226392 randomMT() [198] 0.00 0.00 3186/61674112 vec::vec(float, float, float) [75] 0.00 0.00 1086/147348706 vec::sub(vec const&) [16] 0.00 0.00 2167/2167 particle_flare(vec const&, vec const&, int, int, physent*) [938] 0.00 0.00 1593/3370 adddynlight(vec const&, float, vec const&, int, int, int, float, vec const&) [834] 0.00 0.00 1593/1593 part_create(int, int, vec const&, int, float, physent*) [975] 0.00 0.00 1086/2222 bvec::bvec(unsigned char, unsigned char, unsigned char) [934] 0.00 0.00 200/157429 int min(int, int) [658] 0.00 0.00 200/19877 int max(int, int) [723] 0.00 0.00 158/2297 vector::operator[](int) [931] 0.00 0.00 126/7644 vector::inrange(int) const [788] 0.00 0.00 3/3568 reloadMT() [830] ----------------------------------------------- 11647 gencubeedges(cube*, int, int, int, int) [112] 0.00 0.09 5/5 allchanged(bool) [50] [112] 0.4 0.00 0.09 5+11647 gencubeedges(cube*, int, int, int, int) [112] 0.01 0.08 67064/67064 gencubeedges(cube&, int, int, int, int) [113] 0.00 0.00 10/484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 11647 gencubeedges(cube*, int, int, int, int) [112] ----------------------------------------------- 0.01 0.08 67064/67064 gencubeedges(cube*, int, int, int, int) [112] [113] 0.4 0.01 0.08 67064 gencubeedges(cube&, int, int, int, int) [113] 0.04 0.03 402384/1366444 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] 0.00 0.00 6710/13551 genmergedverts(cube&, int, ivec const&, int, mergeinfo const&, vvec*, plane*) [328] 0.00 0.00 27784/338929 faceverts(cube&, int, int) [226] 0.00 0.00 27784/121640 calcvert(cube&, int, int, int, int, vvec&, int, bool) [332] 0.00 0.00 23836/1257400 genvectorvert(ivec const&, cube&, ivec&) [185] 0.00 0.00 266167/266167 htcmp(edgegroup const&, edgegroup const&) [647] 0.00 0.00 51361/55359 reduceslope(ivec&) [686] 0.00 0.00 51361/51361 hthash(edgegroup const&) [689] ----------------------------------------------- 0.00 0.00 4/97452633 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 13/97452633 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.00 20/97452633 bfaclient::entities::setspawn(int, bool) [251] 0.00 0.00 21/97452633 bfaclient::projectiles::drop(fpsent*, int, int, int) [298] 0.00 0.00 27/97452633 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 40/97452633 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 112/97452633 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.00 0.00 381/97452633 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] 0.00 0.00 432/97452633 bfaclient::entities::findplayerspawn(dynent*, int, int) [368] 0.00 0.00 1772/97452633 bfaclient::entities::resetspawns() [508] 0.00 0.00 1772/97452633 bfaclient::entities::putitems(databuf&) [293] 0.00 0.00 1772/97452633 bfaclient::entities::initents(void*&, int, int, char*, int) [386] 0.00 0.00 4125/97452633 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 21300/97452633 bfaclient::entities::canlink(int, int, bool) [414] 0.00 0.00 25245/97452633 bfaclient::entities::announce(int, char const*, bool) [400] 0.00 0.00 231880/97452633 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.00 740250/97452633 bfaclient::drawentblips(int, int, int) [122] 0.00 0.00 2486605/97452633 bfaclient::entities::update() [23] 0.00 0.00 2488377/97452633 bfaclient::entities::drawparticles() [187] 0.00 0.00 3016611/97452633 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.00 4976754/97452633 bfaclient::entities::render() [87] 0.01 0.00 8920690/97452633 bfaclient::botclient::avoid(fpsent*) [5] 0.02 0.00 17701590/97452633 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.02 0.00 24151874/97452633 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] 0.03 0.00 32680966/97452633 bfaclient::entities::waypointnode(vec&, bool, int) [18] [114] 0.4 0.09 0.00 97452633 vector::operator[](int) [114] ----------------------------------------------- 2788 lightent(extentity&, float) [840] 0.00 0.00 13488/4175502 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] [115] 0.4 0.02 0.06 16276 lightreaching(vec const&, vec&, vec&, extentity*, float) [115] 0.06 0.00 16276/16276 checklightcache(int, int) [134] 0.00 0.00 16276/15851348 bfaclient::entities::getents() [149] 45182 shadowray(vec const&, vec const&, float, int, extentity*) [128] 1444 calcskylight(vec const&, vec const&, float, unsigned char*, int, extentity*) [983] ----------------------------------------------- 0.08 0.00 24091908/24091908 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [116] 0.4 0.08 0.00 24091908 vector::operator[](int) [116] ----------------------------------------------- 0.08 0.00 1277053/1277053 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] [117] 0.4 0.08 0.00 1277053 lookupcube(int, int, int, int) [117] ----------------------------------------------- 0.08 0.00 13/13 vertmodel::vertmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [107] [118] 0.4 0.08 0.00 13 vertmodel::vertmeshgroup::genvbo(bool, bool, vertmodel::vbocacheentry&) [118] ----------------------------------------------- 0.00 0.08 72/72 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [119] 0.4 0.00 0.08 72 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.08 332/1609 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] 0.00 0.00 72/72 bfaclient::botclient::killed(fpsent*, fpsent*, int, int, int) [364] 0.00 0.00 72/72 bfaclient::entities::announce(int, char const*, bool) [400] 0.00 0.00 72/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 476/2226392 randomMT() [198] 0.00 0.00 72/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 127/34609 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] 0.00 0.00 127/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 127/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 72/157429 int min(int, int) [658] 0.00 0.00 72/19877 int max(int, int) [723] 0.00 0.00 17/29113 s_strcpy(char*, char const*) [711] 0.00 0.00 2/29633 s_strcat(char*, char const*) [709] 0.00 0.00 1/10 bfaclient::scoreboard::showscores(bool, bool) [1305] 0.00 0.00 1/2492 fpsent::stopmoving() [915] ----------------------------------------------- 0.00 0.01 24262/142297 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.02 35342/142297 bfaclient::entities::render() [87] 0.00 0.02 40852/142297 bfaclient::projectiles::render() [189] 0.00 0.02 41841/142297 rendermapmodel(extentity&) [188] [120] 0.4 0.00 0.08 142297 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.01 0.02 147575/4175502 loadmodel(char const*, int, bool) [142] 0.02 0.00 43951/43951 addbatchedmodel(model*) [202] 0.00 0.02 2495/46446 animmodel::render(int, float, int, vec const&, float, float, float, dynent*, modelattach*, vec const&, vec const&) [46] 0.00 0.01 12238/12238 modeloccluded(vec const&, float) [239] 0.00 0.00 13488/4175502 lightreaching(vec const&, vec&, vec&, extentity*, float) [115] 0.00 0.00 2495/20292 animmodel::startrender() [265] 0.00 0.00 92371/97269 isvisiblesphere(float, vec const&) [669] 0.00 0.00 37946/37946 dynlightreaching(vec const&, vec&, vec&) [701] 0.00 0.00 12238/12238 isshadowmapcaster(vec const&, float) [761] 0.00 0.00 12131/12131 bfaclient::lighteffects(dynent*, vec&, vec&) [762] 0.00 0.00 7449/7449 addshadowmapcaster(vec const&, float, float) [793] 0.00 0.00 2495/20292 animmodel::endrender() [722] 0.00 0.00 5/17 animmodel::calcbb(int, vec&, vec&) [1287] ----------------------------------------------- 0.00 0.00 3/100290323 bfaclient::updateworld() [2] 0.00 0.00 20/100290323 bfaclient::weaponstate::weaponstate(bfaclient&) [550] 0.00 0.00 21/100290323 bfaserver::gamestate::gamestate() [549] 0.00 0.00 40/100290323 botinfo::botinfo() [384] 0.00 0.00 44/100290323 fpsent::fpsent() [525] 0.00 0.00 200/100290323 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 351/100290323 bfaclient::entities::announce(int, char const*, bool) [400] 0.00 0.00 863/100290323 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 1320/100290323 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.00 1578/100290323 bfaclient::weaponstate::radialeffect(fpsent*, vec&, int, int) [392] 0.00 0.00 1772/100290323 entity::entity() [514] 0.00 0.00 1938/100290323 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 3684/100290323 projent::projent() [418] 0.00 0.00 3930/100290323 bfaclient::botclient::doattack(fpsent*, botstate&) [34] 0.00 0.00 4125/100290323 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 4990/100290323 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 5538/100290323 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 7460/100290323 physent::physent() [448] 0.00 0.00 14067/100290323 bfaclient::clientcom::parsepositions(databuf&) [434] 0.00 0.00 16896/100290323 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 16962/100290323 bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) [376] 0.00 0.00 22950/100290323 bfaclient::projectiles::check(projent&) [154] 0.00 0.00 76361/100290323 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 524078/100290323 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 3210194/100290323 bfaclient::physics::move(physent*, vec&) [10] 0.07 0.00 96370938/100290323 vec::dist(vec const&) const [6] [121] 0.4 0.07 0.00 100290323 vec::vec() [121] ----------------------------------------------- 0.04 0.03 798/798 bfaclient::drawgamehud(int, int) [84] [122] 0.4 0.04 0.03 798 bfaclient::drawentblips(int, int, int) [122] 0.02 0.01 741528/741528 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 740250/97452633 vector::operator[](int) [114] 0.00 0.00 741048/51929094 vector::length() const [224] 0.00 0.00 22896/189306506 vector::length() const [42] 0.00 0.00 24654/603468275 vector::operator[](int) [27] 0.00 0.00 1278/7396877 vector::inrange(int) const [166] 0.00 0.00 1278/110246 projent::ready() [667] ----------------------------------------------- 0.00 0.00 166/6681 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 200/6681 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.01 770/6681 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [290] 0.00 0.01 1086/6681 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.05 4459/6681 varenderer<0>::update() [59] [123] 0.4 0.00 0.07 6681 adddecal(int, vec const&, vec const&, float, bvec const&, int) [123] 0.06 0.01 6681/6681 decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) [124] 0.00 0.00 4825/2226392 randomMT() [198] 0.00 0.00 10/3568 reloadMT() [830] ----------------------------------------------- 55080 decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) [124] 0.06 0.01 6681/6681 adddecal(int, vec const&, vec const&, float, bvec const&, int) [123] [124] 0.4 0.06 0.01 6681+55080 decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) [124] 0.00 0.01 77938/77938 decalrenderer::gendecaltris(cube&, int, vec*, bool) [247] 0.00 0.00 243459/243459 calcvert(cube&, int, int, int, int, vec&, int, bool) [327] 0.00 0.00 69109/457220 flataxisface(cube&, int) [634] 0.00 0.00 38827/2062638 faceedges(cube&, int) [622] 55080 decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) [124] ----------------------------------------------- 0.02 0.02 3255/6602 part_splash(int, int, int, vec const&, int, float) [167] 0.02 0.02 3347/6602 bfaclient::projectiles::check(projent&) [154] [125] 0.4 0.04 0.03 6602 splash(int, int, int, int, int, vec const&, float) [125] 0.02 0.00 1876428/2226392 randomMT() [198] 0.01 0.00 327701/358640 varenderer<0>::addpart(vec const&, vec const&, int, int, float, physent*) [240] 0.00 0.00 2663/40818 raycube(vec const&, vec const&, float, int, int, extentity*) [133] 0.00 0.00 2999/3568 reloadMT() [830] ----------------------------------------------- 0.02 0.05 306996/306996 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] [126] 0.4 0.02 0.05 306996 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] 0.00 0.02 265511/350095 vec::normalize() [178] 0.01 0.00 306996/686892 vec::div(float) [177] 0.01 0.00 230242/460484 bfaclient::physics::floorfric(physent*) [257] 0.00 0.00 148/151 bfaclient::physics::jumpvelocity(physent*) [317] 0.00 0.00 918805/6476790 vec::mul(float) [174] 0.00 0.00 306996/9240029 vec::add(vec const&) [136] 0.00 0.00 306996/61674112 vec::vec(float, float, float) [75] 0.00 0.00 193374/2528781 bfaclient::physics::wallz(physent*) [310] 0.00 0.00 148/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 306996/391538 bfaclient::allowmove(physent*) [636] 0.00 0.00 306996/307284 vec::iszero() const [645] 0.00 0.00 306996/309489 bfaclient::physics::maxspeed(physent*) [644] 0.00 0.00 265511/325270 vecfromyawpitch(float, float, int, int, vec&) [639] 0.00 0.00 265304/265304 bfaclient::physics::movepitch(physent*) [648] 0.00 0.00 74571/74571 bfaclient::physics::airfric(physent*) [676] 0.00 0.00 2183/2183 bfaclient::physics::liquidfric(physent*) [935] ----------------------------------------------- 0.07 0.00 5/5 executeret(char const*) [93] [127] 0.4 0.07 0.00 5 md3bumpmap(char*, char*, char*) [127] 0.00 0.00 7/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 7/185 makerelpath(char const*, char const*, char const*) [1132] ----------------------------------------------- 24548 calcskylight(vec const&, vec const&, float, unsigned char*, int, extentity*) [983] 45182 lightreaching(vec const&, vec&, vec&, extentity*, float) [115] [128] 0.3 0.06 0.01 69730 shadowray(vec const&, vec const&, float, int, extentity*) [128] 0.00 0.01 4854/8259 genclipplanes(cube&, int, int, int, int, clipplanes&) [230] 0.00 0.00 199827/15851348 bfaclient::entities::getents() [149] 0.00 0.00 54227/54227 shadowcubeintersect(cube const&, vec const&, vec const&, float&) [688] 73844 mmintersect(extentity const&, vec const&, vec const&, float, int, float&) [199] ----------------------------------------------- 0.00 0.07 2771/2771 bfaclient::drawhud(int, int) [53] [129] 0.3 0.00 0.07 2771 bfaclient::drawhudelements(int, int) [129] 0.00 0.06 2771/2771 renderconsole(int, int) [140] 0.00 0.01 2771/43003 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] 0.00 0.00 1717/1717 rendercommand(int, int, int) [324] 0.00 0.00 5542/19877 int max(int, int) [723] 0.00 0.00 3182/3182 bfaclient::var_statrate::operator()() [839] 0.00 0.00 2771/2771 getfps(int&, int&, int&) [878] 0.00 0.00 2771/2771 getnumqueries() [868] 0.00 0.00 2771/2771 bfaclient::var_showstats::operator()() [894] 0.00 0.00 2771/2771 bfaclient::var_showfps::operator()() [892] 0.00 0.00 2771/2771 getcurcommand() [867] 0.00 0.00 2771/16626 bfaclient::clientcom::ready() [741] 0.00 0.00 2769/2769 render_texture_panel(int, int) [904] ----------------------------------------------- 0.00 0.00 1/28885 loadskyoverlay(char const*) [475] 0.00 0.00 1/28885 bfaclient::var_relativecursortex::changed() [504] 0.00 0.00 1/28885 bfaclient::var_guicursortex::changed() [486] 0.00 0.00 1/28885 bfaclient::var_editcursortex::changed() [492] 0.00 0.00 1/28885 bfaclient::var_crosshairtex::changed() [484] 0.00 0.00 1/28885 bfaclient::var_teamcrosshairtex::changed() [502] 0.00 0.00 1/28885 bfaclient::var_hitcrosshairtex::changed() [501] 0.00 0.00 1/28885 bfaclient::var_zoomcrosshairtex::changed() [503] 0.00 0.00 1/28885 bfaclient::var_bliptex::changed() [476] 0.00 0.00 1/28885 bfaclient::var_flagbliptex::changed() [482] 0.00 0.00 1/28885 bfaclient::var_radartex::changed() [478] 0.00 0.00 1/28885 bfaclient::var_radarpingtex::changed() [490] 0.00 0.00 1/28885 bfaclient::var_healthbartex::changed() [487] 0.00 0.00 1/28885 bfaclient::var_goalbartex::changed() [480] 0.00 0.00 1/28885 bfaclient::var_teambartex::changed() [481] 0.00 0.00 1/28885 bfaclient::var_indicatortex::changed() [488] 0.00 0.00 1/28885 bfaclient::var_pistolcliptex::changed() [494] 0.00 0.00 1/28885 bfaclient::var_shotguncliptex::changed() [498] 0.00 0.00 1/28885 bfaclient::var_chainguncliptex::changed() [499] 0.00 0.00 1/28885 bfaclient::var_grenadescliptex::changed() [500] 0.00 0.00 1/28885 bfaclient::var_flamercliptex::changed() [493] 0.00 0.00 1/28885 bfaclient::var_riflecliptex::changed() [491] 0.00 0.00 1/28885 bfaclient::var_pistolhudtex::changed() [489] 0.00 0.00 1/28885 bfaclient::var_shotgunhudtex::changed() [495] 0.00 0.00 1/28885 bfaclient::var_chaingunhudtex::changed() [496] 0.00 0.00 1/28885 bfaclient::var_grenadeshudtex::changed() [497] 0.00 0.00 1/28885 bfaclient::var_flamerhudtex::changed() [485] 0.00 0.00 1/28885 bfaclient::var_riflehudtex::changed() [483] 0.00 0.00 1/28885 bfaclient::var_damagetex::changed() [479] 0.00 0.00 1/28885 bfaclient::var_zoomtex::changed() [477] 0.00 0.00 2/28885 var_guislidertex() [468] 0.00 0.00 2/28885 var_guioverlaytex() [469] 0.00 0.00 2/28885 var_guiskintex() [467] 0.00 0.00 2/28885 main [1] 0.00 0.00 2/28885 load_world(char*) [191] 0.00 0.00 5/28885 loadcaustic(char const*) [451] 0.00 0.00 6/28885 initdecals() [450] 0.00 0.00 6/28885 newfont(char*, char*, int*, int*, int*, int*, int*, int*) [449] 0.00 0.00 7/28885 md3bumpmap(char*, char*, char*) [127] 0.00 0.00 17/28885 md5::md5mesh::load(_IO_FILE*, char*, unsigned int) [426] 0.00 0.00 17/28885 particleinit() [427] 0.00 0.00 29/28885 md5bumpmap(char*, char*, char*) [415] 0.00 0.00 30/28885 loadsky(char const*, Texture**) [413] 0.00 0.00 58/28885 md5skin(char*, char*, char*, float*, float*) [393] 0.00 0.00 74/28885 md3skin(char*, char*, char*, float*, float*) [379] 0.00 0.00 898/28885 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 1050/28885 gui::text(char const*, int, char const*) [218] 0.00 0.01 3942/28885 rendericon(char const*, int, int, int, int) [287] 0.00 0.01 4918/28885 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] 0.00 0.04 17788/28885 settexture(char const*, int) [143] [130] 0.3 0.00 0.07 28885 textureload(char const*, int, bool, bool) [130] 0.00 0.07 259/427 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] 0.00 0.00 234/322 newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) [442] ----------------------------------------------- 0.00 0.07 2771/2771 gl_drawframe(int, int) [14] [131] 0.3 0.00 0.07 2771 visiblecubes(float, float) [131] 0.01 0.06 2771/2771 findvisiblevas(vector&, bool) [132] 0.00 0.00 2771/2771 calcvfcD() [884] 0.00 0.00 2771/2771 setvfcP(float, float, vec const&, float, float, float, float) [881] ----------------------------------------------- 36124 findvisiblevas(vector&, bool) [132] 0.01 0.06 2771/2771 visiblecubes(float, float) [131] [132] 0.3 0.01 0.06 2771+36124 findvisiblevas(vector&, bool) [132] 0.04 0.00 169191/190335 isvisiblecube(ivec const&, int) [146] 0.00 0.01 141035/243740 pvsoccluded(ivec const&, ivec const&) [208] 0.00 0.00 121005/121005 addvisibleva(vtxarray*) [663] 36124 findvisiblevas(vector&, bool) [132] ----------------------------------------------- 0.00 0.00 863/40818 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 2663/40818 splash(int, int, int, int, int, vec const&, float) [125] 0.01 0.00 4125/40818 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.02 0.00 10268/40818 rayfloor(vec const&, vec&, int, float) [222] 0.03 0.00 22899/40818 raycubepos(vec const&, vec const&, vec&, float, int, int) [164] [133] 0.3 0.06 0.00 40818 raycube(vec const&, vec const&, float, int, int, extentity*) [133] 0.00 0.00 1886/8259 genclipplanes(cube&, int, int, int, int, clipplanes&) [230] 0.00 0.00 11474/4175502 mmintersect(extentity const&, vec const&, vec const&, float, int, float&) [199] 0.00 0.00 36411/15851348 bfaclient::entities::getents() [149] 0.00 0.00 25977/25977 raycubeintersect(cube const&, vec const&, vec const&, float&) [714] 0.00 0.00 2/43972 newcubeext(cube&) [693] ----------------------------------------------- 0.06 0.00 16276/16276 lightreaching(vec const&, vec&, vec&, extentity*, float) [115] [134] 0.3 0.06 0.00 16276 checklightcache(int, int) [134] 0.00 0.00 8159/15851348 bfaclient::entities::getents() [149] ----------------------------------------------- 0.00 0.00 341/9649954 bfaclient::physics::move(physent*, vec&) [10] 0.00 0.00 2060/9649954 vec::projectxy(vec const&) [378] 0.01 0.00 2323066/9649954 vec::projectxy(vec const&, float) [58] 0.02 0.00 2518494/9649954 vec::project(vec const&) [179] 0.03 0.00 4805993/9649954 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] [135] 0.3 0.06 0.00 9649954 vec::dot(vec const&) const [135] ----------------------------------------------- 0.00 0.00 3/9240029 bfaclient::updateworld() [2] 0.00 0.00 6/9240029 fpsent::hitpush(int, vec const&, fpsent*, int) [540] 0.00 0.00 700/9240029 bfaclient::weaponstate::shorten(vec&, vec&, vec&) [399] 0.00 0.00 856/9240029 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 924/9240029 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 1216/9240029 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 1596/9240029 bfaclient::drawcardinalblips(int, int, int) [295] 0.00 0.00 1609/9240029 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] 0.00 0.00 4986/9240029 bfaclient::addsway(fpsent*) [387] 0.00 0.00 5538/9240029 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 8250/9240029 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 9980/9240029 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 16962/9240029 bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) [376] 0.00 0.00 18433/9240029 dynent::abovehead() [381] 0.00 0.00 94994/9240029 bfaclient::physics::trystepup(physent*, vec&, float) [153] 0.00 0.00 96684/9240029 bfaclient::physics::slideagainst(physent*, vec&, vec const&, bool) [242] 0.00 0.00 103950/9240029 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 244928/9240029 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 306789/9240029 bfaclient::physics::modifygravity(physent*, int) [163] 0.00 0.00 306996/9240029 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] 0.00 0.00 306996/9240029 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] 0.01 0.00 2093397/9240029 bfaclient::physics::recalcdir(physent*, vec const&, vec&) [63] 0.02 0.00 2404042/9240029 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] 0.02 0.00 3210194/9240029 bfaclient::physics::move(physent*, vec&) [10] [136] 0.3 0.06 0.00 9240029 vec::add(vec const&) [136] ----------------------------------------------- 0.01 0.05 2773/2773 main [1] [137] 0.3 0.01 0.05 2773 updatetextures() [137] 0.05 0.00 800525/800847 updatetexture(Texture*) [145] ----------------------------------------------- 0.00 0.06 75/75 bfaclient::botclient::dowait(fpsent*, botstate&) [76] [138] 0.3 0.00 0.06 75 bfaclient::botclient::randomnode(fpsent*, botstate&, float, float) [138] 0.00 0.06 75/1311 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.00 75/50734706 bfaclient::feetpos(physent*, float) [21] ----------------------------------------------- 0.00 0.01 2493/11498 bfaclient::updateworld() [2] 0.00 0.05 9005/11498 bfaclient::botclient::check(fpsent*) [11] [139] 0.3 0.00 0.06 11498 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.05 863/1667 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.01 761/761 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [290] 0.00 0.00 863/40818 raycube(vec const&, vec const&, float, int, int, extentity*) [133] 0.00 0.00 11498/19791 fpsstate::canshoot(int, int) [334] 0.00 0.00 20/40 bfaclient::weaponstate::createrays(vec&, vec&) [339] 0.00 0.00 56/856 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 863/686892 vec::div(float) [177] 0.00 0.00 863/96400654 vec::dist(vec const&, vec&) const [7] 0.00 0.00 863/8481 bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) [376] 0.00 0.00 924/9240029 vec::add(vec const&) [136] 0.00 0.00 924/6476790 vec::mul(float) [174] 0.00 0.00 863/100290323 vec::vec() [121] 0.00 0.00 1726/1942 vector::length() const [945] 0.00 0.00 863/19877 int max(int, int) [723] 0.00 0.00 863/3377 fpsstate::setgunstate(int, int, int, int) [833] 0.00 0.00 863/323141 bfaclient::physics::iscrouching(physent*) [640] 0.00 0.00 863/971 vector::setsizenodelete(int) [1003] 0.00 0.00 863/971 vector::getbuf() [1004] 0.00 0.00 863/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 3/19132 bfaclient::isthirdperson() [726] ----------------------------------------------- 0.00 0.06 2771/2771 bfaclient::drawhudelements(int, int) [129] [140] 0.3 0.00 0.06 2771 renderconsole(int, int) [140] 0.01 0.05 23060/43003 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] 0.00 0.00 2771/10709 pushfont(char const*) [527] 0.00 0.00 2771/10713 popfont(int) [526] 0.00 0.00 2771/75850 g3d_active(bool, bool) [675] ----------------------------------------------- 0.00 0.06 2774/2774 main [1] [141] 0.3 0.00 0.06 2774 serverslice() [141] 0.00 0.05 2774/2774 bfaserver::serverupdate() [151] 0.00 0.01 2774/2774 bfaserver::sendpackets() [282] 0.00 0.00 8943/8943 process(_ENetPacket*, int, int) [394] 0.00 0.00 1/21 addclient(int) [537] 0.00 0.00 2774/2774 sendpongs() [849] 0.00 0.00 1/46 conoutf(char const*, ...) [1221] 0.00 0.00 1/1 bfaserver::clientconnect(int, unsigned int) [1768] 0.00 0.00 1/1 send_welcome(int) [1477] ----------------------------------------------- 65 getentboundingbox(extentity&, ivec&, ivec&) [528] 85 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] 100 lightent(extentity&, float) [840] 85318 mmintersect(extentity const&, vec const&, vec const&, float, int, float&) [199] 0.00 0.00 6/4175502 bfaclient::stfclient::preload() [519] 0.00 0.00 6/4175502 bfaclient::ctfclient::preload() [518] 0.00 0.00 12/4175502 bfaclient::weaponstate::preload() [509] 0.00 0.00 12/4175502 bfaclient::preload() [464] 0.00 0.00 50/4175502 load_world(char*) [191] 0.00 0.00 1716/4175502 setbbfrommodel(dynent*, char const*) [369] 0.01 0.02 147575/4175502 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.21 0.47 4001070/4175502 mmcollide(physent*, vec const&, octaentities&) [20] [142] 0.3 0.05 0.00 4236015 loadmodel(char const*, int, bool) [142] 0.00 0.00 1/1 md2::load() [343] 0.00 0.00 32/484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 42/42 animmodel::name() [1230] 0.00 0.00 32/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 18/43 md5::~md5() [1223] 0.00 0.00 1/18 md3::~md3() [1282] 0.00 0.00 1/1 md2::~md2() [1580] 0.00 0.00 1/1 obj::~obj() [1581] 43 md5::load() [234] 18 md3::load() [342] 1 obj::load() [346] ----------------------------------------------- 0.00 0.00 12/17788 loadbackground(int, int) [430] 0.00 0.00 20/17788 computescreen(char const*, Texture*, char const*) [382] 0.00 0.01 4612/17788 bfaclient::drawgamehud(int, int) [84] 0.00 0.01 4730/17788 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.02 8414/17788 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] [143] 0.3 0.01 0.04 17788 settexture(char const*, int) [143] 0.00 0.04 17788/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 2771/1340420 gl_drawframe(int, int) [14] 0.00 0.00 50262/1340420 updatesound(int) [335] 0.00 0.00 118664/1340420 calcvol(int, int, int, int, int, int, vec&, int*, int*) [321] 0.01 0.00 244966/1340420 bfaclient::projectiles::move(projent&, int) [79] 0.03 0.00 923757/1340420 bfaclient::physics::updatematerial(physent*, bool, bool) [155] [144] 0.3 0.05 0.00 1340420 lookupmaterial(vec const&) [144] ----------------------------------------------- 0.00 0.00 322/800847 newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) [442] 0.05 0.00 800525/800847 updatetextures() [137] [145] 0.3 0.05 0.00 800847 updatetexture(Texture*) [145] ----------------------------------------------- 0.01 0.00 21144/190335 findvisiblemms(vector const&) [220] 0.04 0.00 169191/190335 findvisiblevas(vector&, bool) [132] [146] 0.3 0.05 0.00 190335 isvisiblecube(ivec const&, int) [146] ----------------------------------------------- 0.00 0.00 122/65693 bfaserver::projectilestate::remove(int) [401] 0.05 0.00 65571/65693 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] [147] 0.3 0.05 0.00 65693 vector::remove(int) [147] ----------------------------------------------- [148] 0.3 0.05 0.00 bfaclient::entities::waypointlink(int, int, bool) [148] ----------------------------------------------- 0.00 0.00 2/15851348 clearlights() [546] 0.00 0.00 2/15851348 updateentlighting() [554] 0.00 0.00 2/15851348 initenvmaps() [553] 0.00 0.00 2/15851348 load_world(char*) [191] 0.00 0.00 3/15851348 resetmap() [417] 0.00 0.00 5/15851348 guessshadowdir() [548] 0.00 0.00 642/15851348 findentity(int, int, int, int) [510] 0.00 0.00 1182/15851348 clearlightcache(int) [470] 0.00 0.00 2771/15851348 rendermapmodels() [60] 0.00 0.00 2925/15851348 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] 0.00 0.00 3551/15851348 entitiesinoctanodes() [453] 0.00 0.00 4479/15851348 modifyoctaent(int, int) [443] 0.00 0.00 8159/15851348 checklightcache(int, int) [134] 0.00 0.00 16276/15851348 lightreaching(vec const&, vec&, vec&, extentity*, float) [115] 0.00 0.00 36411/15851348 raycube(vec const&, vec const&, float, int, int, extentity*) [133] 0.00 0.00 44047/15851348 freeoctaentities(cube&) [391] 0.00 0.00 199827/15851348 shadowray(vec const&, vec const&, float, int, extentity*) [128] 0.05 0.00 15531062/15851348 mmcollide(physent*, vec const&, octaentities&) [20] [149] 0.3 0.05 0.00 15851348 bfaclient::entities::getents() [149] ----------------------------------------------- 0.00 0.05 634/634 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] [150] 0.2 0.00 0.05 634 bfaclient::botclient::makeroute(fpsent*, botstate&, vec&, float, bool) [150] 0.01 0.03 634/18046 bfaclient::entities::waypointnode(vec&, bool, int) [18] 0.00 0.01 634/68281 bfaclient::botclient::makeroute(fpsent*, botstate&, int, float) [26] ----------------------------------------------- 0.00 0.05 2774/2774 serverslice() [141] [151] 0.2 0.00 0.05 2774 bfaserver::serverupdate() [151] 0.00 0.04 2774/2774 bfaserver::processevents() [165] 0.01 0.00 64638/3866764 int vector::find(int const&) [31] 0.00 0.00 2774/2775 bfaserver::botserv::checkbots(bool) [360] 0.00 0.00 1225045/1225438 vector::operator[](int) [627] 0.00 0.00 625152/625600 vector::length() const [631] 0.00 0.00 67716/163230 vector::length() const [657] 0.00 0.00 64638/168911 vector::operator[](int) [655] 0.00 0.00 2774/11810 vector::length() const [764] 0.00 0.00 2774/2775 vector::length() const [847] 0.00 0.00 1725/1726 hasnonlocalclients() [967] 0.00 0.00 4/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 1/1 bfaserver::checkintermission() [1771] ----------------------------------------------- 0.00 0.05 9005/9005 bfaclient::drawgamehud(int, int) [84] [152] 0.2 0.00 0.05 9005 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] 0.00 0.02 8414/17788 settexture(char const*, int) [143] 0.00 0.02 8414/43003 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] 0.00 0.00 9005/106021916 vec::magnitude() const [12] 0.00 0.00 9005/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 11452/2628269 float min(float, float) [197] 0.00 0.00 11452/2629749 float max(float, float) [196] 0.00 0.00 9005/147348706 vec::sub(vec const&) [16] 0.00 0.00 8414/16336 vec::rotate_around_z(float) [422] 0.00 0.00 8414/34609 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] 0.00 0.00 34247/67897 bfaclient::radarrange() [680] 0.00 0.00 16828/16828 bfaclient::var_radarnames::operator()() [739] 0.00 0.00 8414/13144 bfaclient::var_blipblend::operator()() [754] 0.00 0.00 8414/13144 bfaclient::var_bliptex::operator()() [753] 0.00 0.00 8414/16858 bfaclient::drawsized(float, float, float) [737] ----------------------------------------------- 0.00 0.04 98735/98735 bfaclient::physics::move(physent*, vec&) [10] [153] 0.2 0.00 0.04 98735 bfaclient::physics::trystepup(physent*, vec&, float) [153] 0.01 0.03 102804/7561890 collide(physent*, vec const&, float, bool) [13] 0.00 0.00 94994/9240029 vec::add(vec const&) [136] 0.00 0.00 102836/61674112 vec::vec(float, float, float) [75] 0.00 0.00 7810/106021916 vec::magnitude() const [12] 0.00 0.00 32/2404042 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] 0.00 0.00 7810/7810 bfaclient::physics::stepspeed(physent*) [787] ----------------------------------------------- 0.00 0.04 23756/23756 bfaclient::projectiles::update() [32] [154] 0.2 0.00 0.04 23756 bfaclient::projectiles::check(projent&) [154] 0.02 0.02 3347/6602 splash(int, int, int, int, int, vec const&, float) [125] 0.00 0.00 1326/2923 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 22950/24728 bfaclient::weaponstate::middist(physent*, vec&, vec&) [330] 0.00 0.00 35689/83080422 bfaclient::iterdynents(int) [35] 0.00 0.00 824/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 37302/86192333 bfaclient::numdynents() [57] 0.00 0.00 6210/2629749 float max(float, float) [196] 0.00 0.00 5908/2628269 float min(float, float) [197] 0.00 0.00 6627/6627 regularsplash(int, int, int, int, int, vec const&, float, int) [423] 0.00 0.00 2954/2226392 randomMT() [198] 0.00 0.00 22950/100290323 vec::vec() [121] 0.00 0.00 23756/110246 projent::ready() [667] 0.00 0.00 6627/6627 regular_part_splash(int, int, int, vec const&, int, float, int, int) [796] 0.00 0.00 2954/7644 vector::inrange(int) const [788] 0.00 0.00 2131/2297 vector::operator[](int) [931] 0.00 0.00 7/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 2769/309765 bfaclient::recomputecamera(int, int) [284] 0.00 0.04 306996/309765 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] [155] 0.2 0.00 0.04 309765 bfaclient::physics::updatematerial(physent*, bool, bool) [155] 0.03 0.00 923757/1340420 lookupmaterial(vec const&) [144] 0.00 0.00 309765/50734706 bfaclient::feetpos(physent*, float) [21] 0.00 0.00 309765/61674112 vec::vec(float, float, float) [75] 0.00 0.00 4/2923 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 4/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 9/686892 vec::div(float) [177] 0.00 0.00 9/9 bfaclient::physics::liquiddampen(physent*) [1308] 0.00 0.00 4/4 getlavacolour(unsigned char*) [1338] 0.00 0.00 4/4 bfaclient::suicide(fpsent*, int) [1345] ----------------------------------------------- 0.00 0.00 2/66 obj::loaddefaultparts() [345] 0.00 0.00 2/66 md3::loaddefaultparts() [344] 0.00 0.00 2/66 md2::load() [343] 0.00 0.01 17/66 md3load(char*) [243] 0.00 0.01 19/66 md5::loaddefaultparts() [235] 0.00 0.01 24/66 md5load(char*, char*) [228] [156] 0.2 0.00 0.04 66 animmodel::sharemeshes(char*, ...) [156] 0.00 0.04 19/19 md3::loadmeshes(char*, char*) [160] 0.00 0.00 34/34 md5::loadmeshes(char*, char*) [424] 0.00 0.00 2/2 obj::loadmeshes(char*, char*) [1413] 0.00 0.00 2/2 md2::loadmeshes(char*, char*) [1409] ----------------------------------------------- 0.00 0.00 56272/6516784 occludesface(cube&, int, ivec const&, int, ivec const&, int, unsigned char, unsigned char, unsigned char, facevec const*) [193] 0.01 0.00 2688312/6516784 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] 0.02 0.01 3772200/6516784 genvectorvert(ivec const&, cube&, ivec&) [185] [157] 0.2 0.03 0.01 6516784 edgeval(cube&, ivec const&, int, int) [157] 0.01 0.00 6516784/6516784 edgelookup(cube&, ivec const&, int) [254] ----------------------------------------------- 0.00 0.00 2060/2325126 vec::projectxy(vec const&) [378] 0.04 0.00 2323066/2325126 vec::projectxy(vec const&, float) [58] [158] 0.2 0.04 0.00 2325126 vec::projectxydir(vec const&) [158] ----------------------------------------------- 0.04 0.00 459444/459444 plcollide(physent*, vec const&) [47] [159] 0.2 0.04 0.00 459444 ellipsecollide(physent*, vec const&, vec const&, float, float, float, float, float) [159] ----------------------------------------------- 0.00 0.04 19/19 animmodel::sharemeshes(char*, ...) [156] [160] 0.2 0.00 0.04 19 md3::loadmeshes(char*, char*) [160] 0.04 0.00 19/19 md3::md3meshgroup::load(char*) [161] 0.00 0.00 2/2 md3::md3meshgroup::~md3meshgroup() [1412] ----------------------------------------------- 0.04 0.00 19/19 md3::loadmeshes(char*, char*) [160] [161] 0.2 0.04 0.00 19 md3::md3meshgroup::load(char*) [161] 0.00 0.00 679660/1208592 endianswap(void*, int, int) [628] 0.00 0.00 19/237 openfile(char const*, char const*) [1118] ----------------------------------------------- 0.01 0.03 249130/249130 renderbatch(renderstate&, int, geombatch&) [89] [162] 0.2 0.01 0.03 249130 changetexgen(renderstate&, Slot&, int) [162] 0.03 0.00 996520/1005128 setlocalparamfv(char const*, int, int, float const*) [176] ----------------------------------------------- 0.02 0.02 306996/306996 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] [163] 0.2 0.02 0.02 306996 bfaclient::physics::modifygravity(physent*, int) [163] 0.01 0.00 230242/460484 bfaclient::physics::floorfric(physent*) [257] 0.00 0.00 460484/850423 bfaclient::physics::slopez(physent*) [311] 0.00 0.00 306789/9240029 vec::add(vec const&) [136] 0.00 0.00 230242/2628269 float min(float, float) [197] 0.00 0.00 230242/2629749 float max(float, float) [196] 0.00 0.00 460484/8478888 bfaclient::physics::floorz(physent*) [181] 0.00 0.00 232425/6476790 vec::mul(float) [174] 0.00 0.00 306996/61674112 vec::vec(float, float, float) [75] 0.00 0.00 76754/321685 bfaclient::physics::gravityforce(physent*) [642] 0.00 0.00 2183/2183 bfaclient::physics::sinkfric(physent*) [936] ----------------------------------------------- 0.00 0.00 856/22899 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.01 9168/22899 raycubelos(vec const&, vec const&, vec&) [227] 0.00 0.02 12875/22899 findorientation(vec&, float, float, vec&) [190] [164] 0.2 0.00 0.04 22899 raycubepos(vec const&, vec const&, vec&, float, int, int) [164] 0.03 0.00 22899/40818 raycube(vec const&, vec const&, float, int, int, extentity*) [133] ----------------------------------------------- 0.00 0.04 2774/2774 bfaserver::serverupdate() [151] [165] 0.2 0.00 0.04 2774 bfaserver::processevents() [165] 0.01 0.02 861/861 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] 0.00 0.00 111/111 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) [325] 0.00 0.00 28/28 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 71/71 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [462] 0.00 0.00 27/27 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::switchevent&) [466] 0.00 0.00 15566/163230 vector::length() const [657] 0.00 0.00 13894/19089 vector::length() const [728] 0.00 0.00 12792/168911 vector::operator[](int) [655] 0.00 0.00 1103/2247 vector::operator[](int) [933] 0.00 0.00 1102/1102 bfaserver::clearevent(bfaserver::clientinfo*) [992] 0.00 0.00 163/157429 int min(int, int) [658] 0.00 0.00 163/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 4/4 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) [1346] ----------------------------------------------- 0.00 0.00 4/7396877 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 8/7396877 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 13/7396877 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.00 20/7396877 bfaclient::entities::setspawn(int, bool) [251] 0.00 0.00 21/7396877 bfaclient::projectiles::drop(fpsent*, int, int, int) [298] 0.00 0.00 54/7396877 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 112/7396877 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.00 0.00 641/7396877 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.00 664/7396877 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] 0.00 0.00 1278/7396877 bfaclient::drawentblips(int, int, int) [122] 0.00 0.00 2556/7396877 bfaclient::projectiles::render() [189] 0.00 0.00 5154/7396877 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 10650/7396877 bfaclient::entities::canlink(int, int, bool) [414] 0.00 0.00 22996/7396877 bfaclient::entities::waypointcheck(fpsent*) [24] 0.00 0.00 39490/7396877 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.02 0.00 3651817/7396877 bfaclient::entities::waypointnode(vec&, bool, int) [18] 0.02 0.00 3661399/7396877 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [166] 0.2 0.03 0.00 7396877 vector::inrange(int) const [166] ----------------------------------------------- 0.00 0.00 452/3255 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.03 2803/3255 particle_splash(int, int, int, vec const&) [172] [167] 0.2 0.00 0.03 3255 part_splash(int, int, int, vec const&, int, float) [167] 0.02 0.02 3255/6602 splash(int, int, int, int, int, vec const&, float) [125] ----------------------------------------------- 0.02 0.01 741528/741528 bfaclient::drawentblips(int, int, int) [122] [168] 0.2 0.02 0.01 741528 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.01 4730/17788 settexture(char const*, int) [143] 0.00 0.00 5154/106021916 vec::magnitude() const [12] 0.00 0.00 5154/147348706 vec::sub(vec const&) [16] 0.00 0.00 4730/2628269 float min(float, float) [197] 0.00 0.00 4730/2629749 float max(float, float) [196] 0.00 0.00 5154/7396877 vector::inrange(int) const [166] 0.00 0.00 4730/16336 vec::rotate_around_z(float) [422] 0.00 0.00 24074/67897 bfaclient::radarrange() [680] 0.00 0.00 4730/13144 bfaclient::var_blipblend::operator()() [754] 0.00 0.00 4730/13144 bfaclient::var_bliptex::operator()() [753] 0.00 0.00 4730/16858 bfaclient::drawsized(float, float, float) [737] 0.00 0.00 4730/4730 bfaclient::var_editradarentnames::operator()() [821] ----------------------------------------------- 0.03 0.00 4627007/4627007 plcollide(physent*, vec const&) [47] [169] 0.2 0.03 0.00 4627007 checkdynentcache(int, int) [169] 0.00 0.00 636810/83080422 bfaclient::iterdynents(int) [35] 0.00 0.00 31141/86192333 bfaclient::numdynents() [57] ----------------------------------------------- 0.01 0.02 861/861 bfaserver::processevents() [165] [170] 0.2 0.01 0.02 861 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] 0.02 0.00 286/331 vec::vec(float*) [182] 0.00 0.00 849/19791 fpsstate::canshoot(int, int) [334] 0.00 0.00 98/131 bfaserver::projectilestate::add(int) [473] 0.00 0.00 286/331 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 1013/19089 vector::length() const [728] 0.00 0.00 861/987 bfaserver::gamestate::isalive(int) [1001] 0.00 0.00 861/19877 int max(int, int) [723] 0.00 0.00 808/3377 fpsstate::setgunstate(int, int, int, int) [833] 0.00 0.00 808/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 607/2247 vector::operator[](int) [933] 0.00 0.00 303/19027 getinfo(int) [731] ----------------------------------------------- 0.00 0.01 40453/90250 skelmodel::skelmesh::render(animmodel::animstate const*, animmodel::skin&, skelmodel::vbocacheentry&) [183] 0.01 0.01 49797/90250 vertmodel::vertmesh::render(animmodel::animstate const*, animmodel::skin&, vertmodel::vbocacheentry&) [219] [171] 0.2 0.01 0.02 90250 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [171] 0.01 0.00 36062/40453 skelmodel::skelmesh::setshader(Shader*) [237] 0.01 0.00 353365/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] 0.00 0.00 70673/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 34611/49797 animmodel::mesh::setshader(Shader*) [337] 0.00 0.00 70673/70673 animmodel::skin::setshader(animmodel::mesh*, animmodel::animstate const*, bool) [677] 0.00 0.00 2/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 84/2803 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 162/2803 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 330/2803 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.02 2227/2803 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] [172] 0.2 0.00 0.03 2803 particle_splash(int, int, int, vec const&) [172] 0.00 0.03 2803/3255 part_splash(int, int, int, vec const&, int, float) [167] ----------------------------------------------- 0.03 0.00 21326318/21326318 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [173] 0.2 0.03 0.00 21326318 vector::operator[](int) [173] ----------------------------------------------- 0.00 0.00 3/6476790 bfaclient::updateworld() [2] 0.00 0.00 6/6476790 fpsent::hitpush(int, vec const&, fpsent*, int) [540] 0.00 0.00 700/6476790 bfaclient::weaponstate::shorten(vec&, vec&, vec&) [399] 0.00 0.00 856/6476790 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 924/6476790 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 4986/6476790 bfaclient::addsway(fpsent*) [387] 0.00 0.00 4990/6476790 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 5538/6476790 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 16962/6476790 bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) [376] 0.00 0.00 105645/6476790 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 221995/6476790 vec::neg() [350] 0.00 0.00 232425/6476790 bfaclient::physics::modifygravity(physent*, int) [163] 0.00 0.00 244948/6476790 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 616175/6476790 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] 0.00 0.00 918805/6476790 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] 0.01 0.00 2008435/6476790 vec::rescale(float) [90] 0.01 0.00 2093397/6476790 bfaclient::physics::recalcdir(physent*, vec const&, vec&) [63] [174] 0.2 0.03 0.00 6476790 vec::mul(float) [174] ----------------------------------------------- 0.00 0.00 65/4001135 getentboundingbox(extentity&, ivec&, ivec&) [528] 0.03 0.00 4001070/4001135 mmcollide(physent*, vec const&, octaentities&) [20] [175] 0.2 0.03 0.00 4001135 rotatebb(vec&, vec&, int) [175] ----------------------------------------------- 0.00 0.00 592/1005128 renderdepthobstacles(vec const&, vec const&, float, float*, int) [408] 0.00 0.00 8016/1005128 setblurshader(int, int, int, float*, float*, unsigned int) [362] 0.03 0.00 996520/1005128 changetexgen(renderstate&, Slot&, int) [162] [176] 0.2 0.03 0.00 1005128 setlocalparamfv(char const*, int, int, float const*) [176] ----------------------------------------------- 0.00 0.00 9/686892 bfaclient::physics::updatematerial(physent*, bool, bool) [155] 0.00 0.00 76/686892 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 863/686892 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 4125/686892 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 24728/686892 bfaclient::weaponstate::middist(physent*, vec&, vec&) [330] 0.01 0.00 306996/686892 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] 0.02 0.00 350095/686892 vec::normalize() [178] [177] 0.2 0.03 0.00 686892 vec::div(float) [177] ----------------------------------------------- 0.00 0.00 2/350095 bfaclient::physics::slideagainst(physent*, vec&, vec const&, bool) [242] 0.00 0.00 3/350095 bfaclient::updateworld() [2] 0.00 0.00 116/350095 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 329/350095 bfaclient::weaponstate::hitpush(fpsent*, vec&, vec&, int) [407] 0.00 0.00 700/350095 bfaclient::weaponstate::shorten(vec&, vec&, vec&) [399] 0.00 0.00 770/350095 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [290] 0.00 0.00 856/350095 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 1086/350095 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 1475/350095 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 1609/350095 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] 0.00 0.00 2788/350095 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.01 74850/350095 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.02 265511/350095 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [178] 0.1 0.00 0.03 350095 vec::normalize() [178] 0.02 0.00 350095/686892 vec::div(float) [177] 0.01 0.00 350095/106021916 vec::magnitude() const [12] ----------------------------------------------- 0.00 0.00 193368/2518494 bfaclient::physics::slideagainst(physent*, vec&, vec const&, bool) [242] 0.01 0.01 2325126/2518494 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] [179] 0.1 0.01 0.02 2518494 vec::project(vec const&) [179] 0.02 0.00 2518494/9649954 vec::dot(vec const&) const [135] ----------------------------------------------- 0.03 0.00 24091908/24091908 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [180] 0.1 0.03 0.00 24091908 bfaclient::entities::linkq::score() const [180] ----------------------------------------------- 0.00 0.00 7968/8478888 bfaclient::physics::move(physent*, vec&) [10] 0.00 0.00 460484/8478888 bfaclient::physics::modifygravity(physent*, int) [163] 0.01 0.00 2404010/8478888 bfaclient::physics::landing(physent*, vec&, vec const&) [29] 0.01 0.00 2404042/8478888 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] 0.01 0.00 3202384/8478888 bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) [15] [181] 0.1 0.03 0.00 8478888 bfaclient::physics::floorz(physent*) [181] ----------------------------------------------- 0.00 0.00 45/331 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) [325] 0.02 0.00 286/331 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] [182] 0.1 0.03 0.00 331 vec::vec(float*) [182] ----------------------------------------------- 0.01 0.01 40453/40453 skelmodel::skelmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [78] [183] 0.1 0.01 0.01 40453 skelmodel::skelmesh::render(animmodel::animstate const*, animmodel::skin&, skelmodel::vbocacheentry&) [183] 0.00 0.01 40453/90250 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [171] 0.00 0.00 4391/40453 skelmodel::skelmesh::setshader(Shader*) [237] 0.00 0.00 4391/377475 Shader::flushenvparams(Slot*) [278] ----------------------------------------------- 0.00 0.00 4990/24262 bfaclient::renderavatar() [301] 0.00 0.01 19272/24262 bfaclient::render() [45] [184] 0.1 0.01 0.02 24262 bfaclient::renderplayer(fpsent*, bool, bool) [184] 0.01 0.01 24262/24262 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 18010/18433 dynent::abovehead() [381] 0.00 0.00 24262/34609 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] 0.00 0.00 24262/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 24262/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 18010/391538 bfaclient::allowmove(physent*) [636] 0.00 0.00 18010/18437 part_text(vec const&, char const*, int, int, int, float) [733] 0.00 0.00 14196/105317 fpsstate::hasgun(int, int, int) [668] ----------------------------------------------- 0.00 0.00 23836/1257400 gencubeedges(cube&, int, int, int, int) [113] 0.00 0.00 40653/1257400 genmergedverts(cube&, int, ivec const&, int, mergeinfo const&, vvec*, plane*) [328] 0.00 0.00 113720/1257400 calcvert(cube&, int, int, int, int, vvec&, int, bool) [332] 0.00 0.00 165611/1257400 calcvert(cube&, int, int, int, int, vec&, int, bool) [327] 0.00 0.02 913580/1257400 faceconvexity(cube&, int) [221] [185] 0.1 0.00 0.02 1257400 genvectorvert(ivec const&, cube&, ivec&) [185] 0.02 0.01 3772200/6516784 edgeval(cube&, ivec const&, int, int) [157] ----------------------------------------------- 0.00 0.02 2773/2773 main [1] [186] 0.1 0.00 0.02 2773 updateparticles() [186] 0.02 0.00 2773/2773 bfaclient::entities::drawparticles() [187] ----------------------------------------------- 0.02 0.00 2773/2773 updateparticles() [186] [187] 0.1 0.02 0.00 2773 bfaclient::entities::drawparticles() [187] 0.00 0.00 2488377/97452633 vector::operator[](int) [114] 0.00 0.00 2491150/51929094 vector::length() const [224] ----------------------------------------------- 0.00 0.02 41841/41841 rendermapmodels() [60] [188] 0.1 0.00 0.02 41841 rendermapmodel(extentity&) [188] 0.00 0.02 41841/142297 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.00 0.00 41841/41891 getmminfo(int) [699] ----------------------------------------------- 0.00 0.02 5542/5542 bfaclient::render() [45] [189] 0.1 0.00 0.02 5542 bfaclient::projectiles::render() [189] 0.00 0.02 40852/142297 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.00 0.00 169906/603468275 vector::operator[](int) [27] 0.00 0.00 49738/189306506 vector::length() const [42] 0.00 0.00 2556/7396877 vector::inrange(int) const [166] 0.00 0.00 44196/110246 projent::ready() [667] ----------------------------------------------- 0.00 0.00 86/12875 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 2769/12875 bfaclient::recomputecamera(int, int) [284] 0.00 0.02 10020/12875 bfaclient::botclient::check(fpsent*) [11] [190] 0.1 0.00 0.02 12875 findorientation(vec&, float, float, vec&) [190] 0.00 0.02 12875/22899 raycubepos(vec const&, vec const&, vec&, float, int, int) [164] 0.00 0.00 12875/325270 vecfromyawpitch(float, float, int, int, vec&) [639] ----------------------------------------------- 0.00 0.02 2/2 bfaclient::clientcom::changemapserv(char*, int, int) [192] [191] 0.1 0.00 0.02 2 load_world(char*) [191] 0.00 0.02 2/2 loadchildren(void*) [211] 0.00 0.00 2/2 bfaclient::entities::initents(void*&, int, int, char*, int) [386] 0.00 0.00 4/6 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 2/3 resetmap() [417] 0.00 0.00 14/484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 5/19 setsvar(char const*, char const*, bool) [405] 0.00 0.00 1772/1772 bfaclient::entities::newent() [454] 0.00 0.00 50/4175502 loadmodel(char const*, int, bool) [142] 0.00 0.00 2/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 2/3 startmap(char const*) [515] 0.00 0.00 2/4175502 freeocta(cube*) [766] 0.00 0.00 2/4175502 execfile(char const*) [1191] 0.00 0.00 2/4175502 entitiesinoctanodes() [453] 0.00 0.00 2/4175502 initlights() [551] 0.00 0.00 2/4175502 allchanged(bool) [50] 0.00 0.00 2/4175502 execute(char const*) [824] 0.00 0.00 2/15851348 bfaclient::entities::getents() [149] 0.00 0.00 7433/7433 gzgetint(void*) [794] 0.00 0.00 3548/1208592 endianswap(void*, int, int) [628] 0.00 0.00 1772/1772 bfaclient::entities::readent(void*&, int, int, char*, int, int, entity&) [959] 0.00 0.00 1772/12422 bfaclient::entities::maylink(int, int) [760] 0.00 0.00 259/489529 readushort(void*) [633] 0.00 0.00 90/262 setvar(char const*, int, bool) [1108] 0.00 0.00 50/41891 getmminfo(int) [699] 0.00 0.00 20/20 gzgetfloat(void*) [1269] 0.00 0.00 20/56 setfvar(char const*, float, bool) [1209] 0.00 0.00 2/3 setnames(char*, int) [1371] 0.00 0.00 2/2 opengzfile(char const*, char const*) [1395] 0.00 0.00 2/2 bfaserver::canload(char*) [1425] 0.00 0.00 2/2 validatec(cube*, int) [1405] 0.00 0.00 2/2 loadpvs(void*) [1403] 0.00 0.00 2/2 bfaclient::loadworld(void*&, int) [1421] 0.00 0.00 2/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 2/46 conoutf(char const*, ...) [1221] 0.00 0.00 2/2 genenvmaps() [1393] ----------------------------------------------- 0.00 0.02 2/2 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [192] 0.1 0.00 0.02 2 bfaclient::clientcom::changemapserv(char*, int, int) [192] 0.00 0.02 2/2 load_world(char*) [191] 0.00 0.00 2/7 bfaserver::modecheck(int*, int*) [1315] ----------------------------------------------- 275289 occludesface(cube&, int, ivec const&, int, ivec const&, int, unsigned char, unsigned char, unsigned char, facevec const*) [193] 0.02 0.00 48388/48388 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] [193] 0.1 0.02 0.00 48388+275289 occludesface(cube&, int, ivec const&, int, ivec const&, int, unsigned char, unsigned char, unsigned char, facevec const*) [193] 0.00 0.00 56272/6516784 edgeval(cube&, ivec const&, int, int) [157] 0.00 0.00 35469/2051254 touchingface(cube&, int) [623] 0.00 0.00 20944/2062638 faceedges(cube&, int) [622] 275289 occludesface(cube&, int, ivec const&, int, ivec const&, int, unsigned char, unsigned char, unsigned char, facevec const*) [193] ----------------------------------------------- 0.00 0.02 2771/2771 depthfxtexture::shouldrender() [195] [194] 0.1 0.00 0.02 2771 finddepthfxranges() [194] 0.00 0.02 2771/2771 softquadrenderer::adddepthfx(vec&, vec&) [212] 0.00 0.00 280/16155 depthfxtexture::addscissorbox(vec const&, float) [204] 0.00 0.00 288/7561890 collide(physent*, vec const&, float, bool) [13] 0.00 0.00 693/97269 isvisiblesphere(float, vec const&) [669] ----------------------------------------------- 0.00 0.02 2771/2771 rendertarget::render(int, int, int, float) [61] [195] 0.1 0.00 0.02 2771 depthfxtexture::shouldrender() [195] 0.00 0.02 2771/2771 finddepthfxranges() [194] ----------------------------------------------- 0.00 0.00 1422/2629749 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 2060/2629749 vec::projectxy(vec const&) [378] 0.00 0.00 2298/2629749 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 2459/2629749 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] 0.00 0.00 2493/2629749 bfaclient::addsway(fpsent*) [387] 0.00 0.00 2742/2629749 bfaclient::drawtitlecard(int, int) [214] 0.00 0.00 4730/2629749 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 4731/2629749 bfaclient::projectiles::adddynlights() [389] 0.00 0.00 6210/2629749 bfaclient::projectiles::check(projent&) [154] 0.00 0.00 11452/2629749 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] 0.00 0.00 35844/2629749 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.00 230242/2629749 bfaclient::physics::modifygravity(physent*, int) [163] 0.02 0.00 2323066/2629749 vec::projectxy(vec const&, float) [58] [196] 0.1 0.02 0.00 2629749 float max(float, float) [196] ----------------------------------------------- 0.00 0.00 1384/2628269 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 2298/2628269 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 2459/2628269 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] 0.00 0.00 2742/2628269 bfaclient::drawtitlecard(int, int) [214] 0.00 0.00 3154/2628269 bfaclient::projectiles::adddynlights() [389] 0.00 0.00 4730/2628269 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 4990/2628269 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 5908/2628269 bfaclient::projectiles::check(projent&) [154] 0.00 0.00 11452/2628269 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] 0.00 0.00 35844/2628269 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] 0.00 0.00 230242/2628269 bfaclient::physics::modifygravity(physent*, int) [163] 0.02 0.00 2323066/2628269 vec::projectxy(vec const&, float) [58] [197] 0.1 0.02 0.00 2628269 float min(float, float) [197] ----------------------------------------------- 0.00 0.00 20/2226392 bfaserver::botserv::addbot(int) [444] 0.00 0.00 87/2226392 bfaclient::entities::findplayerspawn(dynent*, int, int) [368] 0.00 0.00 101/2226392 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 180/2226392 botinfo::reset() [338] 0.00 0.00 320/2226392 botstate::reset() [471] 0.00 0.00 330/2226392 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.00 378/2226392 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 441/2226392 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 476/2226392 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 1300/2226392 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 1467/2226392 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 1477/2226392 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 1593/2226392 create(int, int, int, vec const&, float, physent*) [416] 0.00 0.00 2954/2226392 bfaclient::projectiles::check(projent&) [154] 0.00 0.00 4825/2226392 adddecal(int, vec const&, vec const&, float, bvec const&, int) [123] 0.00 0.00 4935/2226392 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 4999/2226392 regularsplash(int, int, int, int, int, vec const&, float, int) [423] 0.00 0.00 5427/2226392 bfaclient::physics::entinmap(physent*, bool) [348] 0.00 0.00 8045/2226392 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] 0.00 0.00 45836/2226392 part_trail(int, int, vec const&, vec const&, int, float) [357] 0.00 0.00 53661/2226392 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 65571/2226392 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.00 68736/2226392 lightningrenderer::update() [363] 0.00 0.00 76805/2226392 varenderer<0>::addpart(vec const&, vec const&, int, int, float, physent*) [240] 0.02 0.00 1876428/2226392 splash(int, int, int, int, int, vec const&, float) [125] [198] 0.1 0.02 0.00 2226392 randomMT() [198] ----------------------------------------------- 73844 shadowray(vec const&, vec const&, float, int, extentity*) [128] 0.00 0.00 11474/4175502 raycube(vec const&, vec const&, float, int, int, extentity*) [133] [199] 0.1 0.00 0.02 85318 mmintersect(extentity const&, vec const&, vec const&, float, int, float&) [199] 0.02 0.00 85318/85318 BIH::traverse(vec const&, vec const&, float, float&, int) [200] 0.00 0.00 5/5 animmodel::setBIH() [1335] 85318 loadmodel(char const*, int, bool) [142] ----------------------------------------------- 0.02 0.00 85318/85318 mmintersect(extentity const&, vec const&, vec const&, float, int, float&) [199] [200] 0.1 0.02 0.00 85318 BIH::traverse(vec const&, vec const&, float, float&, int) [200] 0.00 0.00 113864/113864 BIH::triintersect(BIH::tri&, vec const&, vec const&, float, float&, int, BIH::tri*) [666] ----------------------------------------------- 0.02 0.00 55140/55140 animmodel::render(int, float, int, vec const&, float, float, float, dynent*, modelattach*, vec const&, vec const&) [46] [201] 0.1 0.02 0.00 55140 animmodel::envmapped() [201] ----------------------------------------------- 0.02 0.00 43951/43951 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] [202] 0.1 0.02 0.00 43951 addbatchedmodel(model*) [202] ----------------------------------------------- 0.00 0.00 522/19048 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 7028/19048 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.01 0.01 11498/19048 bfaclient::entities::checkitems(fpsent*) [74] [203] 0.1 0.01 0.01 19048 vector::~vector() [203] 0.01 0.00 19048/19048 vector::setsize(int) [267] ----------------------------------------------- 0.00 0.00 280/16155 finddepthfxranges() [194] 0.02 0.00 15875/16155 softquadrenderer::adddepthfx(vec&, vec&) [212] [204] 0.1 0.02 0.00 16155 depthfxtexture::addscissorbox(vec const&, float) [204] ----------------------------------------------- 0.00 0.00 1/11651 __static_initialization_and_destruction_0(int, int) [512] 0.00 0.00 1/11651 emptymap(int, bool, char*, bool) [438] 0.02 0.00 11649/11651 loadchildren(void*) [211] [205] 0.1 0.02 0.00 11651 newcubes(unsigned int) [205] ----------------------------------------------- 0.02 0.00 10020/10020 bfaclient::botclient::think(fpsent*) [4] [206] 0.1 0.02 0.00 10020 vector::empty() const [206] ----------------------------------------------- 0.02 0.00 11/11 skelmodel::skelmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [78] [207] 0.1 0.02 0.00 11 skelmodel::skelmeshgroup::genvbo(bool, bool, skelmodel::vbocacheentry&) [207] 0.00 0.00 31836/31836 vector::add(unsigned short const&) [705] ----------------------------------------------- 0.00 0.00 807/243740 finddynlights() [367] 0.00 0.00 12238/243740 modeloccluded(vec const&, float) [239] 0.00 0.00 20788/243740 findvisiblemms(vector const&) [220] 0.00 0.01 68872/243740 rendergeom(float, bool) [36] 0.00 0.01 141035/243740 findvisiblevas(vector&, bool) [132] [208] 0.1 0.00 0.02 243740 pvsoccluded(ivec const&, ivec const&) [208] 0.02 0.00 90496/90496 pvsoccluded(unsigned char*, ivec const&, int, ivec const&, ivec const&) [209] ----------------------------------------------- 0.02 0.00 90496/90496 pvsoccluded(ivec const&, ivec const&) [208] [209] 0.1 0.02 0.00 90496 pvsoccluded(unsigned char*, ivec const&, int, ivec const&, ivec const&) [209] ----------------------------------------------- [210] 0.1 0.00 0.02 2+104839 [210] 0.00 0.02 11649 loadchildren(void*) [211] ----------------------------------------------- 11647 loadc(void*, cube&) [674] 0.00 0.02 2/2 load_world(char*) [191] [211] 0.1 0.00 0.02 11649 loadchildren(void*) [211] 0.02 0.00 11649/11651 newcubes(unsigned int) [205] 93192 loadc(void*, cube&) [674] ----------------------------------------------- 0.00 0.02 2771/2771 finddepthfxranges() [194] [212] 0.1 0.00 0.02 2771 softquadrenderer::adddepthfx(vec&, vec&) [212] 0.02 0.00 15875/16155 depthfxtexture::addscissorbox(vec const&, float) [204] ----------------------------------------------- 0.00 0.02 164126/164126 renderbatch(renderstate&, int, geombatch&) [89] [213] 0.1 0.00 0.02 164126 changeshader(renderstate&, Shader*, Slot&, bool) [213] 0.01 0.00 164126/164126 Shader::setslotparams(Slot&) [260] 0.01 0.00 70488/138203 Shader::bindprograms() [279] 0.00 0.00 164126/377475 Shader::flushenvparams(Slot*) [278] ----------------------------------------------- 0.00 0.02 1971/1971 bfaclient::drawhud(int, int) [53] [214] 0.1 0.00 0.02 1971 bfaclient::drawtitlecard(int, int) [214] 0.00 0.01 3942/43003 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] 0.00 0.01 3942/3942 rendericon(char const*, int, int, int, int) [287] 0.00 0.00 2742/2628269 float min(float, float) [197] 0.00 0.00 2742/2629749 float max(float, float) [196] 0.00 0.00 1971/10709 pushfont(char const*) [527] 0.00 0.00 1971/10713 popfont(int) [526] 0.00 0.00 5142/12642 bfaclient::var_titlecardtime::operator()() [758] 0.00 0.00 2956/5813 getmapname() [802] 0.00 0.00 2400/7551 bfaclient::var_titlecardfade::operator()() [790] 0.00 0.00 1971/1971 bfaclient::var_titlecardsize::operator()() [943] 0.00 0.00 1971/1974 getmaptitle() [942] 0.00 0.00 1971/4829 bfaserver::gamename(int, int) [820] ----------------------------------------------- 0.01 0.01 24262/24262 bfaclient::renderplayer(fpsent*, bool, bool) [184] [215] 0.1 0.01 0.01 24262 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.01 24262/142297 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.00 0.00 19272/147348706 vec::sub(vec const&) [16] 0.00 0.00 9980/9240029 vec::add(vec const&) [136] 0.00 0.00 4990/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 19272/61674112 vec::vec(float, float, float) [75] 0.00 0.00 4990/2628269 float min(float, float) [197] 0.00 0.00 4990/6476790 vec::mul(float) [174] 0.00 0.00 4990/100290323 vec::vec() [121] 0.00 0.00 24262/29113 s_strcpy(char*, char const*) [711] 0.00 0.00 24262/24262 bfaclient::var_animoverride::operator()() [715] 0.00 0.00 14970/17463 bfaclient::var_firstpersonsway::operator()() [736] 0.00 0.00 4990/325270 vecfromyawpitch(float, float, int, int, vec&) [639] 0.00 0.00 4990/4990 void swap(float&, float&) [817] 0.00 0.00 4990/4990 bfaclient::var_testanims::operator()() [818] 0.00 0.00 12/391538 bfaclient::allowmove(physent*) [636] ----------------------------------------------- 0.00 0.02 2771/2771 gl_drawhud(int, int, int, float, int) [52] [216] 0.1 0.00 0.02 2771 g3d_render() [216] 0.00 0.02 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 2771/10709 pushfont(char const*) [527] 0.00 0.00 2771/10713 popfont(int) [526] 0.00 0.00 2771/2771 g3d_texturemenu() [873] 0.00 0.00 2771/2771 g3d_mainmenu() [864] 0.00 0.00 2771/2771 bfaclient::g3d_gamemenus() [893] 0.00 0.00 42/42 gui::~gui() [1229] ----------------------------------------------- 0.00 0.02 84/84 g3d_render() [216] [217] 0.1 0.00 0.02 84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.01 8988/8988 g3d_gui::textf(char const*, int, char const*, ...) [231] 0.00 0.01 4200/13188 gui::text(char const*, int, char const*) [218] 0.00 0.00 12348/79459874 vector::operator[](int) [86] 0.00 0.00 84/84 bfaclient::scoreboard::groupplayers() [446] 0.00 0.00 13020/165553757 vector::length() const [77] 0.00 0.00 1764/34609 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] 0.00 0.00 1680/21836 bfaclient::getclient(int) [435] 0.00 0.00 924/924 gui::poplist() [1010] 0.00 0.00 840/924 gui::pushlist() [1011] 0.00 0.00 252/252 gui::strut(int) [1110] 0.00 0.00 168/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 168/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 168/168 gui::separator() [1147] 0.00 0.00 168/168 bfaclient::scoreboard::var_highlightscore::operator()() [1150] 0.00 0.00 168/168 gui::space(int) [1146] 0.00 0.00 84/84 gui::start(int, float, int*, bool) [1180] 0.00 0.00 84/5813 getmapname() [802] 0.00 0.00 84/4829 bfaserver::gamename(int, int) [820] 0.00 0.00 84/29633 s_strcat(char*, char const*) [709] 0.00 0.00 84/84 bfaclient::scoreboard::var_scoresinfo::operator()() [1185] 0.00 0.00 84/19877 int max(int, int) [723] 0.00 0.00 84/1932 vector::operator[](int) [946] 0.00 0.00 84/84 bfaclient::scoreboard::var_showpj::operator()() [1182] 0.00 0.00 84/84 bfaclient::scoreboard::var_showping::operator()() [1183] 0.00 0.00 84/84 bfaclient::scoreboard::var_showclientnum::operator()() [1186] 0.00 0.00 84/84 bfaclient::scoreboard::var_showobits::operator()() [1184] 0.00 0.00 84/84 bfaclient::scoreboard::var_showspectators::operator()() [1187] 0.00 0.00 84/84 gui::end() [1178] ----------------------------------------------- 0.00 0.01 4200/13188 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.01 8988/13188 g3d_gui::textf(char const*, int, char const*, ...) [231] [218] 0.1 0.00 0.02 13188 gui::text(char const*, int, char const*) [218] 0.00 0.01 6594/53628 draw_text(char const*, int, int, int, int, int, int, bool, int, int) [95] 0.00 0.00 1050/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 13188/58026 text_width(char const*) [285] 0.00 0.00 1050/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 1050/1050 gui::icon_(Texture*, bool, bool, int, int, int, bool, int, int, int, Texture*, vec const&) [996] ----------------------------------------------- 0.00 0.02 49797/49797 vertmodel::vertmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [107] [219] 0.1 0.00 0.02 49797 vertmodel::vertmesh::render(animmodel::animstate const*, animmodel::skin&, vertmodel::vbocacheentry&) [219] 0.01 0.01 49797/90250 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [171] 0.00 0.00 15186/49797 animmodel::mesh::setshader(Shader*) [337] 0.00 0.00 15186/377475 Shader::flushenvparams(Slot*) [278] ----------------------------------------------- 0.01 0.01 2771/2771 rendermapmodels() [60] [220] 0.1 0.01 0.01 2771 findvisiblemms(vector const&) [220] 0.01 0.00 21144/190335 isvisiblecube(ivec const&, int) [146] 0.00 0.00 20788/243740 pvsoccluded(ivec const&, ivec const&) [208] 0.00 0.00 6990/126806 checkquery(occludequery*, bool) [661] ----------------------------------------------- 0.00 0.00 10124/388111 genclipplane(cube&, int, vec*, plane*) [329] 0.00 0.00 39058/388111 decalrenderer::gendecaltris(cube&, int, vec*, bool) [247] 0.00 0.01 338929/388111 faceorder(cube&, int) [225] [221] 0.1 0.00 0.02 388111 faceconvexity(cube&, int) [221] 0.00 0.02 913580/1257400 genvectorvert(ivec const&, cube&, ivec&) [185] 0.00 0.00 388111/457220 flataxisface(cube&, int) [634] ----------------------------------------------- 0.00 0.02 10268/10268 varenderer<0>::update() [59] [222] 0.1 0.00 0.02 10268 rayfloor(vec const&, vec&, int, float) [222] 0.02 0.00 10268/40818 raycube(vec const&, vec const&, float, int, int, extentity*) [133] ----------------------------------------------- 0.00 0.02 330/330 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [223] 0.1 0.00 0.02 330 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.01 330/330 bfaclient::botclient::damaged(fpsent*, fpsent*, int, int, int, int, int, vec&) [232] 0.00 0.00 330/2803 particle_splash(int, int, int, vec const&) [172] 0.00 0.00 642/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 330/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 324/18433 dynent::abovehead() [381] 0.00 0.00 330/2226392 randomMT() [198] 0.00 0.00 6/6 fpsent::hitpush(int, vec const&, fpsent*, int) [540] 0.00 0.00 330/157429 int min(int, int) [658] 0.00 0.00 324/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 324/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 324/427 particle_text(vec const&, char const*, int, int) [1074] 0.00 0.00 2/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 1/51929094 bfaclient::entities::preload() [559] 0.00 0.00 1774/51929094 bfaclient::entities::putitems(databuf&) [293] 0.00 0.00 1774/51929094 bfaclient::entities::initents(void*&, int, int, char*, int) [386] 0.00 0.00 1775/51929094 bfaclient::entities::resetspawns() [508] 0.00 0.00 25272/51929094 bfaclient::entities::announce(int, char const*, bool) [400] 0.00 0.00 68762/51929094 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] 0.00 0.00 232128/51929094 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.00 741048/51929094 bfaclient::drawentblips(int, int, int) [122] 0.00 0.00 1227096/51929094 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.00 2489374/51929094 bfaclient::entities::update() [23] 0.00 0.00 2491150/51929094 bfaclient::entities::drawparticles() [187] 0.00 0.00 4982296/51929094 bfaclient::entities::render() [87] 0.00 0.00 5157360/51929094 bfaclient::botclient::avoid(fpsent*) [5] 0.00 0.00 16788646/51929094 bfaclient::entities::waypointnode(vec&, bool, int) [18] 0.01 0.00 17720638/51929094 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] [224] 0.1 0.02 0.00 51929094 vector::length() const [224] ----------------------------------------------- 0.00 0.01 338929/338929 faceverts(cube&, int, int) [226] [225] 0.1 0.00 0.01 338929 faceorder(cube&, int) [225] 0.00 0.01 338929/388111 faceconvexity(cube&, int) [221] ----------------------------------------------- 0.00 0.00 27784/338929 gencubeedges(cube&, int, int, int, int) [113] 0.00 0.00 27784/338929 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] 0.00 0.00 40653/338929 genmergedverts(cube&, int, ivec const&, int, mergeinfo const&, vvec*, plane*) [328] 0.00 0.00 46704/338929 genclipplane(cube&, int, vec*, plane*) [329] 0.00 0.01 196004/338929 decalrenderer::gendecaltris(cube&, int, vec*, bool) [247] [226] 0.1 0.00 0.01 338929 faceverts(cube&, int, int) [226] 0.00 0.01 338929/338929 faceorder(cube&, int) [225] ----------------------------------------------- 0.00 0.01 3869/9168 bfaclient::botclient::doattack(fpsent*, botstate&) [34] 0.00 0.01 5299/9168 bfaclient::botclient::getsight(vec&, float, float, vec&, vec&, float, float, float) [288] [227] 0.1 0.00 0.01 9168 raycubelos(vec const&, vec const&, vec&) [227] 0.00 0.01 9168/22899 raycubepos(vec const&, vec const&, vec&, float, int, int) [164] ----------------------------------------------- 0.00 0.01 24/24 executeret(char const*) [93] [228] 0.1 0.00 0.01 24 md5load(char*, char*) [228] 0.00 0.01 24/66 animmodel::sharemeshes(char*, ...) [156] 0.00 0.00 24/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 24/1908 path(char*) [949] ----------------------------------------------- 0.00 0.01 2771/2771 bfaclient::drawhud(int, int) [53] [229] 0.1 0.00 0.01 2771 bfaclient::drawpointers(int, int) [229] 0.00 0.01 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] 0.00 0.00 7377/35504 bfaclient::mousestyle() [299] 0.00 0.00 2459/44693 bfaclient::inzoom() [289] 0.00 0.00 2459/19791 fpsstate::canshoot(int, int) [334] 0.00 0.00 2813/75850 g3d_active(bool, bool) [675] 0.00 0.00 2729/2729 bfaclient::var_showcrosshair::operator()() [908] 0.00 0.00 2459/2459 bfaclient::var_crosshairhitspeed::operator()() [930] ----------------------------------------------- 0.00 0.00 1519/8259 cubecollide(physent*, vec const&, float, cube&, int, int, int, int, bool) [33] 0.00 0.00 1886/8259 raycube(vec const&, vec const&, float, int, int, extentity*) [133] 0.00 0.01 4854/8259 shadowray(vec const&, vec const&, float, int, extentity*) [128] [230] 0.1 0.00 0.01 8259 genclipplanes(cube&, int, int, int, int, clipplanes&) [230] 0.00 0.01 8259/8259 calcverts(cube&, int, int, int, int, vvec*, bool*) [286] 0.00 0.00 11676/11676 genclipplane(cube&, int, vec*, plane*) [329] 0.00 0.00 22782/121640 calcvert(cube&, int, int, int, int, vvec&, int, bool) [332] 0.00 0.00 13930/2051254 touchingface(cube&, int) [623] ----------------------------------------------- 0.00 0.01 8988/8988 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [231] 0.1 0.00 0.01 8988 g3d_gui::textf(char const*, int, char const*, ...) [231] 0.00 0.01 8988/13188 gui::text(char const*, int, char const*) [218] 0.00 0.00 8988/8994 formatstring(char*, char const*, char*) [779] ----------------------------------------------- 0.00 0.01 330/330 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] [232] 0.1 0.00 0.01 330 bfaclient::botclient::damaged(fpsent*, fpsent*, int, int, int, int, int, vec&) [232] 0.00 0.01 73/753 bfaclient::botclient::violence(fpsent*, botstate&, fpsent*, bool) [91] 0.00 0.00 307/307 bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) [355] 0.00 0.00 307/5280 vector::vector() [815] 0.00 0.00 307/3403 vector::~vector() [832] 0.00 0.00 301/15348 botinfo::getstate(int) [745] ----------------------------------------------- 0.01 0.00 2771/2771 gl_drawframe(int, int) [14] [233] 0.1 0.01 0.00 2771 bfaclient::project(int, int) [233] 0.00 0.00 8313/35504 bfaclient::mousestyle() [299] 0.00 0.00 5542/75850 g3d_active(bool, bool) [675] 0.00 0.00 2771/19132 bfaclient::isthirdperson() [726] 0.00 0.00 2771/2771 bfaclient::var_firstpersonaim::operator()() [895] 0.00 0.00 2771/2771 vecfromcursor(float, float, float, vec&) [870] ----------------------------------------------- 43 loadmodel(char const*, int, bool) [142] [234] 0.1 0.00 0.01 43 md5::load() [234] 0.00 0.01 19/19 md5::loaddefaultparts() [235] 0.00 0.00 86/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 26/37 skelmodel::skelmeshgroup::cleanup() [1236] 0.00 0.00 16/18 skelmodel::skelmesh::scaleverts(vec const&, float) [1285] 0.00 0.00 15/17 skelmodel::skelmeshgroup::scaletags(vec const&, float) [1288] 0.00 0.00 2/2 animmodel::meshgroup::scaleverts(float, vec const&) [1417] 0.00 0.00 1/2 skelmodel::skelmeshgroup::copy() [1426] 43 execfile(char const*) [1191] ----------------------------------------------- 0.00 0.01 19/19 md5::load() [234] [235] 0.1 0.00 0.01 19 md5::loaddefaultparts() [235] 0.00 0.01 19/66 animmodel::sharemeshes(char*, ...) [156] 0.00 0.00 20/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 20/1908 path(char*) [949] 0.00 0.00 1/341 md5::md5meshgroup::loadmd5anim(char const*) [1089] ----------------------------------------------- 0.00 0.01 2459/2459 bfaclient::drawpointers(int, int) [229] [236] 0.1 0.00 0.01 2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] 0.00 0.01 4918/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 2459/2628269 float min(float, float) [197] 0.00 0.00 2459/2629749 float max(float, float) [196] 0.00 0.00 2459/2459 bfaclient::getpointer(int) [917] 0.00 0.00 2459/2459 bfaclient::var_crosshairsize::operator()() [922] 0.00 0.00 2459/2459 bfaclient::var_crosshairblend::operator()() [926] 0.00 0.00 2459/105317 fpsstate::hasgun(int, int, int) [668] 0.00 0.00 2459/2459 bfaclient::var_showindicator::operator()() [925] 0.00 0.00 2459/2459 bfaclient::var_showclip::operator()() [918] 0.00 0.00 2459/2459 bfaclient::var_pistolcliptex::operator()() [924] 0.00 0.00 2459/2459 bfaclient::var_shotguncliptex::operator()() [927] 0.00 0.00 2459/2459 bfaclient::var_chainguncliptex::operator()() [928] 0.00 0.00 2459/2459 bfaclient::var_grenadescliptex::operator()() [929] 0.00 0.00 2459/2459 bfaclient::var_flamercliptex::operator()() [923] 0.00 0.00 2459/2459 bfaclient::var_riflecliptex::operator()() [921] 0.00 0.00 2459/2981 Texture::getframe(float, float) [842] 0.00 0.00 2459/2459 bfaclient::var_clipbarblend::operator()() [919] ----------------------------------------------- 0.00 0.00 4391/40453 skelmodel::skelmesh::render(animmodel::animstate const*, animmodel::skin&, skelmodel::vbocacheentry&) [183] 0.01 0.00 36062/40453 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [171] [237] 0.1 0.01 0.00 40453 skelmodel::skelmesh::setshader(Shader*) [237] 0.00 0.00 18699/138203 Shader::bindprograms() [279] ----------------------------------------------- 0.00 0.00 4/2923 bfaclient::physics::updatematerial(physent*, bool, bool) [155] 0.00 0.00 4/2923 bfaclient::projectiles::update() [32] 0.00 0.00 27/2923 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 95/2923 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 1326/2923 bfaclient::projectiles::check(projent&) [154] 0.01 0.00 1467/2923 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] [238] 0.1 0.01 0.00 2923 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 17887/358640 varenderer<0>::addpart(vec const&, vec const&, int, int, float, physent*) [240] 0.00 0.00 53661/2226392 randomMT() [198] 0.00 0.00 2923/9550 emit_particles() [776] 0.00 0.00 78/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.01 12238/12238 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] [239] 0.1 0.00 0.01 12238 modeloccluded(vec const&, float) [239] 0.01 0.00 10676/10676 bboccluded(ivec const&, ivec const&) [269] 0.00 0.00 12238/243740 pvsoccluded(ivec const&, ivec const&) [208] ----------------------------------------------- 0.00 0.00 1593/358640 create(int, int, int, vec const&, float, physent*) [416] 0.00 0.00 11459/358640 part_trail(int, int, vec const&, vec const&, int, float) [357] 0.00 0.00 17887/358640 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.01 0.00 327701/358640 splash(int, int, int, int, int, vec const&, float) [125] [240] 0.1 0.01 0.00 358640 varenderer<0>::addpart(vec const&, vec const&, int, int, float, physent*) [240] 0.00 0.00 76805/2226392 randomMT() [198] 0.00 0.00 117/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.01 2004/2004 rendertarget::render(int, int, int, float) [61] [241] 0.1 0.00 0.01 2004 rendertarget::doblur(int, float) [241] 0.01 0.00 4008/4008 rendertarget::rendertiles() [270] 0.00 0.00 4008/4008 setblurshader(int, int, int, float*, float*, unsigned int) [362] 0.00 0.00 3416/11729 shadowmaptexture::swaptexs() const [765] 0.00 0.00 1708/3416 shadowmaptexture::scissorblur(int&, int&, int&, int&) [831] 0.00 0.00 592/3955 rendertarget::swaptexs() const [827] 0.00 0.00 296/296 rendertarget::scissorblur(int&, int&, int&, int&) [1099] 0.00 0.00 2/2 setupblurkernel(int, float, float*, float*) [1401] ----------------------------------------------- 0.00 0.01 96684/96684 bfaclient::physics::move(physent*, vec&) [10] [242] 0.1 0.00 0.01 96684 bfaclient::physics::slideagainst(physent*, vec&, vec const&, bool) [242] 0.00 0.01 96684/2421810 bfaclient::physics::recalcdir(physent*, vec const&, vec&) [63] 0.00 0.00 193368/2518494 vec::project(vec const&) [179] 0.00 0.00 96684/9240029 vec::add(vec const&) [136] 0.00 0.00 2/350095 vec::normalize() [178] 0.00 0.00 288/307284 vec::iszero() const [645] ----------------------------------------------- 0.00 0.01 17/17 executeret(char const*) [93] [243] 0.1 0.00 0.01 17 md3load(char*) [243] 0.00 0.01 17/66 animmodel::sharemeshes(char*, ...) [156] 0.00 0.00 17/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 17/1908 path(char*) [949] ----------------------------------------------- 0.00 0.01 159/159 setva(cube&, int, int, int, int, int) [66] [244] 0.1 0.00 0.01 159 newva(int, int, int, int) [244] 0.01 0.00 159/159 vacollect::setupdata(vtxarray*) [245] 0.00 0.00 159/159 vacollect::optimize() [439] ----------------------------------------------- 0.01 0.00 159/159 newva(int, int, int, int) [244] [245] 0.1 0.01 0.00 159 vacollect::setupdata(vtxarray*) [245] 0.00 0.00 899/462521 lookuptexture(int, bool) [85] 0.00 0.00 345/345 addvbo(vtxarray*, int, int, int) [1087] 0.00 0.00 159/159 genverts(vector&, void*, vec const&) [1152] 0.00 0.00 1/6 flushvbo(int) [1318] ----------------------------------------------- 68 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.01 9005/9005 bfaclient::botclient::process(fpsent*, botstate&) [88] [246] 0.1 0.00 0.01 9005+68 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.01 0.00 4125/40818 raycube(vec const&, vec const&, float, int, int, extentity*) [133] 0.00 0.00 118/68281 bfaclient::botclient::makeroute(fpsent*, botstate&, int, float) [26] 0.00 0.00 9625/3866764 int vector::find(int const&) [31] 0.00 0.00 4125/686892 vec::div(float) [177] 0.00 0.00 4125/96400654 vec::dist(vec const&, vec&) const [7] 0.00 0.00 13750/9022534 vector::operator[](int) [100] 0.00 0.00 4125/50734706 bfaclient::feetpos(physent*, float) [21] 0.00 0.00 8250/9240029 vec::add(vec const&) [136] 0.00 0.00 8250/61674112 vec::vec(float, float, float) [75] 0.00 0.00 4125/97452633 vector::operator[](int) [114] 0.00 0.00 4125/100290323 vec::vec() [121] 0.00 0.00 13868/20808 vector::inrange(int) const [721] 0.00 0.00 9073/145146 vector::empty() const [659] 68 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] ----------------------------------------------- 0.00 0.01 77938/77938 decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) [124] [247] 0.1 0.00 0.01 77938 decalrenderer::gendecaltris(cube&, int, vec*, bool) [247] 0.00 0.01 196004/338929 faceverts(cube&, int, int) [226] 0.00 0.00 39058/388111 faceconvexity(cube&, int) [221] ----------------------------------------------- 0.00 0.00 2584/1185901 listrenderer::render() [322] 0.00 0.00 4332/1185901 varenderer<1>::update() [428] 0.01 0.00 1178985/1185901 varenderer<0>::update() [59] [248] 0.1 0.01 0.00 1185901 bfaclient::particletrack(particle*, unsigned int, int&, vec&, vec&, bool) [248] 0.00 0.00 7532/8481 bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) [376] 0.00 0.00 12/19132 bfaclient::isthirdperson() [726] ----------------------------------------------- 0.01 0.00 2769/2769 bfaclient::updateworld() [2] [249] 0.1 0.01 0.00 2769 bfaclient::otherplayers() [249] 0.00 0.00 20541/79459874 vector::operator[](int) [86] 0.00 0.00 13290/165553757 vector::length() const [77] 0.00 0.00 10020/12789 bfaclient::checkoften(fpsent*) [756] ----------------------------------------------- 0.00 0.00 140/1213 botinfo::removestate(int) [347] 0.00 0.00 140/1213 botinfo::setstate(int, bool) [340] 0.00 0.00 180/1213 botinfo::reset() [338] 0.01 0.00 753/1213 bfaclient::botclient::violence(fpsent*, botstate&, fpsent*, bool) [91] [250] 0.1 0.01 0.00 1213 botinfo::addstate(int) [250] 0.00 0.00 1213/1213 botstate::botstate(int, int) [472] 0.00 0.00 1213/1213 vector::add(botstate const&) [989] 0.00 0.00 1213/1545 botstate::~botstate() [976] ----------------------------------------------- 0.00 0.00 4/20 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.01 0.00 16/20 bfaclient::entities::putitems(databuf&) [293] [251] 0.1 0.01 0.00 20 bfaclient::entities::setspawn(int, bool) [251] 0.00 0.00 189/189306506 vector::length() const [42] 0.00 0.00 169/603468275 vector::operator[](int) [27] 0.00 0.00 20/7396877 vector::inrange(int) const [166] 0.00 0.00 20/97452633 vector::operator[](int) [114] ----------------------------------------------- [252] 0.1 0.01 0.00 enet_protocol_send_outgoing_commands [252] ----------------------------------------------- 0.01 0.00 13792748/13792748 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [253] 0.1 0.01 0.00 13792748 vector::length() const [253] ----------------------------------------------- 0.01 0.00 6516784/6516784 edgeval(cube&, ivec const&, int, int) [157] [254] 0.1 0.01 0.00 6516784 edgelookup(cube&, ivec const&, int) [254] ----------------------------------------------- 0.01 0.00 873397/873397 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [255] 0.1 0.01 0.00 873397 vector::removeunordered(int) [255] ----------------------------------------------- 0.00 0.00 296/488463 binddepthfxtex() [465] 0.00 0.00 2277/488463 renderbatchedmodel(model*, batchedmodel&) [48] 0.00 0.00 2771/488463 render_particles(int) [55] 0.00 0.00 2771/488463 pushshadowmap() [420] 0.00 0.00 2771/488463 shadowmaptexture::dorender() [80] 0.00 0.00 2849/488463 setdynlights(vtxarray*, ivec const&) [419] 0.00 0.00 5541/488463 changevbuf(renderstate&, int, vtxarray*) [396] 0.00 0.00 5542/488463 setupTMUs(renderstate&, float, bool) [101] 0.00 0.00 110280/488463 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] 0.01 0.00 353365/488463 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [171] [256] 0.1 0.01 0.00 488463 setenvparamf(char const*, int, int, float, float, float, float) [256] ----------------------------------------------- 0.01 0.00 230242/460484 bfaclient::physics::modifygravity(physent*, int) [163] 0.01 0.00 230242/460484 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [257] 0.1 0.01 0.00 460484 bfaclient::physics::floorfric(physent*) [257] ----------------------------------------------- 0.01 0.00 268765/268765 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] [258] 0.1 0.01 0.00 268765 updatedynentcache(physent*) [258] ----------------------------------------------- 0.01 0.00 219942/219942 executeret(char const*) [93] [259] 0.1 0.01 0.00 219942 parseword(char const*&, int, int&) [259] ----------------------------------------------- 0.01 0.00 164126/164126 changeshader(renderstate&, Shader*, Slot&, bool) [213] [260] 0.1 0.01 0.00 164126 Shader::setslotparams(Slot&) [260] ----------------------------------------------- 0.00 0.00 68872/143454 renderva(renderstate&, vtxarray*, int, bool, bool) [71] 0.01 0.00 74582/143454 rendershadowmapreceivers() [302] [261] 0.1 0.01 0.00 143454 isshadowmapreceiver(vtxarray*) [261] 0.00 0.00 56294/63690 calcshadowmapbb(vec const&, float, float, float&, float&, float&, float&) [684] ----------------------------------------------- 0.01 0.00 68872/68872 renderva(renderstate&, vtxarray*, int, bool, bool) [71] [262] 0.1 0.01 0.00 68872 calcdynlightmask(vtxarray*) [262] ----------------------------------------------- 0.00 0.00 1717/59743 rendercommand(int, int, int) [324] 0.01 0.00 58026/59743 text_width(char const*) [285] [263] 0.1 0.01 0.00 59743 text_bounds(char const*, int&, int&, int) [263] ----------------------------------------------- 0.00 0.00 5542/50235 bfaclient::inzoomswitch() [349] 0.01 0.00 44693/50235 bfaclient::inzoom() [289] [264] 0.1 0.01 0.00 50235 bfaclient::zoomallow() [264] 0.00 0.00 50235/391538 bfaclient::allowmove(physent*) [636] 0.00 0.00 50235/50240 bfaclient::zoomset(bool, int) [690] ----------------------------------------------- 0.00 0.00 2495/20292 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.00 0.00 3128/20292 endmodelquery() [108] 0.01 0.00 14669/20292 endmodelbatches() [62] [265] 0.1 0.01 0.00 20292 animmodel::startrender() [265] ----------------------------------------------- 0.01 0.00 19547/19547 removetrackedparticles(physent*) [275] [266] 0.1 0.01 0.00 19547 varenderer<0>::resettracked(physent*) [266] ----------------------------------------------- 0.01 0.00 19048/19048 vector::~vector() [203] [267] 0.1 0.01 0.00 19048 vector::setsize(int) [267] 0.00 0.00 171/171 vector::drop() [1144] ----------------------------------------------- 0.01 0.00 13311/13311 allchanged(bool) [50] [268] 0.1 0.01 0.00 13311 findtjoints(int, edgegroup const&) [268] 0.00 0.00 6348/6348 addtjoint(edgegroup const&, cubeedge const&, int) [797] ----------------------------------------------- 0.01 0.00 10676/10676 modeloccluded(vec const&, float) [239] [269] 0.1 0.01 0.00 10676 bboccluded(ivec const&, ivec const&) [269] 0.00 0.00 5863/5863 bboccluded(ivec const&, ivec const&, cube*, ivec const&, int) [801] ----------------------------------------------- 0.01 0.00 4008/4008 rendertarget::doblur(int, float) [241] [270] 0.1 0.01 0.00 4008 rendertarget::rendertiles() [270] ----------------------------------------------- 0.01 0.00 2771/2771 gl_drawframe(int, int) [14] [271] 0.1 0.01 0.00 2771 transplayer() [271] ----------------------------------------------- 0.01 0.00 2771/2771 gl_drawframe(int, int) [14] [272] 0.1 0.01 0.00 2771 drawreflections() [272] ----------------------------------------------- 0.01 0.00 2771/2771 gl_drawframe(int, int) [14] [273] 0.1 0.01 0.00 2771 queryreflections() [273] ----------------------------------------------- 0.01 0.00 2771/2771 render_particles(int) [55] [274] 0.1 0.01 0.00 2771 varenderer<2>::update() [274] ----------------------------------------------- 0.00 0.00 2/1777 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.01 1775/1777 projent::~projent() [281] [275] 0.1 0.00 0.01 1777 removetrackedparticles(physent*) [275] 0.01 0.00 19547/19547 varenderer<0>::resettracked(physent*) [266] 0.00 0.00 12439/12439 listrenderer::resettracked(physent*) [759] 0.00 0.00 1777/1777 partrenderer::resettracked(physent*) [957] 0.00 0.00 1777/1777 varenderer<2>::resettracked(physent*) [956] 0.00 0.00 1777/1777 varenderer<1>::resettracked(physent*) [955] ----------------------------------------------- 0.01 0.00 300/300 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [276] 0.1 0.01 0.00 300 vector::~vector() [276] 0.00 0.00 300/600 vector::setsize(int) [1042] ----------------------------------------------- 0.00 0.00 21/484881 bfaclient::entities::entities(bfaclient&) [309] 0.00 0.00 131/484881 bfaserver::projectilestate::add(int) [473] 0.00 0.00 210/484881 bfaserver::botserv::findbotclient() [447] 0.00 0.00 352/484881 bfaclient::findanims(char const*, vector&) [304] 0.00 0.00 11745/484881 bfaserver::botserv::reassignbots() [361] 0.00 0.00 24276/484881 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] 0.00 0.00 108609/484881 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.01 0.00 339537/484881 bfaclient::botclient::avoid(fpsent*) [5] [277] 0.1 0.01 0.00 484881 vector::add(int const&) [277] 0.00 0.00 484881/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 8983/8983 vector::vrealloc(int) [780] ----------------------------------------------- 0.00 0.00 1/377475 loadshaders() [531] 0.00 0.00 5/377475 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 30/377475 rendermaterials() [440] 0.00 0.00 230/377475 setupexplosion() [436] 0.00 0.00 230/377475 fireballrenderer::endrender() [437] 0.00 0.00 568/377475 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 592/377475 renderdepthobstacles(vec const&, vec const&, float, float*, int) [408] 0.00 0.00 1172/377475 decalrenderer::render() [403] 0.00 0.00 1708/377475 rendershadowmapreceivers() [302] 0.00 0.00 2419/377475 rendermapmodels() [60] 0.00 0.00 2770/377475 drawskybox(int, bool) [373] 0.00 0.00 2771/377475 gl_drawframe(int, int) [14] 0.00 0.00 3363/377475 render_particles(int) [55] 0.00 0.00 4008/377475 setblurshader(int, int, int, float*, float*, unsigned int) [362] 0.00 0.00 4391/377475 skelmodel::skelmesh::render(animmodel::animstate const*, animmodel::skin&, skelmodel::vbocacheentry&) [183] 0.00 0.00 8313/377475 gl_drawhud(int, int, int, float, int) [52] 0.00 0.00 15186/377475 vertmodel::vertmesh::render(animmodel::animstate const*, animmodel::skin&, vertmodel::vbocacheentry&) [219] 0.00 0.00 31050/377475 renderquery(renderstate&, occludequery*, vtxarray*) [353] 0.00 0.00 63869/377475 renderzpass(renderstate&, vtxarray*) [333] 0.00 0.00 70673/377475 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [171] 0.00 0.00 164126/377475 changeshader(renderstate&, Shader*, Slot&, bool) [213] [278] 0.1 0.01 0.00 377475 Shader::flushenvparams(Slot*) [278] ----------------------------------------------- 0.00 0.00 1/138203 loadshaders() [531] 0.00 0.00 30/138203 rendermaterials() [440] 0.00 0.00 230/138203 setupexplosion() [436] 0.00 0.00 230/138203 fireballrenderer::endrender() [437] 0.00 0.00 568/138203 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 592/138203 renderdepthobstacles(vec const&, vec const&, float, float*, int) [408] 0.00 0.00 789/138203 decalrenderer::render() [403] 0.00 0.00 1708/138203 rendershadowmapreceivers() [302] 0.00 0.00 2419/138203 rendermapmodels() [60] 0.00 0.00 2770/138203 drawskybox(int, bool) [373] 0.00 0.00 2771/138203 renderzpass(renderstate&, vtxarray*) [333] 0.00 0.00 3363/138203 render_particles(int) [55] 0.00 0.00 4008/138203 setblurshader(int, int, int, float*, float*, unsigned int) [362] 0.00 0.00 8313/138203 gl_drawhud(int, int, int, float, int) [52] 0.00 0.00 18699/138203 skelmodel::skelmesh::setshader(Shader*) [237] 0.00 0.00 21224/138203 animmodel::mesh::setshader(Shader*) [337] 0.01 0.00 70488/138203 changeshader(renderstate&, Shader*, Slot&, bool) [213] [279] 0.1 0.01 0.00 138203 Shader::bindprograms() [279] ----------------------------------------------- 0.00 0.00 454/98222 fpsstate::canswitch(int, int) [421] 0.00 0.00 796/98222 fpsstate::canreload(int, int) [406] 0.00 0.00 18460/98222 fpsstate::canshoot(int, int) [334] 0.01 0.00 78512/98222 fpsstate::canuse(int, int, int, int) [294] [280] 0.1 0.01 0.00 98222 fpsstate::gunwaited(int, int) [280] ----------------------------------------------- 0.00 0.01 1775/1775 bfaclient::projectiles::update() [32] [281] 0.1 0.00 0.01 1775 projent::~projent() [281] 0.00 0.01 1775/1777 removetrackedparticles(physent*) [275] 0.00 0.00 1775/1795 removetrackedsounds(physent*) [952] 0.00 0.00 1775/7644 vector::inrange(int) const [788] 0.00 0.00 8/2297 vector::operator[](int) [931] 0.00 0.00 8/3686 removesound(int) [829] ----------------------------------------------- 0.00 0.01 2774/2774 serverslice() [141] [282] 0.1 0.00 0.01 2774 bfaserver::sendpackets() [282] 0.00 0.01 811/811 bfaserver::buildworldstate() [283] 0.00 0.00 2774/2774 vector::empty() const [850] ----------------------------------------------- 0.00 0.01 811/811 bfaserver::sendpackets() [282] [283] 0.1 0.00 0.01 811 bfaserver::buildworldstate() [283] 0.01 0.00 20062/20062 vector::empty() const [313] 0.00 0.00 207951/210181 vector::length() const [312] 0.00 0.00 345981/351793 vector::operator[](int) [637] 0.00 0.00 332985/535059 vector::add(unsigned char const&) [632] 0.00 0.00 21684/163230 vector::length() const [657] 0.00 0.00 20062/168911 vector::operator[](int) [655] 0.00 0.00 20062/28391 vector::setsizenodelete(int) [712] 0.00 0.00 12996/14907 sendpacket(int, int, _ENetPacket*, int) [747] 0.00 0.00 992/1433 vector::getbuf() [984] 0.00 0.00 992/2551 bfaserver::recordpacket(int, void*, int) [910] 0.00 0.00 811/811 bfaserver::worldstate::worldstate() [1016] 0.00 0.00 441/441 vector::add(bfaserver::worldstate* const&) [1063] 0.00 0.00 424/120018 putint(databuf&, int) [665] 0.00 0.00 370/811 bfaserver::worldstate::~worldstate() [1017] 0.00 0.00 212/305 vector::reserve(int) [1097] 0.00 0.00 212/42542 putuint(databuf&, int) [698] 0.00 0.00 212/305 vector::addbuf(databuf const&) [1095] ----------------------------------------------- 0.00 0.01 2773/2773 main [1] [284] 0.0 0.00 0.01 2773 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 2769/12875 findorientation(vec&, float, float, vec&) [190] 0.00 0.00 19107/35504 bfaclient::mousestyle() [299] 0.00 0.00 2773/2773 bfaclient::fixview(int, int) [365] 0.00 0.00 2769/44693 bfaclient::inzoom() [289] 0.00 0.00 2769/309765 bfaclient::physics::updatematerial(physent*, bool, bool) [155] 0.00 0.00 5538/9240029 vec::add(vec const&) [136] 0.00 0.00 2769/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 5538/6476790 vec::mul(float) [174] 0.00 0.00 5538/100290323 vec::vec() [121] 0.00 0.00 378/2226392 randomMT() [198] 0.00 0.00 1/5689 physent::reset() [431] 0.00 0.00 13845/325270 vecfromyawpitch(float, float, int, int, vec&) [639] 0.00 0.00 8031/19132 bfaclient::isthirdperson() [726] 0.00 0.00 5538/5538 bfaclient::var_firstpersondist::operator()() [812] 0.00 0.00 5538/5538 bfaclient::var_firstpersonshift::operator()() [813] 0.00 0.00 5262/17748 bfaclient::fixrange(float&, float&) [735] 0.00 0.00 2773/16626 bfaclient::clientcom::ready() [741] 0.00 0.00 2769/2769 bfaclient::var_thirdpersonaim::operator()() [905] 0.00 0.00 2769/21183 bfaclient::fixfullrange(float&, float&, float&, bool) [720] 0.00 0.00 2769/2769 bfaclient::var_firstpersonadjust::operator()() [906] 0.00 0.00 2769/391538 bfaclient::allowmove(physent*) [636] 0.00 0.00 2769/7644 vector::inrange(int) const [788] 0.00 0.00 378/157429 int min(int, int) [658] 0.00 0.00 2/714 resetcursor(bool, bool) [1026] 0.00 0.00 1/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 1835/58026 textrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [323] 0.00 0.00 13188/58026 gui::text(char const*, int, char const*) [218] 0.00 0.01 43003/58026 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] [285] 0.0 0.00 0.01 58026 text_width(char const*) [285] 0.01 0.00 58026/59743 text_bounds(char const*, int&, int&, int) [263] ----------------------------------------------- 0.00 0.01 8259/8259 genclipplanes(cube&, int, int, int, int, clipplanes&) [230] [286] 0.0 0.00 0.01 8259 calcverts(cube&, int, int, int, int, vvec*, bool*) [286] 0.00 0.00 49554/1366444 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] 0.00 0.00 43290/121640 calcvert(cube&, int, int, int, int, vvec&, int, bool) [332] ----------------------------------------------- 0.00 0.01 3942/3942 bfaclient::drawtitlecard(int, int) [214] [287] 0.0 0.00 0.01 3942 rendericon(char const*, int, int, int, int) [287] 0.00 0.01 3942/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.01 11948/11948 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] [288] 0.0 0.00 0.01 11948 bfaclient::botclient::getsight(vec&, float, float, vec&, vec&, float, float, float) [288] 0.00 0.01 5299/9168 raycubelos(vec const&, vec const&, vec&) [227] 0.00 0.00 11948/96370938 vec::dist(vec const&) const [6] ----------------------------------------------- 0.00 0.00 522/44693 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 666/44693 bfaclient::mousemove(int, int, int, int, int, int) [374] 0.00 0.00 2459/44693 bfaclient::drawpointers(int, int) [229] 0.00 0.00 2769/44693 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 2773/44693 bfaclient::fixview(int, int) [365] 0.00 0.01 35504/44693 bfaclient::mousestyle() [299] [289] 0.0 0.00 0.01 44693 bfaclient::inzoom() [289] 0.01 0.00 44693/50235 bfaclient::zoomallow() [264] ----------------------------------------------- 0.00 0.01 761/761 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] [290] 0.0 0.00 0.01 761 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [290] 0.00 0.01 770/6681 adddecal(int, vec const&, vec const&, float, bvec const&, int) [123] 0.00 0.00 1156/1156 bfaclient::weaponstate::intersectclosest(vec&, vec&, fpsent*) [375] 0.00 0.00 329/329 bfaclient::weaponstate::hitpush(fpsent*, vec&, vec&, int) [407] 0.00 0.00 770/350095 vec::normalize() [178] 0.00 0.00 371/700 bfaclient::weaponstate::shorten(vec&, vec&, vec&) [399] 0.00 0.00 770/147348706 vec::sub(vec const&) [16] 0.00 0.00 770/2222 bvec::bvec(unsigned char, unsigned char, unsigned char) [934] ----------------------------------------------- 0.00 0.01 2769/2769 bfaclient::updateworld() [2] [291] 0.0 0.00 0.01 2769 c2sinfo(int) [291] 0.00 0.01 777/777 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] 0.00 0.00 496/8962 sendpackettoserv(_ENetPacket*, int) [781] ----------------------------------------------- 0.00 0.01 777/777 c2sinfo(int) [291] [292] 0.0 0.00 0.01 777 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] 0.00 0.01 2/2 bfaclient::entities::putitems(databuf&) [293] 0.00 0.00 2230/210181 vector::length() const [312] 0.00 0.00 27389/79459874 vector::operator[](int) [86] 0.00 0.00 10207/165553757 vector::length() const [77] 0.00 0.00 9757/9757 bfaclient::clientcom::updateposition(fpsent*) [775] 0.00 0.00 5812/351793 vector::operator[](int) [637] 0.00 0.00 2230/10827 databuf::remaining() const [770] 0.00 0.00 1453/1453 databuf::put(unsigned char const*, int) [981] 0.00 0.00 777/777 vector::remove(int, int) [1023] 0.00 0.00 517/120018 putint(databuf&, int) [665] 0.00 0.00 1/73 sendstring(char const*, databuf&) [1197] ----------------------------------------------- 0.00 0.01 2/2 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] [293] 0.0 0.00 0.01 2 bfaclient::entities::putitems(databuf&) [293] 0.01 0.00 16/20 bfaclient::entities::setspawn(int, bool) [251] 0.00 0.00 1772/97452633 vector::operator[](int) [114] 0.00 0.00 1774/51929094 vector::length() const [224] 0.00 0.00 112/120018 putint(databuf&, int) [665] ----------------------------------------------- 0.00 0.00 26/39681 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 28/39681 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 56/39681 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.00 0.01 39571/39681 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] [294] 0.0 0.00 0.01 39681 fpsstate::canuse(int, int, int, int) [294] 0.01 0.00 78512/98222 fpsstate::gunwaited(int, int) [280] ----------------------------------------------- 0.00 0.01 798/798 bfaclient::drawgamehud(int, int) [84] [295] 0.0 0.00 0.01 798 bfaclient::drawcardinalblips(int, int, int) [295] 0.00 0.01 3192/43003 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] 0.00 0.00 4788/147348706 vec::sub(vec const&) [16] 0.00 0.00 1596/9240029 vec::add(vec const&) [136] 0.00 0.00 3192/61674112 vec::vec(float, float, float) [75] 0.00 0.00 3192/16336 vec::rotate_around_z(float) [422] 0.00 0.00 798/10709 pushfont(char const*) [527] 0.00 0.00 798/10713 popfont(int) [526] 0.00 0.00 9576/67897 bfaclient::radarrange() [680] 0.00 0.00 3192/3192 bfaclient::var_candinalblend::operator()() [838] ----------------------------------------------- 0.00 0.01 124805/124805 genmatsurfs(cube&, int, int, int, int, vector&, unsigned char&, unsigned char&) [297] [296] 0.0 0.00 0.01 124805 visiblematerial(cube&, int, int, int, int, int, unsigned char) [296] 0.00 0.00 42856/1366444 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] ----------------------------------------------- 0.00 0.01 7068/7068 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [73] [297] 0.0 0.00 0.01 7068 genmatsurfs(cube&, int, int, int, int, vector&, unsigned char&, unsigned char&) [297] 0.00 0.01 124805/124805 visiblematerial(cube&, int, int, int, int, int, unsigned char) [296] ----------------------------------------------- 0.00 0.01 33/33 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [298] 0.0 0.00 0.01 33 bfaclient::projectiles::drop(fpsent*, int, int, int) [298] 0.00 0.01 33/1842 bfaclient::projectiles::create(vec&, vec&, bool, fpsent*, int, int, int, int, int, int, int, int, int, int, int) [39] 0.00 0.00 21/7396877 vector::inrange(int) const [166] 0.00 0.00 21/97452633 vector::operator[](int) [114] ----------------------------------------------- 0.00 0.00 707/35504 bfaclient::mousemove(int, int, int, int, int, int) [374] 0.00 0.00 7377/35504 bfaclient::drawpointers(int, int) [229] 0.00 0.00 8313/35504 bfaclient::project(int, int) [233] 0.00 0.00 19107/35504 bfaclient::recomputecamera(int, int) [284] [299] 0.0 0.00 0.01 35504 bfaclient::mousestyle() [299] 0.00 0.01 35504/44693 bfaclient::inzoom() [289] 0.00 0.00 35504/35504 bfaclient::var_mousetype::operator()() [703] ----------------------------------------------- 0.00 0.00 2771/5542 gl_drawframe(int, int) [14] 0.00 0.00 2771/5542 shadowmaptexture::dorender() [80] [300] 0.0 0.00 0.01 5542 renderavatar() [300] 0.00 0.01 5542/5542 bfaclient::renderavatar() [301] ----------------------------------------------- 0.00 0.01 5542/5542 renderavatar() [300] [301] 0.0 0.00 0.01 5542 bfaclient::renderavatar() [301] 0.00 0.00 4990/24262 bfaclient::renderplayer(fpsent*, bool, bool) [184] 0.00 0.00 5542/5542 bfaclient::inzoomswitch() [349] 0.00 0.00 5542/19132 bfaclient::isthirdperson() [726] 0.00 0.00 4982/4982 bfaclient::var_firstpersontranslucent::operator()() [819] ----------------------------------------------- 0.00 0.01 1708/1708 shadowmaptexture::dorender() [80] [302] 0.0 0.00 0.01 1708 rendershadowmapreceivers() [302] 0.01 0.00 74582/143454 isshadowmapreceiver(vtxarray*) [261] 0.00 0.00 1708/138203 Shader::bindprograms() [279] 0.00 0.00 1708/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 1712/13157 setorigin(vtxarray*, bool) [752] 0.00 0.00 1708/7546 resetorigin() [791] 0.00 0.00 1/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.01 2773/2773 main [1] [303] 0.0 0.00 0.01 2773 updatesounds() [303] 0.00 0.00 23107/29666 calcvol(int, int, int, int, int, int, vec&, int*, int*) [321] 0.00 0.00 23107/27571 updatesound(int) [335] 0.00 0.00 2773/2773 updatemumble() [852] 0.00 0.00 2608/3686 removesound(int) [829] ----------------------------------------------- 0.00 0.00 12/352 md3anim(char*, int*, int*, float*, int*) [380] 0.00 0.00 340/352 md5anim(char*, char*, float*, int*) [320] [304] 0.0 0.01 0.00 352 bfaclient::findanims(char const*, vector&) [304] 0.00 0.00 352/484881 vector::add(int const&) [277] 0.00 0.00 15840/15840 matchanim(char const*, char const*) [743] ----------------------------------------------- 0.00 0.01 1/1 main [1] [305] 0.0 0.00 0.01 1 initruntime() [305] 0.00 0.01 1/1 initgame(char const*) [306] ----------------------------------------------- 0.00 0.01 1/1 initruntime() [305] [306] 0.0 0.00 0.01 1 initgame(char const*) [306] 0.00 0.01 1/1 bfagame::newclient() [307] 0.00 0.00 1/1 bfagame::newserver() [1611] 0.00 0.00 1/1 bfaclient::getcom() [1731] 0.00 0.00 1/1 bfaclient::getents() [1732] ----------------------------------------------- 0.00 0.01 1/1 initgame(char const*) [306] [307] 0.0 0.00 0.01 1 bfagame::newclient() [307] 0.00 0.01 1/1 bfaclient::bfaclient() [308] ----------------------------------------------- 0.00 0.01 1/1 bfagame::newclient() [307] [308] 0.0 0.00 0.01 1 bfaclient::bfaclient() [308] 0.00 0.01 1/1 bfaclient::entities::entities(bfaclient&) [309] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] 0.00 0.00 2/22 fpsent::fpsent() [525] 0.00 0.00 1/1 dynent::dynent() [545] 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] 0.00 0.00 1/61674112 vec::vec(float, float, float) [75] 0.00 0.00 3/5 vector::vector() [1334] 0.00 0.00 1/1 igameclient::igameclient() [1574] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] 0.00 0.00 1/1 bfaclient::projectiles::projectiles(bfaclient&) [1626] 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&) [1752] 0.00 0.00 1/1 bfaclient::stfclient::stfclient(bfaclient&) [1764] 0.00 0.00 1/1 bfaclient::ctfclient::ctfclient(bfaclient&) [1762] 0.00 0.00 1/1 vector::vector() [1592] 0.00 0.00 1/1 bfaclient::var_titlecardtime::var_titlecardtime() [1698] 0.00 0.00 1/1 bfaclient::var_titlecardfade::var_titlecardfade() [1696] 0.00 0.00 1/1 bfaclient::var_titlecardsize::var_titlecardsize() [1697] 0.00 0.00 1/1 bfaclient::var_thirdperson::var_thirdperson() [1666] 0.00 0.00 1/1 bfaclient::var_thirdpersonaim::var_thirdpersonaim() [1707] 0.00 0.00 1/1 bfaclient::var_thirdpersonfov::var_thirdpersonfov() [1708] 0.00 0.00 1/1 bfaclient::var_thirdpersontranslucent::var_thirdpersontranslucent() [1730] 0.00 0.00 1/1 bfaclient::var_thirdpersondist::var_thirdpersondist() [1715] 0.00 0.00 1/1 bfaclient::var_thirdpersonshift::var_thirdpersonshift() [1722] 0.00 0.00 1/1 bfaclient::var_thirdpersonangle::var_thirdpersonangle() [1721] 0.00 0.00 1/1 bfaclient::var_firstpersonfov::var_firstpersonfov() [1703] 0.00 0.00 1/1 bfaclient::var_firstpersonaim::var_firstpersonaim() [1702] 0.00 0.00 1/1 bfaclient::var_firstpersonsway::var_firstpersonsway() [1712] 0.00 0.00 1/1 bfaclient::var_firstpersontranslucent::var_firstpersontranslucent() [1729] 0.00 0.00 1/1 bfaclient::var_firstpersondist::var_firstpersondist() [1711] 0.00 0.00 1/1 bfaclient::var_firstpersonshift::var_firstpersonshift() [1717] 0.00 0.00 1/1 bfaclient::var_firstpersonadjust::var_firstpersonadjust() [1726] 0.00 0.00 1/1 bfaclient::var_invmouse::var_invmouse() [1638] 0.00 0.00 1/1 bfaclient::var_absmouse::var_absmouse() [1635] 0.00 0.00 1/1 bfaclient::var_mousetype::var_mousetype() [1650] 0.00 0.00 1/1 bfaclient::var_mousedeadzone::var_mousedeadzone() [1689] 0.00 0.00 1/1 bfaclient::var_mousepanspeed::var_mousepanspeed() [1690] 0.00 0.00 1/1 bfaclient::var_editmousetype::var_editmousetype() [1686] 0.00 0.00 1/1 bfaclient::var_editfov::var_editfov() [1628] 0.00 0.00 1/1 bfaclient::var_editdeadzone::var_editdeadzone() [1670] 0.00 0.00 1/1 bfaclient::var_editpanspeed::var_editpanspeed() [1671] 0.00 0.00 1/1 bfaclient::var_specmousetype::var_specmousetype() [1695] 0.00 0.00 1/1 bfaclient::var_specfov::var_specfov() [1630] 0.00 0.00 1/1 bfaclient::var_specdeadzone::var_specdeadzone() [1679] 0.00 0.00 1/1 bfaclient::var_specpanspeed::var_specpanspeed() [1680] 0.00 0.00 1/1 bfaclient::var_sensitivity::var_sensitivity() [1664] 0.00 0.00 1/1 bfaclient::var_yawsensitivity::var_yawsensitivity() [1709] 0.00 0.00 1/1 bfaclient::var_pitchsensitivity::var_pitchsensitivity() [1719] 0.00 0.00 1/1 bfaclient::var_zoomsensitivity::var_zoomsensitivity() [1716] 0.00 0.00 1/1 bfaclient::var_mousesensitivity::var_mousesensitivity() [1718] 0.00 0.00 1/1 bfaclient::var_radardist::var_radardist() [1651] 0.00 0.00 1/1 bfaclient::var_radarnames::var_radarnames() [1659] 0.00 0.00 1/1 bfaclient::var_radarsize::var_radarsize() [1652] 0.00 0.00 1/1 bfaclient::var_ammosize::var_ammosize() [1636] 0.00 0.00 1/1 bfaclient::var_editradardist::var_editradardist() [1687] 0.00 0.00 1/1 bfaclient::var_editradarentnames::var_editradarentnames() [1725] 0.00 0.00 1/1 bfaclient::var_crosshairhitspeed::var_crosshairhitspeed() [1724] 0.00 0.00 1/1 bfaclient::var_crosshairsize::var_crosshairsize() [1684] 0.00 0.00 1/1 bfaclient::var_cursorsize::var_cursorsize() [1655] 0.00 0.00 1/1 bfaclient::var_cursorblend::var_cursorblend() [1661] 0.00 0.00 1/1 bfaclient::var_crosshairblend::var_crosshairblend() [1701] 0.00 0.00 1/1 bfaclient::var_indicatorblend::var_indicatorblend() [1705] 0.00 0.00 1/1 bfaclient::var_clipbarblend::var_clipbarblend() [1668] 0.00 0.00 1/1 bfaclient::var_radarblend::var_radarblend() [1658] 0.00 0.00 1/1 bfaclient::var_blipblend::var_blipblend() [1647] 0.00 0.00 1/1 bfaclient::var_barblend::var_barblend() [1637] 0.00 0.00 1/1 bfaclient::var_candinalblend::var_candinalblend() [1683] 0.00 0.00 1/1 bfaclient::var_ammoblend::var_ammoblend() [1646] 0.00 0.00 1/1 bfaclient::var_infoblend::var_infoblend() [1649] 0.00 0.00 1/1 bfaclient::var_showcrosshair::var_showcrosshair() [1693] 0.00 0.00 1/1 bfaclient::var_showammo::var_showammo() [1640] 0.00 0.00 1/1 bfaclient::var_showinfo::var_showinfo() [1642] 0.00 0.00 1/1 bfaclient::var_showindicator::var_showindicator() [1694] 0.00 0.00 1/1 bfaclient::var_showclip::var_showclip() [1641] 0.00 0.00 1/1 bfaclient::var_zoomtype::var_zoomtype() [1645] 0.00 0.00 1/1 bfaclient::var_zoomfov::var_zoomfov() [1631] 0.00 0.00 1/1 bfaclient::var_zoomtime::var_zoomtime() [1644] 0.00 0.00 1/1 bfaclient::var_zoomcrosshairsize::var_zoomcrosshairsize() [1728] 0.00 0.00 1/1 bfaclient::var_zoommousetype::var_zoommousetype() [1699] 0.00 0.00 1/1 bfaclient::var_zoomdeadzone::var_zoomdeadzone() [1681] 0.00 0.00 1/1 bfaclient::var_zoompanspeed::var_zoompanspeed() [1682] 0.00 0.00 1/1 bfaclient::var_relativecursortex::var_relativecursortex() [1727] 0.00 0.00 1/1 bfaclient::var_guicursortex::var_guicursortex() [1673] 0.00 0.00 1/1 bfaclient::var_editcursortex::var_editcursortex() [1685] 0.00 0.00 1/1 bfaclient::var_crosshairtex::var_crosshairtex() [1669] 0.00 0.00 1/1 bfaclient::var_teamcrosshairtex::var_teamcrosshairtex() [1720] 0.00 0.00 1/1 bfaclient::var_hitcrosshairtex::var_hitcrosshairtex() [1714] 0.00 0.00 1/1 bfaclient::var_zoomcrosshairtex::var_zoomcrosshairtex() [1723] 0.00 0.00 1/1 bfaclient::var_bliptex::var_bliptex() [1627] 0.00 0.00 1/1 bfaclient::var_flagbliptex::var_flagbliptex() [1662] 0.00 0.00 1/1 bfaclient::var_radartex::var_radartex() [1639] 0.00 0.00 1/1 bfaclient::var_radarpingtex::var_radarpingtex() [1677] 0.00 0.00 1/1 bfaclient::var_healthbartex::var_healthbartex() [1674] 0.00 0.00 1/1 bfaclient::var_goalbartex::var_goalbartex() [1656] 0.00 0.00 1/1 bfaclient::var_teambartex::var_teambartex() [1660] 0.00 0.00 1/1 bfaclient::var_indicatortex::var_indicatortex() [1675] 0.00 0.00 1/1 bfaclient::var_pistolcliptex::var_pistolcliptex() [1691] 0.00 0.00 1/1 bfaclient::var_shotguncliptex::var_shotguncliptex() [1706] 0.00 0.00 1/1 bfaclient::var_chainguncliptex::var_chainguncliptex() [1710] 0.00 0.00 1/1 bfaclient::var_grenadescliptex::var_grenadescliptex() [1713] 0.00 0.00 1/1 bfaclient::var_flamercliptex::var_flamercliptex() [1688] 0.00 0.00 1/1 bfaclient::var_riflecliptex::var_riflecliptex() [1678] 0.00 0.00 1/1 bfaclient::var_pistolhudtex::var_pistolhudtex() [1676] 0.00 0.00 1/1 bfaclient::var_shotgunhudtex::var_shotgunhudtex() [1692] 0.00 0.00 1/1 bfaclient::var_chaingunhudtex::var_chaingunhudtex() [1700] 0.00 0.00 1/1 bfaclient::var_grenadeshudtex::var_grenadeshudtex() [1704] 0.00 0.00 1/1 bfaclient::var_flamerhudtex::var_flamerhudtex() [1672] 0.00 0.00 1/1 bfaclient::var_riflehudtex::var_riflehudtex() [1663] 0.00 0.00 1/1 bfaclient::var_damagetex::var_damagetex() [1648] 0.00 0.00 1/1 bfaclient::var_zoomtex::var_zoomtex() [1632] 0.00 0.00 1/1 bfaclient::var_showstats::var_showstats() [1653] 0.00 0.00 1/1 bfaclient::var_showhudents::var_showhudents() [1665] 0.00 0.00 1/1 bfaclient::var_showfps::var_showfps() [1629] 0.00 0.00 1/1 bfaclient::var_statrate::var_statrate() [1643] 0.00 0.00 1/5280 vector::vector() [815] 0.00 0.00 1/1 bfaclient::var_animoverride::var_animoverride() [1667] 0.00 0.00 1/1 bfaclient::var_testanims::var_testanims() [1654] 0.00 0.00 1/1 bfaclient::var_lasersight::var_lasersight() [1657] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_kill::cmd_kill(void*) [1879] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_mode::cmd_mode(void*) [1882] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_gamemode::cmd_gamemode(void*) [1875] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_mutators::cmd_mutators(void*) [1877] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_zoom::cmd_zoom(void*) [1884] 0.00 0.00 1/29113 s_strcpy(char*, char const*) [711] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_zoom::~cmd_zoom() [1885] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_mutators::~cmd_mutators() [1878] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_gamemode::~cmd_gamemode() [1876] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_mode::~cmd_mode() [1883] 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_kill::~cmd_kill() [1880] ----------------------------------------------- 0.00 0.01 1/1 bfaclient::bfaclient() [308] [309] 0.0 0.00 0.01 1 bfaclient::entities::entities(bfaclient&) [309] 0.01 0.00 1/1 vector::vector() [318] 0.00 0.00 21/484881 vector::add(int const&) [277] 0.00 0.00 19/5280 vector::vector() [815] 0.00 0.00 19/13032 vector::setsize(int) [755] 0.00 0.00 1/1 icliententities::icliententities() [1577] 0.00 0.00 1/1 bfaclient::entities::var_showentdir::var_showentdir() [1745] 0.00 0.00 1/1 bfaclient::entities::var_showentradius::var_showentradius() [1749] 0.00 0.00 1/1 bfaclient::entities::var_showentlinks::var_showentlinks() [1746] 0.00 0.00 1/1 bfaclient::entities::var_showlighting::var_showlighting() [1747] 0.00 0.00 1/1 bfaclient::entities::var_dropwaypoints::var_dropwaypoints() [1748] 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&)::cmd_announce::cmd_announce(void*) [1813] 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&)::cmd_announce::~cmd_announce() [1814] ----------------------------------------------- 0.00 0.00 14346/2528781 bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) [15] 0.00 0.00 193374/2528781 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] 0.00 0.00 2321061/2528781 bfaclient::physics::move(physent*, vec&) [10] [310] 0.0 0.01 0.00 2528781 bfaclient::physics::wallz(physent*) [310] ----------------------------------------------- 0.00 0.00 47/850423 bfaclient::physics::falling(physent*, vec&, vec const&) [530] 0.00 0.00 164765/850423 bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) [15] 0.00 0.00 225127/850423 bfaclient::physics::move(physent*, vec&) [10] 0.00 0.00 460484/850423 bfaclient::physics::modifygravity(physent*, int) [163] [311] 0.0 0.01 0.00 850423 bfaclient::physics::slopez(physent*) [311] ----------------------------------------------- 0.00 0.00 2230/210181 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] 0.00 0.00 207951/210181 bfaserver::buildworldstate() [283] [312] 0.0 0.01 0.00 210181 vector::length() const [312] ----------------------------------------------- 0.01 0.00 20062/20062 bfaserver::buildworldstate() [283] [313] 0.0 0.01 0.00 20062 vector::empty() const [313] ----------------------------------------------- 0.01 0.00 2773/2773 main [1] [314] 0.0 0.01 0.00 2773 bfaclient::gametext() [314] 0.00 0.00 2773/5813 getmapname() [802] ----------------------------------------------- 0.00 0.01 935/935 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [315] 0.0 0.00 0.01 935 vector::add() [315] 0.01 0.00 935/935 bfaclient::entities::linkq::linkq() [316] 0.00 0.00 935/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 8/8 vector::vrealloc(int) [1310] ----------------------------------------------- 0.01 0.00 935/935 vector::add() [315] [316] 0.0 0.01 0.00 935 bfaclient::entities::linkq::linkq() [316] ----------------------------------------------- 0.00 0.00 3/151 bfaclient::updateworld() [2] 0.00 0.00 148/151 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [317] 0.0 0.01 0.00 151 bfaclient::physics::jumpvelocity(physent*) [317] 0.00 0.00 151/151 bfaclient::physics::var_jumpvel::operator()() [1156] ----------------------------------------------- 0.01 0.00 1/1 bfaclient::entities::entities(bfaclient&) [309] [318] 0.0 0.01 0.00 1 vector::vector() [318] ----------------------------------------------- [319] 0.0 0.01 0.00 int vector::find(fpsent* const&) [319] ----------------------------------------------- 0.00 0.00 340/340 executeret(char const*) [93] [320] 0.0 0.00 0.00 340 md5anim(char*, char*, float*, int*) [320] 0.00 0.00 340/352 bfaclient::findanims(char const*, vector&) [304] 0.00 0.00 340/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 340/1908 path(char*) [949] 0.00 0.00 340/341 md5::md5meshgroup::loadmd5anim(char const*) [1089] 0.00 0.00 340/54541 skelmodel::skelmeshgroup::totalframes() const [687] 0.00 0.00 20/24 bfaclient::numanims() [1254] ----------------------------------------------- 0.00 0.00 6559/29666 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 23107/29666 updatesounds() [303] [321] 0.0 0.00 0.00 29666 calcvol(int, int, int, int, int, int, vec&, int*, int*) [321] 0.00 0.00 118664/1340420 lookupmaterial(vec const&) [144] ----------------------------------------------- 0.00 0.00 876/876 render_particles(int) [55] [322] 0.0 0.00 0.00 876 listrenderer::render() [322] 0.00 0.00 1835/1835 textrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [323] 0.00 0.00 230/230 setupexplosion() [436] 0.00 0.00 230/230 fireballrenderer::endrender() [437] 0.00 0.00 2584/1185901 bfaclient::particletrack(particle*, unsigned int, int&, vec&, vec&, bool) [248] 0.00 0.00 1198/1198 textrenderer::cleanup(listparticle*) [990] 0.00 0.00 646/646 textrenderer::startrender() [1034] 0.00 0.00 646/646 textrenderer::endrender() [1035] 0.00 0.00 611/611 fireballrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [1040] 0.00 0.00 230/230 fireballrenderer::startrender() [1120] 0.00 0.00 82/82 listrenderer::cleanup(listparticle*) [1190] ----------------------------------------------- 0.00 0.00 1835/1835 listrenderer::render() [322] [323] 0.0 0.00 0.00 1835 textrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [323] 0.00 0.00 1835/53628 draw_text(char const*, int, int, int, int, int, int, bool, int, int) [95] 0.00 0.00 1835/58026 text_width(char const*) [285] ----------------------------------------------- 0.00 0.00 1717/1717 bfaclient::drawhudelements(int, int) [129] [324] 0.0 0.00 0.00 1717 rendercommand(int, int, int) [324] 0.00 0.00 1717/53628 draw_text(char const*, int, int, int, int, int, int, bool, int, int) [95] 0.00 0.00 1717/59743 text_bounds(char const*, int&, int&, int) [263] 0.00 0.00 1717/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 111/111 bfaserver::processevents() [165] [325] 0.0 0.00 0.00 111 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) [325] 0.00 0.00 45/331 vec::vec(float*) [182] 0.00 0.00 111/126 bfaserver::projectilestate::remove(int) [401] 0.00 0.00 45/331 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 149/19089 vector::length() const [728] 0.00 0.00 131/2247 vector::operator[](int) [933] 0.00 0.00 46/19027 getinfo(int) [731] ----------------------------------------------- 0.00 0.00 5415/5415 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [73] [326] 0.0 0.00 0.00 5415 genmergedfaces(cube&, ivec const&, int, int) [326] 0.00 0.00 6841/462521 lookuptexture(int, bool) [85] 0.00 0.00 6841/13551 genmergedverts(cube&, int, ivec const&, int, mergeinfo const&, vvec*, plane*) [328] 0.00 0.00 6841/6841 calcmergedsize(int, ivec const&, int, mergeinfo const&, vvec const*) [795] 0.00 0.00 188/277 closestenvmap(int, int, int, int, int) [1105] ----------------------------------------------- 0.00 0.00 243459/243459 decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) [124] [327] 0.0 0.00 0.00 243459 calcvert(cube&, int, int, int, int, vec&, int, bool) [327] 0.00 0.00 165611/1257400 genvectorvert(ivec const&, cube&, ivec&) [185] ----------------------------------------------- 0.00 0.00 6710/13551 gencubeedges(cube&, int, int, int, int) [113] 0.00 0.00 6841/13551 genmergedfaces(cube&, ivec const&, int, int) [326] [328] 0.0 0.00 0.00 13551 genmergedverts(cube&, int, ivec const&, int, mergeinfo const&, vvec*, plane*) [328] 0.00 0.00 40653/338929 faceverts(cube&, int, int) [226] 0.00 0.00 40653/1257400 genvectorvert(ivec const&, cube&, ivec&) [185] ----------------------------------------------- 0.00 0.00 11676/11676 genclipplanes(cube&, int, int, int, int, clipplanes&) [230] [329] 0.0 0.00 0.00 11676 genclipplane(cube&, int, vec*, plane*) [329] 0.00 0.00 46704/338929 faceverts(cube&, int, int) [226] 0.00 0.00 10124/388111 faceconvexity(cube&, int) [221] ----------------------------------------------- 0.00 0.00 200/24728 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 1578/24728 bfaclient::weaponstate::radialeffect(fpsent*, vec&, int, int) [392] 0.00 0.00 22950/24728 bfaclient::projectiles::check(projent&) [154] [330] 0.0 0.00 0.00 24728 bfaclient::weaponstate::middist(physent*, vec&, vec&) [330] 0.00 0.00 24728/686892 vec::div(float) [177] 0.00 0.00 24728/96400654 vec::dist(vec const&, vec&) const [7] ----------------------------------------------- 0.00 0.00 2043/2043 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [73] [331] 0.0 0.00 0.00 2043 addmergedverts(int) [331] 0.00 0.00 6841/462521 lookuptexture(int, bool) [85] 0.00 0.00 6841/13787 addcubeverts(int, int, vvec*, unsigned short, surfaceinfo*, surfacenormals*, int, unsigned short) [750] ----------------------------------------------- 0.00 0.00 22782/121640 genclipplanes(cube&, int, int, int, int, clipplanes&) [230] 0.00 0.00 27784/121640 gencubeedges(cube&, int, int, int, int) [113] 0.00 0.00 27784/121640 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] 0.00 0.00 43290/121640 calcverts(cube&, int, int, int, int, vvec*, bool*) [286] [332] 0.0 0.00 0.00 121640 calcvert(cube&, int, int, int, int, vvec&, int, bool) [332] 0.00 0.00 113720/1257400 genvectorvert(ivec const&, cube&, ivec&) [185] ----------------------------------------------- 0.00 0.00 63869/63869 renderva(renderstate&, vtxarray*, int, bool, bool) [71] [333] 0.0 0.00 0.00 63869 renderzpass(renderstate&, vtxarray*) [333] 0.00 0.00 63869/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 2771/138203 Shader::bindprograms() [279] 0.00 0.00 5643/11184 changevbuf(renderstate&, int, vtxarray*) [396] ----------------------------------------------- 0.00 0.00 522/19791 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 819/19791 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 849/19791 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] 0.00 0.00 2459/19791 bfaclient::drawpointers(int, int) [229] 0.00 0.00 3644/19791 bfaclient::botclient::doattack(fpsent*, botstate&) [34] 0.00 0.00 11498/19791 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] [334] 0.0 0.00 0.00 19791 fpsstate::canshoot(int, int) [334] 0.00 0.00 18460/98222 fpsstate::gunwaited(int, int) [280] 0.00 0.00 19791/105317 fpsstate::hasgun(int, int, int) [668] ----------------------------------------------- 0.00 0.00 4464/27571 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 23107/27571 updatesounds() [303] [335] 0.0 0.00 0.00 27571 updatesound(int) [335] 0.00 0.00 50262/1340420 lookupmaterial(vec const&) [144] ----------------------------------------------- 0.00 0.00 56/856 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 800/856 bfaclient::weaponstate::createrays(vec&, vec&) [339] [336] 0.0 0.00 0.00 856 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 856/22899 raycubepos(vec const&, vec const&, vec&, float, int, int) [164] 0.00 0.00 856/350095 vec::normalize() [178] 0.00 0.00 1645/106021916 vec::magnitude() const [12] 0.00 0.00 856/96370938 vec::dist(vec const&) const [6] 0.00 0.00 4935/2226392 randomMT() [198] 0.00 0.00 856/147348706 vec::sub(vec const&) [16] 0.00 0.00 856/9240029 vec::add(vec const&) [136] 0.00 0.00 1645/61674112 vec::vec(float, float, float) [75] 0.00 0.00 856/6476790 vec::mul(float) [174] 0.00 0.00 7/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 15186/49797 vertmodel::vertmesh::render(animmodel::animstate const*, animmodel::skin&, vertmodel::vbocacheentry&) [219] 0.00 0.00 34611/49797 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [171] [337] 0.0 0.00 0.00 49797 animmodel::mesh::setshader(Shader*) [337] 0.00 0.00 21224/138203 Shader::bindprograms() [279] ----------------------------------------------- 0.00 0.00 20/180 botinfo::botinfo() [384] 0.00 0.00 71/180 bfaclient::botclient::killed(fpsent*, fpsent*, int, int, int) [364] 0.00 0.00 89/180 bfaclient::botclient::spawned(fpsent*) [359] [338] 0.0 0.00 0.00 180 botinfo::reset() [338] 0.00 0.00 180/1213 botinfo::addstate(int) [250] 0.00 0.00 180/2226392 randomMT() [198] 0.00 0.00 180/61674112 vec::vec(float, float, float) [75] 0.00 0.00 360/13032 vector::setsize(int) [755] 0.00 0.00 180/220 vector::setsize(int) [1121] ----------------------------------------------- 0.00 0.00 20/40 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 20/40 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [339] 0.0 0.00 0.00 40 bfaclient::weaponstate::createrays(vec&, vec&) [339] 0.00 0.00 800/856 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] ----------------------------------------------- 0.00 0.00 28/140 bfaclient::botclient::dowait(fpsent*, botstate&) [76] 0.00 0.00 112/140 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [340] 0.0 0.00 0.00 140 botinfo::setstate(int, bool) [340] 0.00 0.00 140/1213 botinfo::addstate(int) [250] 0.00 0.00 140/881 botinfo::removestate(int) [347] ----------------------------------------------- 0.00 0.00 1/6793 sound(int*, int*) [533] 0.00 0.00 4/6793 bfaclient::physics::updatematerial(physent*, bool, bool) [155] 0.00 0.00 27/6793 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 72/6793 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 148/6793 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] 0.00 0.00 200/6793 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 350/6793 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 351/6793 bfaclient::entities::announce(int, char const*, bool) [400] 0.00 0.00 642/6793 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.00 824/6793 bfaclient::projectiles::check(projent&) [154] 0.00 0.00 1588/6793 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 2586/6793 bfaclient::projectiles::move(projent&, int) [79] [341] 0.0 0.00 0.00 6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 6559/29666 calcvol(int, int, int, int, int, int, vec&, int*, int*) [321] 0.00 0.00 4464/27571 updatesound(int) [335] 0.00 0.00 520/3686 removesound(int) [829] ----------------------------------------------- 18 loadmodel(char const*, int, bool) [142] [342] 0.0 0.00 0.00 18 md3::load() [342] 0.00 0.00 1/1 md3::loaddefaultparts() [344] 0.00 0.00 38/38 vertmodel::vertmesh::scaleverts(vec const&, float) [1235] 0.00 0.00 36/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 16/16 vertmodel::vertmeshgroup::scaletags(vec const&, float) [1293] 18 execfile(char const*) [1191] ----------------------------------------------- 0.00 0.00 1/1 loadmodel(char const*, int, bool) [142] [343] 0.0 0.00 0.00 1 md2::load() [343] 0.00 0.00 2/66 animmodel::sharemeshes(char*, ...) [156] 0.00 0.00 2/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 2/1908 path(char*) [949] 0.00 0.00 1/3 parentdir(char const*) [1374] ----------------------------------------------- 0.00 0.00 1/1 md3::load() [342] [344] 0.0 0.00 0.00 1 md3::loaddefaultparts() [344] 0.00 0.00 2/66 animmodel::sharemeshes(char*, ...) [156] 0.00 0.00 2/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 2/1908 path(char*) [949] 0.00 0.00 1/3 parentdir(char const*) [1374] ----------------------------------------------- 0.00 0.00 1/1 obj::load() [346] [345] 0.0 0.00 0.00 1 obj::loaddefaultparts() [345] 0.00 0.00 2/66 animmodel::sharemeshes(char*, ...) [156] 0.00 0.00 2/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 2/1908 path(char*) [949] 0.00 0.00 1/3 parentdir(char const*) [1374] ----------------------------------------------- 1 loadmodel(char const*, int, bool) [142] [346] 0.0 0.00 0.00 1 obj::load() [346] 0.00 0.00 1/1 obj::loaddefaultparts() [345] 0.00 0.00 2/136120 s_sprintf_f::operator()(char const*, ...) [660] 1 execfile(char const*) [1191] ----------------------------------------------- 0.00 0.00 140/881 botinfo::setstate(int, bool) [340] 0.00 0.00 741/881 bfaclient::botclient::think(fpsent*) [4] [347] 0.0 0.00 0.00 881 botinfo::removestate(int) [347] 0.00 0.00 140/1213 botinfo::addstate(int) [250] 0.00 0.00 1762/1762 vector::length() const [961] 0.00 0.00 881/881 vector::pop() [1013] ----------------------------------------------- 0.00 0.00 216/782 bfaclient::entities::findplayerspawn(dynent*, int, int) [368] 0.00 0.00 566/782 bfaclient::projectiles::init(projent&, bool) [38] [348] 0.0 0.00 0.00 782 bfaclient::physics::entinmap(physent*, bool) [348] 0.00 0.00 2591/7561890 collide(physent*, vec const&, float, bool) [13] 0.00 0.00 5427/2226392 randomMT() [198] 0.00 0.00 2591/61674112 vec::vec(float, float, float) [75] 0.00 0.00 9/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 5542/5542 bfaclient::renderavatar() [301] [349] 0.0 0.00 0.00 5542 bfaclient::inzoomswitch() [349] 0.00 0.00 5542/50235 bfaclient::zoomallow() [264] ----------------------------------------------- 0.00 0.00 116/221995 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 73008/221995 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 148871/221995 bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) [15] [350] 0.0 0.00 0.00 221995 vec::neg() [350] 0.00 0.00 221995/6476790 vec::mul(float) [174] ----------------------------------------------- 0.00 0.00 72/95021 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 300/95021 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.00 329/95021 bfaclient::weaponstate::hitpush(fpsent*, vec&, vec&, int) [407] 0.00 0.00 330/95021 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.00 2769/95021 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 4990/95021 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 7350/95021 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.00 0.00 7799/95021 bfaclient::botclient::doattack(fpsent*, botstate&) [34] 0.00 0.00 9005/95021 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] 0.00 0.00 10020/95021 bfaclient::botclient::check(fpsent*) [11] 0.00 0.00 12486/95021 bfaclient::botclient::aim(fpsent*, botstate&, vec&, float&, float&, int) [356] 0.00 0.00 39571/95021 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] [351] 0.0 0.00 0.00 95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 95021/147348706 vec::sub(vec const&) [16] 0.00 0.00 95021/61674112 vec::vec(float, float, float) [75] ----------------------------------------------- 0.00 0.00 1/484 resolverwait(char const*, _ENetAddress*) [507] 0.00 0.00 3/484 resetmap() [417] 0.00 0.00 5/484 allchanged(bool) [50] 0.00 0.00 10/484 gencubeedges(cube*, int, int, int, int) [112] 0.00 0.00 10/484 updateva(cube*, int, int, int, int, int) [65] 0.00 0.00 14/484 load_world(char*) [191] 0.00 0.00 32/484 loadmodel(char const*, int, bool) [142] 0.00 0.00 183/484 shader(int*, char*, char*, char*) [366] 0.00 0.00 226/484 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] [352] 0.0 0.00 0.00 484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 467/53628 draw_text(char const*, int, int, int, int, int, int, bool, int, int) [95] 0.00 0.00 568/138203 Shader::bindprograms() [279] 0.00 0.00 568/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 487/487 bar(float, int, int, float, float, float) [1056] 0.00 0.00 467/467 clientkeepalive() [1059] 0.00 0.00 467/473 getscreenres(int&, int&) [1058] 0.00 0.00 467/3365 gettextres(int&, int&) [835] ----------------------------------------------- 0.00 0.00 31050/31050 rendergeom(float, bool) [36] [353] 0.0 0.00 0.00 31050 renderquery(renderstate&, occludequery*, vtxarray*) [353] 0.00 0.00 31050/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 31050/36131 drawbb(ivec const&, ivec const&, vec const&, int, ivec const&) [702] ----------------------------------------------- [354] 0.0 0.00 0.00 vacollect::texsort(sortkey const*, sortkey const*) [354] 0.00 0.00 2636/462521 lookuptexture(int, bool) [85] ----------------------------------------------- 0.00 0.00 307/307 bfaclient::botclient::damaged(fpsent*, fpsent*, int, int, int, int, int, vec&) [232] [355] 0.0 0.00 0.00 307 bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) [355] 0.00 0.00 5027/3866764 int vector::find(int const&) [31] 0.00 0.00 6754/83080422 bfaclient::iterdynents(int) [35] 0.00 0.00 7061/86192333 bfaclient::numdynents() [57] 0.00 0.00 5027/15348 botinfo::getstate(int) [745] 0.00 0.00 307/13032 vector::setsize(int) [755] 0.00 0.00 307/145146 vector::empty() const [659] ----------------------------------------------- 0.00 0.00 12486/12486 bfaclient::botclient::process(fpsent*, botstate&) [88] [356] 0.0 0.00 0.00 12486 bfaclient::botclient::aim(fpsent*, botstate&, vec&, float&, float&, int) [356] 0.00 0.00 12486/96370938 vec::dist(vec const&) const [6] 0.00 0.00 12486/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 12486/17748 bfaclient::fixrange(float&, float&) [735] ----------------------------------------------- 0.00 0.00 60/60 particle_trail(int, int, vec const&, vec const&) [358] [357] 0.0 0.00 0.00 60 part_trail(int, int, vec const&, vec const&, int, float) [357] 0.00 0.00 45836/2226392 randomMT() [198] 0.00 0.00 11459/358640 varenderer<0>::addpart(vec const&, vec const&, int, int, float, physent*) [240] 0.00 0.00 76/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 60/60 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] [358] 0.0 0.00 0.00 60 particle_trail(int, int, vec const&, vec const&) [358] 0.00 0.00 60/60 part_trail(int, int, vec const&, vec const&, int, float) [357] ----------------------------------------------- 0.00 0.00 91/91 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [359] 0.0 0.00 0.00 91 bfaclient::botclient::spawned(fpsent*) [359] 0.00 0.00 89/180 botinfo::reset() [338] ----------------------------------------------- 0.00 0.00 1/2775 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 2774/2775 bfaserver::serverupdate() [151] [360] 0.0 0.00 0.00 2775 bfaserver::botserv::checkbots(bool) [360] 0.00 0.00 1725/1725 bfaserver::botserv::reassignbots() [361] 0.00 0.00 22812/168911 vector::operator[](int) [655] 0.00 0.00 2774/163230 vector::length() const [657] 0.00 0.00 1726/1749 bfaserver::nonspectators(int, bool) [965] ----------------------------------------------- 0.00 0.00 1725/1725 bfaserver::botserv::checkbots(bool) [360] [361] 0.0 0.00 0.00 1725 bfaserver::botserv::reassignbots() [361] 0.00 0.00 25215/9022534 vector::operator[](int) [100] 0.00 0.00 11745/484881 vector::add(int const&) [277] 0.00 0.00 13470/10000107 vector::length() const [99] 0.00 0.00 40410/163230 vector::length() const [657] 0.00 0.00 23490/168911 vector::operator[](int) [655] 0.00 0.00 6900/20808 vector::inrange(int) const [721] 0.00 0.00 1725/5280 vector::vector() [815] 0.00 0.00 1725/3403 vector::~vector() [832] ----------------------------------------------- 0.00 0.00 4008/4008 rendertarget::doblur(int, float) [241] [362] 0.0 0.00 0.00 4008 setblurshader(int, int, int, float*, float*, unsigned int) [362] 0.00 0.00 4008/138203 Shader::bindprograms() [279] 0.00 0.00 8016/1005128 setlocalparamfv(char const*, int, int, float const*) [176] 0.00 0.00 4008/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 8016/10102 setlocalparamf(char const*, int, int, float, float, float, float) [774] 0.00 0.00 2/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 2/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 2771/2771 render_particles(int) [55] [363] 0.0 0.00 0.00 2771 lightningrenderer::update() [363] 0.00 0.00 68736/2226392 randomMT() [198] 0.00 0.00 116/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 72/72 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] [364] 0.0 0.00 0.00 72 bfaclient::botclient::killed(fpsent*, fpsent*, int, int, int) [364] 0.00 0.00 71/180 botinfo::reset() [338] ----------------------------------------------- 0.00 0.00 2773/2773 bfaclient::recomputecamera(int, int) [284] [365] 0.0 0.00 0.00 2773 bfaclient::fixview(int, int) [365] 0.00 0.00 2773/44693 bfaclient::inzoom() [289] 0.00 0.00 2773/2773 bfaclient::fov() [854] ----------------------------------------------- 0.00 0.00 42/183 variantshader(int*, char*, int*, char*, char*) [404] 0.00 0.00 141/183 executeret(char const*) [93] [366] 0.0 0.00 0.00 183 shader(int*, char*, char*, char*) [366] 0.00 0.00 183/484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 183/836 lookupshaderbyname(char const*) [1015] 0.00 0.00 183/1757 newshader(int, char const*, char const*, char const*, Shader*, int) [963] 0.00 0.00 183/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 52/104 genwatervariant(Shader&, char const*, char const*, char const*, int) [1165] 0.00 0.00 52/52 genshadowmapvariant(Shader&, char const*, char const*, char const*, int) [1216] 0.00 0.00 52/128 gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1159] ----------------------------------------------- 0.00 0.00 2771/2771 rendergeom(float, bool) [36] [367] 0.0 0.00 0.00 2771 finddynlights() [367] 0.00 0.00 739/7561890 collide(physent*, vec const&, float, bool) [13] 0.00 0.00 807/243740 pvsoccluded(ivec const&, ivec const&) [208] 0.00 0.00 3594/97269 isvisiblesphere(float, vec const&) [669] ----------------------------------------------- 0.00 0.00 91/91 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [368] 0.0 0.00 0.00 91 bfaclient::entities::findplayerspawn(dynent*, int, int) [368] 0.00 0.00 216/782 bfaclient::physics::entinmap(physent*, bool) [348] 0.00 0.00 642/642 findentity(int, int, int, int) [510] 0.00 0.00 87/2226392 randomMT() [198] 0.00 0.00 432/97452633 vector::operator[](int) [114] ----------------------------------------------- 0.00 0.00 1716/1716 bfaclient::projectiles::init(projent&, bool) [38] [369] 0.0 0.00 0.00 1716 setbbfrommodel(dynent*, char const*) [369] 0.00 0.00 1716/4175502 loadmodel(char const*, int, bool) [142] 0.00 0.00 7/17 animmodel::calcbb(int, vec&, vec&) [1287] ----------------------------------------------- 0.00 0.00 2775/2775 main [1] [370] 0.0 0.00 0.00 2775 checkinput() [370] 0.00 0.00 707/707 bfaclient::mousemove(int, int, int, int, int, int) [374] 0.00 0.00 72/72 execbind(keym&, bool) [458] 0.00 0.00 136/136 consolekey(int, bool, int) [521] 0.00 0.00 707/714 resetcursor(bool, bool) [1026] 0.00 0.00 208/208 keypress(int, bool, int) [1127] 0.00 0.00 10/262 setvar(char const*, int, bool) [1108] ----------------------------------------------- 0.00 0.00 135/135 precacheall() [372] [371] 0.0 0.00 0.00 135 precachetextures(vtxarray*) [371] 0.00 0.00 887/462521 lookuptexture(int, bool) [85] ----------------------------------------------- 0.00 0.00 2/2 allchanged(bool) [50] [372] 0.0 0.00 0.00 2 precacheall() [372] 0.00 0.00 135/135 precachetextures(vtxarray*) [371] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [373] 0.0 0.00 0.00 2771 drawskybox(int, bool) [373] 0.00 0.00 2770/138203 Shader::bindprograms() [279] 0.00 0.00 2770/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 2770/2770 draw_envbox(int, float, int, Texture**) [903] 0.00 0.00 1725/1725 draw_env_overlay(int, Texture*, float, float) [968] ----------------------------------------------- 0.00 0.00 707/707 checkinput() [370] [374] 0.0 0.00 0.00 707 bfaclient::mousemove(int, int, int, int, int, int) [374] 0.00 0.00 707/35504 bfaclient::mousestyle() [299] 0.00 0.00 666/44693 bfaclient::inzoom() [289] 0.00 0.00 707/75850 g3d_active(bool, bool) [675] 0.00 0.00 707/391538 bfaclient::allowmove(physent*) [636] 0.00 0.00 666/666 bfaclient::var_sensitivity::operator()() [1028] 0.00 0.00 666/666 bfaclient::var_yawsensitivity::operator()() [1029] 0.00 0.00 666/666 bfaclient::var_pitchsensitivity::operator()() [1030] 0.00 0.00 666/666 bfaclient::var_invmouse::operator()() [1027] 0.00 0.00 666/21183 bfaclient::fixfullrange(float&, float&, float&, bool) [720] ----------------------------------------------- 0.00 0.00 1156/1156 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [290] [375] 0.0 0.00 0.00 1156 bfaclient::weaponstate::intersectclosest(vec&, vec&, fpsent*) [375] 0.00 0.00 25432/83080422 bfaclient::iterdynents(int) [35] 0.00 0.00 26588/86192333 bfaclient::numdynents() [57] 0.00 0.00 394/96370938 vec::dist(vec const&) const [6] 0.00 0.00 16144/16144 intersect(physent*, vec&, vec&) [742] ----------------------------------------------- 0.00 0.00 86/8481 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 863/8481 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 7532/8481 bfaclient::particletrack(particle*, unsigned int, int&, vec&, vec&, bool) [248] [376] 0.0 0.00 0.00 8481 bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) [376] 0.00 0.00 16962/9240029 vec::add(vec const&) [136] 0.00 0.00 16962/6476790 vec::mul(float) [174] 0.00 0.00 16962/100290323 vec::vec() [121] 0.00 0.00 16962/325270 vecfromyawpitch(float, float, int, int, vec&) [639] ----------------------------------------------- 0.00 0.00 1477/1477 bfaclient::botclient::doattack(fpsent*, botstate&) [34] [377] 0.0 0.00 0.00 1477 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 1475/350095 vec::normalize() [178] 0.00 0.00 1475/50734706 bfaclient::feetpos(physent*, float) [21] 0.00 0.00 2298/2628269 float min(float, float) [197] 0.00 0.00 2298/2629749 float max(float, float) [196] 0.00 0.00 1477/2226392 randomMT() [198] 0.00 0.00 1475/147348706 vec::sub(vec const&) [16] 0.00 0.00 1475/3317 vectoyawpitch(vec const&, float&, float&) [836] 0.00 0.00 5/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 2060/2060 bfaclient::physics::switchfloor(physent*, vec&, vec const&) [30] [378] 0.0 0.00 0.00 2060 vec::projectxy(vec const&) [378] 0.00 0.00 2060/2325126 vec::rescale(float) [90] 0.00 0.00 2060/2325126 vec::projectxydir(vec const&) [158] 0.00 0.00 2060/2629749 float max(float, float) [196] 0.00 0.00 2060/9649954 vec::dot(vec const&) const [135] 0.00 0.00 2060/108577364 vec::squaredlen() const [37] ----------------------------------------------- 0.00 0.00 40/40 executeret(char const*) [93] [379] 0.0 0.00 0.00 40 md3skin(char*, char*, char*, float*, float*) [379] 0.00 0.00 74/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 74/185 makerelpath(char const*, char const*, char const*) [1132] ----------------------------------------------- 0.00 0.00 12/12 executeret(char const*) [93] [380] 0.0 0.00 0.00 12 md3anim(char*, int*, int*, float*, int*) [380] 0.00 0.00 12/352 bfaclient::findanims(char const*, vector&) [304] 0.00 0.00 12/24210 vertmodel::vertmeshgroup::totalframes() const [716] 0.00 0.00 4/24 bfaclient::numanims() [1254] ----------------------------------------------- 0.00 0.00 27/18433 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 72/18433 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 324/18433 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.00 18010/18433 bfaclient::renderplayer(fpsent*, bool, bool) [184] [381] 0.0 0.00 0.00 18433 dynent::abovehead() [381] 0.00 0.00 18433/9240029 vec::add(vec const&) [136] 0.00 0.00 18433/61674112 vec::vec(float, float, float) [75] ----------------------------------------------- 0.00 0.00 1/6 connects(char const*) [433] 0.00 0.00 1/6 main [1] 0.00 0.00 4/6 load_world(char*) [191] [382] 0.0 0.00 0.00 6 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 20/17788 settexture(char const*, int) [143] 0.00 0.00 20/43003 draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [98] 0.00 0.00 12/12 loadbackground(int, int) [430] 0.00 0.00 12/53628 draw_text(char const*, int, int, int, int, int, int, bool, int, int) [95] 0.00 0.00 5/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 6/2780 setcaption(char const*) [844] 0.00 0.00 6/473 getscreenres(int&, int&) [1058] 0.00 0.00 6/3365 gettextres(int&, int&) [835] 0.00 0.00 4/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 20/20 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [383] 0.0 0.00 0.00 20 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [383] 0.00 0.00 20/20 bfaclient::botclient::create(fpsent*) [385] 0.00 0.00 40/34609 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] 0.00 0.00 20/21836 bfaclient::getclient(int) [435] 0.00 0.00 40/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 40/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 20/58849 s_strncpy(char*, char const*, unsigned int) [685] 0.00 0.00 20/46 conoutf(char const*, ...) [1221] ----------------------------------------------- 0.00 0.00 20/20 bfaclient::botclient::create(fpsent*) [385] [384] 0.0 0.00 0.00 20 botinfo::botinfo() [384] 0.00 0.00 20/180 botinfo::reset() [338] 0.00 0.00 40/100290323 vec::vec() [121] 0.00 0.00 40/5280 vector::vector() [815] 0.00 0.00 20/20 vector::vector() [1274] ----------------------------------------------- 0.00 0.00 20/20 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [383] [385] 0.0 0.00 0.00 20 bfaclient::botclient::create(fpsent*) [385] 0.00 0.00 20/20 botinfo::botinfo() [384] ----------------------------------------------- 0.00 0.00 2/2 load_world(char*) [191] [386] 0.0 0.00 0.00 2 bfaclient::entities::initents(void*&, int, int, char*, int) [386] 0.00 0.00 5325/5325 bfaclient::entities::canlink(int, int, bool) [414] 0.00 0.00 5325/9022534 vector::operator[](int) [100] 0.00 0.00 1772/10000107 vector::length() const [99] 0.00 0.00 1772/97452633 vector::operator[](int) [114] 0.00 0.00 1774/51929094 vector::length() const [224] ----------------------------------------------- 0.00 0.00 2493/2493 bfaclient::updateworld() [2] [387] 0.0 0.00 0.00 2493 bfaclient::addsway(fpsent*) [387] 0.00 0.00 2493/106021916 vec::magnitude() const [12] 0.00 0.00 4986/9240029 vec::add(vec const&) [136] 0.00 0.00 4986/6476790 vec::mul(float) [174] 0.00 0.00 2493/2629749 float max(float, float) [196] 0.00 0.00 2493/17463 bfaclient::var_firstpersonsway::operator()() [736] 0.00 0.00 2493/309489 bfaclient::physics::maxspeed(physent*) [644] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [388] 0.0 0.00 0.00 2771 updatedynlights() [388] 0.00 0.00 2771/2771 bfaclient::adddynlights() [390] 0.00 0.00 2771/2771 cleardynlights() [871] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::adddynlights() [390] [389] 0.0 0.00 0.00 2771 bfaclient::projectiles::adddynlights() [389] 0.00 0.00 24869/189306506 vector::length() const [42] 0.00 0.00 4731/2629749 float max(float, float) [196] 0.00 0.00 25098/603468275 vector::operator[](int) [27] 0.00 0.00 3154/2628269 float min(float, float) [197] 0.00 0.00 3154/61674112 vec::vec(float, float, float) [75] 0.00 0.00 1577/3370 adddynlight(vec const&, float, vec const&, int, int, int, float, vec const&) [834] ----------------------------------------------- 0.00 0.00 2771/2771 updatedynlights() [388] [390] 0.0 0.00 0.00 2771 bfaclient::adddynlights() [390] 0.00 0.00 2771/2771 bfaclient::projectiles::adddynlights() [389] 0.00 0.00 2771/2771 bfaclient::entities::adddynlights() [896] ----------------------------------------------- 75 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] 43972 discardchildren(cube&) [673] [391] 0.0 0.00 0.00 44047 freeoctaentities(cube&) [391] 0.00 0.00 44047/15851348 bfaclient::entities::getents() [149] 935 modifyoctaent(int, int) [443] ----------------------------------------------- 0.00 0.00 1578/1578 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] [392] 0.0 0.00 0.00 1578 bfaclient::weaponstate::radialeffect(fpsent*, vec&, int, int) [392] 0.00 0.00 1578/24728 bfaclient::weaponstate::middist(physent*, vec&, vec&) [330] 0.00 0.00 1578/100290323 vec::vec() [121] 0.00 0.00 48/377 bfaclient::weaponstate::hit(fpsent*, vec&, int, int) [1081] ----------------------------------------------- 0.00 0.00 29/29 executeret(char const*) [93] [393] 0.0 0.00 0.00 29 md5skin(char*, char*, char*, float*, float*) [393] 0.00 0.00 58/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 58/185 makerelpath(char const*, char const*, char const*) [1132] ----------------------------------------------- 0.00 0.00 8943/8943 serverslice() [141] [394] 0.0 0.00 0.00 8943 process(_ENetPacket*, int, int) [394] 0.00 0.00 8943/8943 bfaserver::parsepacket(int, int, bool, databuf&) [395] ----------------------------------------------- 0.00 0.00 8943/8943 process(_ENetPacket*, int, int) [394] [395] 0.0 0.00 0.00 8943 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 819/19791 fpsstate::canshoot(int, int) [334] 0.00 0.00 20/20 bfaserver::botserv::reqadd(bfaserver::clientinfo*, int) [445] 0.00 0.00 16896/100290323 vec::vec() [121] 0.00 0.00 71/742 fpsstate::canreload(int, int) [406] 0.00 0.00 26/39681 fpsstate::canuse(int, int, int, int) [294] 0.00 0.00 24/229 fpsstate::canswitch(int, int) [421] 0.00 0.00 1/2775 bfaserver::botserv::checkbots(bool) [360] 0.00 0.00 69/91 bfaserver::gamestate::respawn(int) [532] 0.00 0.00 1/1 bfaserver::vote(char*, int, int, int) [558] 0.00 0.00 196911/207135 databuf::length() const [651] 0.00 0.00 169337/535059 vector::add(unsigned char const&) [632] 0.00 0.00 102477/165961 getint(databuf&) [656] 0.00 0.00 42240/65685 getuint(databuf&) [683] 0.00 0.00 25344/31158 vec::operator[](int) [707] 0.00 0.00 18655/19027 getinfo(int) [731] 0.00 0.00 10156/10156 bfaserver::checktype(int, bfaserver::clientinfo*) [773] 0.00 0.00 8608/11810 vector::length() const [764] 0.00 0.00 8215/28391 vector::setsizenodelete(int) [712] 0.00 0.00 1478/1478 bfaserver::clientinfo::addevent() [979] 0.00 0.00 1077/19089 vector::length() const [728] 0.00 0.00 447/447 vector::add(bfaserver::srventity const&) [1061] 0.00 0.00 447/625600 vector::length() const [631] 0.00 0.00 256/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 110/1225438 vector::operator[](int) [627] 0.00 0.00 93/305 vector::reserve(int) [1097] 0.00 0.00 93/120018 putint(databuf&, int) [665] 0.00 0.00 93/305 vector::addbuf(databuf const&) [1095] 0.00 0.00 91/92 bfaserver::sendstate(bfaserver::clientinfo*, databuf&) [1169] 0.00 0.00 69/90 bfaserver::sendspawn(bfaserver::clientinfo*) [1173] 0.00 0.00 32/32 bfaserver::srventity::srventity() [1244] 0.00 0.00 32/249 bfaserver::srventity::~srventity() [1112] 0.00 0.00 26/174 vector::inrange(int) const [1141] 0.00 0.00 6/67 getstring(char*, databuf&, int) [1200] 0.00 0.00 4/163230 vector::length() const [657] 0.00 0.00 2/2 bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) [1423] 0.00 0.00 2/168911 vector::operator[](int) [655] 0.00 0.00 2/174 bfaserver::projectilestate::reset() [1140] 0.00 0.00 2/353 fpsstate::gunreset(bool) [1084] 0.00 0.00 1/73 sendstring(char const*, databuf&) [1197] 0.00 0.00 1/58849 s_strncpy(char*, char const*, unsigned int) [685] 0.00 0.00 1/1 bfaserver::findscore(bfaserver::clientinfo*, bool) [1779] 0.00 0.00 1/122 filtertext(char*, char const*, bool, int) [1160] ----------------------------------------------- 0.00 0.00 5541/11184 renderbatches(renderstate&, int) [82] 0.00 0.00 5643/11184 renderzpass(renderstate&, vtxarray*) [333] [396] 0.0 0.00 0.00 11184 changevbuf(renderstate&, int, vtxarray*) [396] 0.00 0.00 5541/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] 0.00 0.00 11184/13157 setorigin(vtxarray*, bool) [752] ----------------------------------------------- 0.00 0.00 27/27 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [397] 0.0 0.00 0.00 27 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 27/2923 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 27/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 1932/189306506 vector::length() const [42] 0.00 0.00 1905/603468275 vector::operator[](int) [27] 0.00 0.00 54/7396877 vector::inrange(int) const [166] 0.00 0.00 27/18433 dynent::abovehead() [381] 0.00 0.00 27/97452633 vector::operator[](int) [114] 0.00 0.00 27/35 bfaclient::entities::entinfo(int, int, int, int, int, int, bool) [1238] 0.00 0.00 27/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 27/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 27/427 particle_text(vec const&, char const*, int, int) [1074] 0.00 0.00 27/54 fpsstate::useitem(int, int, int, int, int) [1212] ----------------------------------------------- 0.00 0.00 28/28 bfaserver::processevents() [165] [398] 0.0 0.00 0.00 28 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 588/3866764 int vector::find(int const&) [31] 0.00 0.00 15/126 bfaserver::projectilestate::remove(int) [401] 0.00 0.00 28/39681 fpsstate::canuse(int, int, int, int) [294] 0.00 0.00 616/163230 vector::length() const [657] 0.00 0.00 588/168911 vector::operator[](int) [655] 0.00 0.00 283/1225438 vector::operator[](int) [627] 0.00 0.00 55/174 vector::inrange(int) const [1141] 0.00 0.00 28/987 bfaserver::gamestate::isalive(int) [1001] 0.00 0.00 27/31 fpsstate::carry() [1245] 0.00 0.00 27/54 fpsstate::useitem(int, int, int, int, int) [1212] 0.00 0.00 27/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 1/6 bfaserver::srvoutf(int, char const*, ...) [1322] ----------------------------------------------- 0.00 0.00 329/700 bfaclient::weaponstate::hitpush(fpsent*, vec&, vec&, int) [407] 0.00 0.00 371/700 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [290] [399] 0.0 0.00 0.00 700 bfaclient::weaponstate::shorten(vec&, vec&, vec&) [399] 0.00 0.00 700/350095 vec::normalize() [178] 0.00 0.00 700/96370938 vec::dist(vec const&) const [6] 0.00 0.00 700/147348706 vec::sub(vec const&) [16] 0.00 0.00 700/9240029 vec::add(vec const&) [136] 0.00 0.00 700/6476790 vec::mul(float) [174] ----------------------------------------------- 0.00 0.00 72/72 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] [400] 0.0 0.00 0.00 72 bfaclient::entities::announce(int, char const*, bool) [400] 0.00 0.00 351/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 25245/97452633 vector::operator[](int) [114] 0.00 0.00 25272/51929094 vector::length() const [224] 0.00 0.00 351/61674112 vec::vec(float, float, float) [75] 0.00 0.00 351/100290323 vec::vec() [121] 0.00 0.00 999/999 getworldsize() [1000] 0.00 0.00 72/121 console(char const*, int, ...) [1162] ----------------------------------------------- 0.00 0.00 15/126 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 111/126 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) [325] [401] 0.0 0.00 0.00 126 bfaserver::projectilestate::remove(int) [401] 0.00 0.00 122/65693 vector::remove(int) [147] 0.00 0.00 157/9022534 vector::operator[](int) [100] 0.00 0.00 161/10000107 vector::length() const [99] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [402] 0.0 0.00 0.00 2771 renderdecals(int) [402] 0.00 0.00 1172/1172 decalrenderer::render() [403] 0.00 0.00 403/403 enablepolygonoffset(unsigned int) [1075] ----------------------------------------------- 0.00 0.00 1172/1172 renderdecals(int) [402] [403] 0.0 0.00 0.00 1172 decalrenderer::render() [403] 0.00 0.00 789/138203 Shader::bindprograms() [279] 0.00 0.00 1172/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 403/5949 resettmu(int) [800] 0.00 0.00 1/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 300/300 executeret(char const*) [93] [404] 0.0 0.00 0.00 300 variantshader(int*, char*, int*, char*, char*) [404] 0.00 0.00 42/183 shader(int*, char*, char*, char*) [366] 0.00 0.00 258/836 lookupshaderbyname(char const*) [1015] 0.00 0.00 258/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 258/1757 newshader(int, char const*, char const*, char const*, Shader*, int) [963] 0.00 0.00 24/128 gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1159] ----------------------------------------------- 0.00 0.00 2/19 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 5/19 load_world(char*) [191] 0.00 0.00 12/19 resetmap() [417] [405] 0.0 0.00 0.00 19 setsvar(char const*, char const*, bool) [405] 0.00 0.00 5/5 var_skybox() [412] 0.00 0.00 5/5 var_caustictex() [452] 0.00 0.00 4/4 var_cloudlayer() [474] 0.00 0.00 19/23132 exchangestr(char*, char const*) [717] 0.00 0.00 19/610 ident::changed() [1041] 0.00 0.00 3/3 var_cloudbox() [1358] ----------------------------------------------- 0.00 0.00 70/742 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [462] 0.00 0.00 71/742 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 601/742 bfaclient::botclient::process(fpsent*, botstate&) [88] [406] 0.0 0.00 0.00 742 fpsstate::canreload(int, int) [406] 0.00 0.00 796/98222 fpsstate::gunwaited(int, int) [280] 0.00 0.00 742/105317 fpsstate::hasgun(int, int, int) [668] ----------------------------------------------- 0.00 0.00 329/329 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [290] [407] 0.0 0.00 0.00 329 bfaclient::weaponstate::hitpush(fpsent*, vec&, vec&, int) [407] 0.00 0.00 329/700 bfaclient::weaponstate::shorten(vec&, vec&, vec&) [399] 0.00 0.00 329/350095 vec::normalize() [178] 0.00 0.00 329/95021 bfaclient::headpos(physent*, float) [351] 0.00 0.00 329/147348706 vec::sub(vec const&) [16] 0.00 0.00 329/377 bfaclient::weaponstate::hit(fpsent*, vec&, int, int) [1081] ----------------------------------------------- 0.00 0.00 296/296 depthfxtexture::dorender() [409] [408] 0.0 0.00 0.00 296 renderdepthobstacles(vec const&, vec const&, float, float*, int) [408] 0.00 0.00 592/138203 Shader::bindprograms() [279] 0.00 0.00 592/1005128 setlocalparamfv(char const*, int, int, float const*) [176] 0.00 0.00 592/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 296/7546 resetorigin() [791] 0.00 0.00 261/13157 setorigin(vtxarray*, bool) [752] 0.00 0.00 1/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 296/296 rendertarget::render(int, int, int, float) [61] [409] 0.0 0.00 0.00 296 depthfxtexture::dorender() [409] 0.00 0.00 296/296 renderdepthobstacles(vec const&, vec const&, float, float*, int) [408] ----------------------------------------------- 0.00 0.00 2/34609 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [555] 0.00 0.00 40/34609 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [383] 0.00 0.00 127/34609 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 1764/34609 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 8414/34609 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] 0.00 0.00 24262/34609 bfaclient::renderplayer(fpsent*, bool, bool) [184] [410] 0.0 0.00 0.00 34609 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] 0.00 0.00 5097/5097 bfaclient::duplicatename(fpsent*, char*) [411] 0.00 0.00 64121/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 64121/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 29512/29633 s_strcat(char*, char const*) [709] ----------------------------------------------- 0.00 0.00 5097/5097 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] [411] 0.0 0.00 0.00 5097 bfaclient::duplicatename(fpsent*, char*) [411] 0.00 0.00 33285/79459874 vector::operator[](int) [86] 0.00 0.00 16562/165553757 vector::length() const [77] ----------------------------------------------- 0.00 0.00 5/5 setsvar(char const*, char const*, bool) [405] [412] 0.0 0.00 0.00 5 var_skybox() [412] 0.00 0.00 5/5 loadsky(char const*, Texture**) [413] ----------------------------------------------- 0.00 0.00 5/5 var_skybox() [412] [413] 0.0 0.00 0.00 5 loadsky(char const*, Texture**) [413] 0.00 0.00 30/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 30/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 5325/5325 bfaclient::entities::initents(void*&, int, int, char*, int) [386] [414] 0.0 0.00 0.00 5325 bfaclient::entities::canlink(int, int, bool) [414] 0.00 0.00 10650/7396877 vector::inrange(int) const [166] 0.00 0.00 21300/97452633 vector::operator[](int) [114] 0.00 0.00 10650/12422 bfaclient::entities::maylink(int, int) [760] 0.00 0.00 5325/5325 int vector::find(unsigned char const&) [814] ----------------------------------------------- 0.00 0.00 29/29 executeret(char const*) [93] [415] 0.0 0.00 0.00 29 md5bumpmap(char*, char*, char*) [415] 0.00 0.00 29/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 29/185 makerelpath(char const*, char const*, char const*) [1132] ----------------------------------------------- 0.00 0.00 1593/1593 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] [416] 0.0 0.00 0.00 1593 create(int, int, int, vec const&, float, physent*) [416] 0.00 0.00 1593/358640 varenderer<0>::addpart(vec const&, vec const&, int, int, float, physent*) [240] 0.00 0.00 1593/2226392 randomMT() [198] 0.00 0.00 5/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 1/3 emptymap(int, bool, char*, bool) [438] 0.00 0.00 2/3 load_world(char*) [191] [417] 0.0 0.00 0.00 3 resetmap() [417] 0.00 0.00 12/19 setsvar(char const*, char const*, bool) [405] 0.00 0.00 3/484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 3/15851348 bfaclient::entities::getents() [149] 0.00 0.00 135/262 setvar(char const*, int, bool) [1108] 0.00 0.00 30/56 setfvar(char const*, float, bool) [1209] 0.00 0.00 3/3 texturereset() [1357] 0.00 0.00 3/3 materialreset() [1361] 0.00 0.00 3/3 mapmodelreset() [1360] 0.00 0.00 3/4 clearsound() [1337] 0.00 0.00 3/3 clearoverrides() [1363] 0.00 0.00 3/9 cleanreflections() [1307] 0.00 0.00 3/3 clearpvs() [1368] 0.00 0.00 3/3 resetlightmaps() [1365] 0.00 0.00 3/3 clearparticles() [1364] 0.00 0.00 3/3 cleardecals() [1355] 0.00 0.00 3/3 clearsleep(bool, bool) [1351] 0.00 0.00 3/3 entcancel() [1373] 0.00 0.00 3/3 cancelsel() [1372] 0.00 0.00 3/3 pruneundos(int) [1353] 0.00 0.00 3/3 worldalias(char const*, char const*) [1354] ----------------------------------------------- 0.00 0.00 1842/1842 bfaclient::projectiles::create(vec&, vec&, bool, fpsent*, int, int, int, int, int, int, int, int, int, int, int) [39] [418] 0.0 0.00 0.00 1842 projent::projent() [418] 0.00 0.00 1842/1864 dynent::dynent() [429] 0.00 0.00 1842/5479 entitylight::entitylight() [432] 0.00 0.00 1842/1842 projent::reset() [459] 0.00 0.00 3684/100290323 vec::vec() [121] ----------------------------------------------- 0.00 0.00 892/892 renderbatches(renderstate&, int) [82] [419] 0.0 0.00 0.00 892 setdynlights(vtxarray*, ivec const&) [419] 0.00 0.00 2849/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] 0.00 0.00 10/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 2771/2771 rendergeom(float, bool) [36] [420] 0.0 0.00 0.00 2771 pushshadowmap() [420] 0.00 0.00 2771/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] ----------------------------------------------- 0.00 0.00 24/229 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 25/229 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::switchevent&) [466] 0.00 0.00 180/229 bfaclient::botclient::process(fpsent*, botstate&) [88] [421] 0.0 0.00 0.00 229 fpsstate::canswitch(int, int) [421] 0.00 0.00 454/98222 fpsstate::gunwaited(int, int) [280] 0.00 0.00 229/105317 fpsstate::hasgun(int, int, int) [668] ----------------------------------------------- 0.00 0.00 3192/16336 bfaclient::drawcardinalblips(int, int, int) [295] 0.00 0.00 4730/16336 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 8414/16336 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] [422] 0.0 0.00 0.00 16336 vec::rotate_around_z(float) [422] 0.00 0.00 16336/61674112 vec::vec(float, float, float) [75] ----------------------------------------------- 0.00 0.00 6627/6627 bfaclient::projectiles::check(projent&) [154] [423] 0.0 0.00 0.00 6627 regularsplash(int, int, int, int, int, vec const&, float, int) [423] 0.00 0.00 4999/2226392 randomMT() [198] 0.00 0.00 6627/9550 emit_particles() [776] 0.00 0.00 8/3568 reloadMT() [830] ----------------------------------------------- 0.00 0.00 34/34 animmodel::sharemeshes(char*, ...) [156] [424] 0.0 0.00 0.00 34 md5::loadmeshes(char*, char*) [424] 0.00 0.00 34/34 md5::md5meshgroup::loadmd5mesh(char const*) [425] 0.00 0.00 34/34 skelmodel::skelmeshgroup::shareskeleton(char*) [1239] 0.00 0.00 18/18 md5::md5meshgroup::~md5meshgroup() [1283] ----------------------------------------------- 0.00 0.00 34/34 md5::loadmeshes(char*, char*) [424] [425] 0.0 0.00 0.00 34 md5::md5meshgroup::loadmd5mesh(char const*) [425] 0.00 0.00 17/17 md5::md5mesh::load(_IO_FILE*, char*, unsigned int) [426] 0.00 0.00 34/237 openfile(char const*, char const*) [1118] ----------------------------------------------- 0.00 0.00 17/17 md5::md5meshgroup::loadmd5mesh(char const*) [425] [426] 0.0 0.00 0.00 17 md5::md5mesh::load(_IO_FILE*, char*, unsigned int) [426] 0.00 0.00 17/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 17/185 makerelpath(char const*, char const*, char const*) [1132] ----------------------------------------------- 0.00 0.00 1/2 executeret(char const*) [93] 0.00 0.00 1/2 main [1] [427] 0.0 0.00 0.00 2 particleinit() [427] 0.00 0.00 17/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 22/22 varenderer<0>::init(int) [1258] 0.00 0.00 16/16 partrenderer::init(int) [1291] 0.00 0.00 2/2 varenderer<2>::init(int) [1407] 0.00 0.00 2/2 varenderer<1>::init(int) [1406] 0.00 0.00 2/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 2771/2771 render_particles(int) [55] [428] 0.0 0.00 0.00 2771 varenderer<1>::update() [428] 0.00 0.00 4332/1185901 bfaclient::particletrack(particle*, unsigned int, int&, vec&, vec&, bool) [248] ----------------------------------------------- 0.00 0.00 22/1864 fpsent::fpsent() [525] 0.00 0.00 1842/1864 projent::projent() [418] [429] 0.0 0.00 0.00 1864 dynent::dynent() [429] 0.00 0.00 1864/1865 physent::physent() [448] 0.00 0.00 1864/1981 dynent::reset() [457] 0.00 0.00 1864/5479 entitylight::entitylight() [432] 0.00 0.00 3728/3730 animinterpinfo::animinterpinfo() [828] ----------------------------------------------- 0.00 0.00 12/12 computescreen(char const*, Texture*, char const*) [382] [430] 0.0 0.00 0.00 12 loadbackground(int, int) [430] 0.00 0.00 12/17788 settexture(char const*, int) [143] ----------------------------------------------- 0.00 0.00 1/5689 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 1842/5689 projent::reset() [459] 0.00 0.00 1865/5689 physent::physent() [448] 0.00 0.00 1981/5689 dynent::reset() [457] [431] 0.0 0.00 0.00 5689 physent::reset() [431] 0.00 0.00 11378/61674112 vec::vec(float, float, float) [75] ----------------------------------------------- 0.00 0.00 1/5479 dynent::dynent() [545] 0.00 0.00 1772/5479 extentity::extentity() [455] 0.00 0.00 1842/5479 projent::projent() [418] 0.00 0.00 1864/5479 dynent::dynent() [429] [432] 0.0 0.00 0.00 5479 entitylight::entitylight() [432] 0.00 0.00 10958/61674112 vec::vec(float, float, float) [75] ----------------------------------------------- 0.00 0.00 1/1 main [1] [433] 0.0 0.00 0.00 1 connects(char const*) [433] 0.00 0.00 1/6 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 1/1 resolverwait(char const*, _ENetAddress*) [507] 0.00 0.00 1/1 trydisconnect() [1488] 0.00 0.00 1/2 bfaserver::serverport() [1422] 0.00 0.00 1/1 bfaclient::clientcom::numchannels() [1755] 0.00 0.00 1/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 270/270 bfaclient::clientcom::parsepacketclient(int, databuf&) [69] [434] 0.0 0.00 0.00 270 bfaclient::clientcom::parsepositions(databuf&) [434] 0.00 0.00 4689/61674112 vec::vec(float, float, float) [75] 0.00 0.00 14067/100290323 vec::vec() [121] 0.00 0.00 4689/21836 bfaclient::getclient(int) [435] 0.00 0.00 48328/165961 getint(databuf&) [656] 0.00 0.00 23445/65685 getuint(databuf&) [683] 0.00 0.00 4959/10827 databuf::remaining() const [770] ----------------------------------------------- 0.00 0.00 20/21836 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [383] 0.00 0.00 568/21836 bfaclient::botclient::dopursue(fpsent*, botstate&) [40] 0.00 0.00 1680/21836 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 1944/21836 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 3930/21836 bfaclient::botclient::doattack(fpsent*, botstate&) [34] 0.00 0.00 4689/21836 bfaclient::clientcom::parsepositions(databuf&) [434] 0.00 0.00 9005/21836 bfaclient::botclient::process(fpsent*, botstate&) [88] [435] 0.0 0.00 0.00 21836 bfaclient::getclient(int) [435] 0.00 0.00 15031/79459874 vector::operator[](int) [86] 0.00 0.00 16703/16703 vector::inrange(int) const [740] ----------------------------------------------- 0.00 0.00 230/230 listrenderer::render() [322] [436] 0.0 0.00 0.00 230 setupexplosion() [436] 0.00 0.00 230/138203 Shader::bindprograms() [279] 0.00 0.00 230/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 2/2 createexpmodtex(int, float) [1400] 0.00 0.00 2/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 230/230 listrenderer::render() [322] [437] 0.0 0.00 0.00 230 fireballrenderer::endrender() [437] 0.00 0.00 230/138203 Shader::bindprograms() [279] 0.00 0.00 230/377475 Shader::flushenvparams(Slot*) [278] ----------------------------------------------- 0.00 0.00 1/1 main [1] [438] 0.0 0.00 0.00 1 emptymap(int, bool, char*, bool) [438] 0.00 0.00 1/3 resetmap() [417] 0.00 0.00 1/11651 newcubes(unsigned int) [205] 0.00 0.00 1/3 startmap(char const*) [515] 0.00 0.00 1/4175502 freeocta(cube*) [766] 0.00 0.00 1/4175502 allchanged(bool) [50] 0.00 0.00 1/2 clearlights() [546] 0.00 0.00 1/3 setnames(char*, int) [1371] 0.00 0.00 1/3 bfaserver::gamever() [1387] 0.00 0.00 1/1 bfaserver::gameid() [1772] 0.00 0.00 1/5 updatevabbs(bool) [1325] ----------------------------------------------- 0.00 0.00 159/159 newva(int, int, int, int) [244] [439] 0.0 0.00 0.00 159 vacollect::optimize() [439] 0.00 0.00 71/462521 lookuptexture(int, bool) [85] 0.00 0.00 159/159 optimizematsurfs(materialsurface*, int) [1151] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [440] 0.0 0.00 0.00 2771 rendermaterials() [440] 0.00 0.00 60/462521 lookuptexture(int, bool) [85] 0.00 0.00 30/138203 Shader::bindprograms() [279] 0.00 0.00 30/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 2771/2771 sortmaterials(vector&) [869] 0.00 0.00 210/210 renderlava(materialsurface&, Texture*, float) [1123] 0.00 0.00 30/30 getwatercolour(unsigned char*) [1246] 0.00 0.00 30/30 getwaterfallcolour(unsigned char*) [1247] 0.00 0.00 2/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 1/2 gets2c() [67] 0.00 0.00 1/2 quit() [460] [441] 0.0 0.00 0.00 2 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 2/1777 removetrackedparticles(physent*) [275] 0.00 0.00 2/19 setsvar(char const*, char const*, bool) [405] 0.00 0.00 101/79459874 vector::operator[](int) [86] 0.00 0.00 23/165553757 vector::length() const [77] 0.00 0.00 26/262 setvar(char const*, int, bool) [1108] 0.00 0.00 20/1795 removetrackedsounds(physent*) [952] 0.00 0.00 20/20 fpsent::~fpsent() [1272] 0.00 0.00 6/56 setfvar(char const*, float, bool) [1209] 0.00 0.00 2/2771 cleardynentcache() [874] ----------------------------------------------- 0.00 0.00 88/322 lookuptexture(int, bool) [85] 0.00 0.00 234/322 textureload(char const*, int, bool, bool) [130] [442] 0.0 0.00 0.00 322 newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) [442] 0.00 0.00 322/800847 updatetexture(Texture*) [145] 0.00 0.00 621/665 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [1031] 0.00 0.00 322/760 texformat(int) [1024] 0.00 0.00 322/324 resizetexture(int&, int&, bool, unsigned int, unsigned int) [1093] 0.00 0.00 314/314 texcrop(SDL_Surface*, int, int, int, int, bool) [1094] ----------------------------------------------- 935 freeoctaentities(cube&) [391] 3544 entitiesinoctanodes() [453] [443] 0.0 0.00 0.00 4479 modifyoctaent(int, int) [443] 0.00 0.00 4479/15851348 bfaclient::entities::getents() [149] 0.00 0.00 591/595 clearlightcache(int) [470] 2707 getentboundingbox(extentity&, ivec&, ivec&) [528] 2707 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] 1394 lightent(extentity&, float) [840] ----------------------------------------------- 0.00 0.00 20/20 bfaserver::botserv::reqadd(bfaserver::clientinfo*, int) [445] [444] 0.0 0.00 0.00 20 bfaserver::botserv::addbot(int) [444] 0.00 0.00 20/20 bfaserver::botserv::findbotclient() [447] 0.00 0.00 20/2226392 randomMT() [198] 0.00 0.00 20/21 addclient(int) [537] 0.00 0.00 20/19027 getinfo(int) [731] 0.00 0.00 20/157429 int min(int, int) [658] 0.00 0.00 20/19877 int max(int, int) [723] 0.00 0.00 20/21 vector::add(bfaserver::clientinfo* const&) [1266] 0.00 0.00 20/58849 s_strncpy(char*, char const*, unsigned int) [685] 0.00 0.00 20/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 20/11810 vector::length() const [764] 0.00 0.00 20/90 bfaserver::sendspawn(bfaserver::clientinfo*) [1173] ----------------------------------------------- 0.00 0.00 20/20 bfaserver::parsepacket(int, int, bool, databuf&) [395] [445] 0.0 0.00 0.00 20 bfaserver::botserv::reqadd(bfaserver::clientinfo*, int) [445] 0.00 0.00 20/20 bfaserver::botserv::addbot(int) [444] 0.00 0.00 20/23 bfaserver::haspriv(bfaserver::clientinfo*, int, bool) [1256] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [446] 0.0 0.00 0.00 84 bfaclient::scoreboard::groupplayers() [446] 0.00 0.00 1848/83080422 bfaclient::iterdynents(int) [35] 0.00 0.00 1932/86192333 bfaclient::numdynents() [57] 0.00 0.00 1848/1932 vector::operator[](int) [946] 0.00 0.00 1764/1764 bfaclient::scoreboard::var_showconnecting::operator()() [960] 0.00 0.00 1764/1785 vector::add(fpsent* const&) [953] 0.00 0.00 168/168 vector::setsize(int) [1149] 0.00 0.00 168/168 void vector::sort(int (*)(fpsent const**, fpsent const**), int, int) [1148] 0.00 0.00 84/84 vector::length() const [1189] 0.00 0.00 84/84 void vector::sort(int (*)(bfaclient::scoreboard::scoregroup const**, bfaclient::scoreboard::scoregroup const**), int, int) [1181] 0.00 0.00 1/1 bfaclient::scoreboard::scoregroup::scoregroup() [1615] 0.00 0.00 1/1 vector::add(bfaclient::scoreboard::scoregroup* const&) [1602] ----------------------------------------------- 0.00 0.00 20/20 bfaserver::botserv::addbot(int) [444] [447] 0.0 0.00 0.00 20 bfaserver::botserv::findbotclient() [447] 0.00 0.00 610/9022534 vector::operator[](int) [100] 0.00 0.00 460/10000107 vector::length() const [99] 0.00 0.00 210/484881 vector::add(int const&) [277] 0.00 0.00 690/163230 vector::length() const [657] 0.00 0.00 440/168911 vector::operator[](int) [655] 0.00 0.00 40/20808 vector::inrange(int) const [721] 0.00 0.00 20/5280 vector::vector() [815] 0.00 0.00 20/145146 vector::empty() const [659] 0.00 0.00 20/3403 vector::~vector() [832] ----------------------------------------------- 0.00 0.00 1/1865 dynent::dynent() [545] 0.00 0.00 1864/1865 dynent::dynent() [429] [448] 0.0 0.00 0.00 1865 physent::physent() [448] 0.00 0.00 1865/5689 physent::reset() [431] 0.00 0.00 7460/100290323 vec::vec() [121] ----------------------------------------------- 0.00 0.00 6/6 executeret(char const*) [93] [449] 0.0 0.00 0.00 6 newfont(char*, char*, int*, int*, int*, int*, int*, int*) [449] 0.00 0.00 6/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/2 executeret(char const*) [93] 0.00 0.00 1/2 main [1] [450] 0.0 0.00 0.00 2 initdecals() [450] 0.00 0.00 6/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 5/5 var_caustictex() [452] [451] 0.0 0.00 0.00 5 loadcaustic(char const*) [451] 0.00 0.00 5/28885 textureload(char const*, int, bool, bool) [130] 0.00 0.00 5/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 5/5 setsvar(char const*, char const*, bool) [405] [452] 0.0 0.00 0.00 5 var_caustictex() [452] 0.00 0.00 5/5 loadcaustic(char const*) [451] ----------------------------------------------- 5 allchanged(bool) [50] 0.00 0.00 2/4175502 load_world(char*) [191] [453] 0.0 0.00 0.00 7 entitiesinoctanodes() [453] 0.00 0.00 3551/15851348 bfaclient::entities::getents() [149] 3544 modifyoctaent(int, int) [443] ----------------------------------------------- 0.00 0.00 1772/1772 load_world(char*) [191] [454] 0.0 0.00 0.00 1772 bfaclient::entities::newent() [454] 0.00 0.00 1772/1772 fpsentity::fpsentity() [456] ----------------------------------------------- 0.00 0.00 1772/1772 fpsentity::fpsentity() [456] [455] 0.0 0.00 0.00 1772 extentity::extentity() [455] 0.00 0.00 1772/5479 entitylight::entitylight() [432] 0.00 0.00 1772/1772 entity::entity() [514] 0.00 0.00 1772/5280 vector::vector() [815] 0.00 0.00 1772/13032 vector::setsize(int) [755] ----------------------------------------------- 0.00 0.00 1772/1772 bfaclient::entities::newent() [454] [456] 0.0 0.00 0.00 1772 fpsentity::fpsentity() [456] 0.00 0.00 1772/1772 extentity::extentity() [455] ----------------------------------------------- 0.00 0.00 1/1981 dynent::dynent() [545] 0.00 0.00 116/1981 fpsent::respawn(int) [524] 0.00 0.00 1864/1981 dynent::dynent() [429] [457] 0.0 0.00 0.00 1981 dynent::reset() [457] 0.00 0.00 1981/5689 physent::reset() [431] 0.00 0.00 1981/4473 dynent::stopmoving() [822] ----------------------------------------------- 0.00 0.00 72/72 checkinput() [370] [458] 0.0 0.00 0.00 72 execbind(keym&, bool) [458] 0.00 0.00 60/4175502 execute(char const*) [824] 0.00 0.00 33/33 bfaclient::clientcom::state() [1242] ----------------------------------------------- 0.00 0.00 1842/1842 projent::projent() [418] [459] 0.0 0.00 0.00 1842 projent::reset() [459] 0.00 0.00 1842/5689 physent::reset() [431] ----------------------------------------------- 1 executeret(char const*) [93] [460] 0.0 0.00 0.00 1 quit() [460] 0.00 0.00 1/2 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 1/1 writeservercfg() [1497] 0.00 0.00 1/1 writeinitcfg() [1482] 0.00 0.00 1/1 abortconnect() [1473] 0.00 0.00 1/2 disconnect(int, int) [1392] 0.00 0.00 1/1 writecfg() [1565] 1 cleanup() [1559] ----------------------------------------------- 5187 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] 2707 modifyoctaent(int, int) [443] [461] 0.0 0.00 0.00 2707+5187 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] 0.00 0.00 2925/15851348 bfaclient::entities::getents() [149] 0.00 0.00 106/43972 newcubeext(cube&) [693] 0.00 0.00 45/85 updatevabb(vtxarray*, bool) [1174] 85 loadmodel(char const*, int, bool) [142] 75 freeoctaentities(cube&) [391] 2 getentboundingbox(extentity&, ivec&, ivec&) [528] 5187 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] ----------------------------------------------- 0.00 0.00 71/71 bfaserver::processevents() [165] [462] 0.0 0.00 0.00 71 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [462] 0.00 0.00 70/742 fpsstate::canreload(int, int) [406] 0.00 0.00 138/19877 int max(int, int) [723] 0.00 0.00 71/987 bfaserver::gamestate::isalive(int) [1001] 0.00 0.00 69/3377 fpsstate::setgunstate(int, int, int, int) [833] 0.00 0.00 69/157429 int min(int, int) [658] 0.00 0.00 69/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 2/6 bfaserver::srvoutf(int, char const*, ...) [1322] ----------------------------------------------- 0.00 0.00 1/1 main [1] [463] 0.0 0.00 0.00 1 preloadtextures() [463] 0.00 0.00 1/2 var_guioverlaytex() [469] 0.00 0.00 1/2 var_guiskintex() [467] 0.00 0.00 1/2 var_guislidertex() [468] ----------------------------------------------- 0.00 0.00 1/1 main [1] [464] 0.0 0.00 0.00 1 bfaclient::preload() [464] 0.00 0.00 1/1 bfaclient::weaponstate::preload() [509] 0.00 0.00 12/4175502 loadmodel(char const*, int, bool) [142] 0.00 0.00 1/1 bfaclient::stfclient::preload() [519] 0.00 0.00 1/1 bfaclient::ctfclient::preload() [518] 0.00 0.00 1/1 bfaclient::entities::preload() [559] ----------------------------------------------- 0.00 0.00 2771/2771 render_particles(int) [55] [465] 0.0 0.00 0.00 2771 binddepthfxtex() [465] 0.00 0.00 296/488463 setenvparamf(char const*, int, int, float, float, float, float) [256] ----------------------------------------------- 0.00 0.00 27/27 bfaserver::processevents() [165] [466] 0.0 0.00 0.00 27 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::switchevent&) [466] 0.00 0.00 25/229 fpsstate::canswitch(int, int) [421] 0.00 0.00 27/987 bfaserver::gamestate::isalive(int) [1001] 0.00 0.00 25/104 fpsstate::gunswitch(int, int) [1166] 0.00 0.00 25/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 2/6 bfaserver::srvoutf(int, char const*, ...) [1322] ----------------------------------------------- 0.00 0.00 1/2 executeret(char const*) [93] 0.00 0.00 1/2 preloadtextures() [463] [467] 0.0 0.00 0.00 2 var_guiskintex() [467] 0.00 0.00 2/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/2 executeret(char const*) [93] 0.00 0.00 1/2 preloadtextures() [463] [468] 0.0 0.00 0.00 2 var_guislidertex() [468] 0.00 0.00 2/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/2 executeret(char const*) [93] 0.00 0.00 1/2 preloadtextures() [463] [469] 0.0 0.00 0.00 2 var_guioverlaytex() [469] 0.00 0.00 2/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 2/595 clearlights() [546] 0.00 0.00 2/595 initlights() [551] 0.00 0.00 591/595 modifyoctaent(int, int) [443] [470] 0.0 0.00 0.00 595 clearlightcache(int) [470] 0.00 0.00 1182/15851348 bfaclient::entities::getents() [149] ----------------------------------------------- 0.00 0.00 1213/1213 botstate::botstate(int, int) [472] [471] 0.0 0.00 0.00 1213 botstate::reset() [471] 0.00 0.00 320/2226392 randomMT() [198] ----------------------------------------------- 0.00 0.00 1213/1213 botinfo::addstate(int) [250] [472] 0.0 0.00 0.00 1213 botstate::botstate(int, int) [472] 0.00 0.00 1213/1213 botstate::reset() [471] ----------------------------------------------- 0.00 0.00 33/131 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 98/131 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] [473] 0.0 0.00 0.00 131 bfaserver::projectilestate::add(int) [473] 0.00 0.00 131/484881 vector::add(int const&) [277] ----------------------------------------------- 0.00 0.00 4/4 setsvar(char const*, char const*, bool) [405] [474] 0.0 0.00 0.00 4 var_cloudlayer() [474] 0.00 0.00 1/1 loadskyoverlay(char const*) [475] ----------------------------------------------- 0.00 0.00 1/1 var_cloudlayer() [474] [475] 0.0 0.00 0.00 1 loadskyoverlay(char const*) [475] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [476] 0.0 0.00 0.00 1 bfaclient::var_bliptex::changed() [476] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [477] 0.0 0.00 0.00 1 bfaclient::var_zoomtex::changed() [477] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [478] 0.0 0.00 0.00 1 bfaclient::var_radartex::changed() [478] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [479] 0.0 0.00 0.00 1 bfaclient::var_damagetex::changed() [479] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [480] 0.0 0.00 0.00 1 bfaclient::var_goalbartex::changed() [480] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [481] 0.0 0.00 0.00 1 bfaclient::var_teambartex::changed() [481] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [482] 0.0 0.00 0.00 1 bfaclient::var_flagbliptex::changed() [482] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [483] 0.0 0.00 0.00 1 bfaclient::var_riflehudtex::changed() [483] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [484] 0.0 0.00 0.00 1 bfaclient::var_crosshairtex::changed() [484] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [485] 0.0 0.00 0.00 1 bfaclient::var_flamerhudtex::changed() [485] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [486] 0.0 0.00 0.00 1 bfaclient::var_guicursortex::changed() [486] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [487] 0.0 0.00 0.00 1 bfaclient::var_healthbartex::changed() [487] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [488] 0.0 0.00 0.00 1 bfaclient::var_indicatortex::changed() [488] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [489] 0.0 0.00 0.00 1 bfaclient::var_pistolhudtex::changed() [489] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [490] 0.0 0.00 0.00 1 bfaclient::var_radarpingtex::changed() [490] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [491] 0.0 0.00 0.00 1 bfaclient::var_riflecliptex::changed() [491] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [492] 0.0 0.00 0.00 1 bfaclient::var_editcursortex::changed() [492] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [493] 0.0 0.00 0.00 1 bfaclient::var_flamercliptex::changed() [493] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [494] 0.0 0.00 0.00 1 bfaclient::var_pistolcliptex::changed() [494] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [495] 0.0 0.00 0.00 1 bfaclient::var_shotgunhudtex::changed() [495] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [496] 0.0 0.00 0.00 1 bfaclient::var_chaingunhudtex::changed() [496] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [497] 0.0 0.00 0.00 1 bfaclient::var_grenadeshudtex::changed() [497] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [498] 0.0 0.00 0.00 1 bfaclient::var_shotguncliptex::changed() [498] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [499] 0.0 0.00 0.00 1 bfaclient::var_chainguncliptex::changed() [499] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [500] 0.0 0.00 0.00 1 bfaclient::var_grenadescliptex::changed() [500] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [501] 0.0 0.00 0.00 1 bfaclient::var_hitcrosshairtex::changed() [501] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [502] 0.0 0.00 0.00 1 bfaclient::var_teamcrosshairtex::changed() [502] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [503] 0.0 0.00 0.00 1 bfaclient::var_zoomcrosshairtex::changed() [503] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [504] 0.0 0.00 0.00 1 bfaclient::var_relativecursortex::changed() [504] 0.00 0.00 1/28885 textureload(char const*, int, bool, bool) [130] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawhud(int, int, int, float, int) [52] [505] 0.0 0.00 0.00 2771 bfaclient::gethudcolour(vec&) [505] 0.00 0.00 773/61674112 vec::vec(float, float, float) [75] 0.00 0.00 3540/12642 bfaclient::var_titlecardtime::operator()() [758] ----------------------------------------------- 0.00 0.00 2/5 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 3/5 bfaclient::startmap(char const*) [516] [506] 0.0 0.00 0.00 5 bfaclient::resetstates(int) [506] 0.00 0.00 3/3 bfaclient::entities::resetspawns() [508] 0.00 0.00 3/83080422 bfaclient::iterdynents(int) [35] 0.00 0.00 6/86192333 bfaclient::numdynents() [57] 0.00 0.00 3/3 fpsent::resetstate(int) [547] 0.00 0.00 5/50240 bfaclient::zoomset(bool, int) [690] 0.00 0.00 5/714 resetcursor(bool, bool) [1026] 0.00 0.00 5/10 bfaclient::scoreboard::showscores(bool, bool) [1305] 0.00 0.00 3/3 bfaclient::projectiles::reset() [1383] ----------------------------------------------- 0.00 0.00 1/1 connects(char const*) [433] [507] 0.0 0.00 0.00 1 resolverwait(char const*, _ENetAddress*) [507] 0.00 0.00 1/484 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 1/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 1/1 resolverinit() [1476] ----------------------------------------------- 0.00 0.00 3/3 bfaclient::resetstates(int) [506] [508] 0.0 0.00 0.00 3 bfaclient::entities::resetspawns() [508] 0.00 0.00 1772/97452633 vector::operator[](int) [114] 0.00 0.00 1775/51929094 vector::length() const [224] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::preload() [464] [509] 0.0 0.00 0.00 1 bfaclient::weaponstate::preload() [509] 0.00 0.00 12/4175502 loadmodel(char const*, int, bool) [142] 0.00 0.00 12/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 12/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 642/642 bfaclient::entities::findplayerspawn(dynent*, int, int) [368] [510] 0.0 0.00 0.00 642 findentity(int, int, int, int) [510] 0.00 0.00 642/15851348 bfaclient::entities::getents() [149] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [511] 0.0 0.00 0.00 1 global constructors keyed to worldroot [511] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [512] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to worldroot [511] [512] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [512] 0.00 0.00 1/11651 newcubes(unsigned int) [205] 0.00 0.00 3/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 2/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- [513] 0.0 0.00 0.00 __do_global_ctors_aux [513] 0.00 0.00 1/1 global constructors keyed to worldroot [511] 0.00 0.00 1/1 global constructors keyed to homedir [1447] 0.00 0.00 1/1 global constructors keyed to icom_textlist [1448] 0.00 0.00 1/1 global constructors keyed to clienthost [1438] 0.00 0.00 1/1 global constructors keyed to _Z4itoaPci [1435] 0.00 0.00 1/1 global constructors keyed to centertime [1437] 0.00 0.00 1/1 global constructors keyed to maxdecaltris [1451] 0.00 0.00 1/1 global constructors keyed to maxdynlights [1452] 0.00 0.00 1/1 global constructors keyed to _Z12cleanupglarev [1433] 0.00 0.00 1/1 global constructors keyed to grassanimdist [1444] 0.00 0.00 1/1 global constructors keyed to lightmaps [1449] 0.00 0.00 1/1 global constructors keyed to screen [1458] 0.00 0.00 1/1 global constructors keyed to _Z15renderwaterfallR15materialsurfaceP7Textureffh [1434] 0.00 0.00 1/1 global constructors keyed to cmenu [1440] 0.00 0.00 1/1 global constructors keyed to normalgroups [1454] 0.00 0.00 1/1 global constructors keyed to showcursorgrid [1460] 0.00 0.00 1/1 global constructors keyed to floatvtx [1443] 0.00 0.00 1/1 global constructors keyed to clipcache [1439] 0.00 0.00 1/1 global constructors keyed to maxpvsblocker [1453] 0.00 0.00 1/1 global constructors keyed to hasVBO [1445] 0.00 0.00 1/1 global constructors keyed to oqdynent [1455] 0.00 0.00 1/1 global constructors keyed to particleshader [1456] 0.00 0.00 1/1 global constructors keyed to sky [1461] 0.00 0.00 1/1 global constructors keyed to curfont [1441] 0.00 0.00 1/1 global constructors keyed to vfcP [1464] 0.00 0.00 1/1 global constructors keyed to version [1463] 0.00 0.00 1/1 global constructors keyed to resolverthreads [1457] 0.00 0.00 1/1 global constructors keyed to _ZN6Shader10lastshaderE [1436] 0.00 0.00 1/1 global constructors keyed to shadowmap [1459] 0.00 0.00 1/1 global constructors keyed to soundsamples [1462] 0.00 0.00 1/1 global constructors keyed to _Z11texreorientP11SDL_Surfacebbbib [1432] 0.00 0.00 1/1 global constructors keyed to waterreflect [1465] 0.00 0.00 1/1 global constructors keyed to hdr [1446] 0.00 0.00 1/1 global constructors keyed to mapexts [1450] 0.00 0.00 1/1 global constructors keyed to enttype [1442] ----------------------------------------------- 0.00 0.00 1772/1772 extentity::extentity() [455] [514] 0.0 0.00 0.00 1772 entity::entity() [514] 0.00 0.00 1772/100290323 vec::vec() [121] ----------------------------------------------- 0.00 0.00 1/3 emptymap(int, bool, char*, bool) [438] 0.00 0.00 2/3 load_world(char*) [191] [515] 0.0 0.00 0.00 3 startmap(char const*) [515] 0.00 0.00 3/3 bfaclient::startmap(char const*) [516] ----------------------------------------------- 0.00 0.00 3/3 startmap(char const*) [515] [516] 0.0 0.00 0.00 3 bfaclient::startmap(char const*) [516] 0.00 0.00 3/5 bfaclient::resetstates(int) [506] 0.00 0.00 3/1974 getmaptitle() [942] 0.00 0.00 3/3 bfaclient::clientcom::mapstart() [1384] 0.00 0.00 1/121 console(char const*, int, ...) [1162] ----------------------------------------------- 0.00 0.00 111/111 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [517] 0.0 0.00 0.00 111 bfaclient::newclient(int) [517] 0.00 0.00 20/22 fpsent::fpsent() [525] 0.00 0.00 238/79459874 vector::operator[](int) [86] 0.00 0.00 130/165553757 vector::length() const [77] 0.00 0.00 21/1785 vector::add(fpsent* const&) [953] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::preload() [464] [518] 0.0 0.00 0.00 1 bfaclient::ctfclient::preload() [518] 0.00 0.00 6/4175502 loadmodel(char const*, int, bool) [142] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::preload() [464] [519] 0.0 0.00 0.00 1 bfaclient::stfclient::preload() [519] 0.00 0.00 6/4175502 loadmodel(char const*, int, bool) [142] ----------------------------------------------- 0.00 0.00 1/21423 main [1] 0.00 0.00 10709/21423 pushfont(char const*) [527] 0.00 0.00 10713/21423 popfont(int) [526] [520] 0.0 0.00 0.00 21423 setfont(char const*) [520] 0.00 0.00 6/4175502 execfile(char const*) [1191] 0.00 0.00 6/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 136/136 checkinput() [370] [521] 0.0 0.00 0.00 136 consolekey(int, bool, int) [521] 0.00 0.00 5/4175502 execute(char const*) [824] 0.00 0.00 63/63 resetcomplete() [1202] 0.00 0.00 5/10 saycommand(char*) [1303] ----------------------------------------------- 0.00 0.00 1/1 main [1] [522] 0.0 0.00 0.00 1 rehash(bool) [522] 0.00 0.00 3/4175502 execfile(char const*) [1191] 0.00 0.00 1/4175502 exec(char const*) [1314] ----------------------------------------------- 0.00 0.00 45/331 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) [325] 0.00 0.00 286/331 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] [523] 0.0 0.00 0.00 331 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 33/131 bfaserver::projectilestate::add(int) [473] 0.00 0.00 432/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 408/105317 fpsstate::hasgun(int, int, int) [668] 0.00 0.00 399/11810 vector::length() const [764] 0.00 0.00 331/331 fpsstate::dodamage(int, int) [1091] 0.00 0.00 89/174 vector::inrange(int) const [1141] 0.00 0.00 68/28391 vector::setsizenodelete(int) [712] 0.00 0.00 68/353 fpsstate::gunreset(bool) [1084] 0.00 0.00 55/163230 vector::length() const [657] 0.00 0.00 55/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 3/116 fpsent::resetstate(int) [547] 0.00 0.00 22/116 fpsent::fpsent() [525] 0.00 0.00 91/116 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [524] 0.0 0.00 0.00 116 fpsent::respawn(int) [524] 0.00 0.00 116/1981 dynent::reset() [457] 0.00 0.00 116/2492 fpsent::stopmoving() [915] 0.00 0.00 116/207 fpsstate::respawn(int) [1128] ----------------------------------------------- 0.00 0.00 2/22 bfaclient::bfaclient() [308] 0.00 0.00 20/22 bfaclient::newclient(int) [517] [525] 0.0 0.00 0.00 22 fpsent::fpsent() [525] 0.00 0.00 22/1864 dynent::dynent() [429] 0.00 0.00 22/116 fpsent::respawn(int) [524] 0.00 0.00 44/100290323 vec::vec() [121] 0.00 0.00 22/43 fpsstate::fpsstate() [1224] ----------------------------------------------- 0.00 0.00 798/10713 bfaclient::drawcardinalblips(int, int, int) [295] 0.00 0.00 1971/10713 bfaclient::drawtitlecard(int, int) [214] 0.00 0.00 2402/10713 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 2771/10713 g3d_render() [216] 0.00 0.00 2771/10713 renderconsole(int, int) [140] [526] 0.0 0.00 0.00 10713 popfont(int) [526] 0.00 0.00 10713/21423 setfont(char const*) [520] ----------------------------------------------- 0.00 0.00 798/10709 bfaclient::drawcardinalblips(int, int, int) [295] 0.00 0.00 1971/10709 bfaclient::drawtitlecard(int, int) [214] 0.00 0.00 2398/10709 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 2771/10709 g3d_render() [216] 0.00 0.00 2771/10709 renderconsole(int, int) [140] [527] 0.0 0.00 0.00 10709 pushfont(char const*) [527] 0.00 0.00 10709/21423 setfont(char const*) [520] ----------------------------------------------- 2 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] 2707 modifyoctaent(int, int) [443] [528] 0.0 0.00 0.00 2709 getentboundingbox(extentity&, ivec&, ivec&) [528] 0.00 0.00 65/4001135 rotatebb(vec&, vec&, int) [175] 0.00 0.00 5/17 animmodel::calcbb(int, vec&, vec&) [1287] 65 loadmodel(char const*, int, bool) [142] ----------------------------------------------- 0.00 0.00 1/6 var_envmapsize() [544] 0.00 0.00 5/6 allchanged(bool) [50] [529] 0.0 0.00 0.00 6 setupmaterials(int, int) [529] 0.00 0.00 1/462521 lookuptexture(int, bool) [85] ----------------------------------------------- 0.00 0.00 798374/798374 bfaclient::physics::move(physent*, vec&) [10] [530] 0.0 0.00 0.00 798374 bfaclient::physics::falling(physent*, vec&, vec const&) [530] 0.00 0.00 47/850423 bfaclient::physics::slopez(physent*) [311] ----------------------------------------------- 0.00 0.00 1/1 main [1] [531] 0.0 0.00 0.00 1 loadshaders() [531] 0.00 0.00 1/4175502 exec(char const*) [1314] 0.00 0.00 1/138203 Shader::bindprograms() [279] 0.00 0.00 1/377475 Shader::flushenvparams(Slot*) [278] 0.00 0.00 7/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 22/91 bfaserver::gamestate::reset() [542] 0.00 0.00 69/91 bfaserver::parsepacket(int, int, bool, databuf&) [395] [532] 0.0 0.00 0.00 91 bfaserver::gamestate::respawn(int) [532] 0.00 0.00 91/61674112 vec::vec(float, float, float) [75] 0.00 0.00 91/207 fpsstate::respawn(int) [1128] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [533] 0.0 0.00 0.00 1 sound(int*, int*) [533] 0.00 0.00 1/6793 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] ----------------------------------------------- 0.00 0.00 2774/2774 main [1] [534] 0.0 0.00 0.00 2774 checksleep(int) [534] 0.00 0.00 1/4175502 execute(char const*) [824] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [535] 0.0 0.00 0.00 1 bfaclient::clientcom::resetserversort() [535] 0.00 0.00 1/4175502 execute(char const*) [824] 0.00 0.00 1/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 1/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [536] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&) [536] 0.00 0.00 1/1 bfaclient::clientcom::resetserversort() [535] 0.00 0.00 1/1 iclientcom::iclientcom() [1573] 0.00 0.00 1/1 bfaclient::clientcom::var_centerchat::var_centerchat() [1756] 0.00 0.00 1/1 bfaclient::clientcom::var_colourchat::var_colourchat() [1757] 0.00 0.00 1/1 bfaclient::clientcom::var_serversort::var_serversort() [1758] 0.00 0.00 1/1665 vector::vector() [970] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::cmd_say(void*) [1860] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::cmd_me(void*) [1855] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::cmd_sayteam(void*) [1831] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::cmd_meteam(void*) [1821] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::cmd_name(void*) [1867] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::cmd_team(void*) [1869] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::cmd_map(void*) [1858] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::cmd_clearbans(void*) [1839] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::cmd_kick(void*) [1864] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::cmd_goto(void*) [1862] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::cmd_spectator(void*) [1845] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::cmd_mastermode(void*) [1849] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::cmd_setmaster(void*) [1843] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::cmd_approve(void*) [1823] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::cmd_setteam(void*) [1835] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::cmd_getmap(void*) [1819] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::cmd_sendmap(void*) [1833] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::cmd_listdemos(void*) [1841] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::cmd_getdemo(void*) [1825] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::cmd_recorddemo(void*) [1851] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::cmd_stopdemo(void*) [1837] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::cmd_cleardemos(void*) [1847] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::cmd_ready(void*) [1871] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::cmd_getname(void*) [1827] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::cmd_getteam(void*) [1829] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::cmd_serversortreset(void*) [1853] 0.00 0.00 1/1 bfaclient::clientcom::var_serversort::operator()() [1759] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::~cmd_serversortreset() [1854] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::~cmd_getteam() [1830] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::~cmd_getname() [1828] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::~cmd_ready() [1872] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::~cmd_cleardemos() [1848] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::~cmd_stopdemo() [1838] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::~cmd_recorddemo() [1852] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::~cmd_getdemo() [1826] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::~cmd_listdemos() [1842] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::~cmd_sendmap() [1834] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::~cmd_getmap() [1820] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::~cmd_setteam() [1836] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::~cmd_approve() [1824] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::~cmd_setmaster() [1844] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::~cmd_mastermode() [1850] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::~cmd_spectator() [1846] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::~cmd_goto() [1863] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::~cmd_kick() [1865] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::~cmd_clearbans() [1840] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::~cmd_map() [1859] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::~cmd_team() [1870] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::~cmd_name() [1868] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::~cmd_meteam() [1822] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::~cmd_sayteam() [1832] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::~cmd_me() [1856] 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::~cmd_say() [1861] ----------------------------------------------- 0.00 0.00 1/21 serverslice() [141] 0.00 0.00 20/21 bfaserver::botserv::addbot(int) [444] [537] 0.0 0.00 0.00 21 addclient(int) [537] 0.00 0.00 21/21 bfaserver::newinfo() [539] ----------------------------------------------- 0.00 0.00 21/21 bfaserver::newinfo() [539] [538] 0.0 0.00 0.00 21 bfaserver::clientinfo::clientinfo() [538] 0.00 0.00 21/21 bfaserver::clientinfo::reset() [543] 0.00 0.00 21/21 bfaserver::gamestate::gamestate() [549] 0.00 0.00 42/1665 vector::vector() [970] 0.00 0.00 21/21 vector::vector() [1265] 0.00 0.00 21/22 vector::vector() [1261] ----------------------------------------------- 0.00 0.00 21/21 addclient(int) [537] [539] 0.0 0.00 0.00 21 bfaserver::newinfo() [539] 0.00 0.00 21/21 bfaserver::clientinfo::clientinfo() [538] ----------------------------------------------- 0.00 0.00 6/6 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] [540] 0.0 0.00 0.00 6 fpsent::hitpush(int, vec const&, fpsent*, int) [540] 0.00 0.00 6/9240029 vec::add(vec const&) [136] 0.00 0.00 6/6476790 vec::mul(float) [174] ----------------------------------------------- 0.00 0.00 1/22 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 21/22 bfaserver::clientinfo::reset() [543] [541] 0.0 0.00 0.00 22 bfaserver::clientinfo::mapchange() [541] 0.00 0.00 22/22 bfaserver::gamestate::reset() [542] 0.00 0.00 22/22 vector::setsizenodelete(int) [1259] 0.00 0.00 22/22 vector::setsizenodelete(int) [1260] ----------------------------------------------- 0.00 0.00 22/22 bfaserver::clientinfo::mapchange() [541] [542] 0.0 0.00 0.00 22 bfaserver::gamestate::reset() [542] 0.00 0.00 22/91 bfaserver::gamestate::respawn(int) [532] 0.00 0.00 88/174 bfaserver::projectilestate::reset() [1140] ----------------------------------------------- 0.00 0.00 21/21 bfaserver::clientinfo::clientinfo() [538] [543] 0.0 0.00 0.00 21 bfaserver::clientinfo::reset() [543] 0.00 0.00 21/22 bfaserver::clientinfo::mapchange() [541] 0.00 0.00 42/28391 vector::setsizenodelete(int) [712] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [544] 0.0 0.00 0.00 1 var_envmapsize() [544] 0.00 0.00 1/6 setupmaterials(int, int) [529] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [545] 0.0 0.00 0.00 1 dynent::dynent() [545] 0.00 0.00 1/1865 physent::physent() [448] 0.00 0.00 1/5479 entitylight::entitylight() [432] 0.00 0.00 1/1981 dynent::reset() [457] 0.00 0.00 2/3730 animinterpinfo::animinterpinfo() [828] ----------------------------------------------- 0.00 0.00 1/2 setfullbrightlevel(int) [552] 0.00 0.00 1/2 emptymap(int, bool, char*, bool) [438] [546] 0.0 0.00 0.00 2 clearlights() [546] 0.00 0.00 2/595 clearlightcache(int) [470] 0.00 0.00 2/15851348 bfaclient::entities::getents() [149] 0.00 0.00 2/4 genlightmaptexs() [1339] ----------------------------------------------- 0.00 0.00 3/3 bfaclient::resetstates(int) [506] [547] 0.0 0.00 0.00 3 fpsent::resetstate(int) [547] 0.00 0.00 3/116 fpsent::respawn(int) [524] ----------------------------------------------- 0.00 0.00 5/5 allchanged(bool) [50] [548] 0.0 0.00 0.00 5 guessshadowdir() [548] 0.00 0.00 5/15851348 bfaclient::entities::getents() [149] ----------------------------------------------- 0.00 0.00 21/21 bfaserver::clientinfo::clientinfo() [538] [549] 0.0 0.00 0.00 21 bfaserver::gamestate::gamestate() [549] 0.00 0.00 21/100290323 vec::vec() [121] 0.00 0.00 84/84 bfaserver::projectilestate::projectilestate() [1188] 0.00 0.00 21/43 fpsstate::fpsstate() [1224] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [550] 0.0 0.00 0.00 1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] 0.00 0.00 20/100290323 vec::vec() [121] 0.00 0.00 1/1 bfaclient::weaponstate::var_autoreload::var_autoreload() [1634] 0.00 0.00 1/1 bfaclient::weaponstate::var_switchgl::var_switchgl() [1633] 0.00 0.00 1/1 vector::vector() [1585] 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::cmd_weapon(void*) [1787] 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::cmd_gunselect(void*) [1789] 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::cmd_ammo(void*) [1791] 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::~cmd_ammo() [1792] 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::~cmd_gunselect() [1790] 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::~cmd_weapon() [1788] ----------------------------------------------- 1 setfullbrightlevel(int) [552] 0.00 0.00 2/4175502 load_world(char*) [191] [551] 0.0 0.00 0.00 3 initlights() [551] 0.00 0.00 2/595 clearlightcache(int) [470] 0.00 0.00 2/4 genlightmaptexs() [1339] 2 updateentlighting() [554] ----------------------------------------------- 1 var_fullbrightlevel() [1517] [552] 0.0 0.00 0.00 1 setfullbrightlevel(int) [552] 0.00 0.00 1/2 clearlights() [546] 0.00 0.00 1/665 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [1031] 1 initlights() [551] ----------------------------------------------- 0.00 0.00 2/2 allchanged(bool) [50] [553] 0.0 0.00 0.00 2 initenvmaps() [553] 0.00 0.00 2/15851348 bfaclient::entities::getents() [149] 0.00 0.00 2/2 clearenvmaps() [1397] 0.00 0.00 2/2 cubemapfromsky(int) [1399] ----------------------------------------------- 2 initlights() [551] [554] 0.0 0.00 0.00 2 updateentlighting() [554] 0.00 0.00 2/15851348 bfaclient::entities::getents() [149] 1772 lightent(extentity&, float) [840] ----------------------------------------------- 0.00 0.00 19/19 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [555] 0.0 0.00 0.00 19 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [555] 0.00 0.00 2/34609 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] 0.00 0.00 19/21 hashtable::access(char const* const&, ident const*) [1268] 0.00 0.00 19/610 ident::changed() [1041] 0.00 0.00 19/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 19/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 2/46 conoutf(char const*, ...) [1221] 0.00 0.00 1/61 newstring(char const*) [1204] ----------------------------------------------- 0.00 0.00 1/2 setupserver() [557] 0.00 0.00 1/2 bfaserver::vote(char*, int, int, int) [558] [556] 0.0 0.00 0.00 2 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 1/22 bfaserver::clientinfo::mapchange() [541] 0.00 0.00 3/11810 vector::length() const [764] 0.00 0.00 3/163230 vector::length() const [657] 0.00 0.00 2/2 bfaserver::enddemorecord() [1424] 0.00 0.00 2/7 bfaserver::modecheck(int*, int*) [1315] 0.00 0.00 2/29113 s_strcpy(char*, char const*) [711] 0.00 0.00 2/3 bfaserver::resetitems() [1385] 0.00 0.00 2/2 vector::setsize(int) [1416] 0.00 0.00 2/3 vector::setsize(int) [1382] 0.00 0.00 2/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 1/168911 vector::operator[](int) [655] 0.00 0.00 1/90 bfaserver::sendspawn(bfaserver::clientinfo*) [1173] 0.00 0.00 1/1726 hasnonlocalclients() [967] ----------------------------------------------- 0.00 0.00 1/1 main [1] [557] 0.0 0.00 0.00 1 setupserver() [557] 0.00 0.00 1/2 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 1/46 conoutf(char const*, ...) [1221] 0.00 0.00 1/2 bfaserver::serverport() [1422] 0.00 0.00 1/3 bfaserver::serverinfoport() [1386] 0.00 0.00 1/1 bfaserver::getdefaultmaster() [1770] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::parsepacket(int, int, bool, databuf&) [395] [558] 0.0 0.00 0.00 1 bfaserver::vote(char*, int, int, int) [558] 0.00 0.00 1/2 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 1/19027 getinfo(int) [731] 0.00 0.00 1/29113 s_strcpy(char*, char const*) [711] 0.00 0.00 1/7 bfaserver::modecheck(int*, int*) [1315] 0.00 0.00 1/23 bfaserver::haspriv(bfaserver::clientinfo*, int, bool) [1256] 0.00 0.00 1/4829 bfaserver::gamename(int, int) [820] 0.00 0.00 1/1 bfaserver::privname(int) [1776] 0.00 0.00 1/6 bfaserver::srvoutf(int, char const*, ...) [1322] 0.00 0.00 1/1910 sendf(int, int, char const*, ...) [948] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::preload() [464] [559] 0.0 0.00 0.00 1 bfaclient::entities::preload() [559] 0.00 0.00 1/51929094 vector::length() const [224] ----------------------------------------------- 0.00 0.00 7/2062638 skyoccluded(cube&, int) [999] 0.00 0.00 20944/2062638 occludesface(cube&, int, ivec const&, int, ivec const&, int, unsigned char, unsigned char, unsigned char, facevec const*) [193] 0.00 0.00 38827/2062638 decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) [124] 0.00 0.00 450138/2062638 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] 0.00 0.00 1552722/2062638 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] [622] 0.0 0.00 0.00 2062638 faceedges(cube&, int) [622] ----------------------------------------------- 0.00 0.00 280/2051254 mincubeface(cube&, int, ivec const&, int, mergeinfo const&, mergeinfo&) [1033] 0.00 0.00 280/2051254 skyoccluded(cube&, int) [999] 0.00 0.00 13930/2051254 genclipplanes(cube&, int, int, int, int, clipplanes&) [230] 0.00 0.00 35469/2051254 occludesface(cube&, int, ivec const&, int, ivec const&, int, unsigned char, unsigned char, unsigned char, facevec const*) [193] 0.00 0.00 468288/2051254 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] 0.00 0.00 1533007/2051254 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] [623] 0.0 0.00 0.00 2051254 touchingface(cube&, int) [623] ----------------------------------------------- 0.00 0.00 1/1927619 vector::add(bfaclient::scoreboard::scoregroup* const&) [1602] 0.00 0.00 21/1927619 vector::add(bfaserver::clientinfo* const&) [1266] 0.00 0.00 175/1927619 vector::add() [1137] 0.00 0.00 377/1927619 vector::add() [1080] 0.00 0.00 441/1927619 vector::add(bfaserver::worldstate* const&) [1063] 0.00 0.00 447/1927619 vector::add(bfaserver::srventity const&) [1061] 0.00 0.00 935/1927619 vector::add() [315] 0.00 0.00 1213/1927619 vector::add(botstate const&) [989] 0.00 0.00 1220/1927619 vector::add() [986] 0.00 0.00 1478/1927619 vector::add() [978] 0.00 0.00 1785/1927619 vector::add(fpsent* const&) [953] 0.00 0.00 1842/1927619 vector::add(projent* const&) [950] 0.00 0.00 484881/1927619 vector::add(int const&) [277] 0.00 0.00 535059/1927619 vector::add(unsigned char const&) [632] 0.00 0.00 897744/1927619 vector::add(bfaclient::entities::linkq* const&) [630] [624] 0.0 0.00 0.00 1927619 operator new(unsigned int, void*) [624] ----------------------------------------------- 0.00 0.00 1277053/1277053 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] [625] 0.0 0.00 0.00 1277053 neighbourcube(int, int, int, int, int, int) [625] ----------------------------------------------- 0.00 0.00 1275612/1275612 visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [56] [626] 0.0 0.00 0.00 1275612 collapsedface(unsigned int) [626] ----------------------------------------------- 0.00 0.00 110/1225438 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 283/1225438 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 1225045/1225438 bfaserver::serverupdate() [151] [627] 0.0 0.00 0.00 1225438 vector::operator[](int) [627] ----------------------------------------------- 0.00 0.00 20/1208592 gzgetfloat(void*) [1269] 0.00 0.00 2376/1208592 loadpvs(void*) [1403] 0.00 0.00 3548/1208592 load_world(char*) [191] 0.00 0.00 6120/1208592 loadviewcells(void*) [1398] 0.00 0.00 7433/1208592 gzgetint(void*) [794] 0.00 0.00 19906/1208592 loadc(void*, cube&) [674] 0.00 0.00 489529/1208592 readushort(void*) [633] 0.00 0.00 679660/1208592 md3::md3meshgroup::load(char*) [161] [628] 0.0 0.00 0.00 1208592 endianswap(void*, int, int) [628] ----------------------------------------------- 0.00 0.00 941224/941224 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [629] 0.0 0.00 0.00 941224 vector::empty() const [629] ----------------------------------------------- 0.00 0.00 897744/897744 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [630] 0.0 0.00 0.00 897744 vector::add(bfaclient::entities::linkq* const&) [630] 0.00 0.00 897744/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 4/4 vector::vrealloc(int) [1342] ----------------------------------------------- 0.00 0.00 1/625600 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 447/625600 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 625152/625600 bfaserver::serverupdate() [151] [631] 0.0 0.00 0.00 625600 vector::length() const [631] ----------------------------------------------- 0.00 0.00 32737/535059 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 169337/535059 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 332985/535059 bfaserver::buildworldstate() [283] [632] 0.0 0.00 0.00 535059 vector::add(unsigned char const&) [632] 0.00 0.00 535059/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 5021/5237 vector::vrealloc(int) [816] ----------------------------------------------- 0.00 0.00 259/489529 load_world(char*) [191] 0.00 0.00 489270/489529 loadc(void*, cube&) [674] [633] 0.0 0.00 0.00 489529 readushort(void*) [633] 0.00 0.00 489529/1208592 endianswap(void*, int, int) [628] ----------------------------------------------- 0.00 0.00 69109/457220 decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) [124] 0.00 0.00 388111/457220 faceconvexity(cube&, int) [221] [634] 0.0 0.00 0.00 457220 flataxisface(cube&, int) [634] ----------------------------------------------- 0.00 0.00 395271/395271 vector::setsize(int) [755] [635] 0.0 0.00 0.00 395271 vector::drop() [635] ----------------------------------------------- 0.00 0.00 2/391538 bfaclient::physics::doattack(bool) [1419] 0.00 0.00 12/391538 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 18/391538 bfaclient::physics::dojump(bool) [1284] 0.00 0.00 707/391538 bfaclient::mousemove(int, int, int, int, int, int) [374] 0.00 0.00 2769/391538 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 2769/391538 bfaclient::updateworld() [2] 0.00 0.00 10020/391538 bfaclient::botclient::check(fpsent*) [11] 0.00 0.00 18010/391538 bfaclient::renderplayer(fpsent*, bool, bool) [184] 0.00 0.00 50235/391538 bfaclient::zoomallow() [264] 0.00 0.00 306996/391538 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [636] 0.0 0.00 0.00 391538 bfaclient::allowmove(physent*) [636] 0.00 0.00 64016/75850 g3d_active(bool, bool) [675] ----------------------------------------------- 0.00 0.00 5812/351793 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] 0.00 0.00 345981/351793 bfaserver::buildworldstate() [283] [637] 0.0 0.00 0.00 351793 vector::operator[](int) [637] ----------------------------------------------- 0.00 0.00 333622/333622 vector::setsize(int) [972] [638] 0.0 0.00 0.00 333622 vector::drop() [638] ----------------------------------------------- 0.00 0.00 3/325270 bfaclient::updateworld() [2] 0.00 0.00 2771/325270 sortmaterials(vector&) [869] 0.00 0.00 4990/325270 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] 0.00 0.00 8313/325270 shadowmaptexture::dorender() [80] 0.00 0.00 12875/325270 findorientation(vec&, float, float, vec&) [190] 0.00 0.00 13845/325270 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 16962/325270 bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) [376] 0.00 0.00 265511/325270 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [639] 0.0 0.00 0.00 325270 vecfromyawpitch(float, float, int, int, vec&) [639] ----------------------------------------------- 0.00 0.00 863/323141 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 12789/323141 bfaclient::heightoffset(physent*, bool) [757] 0.00 0.00 309489/323141 bfaclient::physics::maxspeed(physent*) [644] [640] 0.0 0.00 0.00 323141 bfaclient::physics::iscrouching(physent*) [640] ----------------------------------------------- 0.00 0.00 321685/321685 bfaclient::physics::gravityforce(physent*) [642] [641] 0.0 0.00 0.00 321685 bfaclient::physics::var_gravity::operator()() [641] ----------------------------------------------- 0.00 0.00 3/321685 bfaclient::updateworld() [2] 0.00 0.00 76754/321685 bfaclient::physics::modifygravity(physent*, int) [163] 0.00 0.00 244928/321685 bfaclient::projectiles::move(projent&, int) [79] [642] 0.0 0.00 0.00 321685 bfaclient::physics::gravityforce(physent*) [642] 0.00 0.00 321685/321685 bfaclient::physics::var_gravity::operator()() [641] ----------------------------------------------- 0.00 0.00 309489/309489 bfaclient::physics::maxspeed(physent*) [644] [643] 0.0 0.00 0.00 309489 bfaclient::physics::var_movespeed::operator()() [643] ----------------------------------------------- 0.00 0.00 2493/309489 bfaclient::addsway(fpsent*) [387] 0.00 0.00 306996/309489 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [644] 0.0 0.00 0.00 309489 bfaclient::physics::maxspeed(physent*) [644] 0.00 0.00 309489/323141 bfaclient::physics::iscrouching(physent*) [640] 0.00 0.00 309489/309489 bfaclient::physics::var_movespeed::operator()() [643] ----------------------------------------------- 0.00 0.00 288/307284 bfaclient::physics::slideagainst(physent*, vec&, vec const&, bool) [242] 0.00 0.00 306996/307284 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [645] 0.0 0.00 0.00 307284 vec::iszero() const [645] ----------------------------------------------- 0.00 0.00 306996/306996 bfaclient::physics::moveplayer(physent*, int, bool, int) [8] [646] 0.0 0.00 0.00 306996 vec::operator!=(vec const&) const [646] ----------------------------------------------- 0.00 0.00 266167/266167 gencubeedges(cube&, int, int, int, int) [113] [647] 0.0 0.00 0.00 266167 htcmp(edgegroup const&, edgegroup const&) [647] ----------------------------------------------- 0.00 0.00 265304/265304 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [648] 0.0 0.00 0.00 265304 bfaclient::physics::movepitch(physent*) [648] ----------------------------------------------- 0.00 0.00 244635/244635 validatec(cube*, int) [1405] [649] 0.0 0.00 0.00 244635 optiface(unsigned char*, cube&) [649] ----------------------------------------------- 0.00 0.00 5538/218200 bfaclient::physics::update() [907] 0.00 0.00 12521/218200 bfaclient::physics::move(physent*, int, bool, int, int) [9] 0.00 0.00 200141/218200 bfaclient::projectiles::update() [32] [650] 0.0 0.00 0.00 218200 bfaclient::physics::var_physframetime::operator()() [650] ----------------------------------------------- 0.00 0.00 305/207135 vector::addbuf(databuf const&) [1095] 0.00 0.00 1453/207135 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 8466/207135 bfaclient::clientcom::updateposition(fpsent*) [775] 0.00 0.00 196911/207135 bfaserver::parsepacket(int, int, bool, databuf&) [395] [651] 0.0 0.00 0.00 207135 databuf::length() const [651] ----------------------------------------------- 0.00 0.00 191898/191898 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] [652] 0.0 0.00 0.00 191898 insidesphere(vec&, float, float, vec&, float, float) [652] ----------------------------------------------- 0.00 0.00 188984/188984 draw_text(char const*, int, int, int, int, int, int, bool, int, int) [95] [653] 0.0 0.00 0.00 188984 text_color(char, char*, int, int&, bvec, int) [653] ----------------------------------------------- 0.00 0.00 176776/176776 bfaclient::physics::move(physent*, vec&) [10] [654] 0.0 0.00 0.00 176776 bfaclient::physics::stairheight(physent*) [654] ----------------------------------------------- 0.00 0.00 1/168911 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 1/168911 bfaserver::findscore(bfaserver::clientinfo*, bool) [1779] 0.00 0.00 2/168911 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 440/168911 bfaserver::botserv::findbotclient() [447] 0.00 0.00 588/168911 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 12792/168911 bfaserver::processevents() [165] 0.00 0.00 20062/168911 bfaserver::buildworldstate() [283] 0.00 0.00 22812/168911 bfaserver::botserv::checkbots(bool) [360] 0.00 0.00 23490/168911 bfaserver::botserv::reassignbots() [361] 0.00 0.00 24085/168911 bfaserver::nonspectators(int, bool) [965] 0.00 0.00 64638/168911 bfaserver::serverupdate() [151] [655] 0.0 0.00 0.00 168911 vector::operator[](int) [655] ----------------------------------------------- 0.00 0.00 457/165961 getstring(char*, databuf&, int) [1200] 0.00 0.00 1001/165961 bfaclient::clientcom::parsestate(fpsent*, databuf&, bool) [1171] 0.00 0.00 13698/165961 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 48328/165961 bfaclient::clientcom::parsepositions(databuf&) [434] 0.00 0.00 102477/165961 bfaserver::parsepacket(int, int, bool, databuf&) [395] [656] 0.0 0.00 0.00 165961 getint(databuf&) [656] ----------------------------------------------- 0.00 0.00 1/163230 bfaserver::checkintermission() [1771] 0.00 0.00 1/163230 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 2/163230 bfaserver::findscore(bfaserver::clientinfo*, bool) [1779] 0.00 0.00 3/163230 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 4/163230 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 55/163230 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 616/163230 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 690/163230 bfaserver::botserv::findbotclient() [447] 0.00 0.00 2774/163230 bfaserver::botserv::checkbots(bool) [360] 0.00 0.00 13708/163230 bfaserver::nonspectators(int, bool) [965] 0.00 0.00 15566/163230 bfaserver::processevents() [165] 0.00 0.00 21684/163230 bfaserver::buildworldstate() [283] 0.00 0.00 40410/163230 bfaserver::botserv::reassignbots() [361] 0.00 0.00 67716/163230 bfaserver::serverupdate() [151] [657] 0.0 0.00 0.00 163230 vector::length() const [657] ----------------------------------------------- 0.00 0.00 20/157429 bfaserver::botserv::addbot(int) [444] 0.00 0.00 54/157429 fpsstate::useitem(int, int, int, int, int) [1212] 0.00 0.00 69/157429 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [462] 0.00 0.00 72/157429 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 100/157429 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 163/157429 bfaserver::processevents() [165] 0.00 0.00 200/157429 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 330/157429 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.00 378/157429 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 1026/157429 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 2629/157429 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 2906/157429 databuf::put(unsigned char const*, int) [981] 0.00 0.00 2981/157429 Texture::getframe(float, float) [842] 0.00 0.00 146501/157429 bfaclient::projectiles::update() [32] [658] 0.0 0.00 0.00 157429 int min(int, int) [658] ----------------------------------------------- 0.00 0.00 20/145146 bfaserver::botserv::findbotclient() [447] 0.00 0.00 307/145146 bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) [355] 0.00 0.00 9073/145146 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] 0.00 0.00 66251/145146 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.00 69495/145146 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [659] 0.0 0.00 0.00 145146 vector::empty() const [659] ----------------------------------------------- 0.00 0.00 1/136120 connects(char const*) [433] 0.00 0.00 1/136120 resolverwait(char const*, _ENetAddress*) [507] 0.00 0.00 1/136120 bfaclient::clientcom::resetserversort() [535] 0.00 0.00 2/136120 obj::loaddefaultparts() [345] 0.00 0.00 2/136120 md3::loaddefaultparts() [344] 0.00 0.00 2/136120 md2::load() [343] 0.00 0.00 2/136120 obj::load() [346] 0.00 0.00 2/136120 setblurshader(int, int, int, float*, float*, unsigned int) [362] 0.00 0.00 2/136120 initmumble() [1394] 0.00 0.00 2/136120 load_world(char*) [191] 0.00 0.00 4/136120 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 4/136120 bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) [1423] 0.00 0.00 5/136120 loadcaustic(char const*) [451] 0.00 0.00 6/136120 setfont(char const*) [520] 0.00 0.00 7/136120 executeret(char const*) [93] 0.00 0.00 8/136120 setnames(char*, int) [1371] 0.00 0.00 10/136120 setdynlights(vtxarray*, ivec const&) [419] 0.00 0.00 12/136120 bfaclient::weaponstate::preload() [509] 0.00 0.00 17/136120 md3load(char*) [243] 0.00 0.00 19/136120 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [555] 0.00 0.00 20/136120 md5::loaddefaultparts() [235] 0.00 0.00 24/136120 md5load(char*, char*) [228] 0.00 0.00 27/136120 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 30/136120 loadsky(char const*, Texture**) [413] 0.00 0.00 32/136120 loadmodel(char const*, int, bool) [142] 0.00 0.00 34/136120 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 35/136120 bfaclient::entities::entinfo(int, int, int, int, int, int, bool) [1238] 0.00 0.00 36/136120 md3::load() [342] 0.00 0.00 40/136120 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [383] 0.00 0.00 76/136120 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 86/136120 md5::load() [234] 0.00 0.00 127/136120 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 168/136120 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 183/136120 shader(int*, char*, char*, char*) [366] 0.00 0.00 185/136120 makerelpath(char const*, char const*, char const*) [1132] 0.00 0.00 200/136120 Shader::compile() [964] 0.00 0.00 206/136120 genshadowmapvariant(Shader&, char const*, char const*, char const*, int) [1216] 0.00 0.00 210/136120 addsound(char const*, int, int, vector&) [1196] 0.00 0.00 242/136120 console(char const*, int, ...) [1162] 0.00 0.00 258/136120 variantshader(int*, char*, int*, char*, char*) [404] 0.00 0.00 280/136120 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 289/136120 addname(vector&, Slot&, Slot::Tex&, bool, char const*) [1102] 0.00 0.00 324/136120 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.00 340/136120 md5anim(char*, char*, float*, int*) [320] 0.00 0.00 562/136120 findactionkey(char const*, int, int) [1044] 0.00 0.00 632/136120 loadsurface(char const*) [1073] 0.00 0.00 847/136120 lookup(char*) [718] 0.00 0.00 1050/136120 gui::text(char const*, int, char const*) [218] 0.00 0.00 1079/136120 findfile(char const*, char const*) [994] 0.00 0.00 1717/136120 rendercommand(int, int, int) [324] 0.00 0.00 1848/136120 genwatervariant(Shader&, char const*, vector&, vector&, int) [1038] 0.00 0.00 2773/136120 main [1] 0.00 0.00 2780/136120 setcaption(char const*) [844] 0.00 0.00 4570/136120 gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1159] 0.00 0.00 4829/136120 bfaserver::gamename(int, int) [820] 0.00 0.00 21489/136120 intret(int) [719] 0.00 0.00 24262/136120 bfaclient::renderplayer(fpsent*, bool, bool) [184] 0.00 0.00 64121/136120 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] [660] 0.0 0.00 0.00 136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 6990/126806 findvisiblemms(vector const&) [220] 0.00 0.00 119816/126806 rendergeom(float, bool) [36] [661] 0.0 0.00 0.00 126806 checkquery(occludequery*, bool) [661] ----------------------------------------------- 0.00 0.00 43972/122020 discardchildren(cube&) [673] 0.00 0.00 78048/122020 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] [662] 0.0 0.00 0.00 122020 freeclipplanes(cube&) [662] ----------------------------------------------- 0.00 0.00 121005/121005 findvisiblevas(vector&, bool) [132] [663] 0.0 0.00 0.00 121005 addvisibleva(vtxarray*) [663] 0.00 0.00 121005/121005 vadist(vtxarray*, vec const&) [664] ----------------------------------------------- 0.00 0.00 121005/121005 addvisibleva(vtxarray*) [663] [664] 0.0 0.00 0.00 121005 vadist(vtxarray*, vec const&) [664] ----------------------------------------------- 0.00 0.00 79/120018 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 93/120018 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 112/120018 bfaclient::entities::putitems(databuf&) [293] 0.00 0.00 424/120018 bfaserver::buildworldstate() [283] 0.00 0.00 517/120018 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] 0.00 0.00 695/120018 sendstring(char const*, databuf&) [1197] 0.00 0.00 1104/120018 bfaserver::sendstate(bfaserver::clientinfo*, databuf&) [1169] 0.00 0.00 14916/120018 sendf(int, int, char const*, ...) [948] 0.00 0.00 15069/120018 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 87009/120018 bfaclient::clientcom::updateposition(fpsent*) [775] [665] 0.0 0.00 0.00 120018 putint(databuf&, int) [665] ----------------------------------------------- 0.00 0.00 113864/113864 BIH::traverse(vec const&, vec const&, float, float&, int) [200] [666] 0.0 0.00 0.00 113864 BIH::triintersect(BIH::tri&, vec const&, vec const&, float, float&, int, BIH::tri*) [666] ----------------------------------------------- 0.00 0.00 641/110246 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.00 885/110246 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] 0.00 0.00 1278/110246 bfaclient::drawentblips(int, int, int) [122] 0.00 0.00 23756/110246 bfaclient::projectiles::check(projent&) [154] 0.00 0.00 39490/110246 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] 0.00 0.00 44196/110246 bfaclient::projectiles::render() [189] [667] 0.0 0.00 0.00 110246 projent::ready() [667] ----------------------------------------------- 0.00 0.00 24/105317 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) [1346] 0.00 0.00 186/105317 fpsstate::carry() [1245] 0.00 0.00 229/105317 fpsstate::canswitch(int, int) [421] 0.00 0.00 408/105317 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 742/105317 fpsstate::canreload(int, int) [406] 0.00 0.00 1299/105317 bfaclient::botclient::dointerest(fpsent*, botstate&) [106] 0.00 0.00 1544/105317 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] 0.00 0.00 2459/105317 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] 0.00 0.00 2493/105317 bfaclient::weaponstate::doautoreload(fpsent*) [912] 0.00 0.00 3132/105317 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 14196/105317 bfaclient::renderplayer(fpsent*, bool, bool) [184] 0.00 0.00 19791/105317 fpsstate::canshoot(int, int) [334] 0.00 0.00 58814/105317 bfaclient::botclient::process(fpsent*, botstate&) [88] [668] 0.0 0.00 0.00 105317 fpsstate::hasgun(int, int, int) [668] ----------------------------------------------- 0.00 0.00 611/97269 fireballrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [1040] 0.00 0.00 693/97269 finddepthfxranges() [194] 0.00 0.00 3594/97269 finddynlights() [367] 0.00 0.00 92371/97269 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] [669] 0.0 0.00 0.00 97269 isvisiblesphere(float, vec const&) [669] ----------------------------------------------- 0.00 0.00 7003/95980 rendermapmodels() [60] 0.00 0.00 88977/95980 rendergeom(float, bool) [36] [670] 0.0 0.00 0.00 95980 newquery(void*) [670] ----------------------------------------------- 0.00 0.00 1/94359 bfaclient::clientcom::resetserversort() [535] 0.00 0.00 4/94359 bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) [1423] 0.00 0.00 12/94359 bfaclient::weaponstate::preload() [509] 0.00 0.00 19/94359 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [555] 0.00 0.00 27/94359 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 34/94359 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 35/94359 bfaclient::entities::entinfo(int, int, int, int, int, int, bool) [1238] 0.00 0.00 40/94359 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [383] 0.00 0.00 76/94359 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 127/94359 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 168/94359 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 280/94359 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 324/94359 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.00 4829/94359 bfaserver::gamename(int, int) [820] 0.00 0.00 24262/94359 bfaclient::renderplayer(fpsent*, bool, bool) [184] 0.00 0.00 64121/94359 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] [671] 0.0 0.00 0.00 94359 s_sprintf_f::s_sprintf_f(char*) [671] ----------------------------------------------- 0.00 0.00 93929/93929 rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [73] [672] 0.0 0.00 0.00 93929 genskyfaces(cube&, ivec const&, int) [672] 0.00 0.00 29313/43818 hasskyfaces(cube&, int, int, int, int, int*) [697] 0.00 0.00 649/649 minskyface(cube&, int, ivec const&, int, mergeinfo&) [1032] ----------------------------------------------- 93208 freeocta(cube*) [766] [673] 0.0 0.00 0.00 93208 discardchildren(cube&) [673] 0.00 0.00 43972/45319 freesurfaces(cube&) [692] 0.00 0.00 43972/43972 freenormals(cube&) [695] 0.00 0.00 43972/122020 freeclipplanes(cube&) [662] 0.00 0.00 43972/43972 freemergeinfo(cube&) [696] 0.00 0.00 43972/43972 freecubeext(cube&) [694] 0.00 0.00 143/159 destroyva(vtxarray*, bool) [1154] 43972 freeoctaentities(cube&) [391] 11647 freeocta(cube*) [766] ----------------------------------------------- 93192 loadchildren(void*) [211] [674] 0.0 0.00 0.00 93192 loadc(void*, cube&) [674] 0.00 0.00 489270/489529 readushort(void*) [633] 0.00 0.00 36027/43972 newcubeext(cube&) [693] 0.00 0.00 19906/1208592 endianswap(void*, int, int) [628] 0.00 0.00 9394/9394 newsurfaces(cube&) [777] 0.00 0.00 9364/9364 newnormals(cube&) [778] 0.00 0.00 1347/45319 freesurfaces(cube&) [692] 11647 loadchildren(void*) [211] ----------------------------------------------- 0.00 0.00 1/75850 g3d_windowhit(bool, bool) [1487] 0.00 0.00 707/75850 bfaclient::mousemove(int, int, int, int, int, int) [374] 0.00 0.00 2771/75850 renderconsole(int, int) [140] 0.00 0.00 2813/75850 bfaclient::drawpointers(int, int) [229] 0.00 0.00 5542/75850 bfaclient::project(int, int) [233] 0.00 0.00 64016/75850 bfaclient::allowmove(physent*) [636] [675] 0.0 0.00 0.00 75850 g3d_active(bool, bool) [675] ----------------------------------------------- 0.00 0.00 74571/74571 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [676] 0.0 0.00 0.00 74571 bfaclient::physics::airfric(physent*) [676] ----------------------------------------------- 0.00 0.00 70673/70673 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [171] [677] 0.0 0.00 0.00 70673 animmodel::skin::setshader(animmodel::mesh*, animmodel::animstate const*, bool) [677] 0.00 0.00 3/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 69449/69449 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [678] 0.0 0.00 0.00 69449 vector::setsizenodelete(int) [678] ----------------------------------------------- 0.00 0.00 68762/68762 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [679] 0.0 0.00 0.00 68762 vector::length() const [679] ----------------------------------------------- 0.00 0.00 9576/67897 bfaclient::drawcardinalblips(int, int, int) [295] 0.00 0.00 24074/67897 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 34247/67897 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] [680] 0.0 0.00 0.00 67897 bfaclient::radarrange() [680] 0.00 0.00 67897/67897 bfaclient::var_radardist::operator()() [681] ----------------------------------------------- 0.00 0.00 67897/67897 bfaclient::radarrange() [680] [681] 0.0 0.00 0.00 67897 bfaclient::var_radardist::operator()() [681] ----------------------------------------------- 0.00 0.00 67827/67827 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [682] 0.0 0.00 0.00 67827 vector::setsizenodelete(int) [682] ----------------------------------------------- 0.00 0.00 23445/65685 bfaclient::clientcom::parsepositions(databuf&) [434] 0.00 0.00 42240/65685 bfaserver::parsepacket(int, int, bool, databuf&) [395] [683] 0.0 0.00 0.00 65685 getuint(databuf&) [683] ----------------------------------------------- 0.00 0.00 7396/63690 addshadowmapcaster(vec const&, float, float) [793] 0.00 0.00 56294/63690 isshadowmapreceiver(vtxarray*) [261] [684] 0.0 0.00 0.00 63690 calcshadowmapbb(vec const&, float, float, float&, float&, float&, float&) [684] ----------------------------------------------- 0.00 0.00 1/58849 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 1/58849 bfaclient::clientcom::switchname(char const*) [1753] 0.00 0.00 20/58849 bfaserver::botserv::addbot(int) [444] 0.00 0.00 20/58849 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [383] 0.00 0.00 61/58849 newstring(char const*, unsigned int) [1205] 0.00 0.00 29113/58849 s_strcpy(char*, char const*) [711] 0.00 0.00 29633/58849 s_strcat(char*, char const*) [709] [685] 0.0 0.00 0.00 58849 s_strncpy(char*, char const*, unsigned int) [685] ----------------------------------------------- 0.00 0.00 3998/55359 addcubeverts(int, int, vvec*, unsigned short, surfaceinfo*, surfacenormals*, int, unsigned short) [750] 0.00 0.00 51361/55359 gencubeedges(cube&, int, int, int, int) [113] [686] 0.0 0.00 0.00 55359 reduceslope(ivec&) [686] ----------------------------------------------- 0.00 0.00 340/54541 md5anim(char*, char*, float*, int*) [320] 0.00 0.00 54201/54541 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] [687] 0.0 0.00 0.00 54541 skelmodel::skelmeshgroup::totalframes() const [687] ----------------------------------------------- 0.00 0.00 54227/54227 shadowray(vec const&, vec const&, float, int, extentity*) [128] [688] 0.0 0.00 0.00 54227 shadowcubeintersect(cube const&, vec const&, vec const&, float&) [688] ----------------------------------------------- 0.00 0.00 51361/51361 gencubeedges(cube&, int, int, int, int) [113] [689] 0.0 0.00 0.00 51361 hthash(edgegroup const&) [689] ----------------------------------------------- 0.00 0.00 5/50240 bfaclient::resetstates(int) [506] 0.00 0.00 50235/50240 bfaclient::zoomallow() [264] [690] 0.0 0.00 0.00 50240 bfaclient::zoomset(bool, int) [690] ----------------------------------------------- 0.00 0.00 48404/48404 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] [691] 0.0 0.00 0.00 48404 animmodel::part::getdefaultanim(animinfo&, int, unsigned int, dynent*) [691] ----------------------------------------------- 0.00 0.00 1347/45319 loadc(void*, cube&) [674] 0.00 0.00 43972/45319 discardchildren(cube&) [673] [692] 0.0 0.00 0.00 45319 freesurfaces(cube&) [692] ----------------------------------------------- 0.00 0.00 2/43972 raycube(vec const&, vec const&, float, int, int, extentity*) [133] 0.00 0.00 4/43972 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] 0.00 0.00 83/43972 setva(cube&, int, int, int, int, int) [66] 0.00 0.00 106/43972 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] 0.00 0.00 7750/43972 newsurfaces(cube&) [777] 0.00 0.00 36027/43972 loadc(void*, cube&) [674] [693] 0.0 0.00 0.00 43972 newcubeext(cube&) [693] ----------------------------------------------- 0.00 0.00 43972/43972 discardchildren(cube&) [673] [694] 0.0 0.00 0.00 43972 freecubeext(cube&) [694] ----------------------------------------------- 0.00 0.00 43972/43972 discardchildren(cube&) [673] [695] 0.0 0.00 0.00 43972 freenormals(cube&) [695] ----------------------------------------------- 0.00 0.00 43972/43972 discardchildren(cube&) [673] [696] 0.0 0.00 0.00 43972 freemergeinfo(cube&) [696] ----------------------------------------------- 0.00 0.00 14505/43818 updateva(cube*, int, int, int, int, int) [65] 0.00 0.00 29313/43818 genskyfaces(cube&, ivec const&, int) [672] [697] 0.0 0.00 0.00 43818 hasskyfaces(cube&, int, int, int, int, int*) [697] 0.00 0.00 1018/1018 skyoccluded(cube&, int) [999] ----------------------------------------------- 0.00 0.00 212/42542 bfaserver::buildworldstate() [283] 0.00 0.00 42330/42542 bfaclient::clientcom::updateposition(fpsent*) [775] [698] 0.0 0.00 0.00 42542 putuint(databuf&, int) [698] ----------------------------------------------- 0.00 0.00 50/41891 load_world(char*) [191] 0.00 0.00 41841/41891 rendermapmodel(extentity&) [188] [699] 0.0 0.00 0.00 41891 getmminfo(int) [699] ----------------------------------------------- 0.00 0.00 40453/40453 skelmodel::skelmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [78] [700] 0.0 0.00 0.00 40453 skelmodel::skelmeshgroup::bindvbo(animmodel::animstate const*, skelmodel::vbocacheentry&, skelmodel::skelcacheentry*, skelmodel::blendcacheentry*) [700] ----------------------------------------------- 0.00 0.00 37946/37946 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] [701] 0.0 0.00 0.00 37946 dynlightreaching(vec const&, vec&, vec&) [701] ----------------------------------------------- 0.00 0.00 5081/36131 rendermapmodels() [60] 0.00 0.00 31050/36131 renderquery(renderstate&, occludequery*, vtxarray*) [353] [702] 0.0 0.00 0.00 36131 drawbb(ivec const&, ivec const&, vec const&, int, ivec const&) [702] ----------------------------------------------- 0.00 0.00 35504/35504 bfaclient::mousestyle() [299] [703] 0.0 0.00 0.00 35504 bfaclient::var_mousetype::operator()() [703] ----------------------------------------------- 0.00 0.00 21/35363 bfaclient::projectiles::init(projent&, bool) [38] 0.00 0.00 35342/35363 bfaclient::entities::render() [87] [704] 0.0 0.00 0.00 35363 bfaclient::entities::entmdlname(int, int, int, int, int, int) [704] ----------------------------------------------- 0.00 0.00 31836/31836 skelmodel::skelmeshgroup::genvbo(bool, bool, skelmodel::vbocacheentry&) [207] [705] 0.0 0.00 0.00 31836 vector::add(unsigned short const&) [705] ----------------------------------------------- 0.00 0.00 31268/31268 skelmodel::linktype(animmodel*) const [710] [706] 0.0 0.00 0.00 31268 md5::type() const [706] ----------------------------------------------- 0.00 0.00 5814/31158 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 25344/31158 bfaserver::parsepacket(int, int, bool, databuf&) [395] [707] 0.0 0.00 0.00 31158 vec::operator[](int) [707] ----------------------------------------------- 0.00 0.00 30481/30481 render_particles(int) [55] [708] 0.0 0.00 0.00 30481 varenderer<0>::haswork() [708] ----------------------------------------------- 0.00 0.00 2/29633 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 35/29633 bfaclient::entities::entinfo(int, int, int, int, int, int, bool) [1238] 0.00 0.00 84/29633 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 29512/29633 bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [410] [709] 0.0 0.00 0.00 29633 s_strcat(char*, char const*) [709] 0.00 0.00 29633/58849 s_strncpy(char*, char const*, unsigned int) [685] ----------------------------------------------- 0.00 0.00 29490/29490 animmodel::render(int, float, int, vec const&, float, float, float, dynent*, modelattach*, vec const&, vec const&) [46] [710] 0.0 0.00 0.00 29490 skelmodel::linktype(animmodel*) const [710] 0.00 0.00 31268/31268 md5::type() const [706] 0.00 0.00 27712/27712 md3::type() const [713] ----------------------------------------------- 0.00 0.00 1/29113 bfaserver::vote(char*, int, int, int) [558] 0.00 0.00 1/29113 bfaserver::cleanup(bool) [1774] 0.00 0.00 1/29113 bfaclient::bfaclient() [308] 0.00 0.00 2/29113 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 17/29113 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 4829/29113 bfaserver::gamename(int, int) [820] 0.00 0.00 24262/29113 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] [711] 0.0 0.00 0.00 29113 s_strcpy(char*, char const*) [711] 0.00 0.00 29113/58849 s_strncpy(char*, char const*, unsigned int) [685] ----------------------------------------------- 0.00 0.00 4/28391 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) [1346] 0.00 0.00 42/28391 bfaserver::clientinfo::reset() [543] 0.00 0.00 68/28391 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 8215/28391 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 20062/28391 bfaserver::buildworldstate() [283] [712] 0.0 0.00 0.00 28391 vector::setsizenodelete(int) [712] ----------------------------------------------- 0.00 0.00 27712/27712 skelmodel::linktype(animmodel*) const [710] [713] 0.0 0.00 0.00 27712 md3::type() const [713] ----------------------------------------------- 0.00 0.00 25977/25977 raycube(vec const&, vec const&, float, int, int, extentity*) [133] [714] 0.0 0.00 0.00 25977 raycubeintersect(cube const&, vec const&, vec const&, float&) [714] ----------------------------------------------- 0.00 0.00 24262/24262 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] [715] 0.0 0.00 0.00 24262 bfaclient::var_animoverride::operator()() [715] ----------------------------------------------- 0.00 0.00 12/24210 md3anim(char*, int*, int*, float*, int*) [380] 0.00 0.00 24198/24210 animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [51] [716] 0.0 0.00 0.00 24210 vertmodel::vertmeshgroup::totalframes() const [716] ----------------------------------------------- 0.00 0.00 19/23132 setsvar(char const*, char const*, bool) [405] 0.00 0.00 23113/23132 lookup(char*) [718] [717] 0.0 0.00 0.00 23132 exchangestr(char*, char const*) [717] ----------------------------------------------- 0.00 0.00 23113/23113 executeret(char const*) [93] [718] 0.0 0.00 0.00 23113 lookup(char*) [718] 0.00 0.00 23113/23132 exchangestr(char*, char const*) [717] 0.00 0.00 847/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 1/21489 bfaserver::bfaserver()::cmd_gamever::run(bfaserver*) [1888] 0.00 0.00 21488/21489 executeret(char const*) [93] [719] 0.0 0.00 0.00 21489 intret(int) [719] 0.00 0.00 21489/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 666/21183 bfaclient::mousemove(int, int, int, int, int, int) [374] 0.00 0.00 2769/21183 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 17748/21183 bfaclient::fixrange(float&, float&) [735] [720] 0.0 0.00 0.00 21183 bfaclient::fixfullrange(float&, float&, float&, bool) [720] ----------------------------------------------- 0.00 0.00 40/20808 bfaserver::botserv::findbotclient() [447] 0.00 0.00 6900/20808 bfaserver::botserv::reassignbots() [361] 0.00 0.00 13868/20808 bfaclient::botclient::hunt(fpsent*, botstate&, bool) [246] [721] 0.0 0.00 0.00 20808 vector::inrange(int) const [721] ----------------------------------------------- 0.00 0.00 2495/20292 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.00 0.00 3128/20292 endmodelquery() [108] 0.00 0.00 14669/20292 endmodelbatches() [62] [722] 0.0 0.00 0.00 20292 animmodel::endrender() [722] ----------------------------------------------- 0.00 0.00 1/19877 vector::vrealloc(int) [1381] 0.00 0.00 1/19877 vector::vrealloc(int) [1608] 0.00 0.00 1/19877 vector::vrealloc(int) [1319] 0.00 0.00 1/19877 vector::vrealloc(int) [1603] 0.00 0.00 1/19877 vector::vrealloc(int) [1321] 0.00 0.00 1/19877 vector::vrealloc(int) [1584] 0.00 0.00 1/19877 vector::vrealloc(int) [1310] 0.00 0.00 1/19877 vector::vrealloc(int) [1342] 0.00 0.00 2/19877 vector::vrealloc(int) [1320] 0.00 0.00 20/19877 vector::vrealloc(int) [1273] 0.00 0.00 20/19877 bfaserver::botserv::addbot(int) [444] 0.00 0.00 21/19877 vector::vrealloc(int) [1264] 0.00 0.00 55/19877 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 72/19877 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 84/19877 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 108/19877 fpsstate::useitem(int, int, int, int, int) [1212] 0.00 0.00 138/19877 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [462] 0.00 0.00 171/19877 vector::vrealloc(int) [1145] 0.00 0.00 200/19877 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 248/19877 vector::vrealloc(int) [1113] 0.00 0.00 861/19877 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] 0.00 0.00 863/19877 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 1015/19877 vector::vrealloc(int) [816] 0.00 0.00 1350/19877 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 2629/19877 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 2981/19877 Texture::getframe(float, float) [842] 0.00 0.00 3489/19877 vector::vrealloc(int) [780] 0.00 0.00 5542/19877 bfaclient::drawhudelements(int, int) [129] [723] 0.0 0.00 0.00 19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 19397/19397 render_particles(int) [55] [724] 0.0 0.00 0.00 19397 listrenderer::haswork() [724] ----------------------------------------------- 0.00 0.00 19397/19397 render_particles(int) [55] [725] 0.0 0.00 0.00 19397 partrenderer::update() [725] ----------------------------------------------- 0.00 0.00 3/19132 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 12/19132 bfaclient::particletrack(particle*, unsigned int, int&, vec&, vec&, bool) [248] 0.00 0.00 2771/19132 bfaclient::project(int, int) [233] 0.00 0.00 2773/19132 bfaclient::fov() [854] 0.00 0.00 5542/19132 bfaclient::renderavatar() [301] 0.00 0.00 8031/19132 bfaclient::recomputecamera(int, int) [284] [726] 0.0 0.00 0.00 19132 bfaclient::isthirdperson() [726] 0.00 0.00 19132/19132 bfaclient::var_thirdperson::operator()() [727] ----------------------------------------------- 0.00 0.00 19132/19132 bfaclient::isthirdperson() [726] [727] 0.0 0.00 0.00 19132 bfaclient::var_thirdperson::operator()() [727] ----------------------------------------------- 0.00 0.00 149/19089 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) [325] 0.00 0.00 1013/19089 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] 0.00 0.00 1077/19089 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 1478/19089 bfaserver::clearevent(bfaserver::clientinfo*) [992] 0.00 0.00 1478/19089 bfaserver::clientinfo::addevent() [979] 0.00 0.00 13894/19089 bfaserver::processevents() [165] [728] 0.0 0.00 0.00 19089 vector::length() const [728] ----------------------------------------------- 0.00 0.00 8/19084 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 28/19084 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.00 19048/19084 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] [729] 0.0 0.00 0.00 19084 vector::empty() const [729] ----------------------------------------------- 0.00 0.00 522/19048 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 7028/19048 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.00 0.00 11498/19048 bfaclient::entities::checkitems(fpsent*) [74] [730] 0.0 0.00 0.00 19048 vector::vector() [730] ----------------------------------------------- 0.00 0.00 1/19027 bfaserver::vote(char*, int, int, int) [558] 0.00 0.00 1/19027 bfaserver::clientconnect(int, unsigned int) [1768] 0.00 0.00 1/19027 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 20/19027 bfaserver::botserv::addbot(int) [444] 0.00 0.00 46/19027 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) [325] 0.00 0.00 303/19027 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] 0.00 0.00 18655/19027 bfaserver::parsepacket(int, int, bool, databuf&) [395] [731] 0.0 0.00 0.00 19027 getinfo(int) [731] ----------------------------------------------- 18715 parseexp(char const*&, int) [110] [732] 0.0 0.00 0.00 18715 parsemacro(char const*&, int, vector&) [732] 0.00 0.00 2287/2287 getalias(char const*) [932] 8220 parseexp(char const*&, int) [110] ----------------------------------------------- 0.00 0.00 427/18437 particle_text(vec const&, char const*, int, int) [1074] 0.00 0.00 18010/18437 bfaclient::renderplayer(fpsent*, bool, bool) [184] [733] 0.0 0.00 0.00 18437 part_text(vec const&, char const*, int, int, int, float) [733] 0.00 0.00 1203/1287 listrenderer::addpart(vec const&, vec const&, int, int, float, physent*) [985] ----------------------------------------------- 0.00 0.00 1044/17902 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 16858/17902 bfaclient::drawsized(float, float, float) [737] [734] 0.0 0.00 0.00 17902 bfaclient::drawtex(float, float, float, float) [734] ----------------------------------------------- 0.00 0.00 5262/17748 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 12486/17748 bfaclient::botclient::aim(fpsent*, botstate&, vec&, float&, float&, int) [356] [735] 0.0 0.00 0.00 17748 bfaclient::fixrange(float&, float&) [735] 0.00 0.00 17748/21183 bfaclient::fixfullrange(float&, float&, float&, bool) [720] ----------------------------------------------- 0.00 0.00 2493/17463 bfaclient::addsway(fpsent*) [387] 0.00 0.00 14970/17463 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] [736] 0.0 0.00 0.00 17463 bfaclient::var_firstpersonsway::operator()() [736] ----------------------------------------------- 0.00 0.00 3714/16858 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 4730/16858 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 8414/16858 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] [737] 0.0 0.00 0.00 16858 bfaclient::drawsized(float, float, float) [737] 0.00 0.00 16858/17902 bfaclient::drawtex(float, float, float, float) [734] ----------------------------------------------- 0.00 0.00 5542/16834 bfaclient::botclient::render() [809] 0.00 0.00 11292/16834 bfaclient::botclient::think(fpsent*) [4] [738] 0.0 0.00 0.00 16834 bfaclient::botclient::var_botdebug::operator()() [738] ----------------------------------------------- 0.00 0.00 16828/16828 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] [739] 0.0 0.00 0.00 16828 bfaclient::var_radarnames::operator()() [739] ----------------------------------------------- 0.00 0.00 16703/16703 bfaclient::getclient(int) [435] [740] 0.0 0.00 0.00 16703 vector::inrange(int) const [740] ----------------------------------------------- 0.00 0.00 2769/16626 bfaclient::drawhud(int, int) [53] 0.00 0.00 2771/16626 bfaclient::drawhudelements(int, int) [129] 0.00 0.00 2771/16626 bfaclient::updateworld() [2] 0.00 0.00 2773/16626 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 5542/16626 gl_drawhud(int, int, int, float, int) [52] [741] 0.0 0.00 0.00 16626 bfaclient::clientcom::ready() [741] ----------------------------------------------- 0.00 0.00 16144/16144 bfaclient::weaponstate::intersectclosest(vec&, vec&, fpsent*) [375] [742] 0.0 0.00 0.00 16144 intersect(physent*, vec&, vec&) [742] ----------------------------------------------- 0.00 0.00 15840/15840 bfaclient::findanims(char const*, vector&) [304] [743] 0.0 0.00 0.00 15840 matchanim(char const*, char const*) [743] ----------------------------------------------- 0.00 0.00 15348/15348 botinfo::getstate(int) [745] [744] 0.0 0.00 0.00 15348 vector::last() [744] ----------------------------------------------- 0.00 0.00 301/15348 bfaclient::botclient::damaged(fpsent*, fpsent*, int, int, int, int, int, vec&) [232] 0.00 0.00 5027/15348 bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) [355] 0.00 0.00 10020/15348 bfaclient::botclient::think(fpsent*) [4] [745] 0.0 0.00 0.00 15348 botinfo::getstate(int) [745] 0.00 0.00 15348/15348 vector::inrange(int) const [746] 0.00 0.00 15348/15348 vector::last() [744] ----------------------------------------------- 0.00 0.00 15348/15348 botinfo::getstate(int) [745] [746] 0.0 0.00 0.00 15348 vector::inrange(int) const [746] ----------------------------------------------- 31621 sendpacket(int, int, _ENetPacket*, int) [747] 0.00 0.00 1/14907 send_welcome(int) [1477] 0.00 0.00 1910/14907 sendf(int, int, char const*, ...) [948] 0.00 0.00 12996/14907 bfaserver::buildworldstate() [283] [747] 0.0 0.00 0.00 14907+31621 sendpacket(int, int, _ENetPacket*, int) [747] 0.00 0.00 1559/2551 bfaserver::recordpacket(int, void*, int) [910] 31621 sendpacket(int, int, _ENetPacket*, int) [747] ----------------------------------------------- 0.00 0.00 14745/14745 animmodel::render(int, float, int, vec const&, float, float, float, dynent*, modelattach*, vec const&, vec const&) [46] [748] 0.0 0.00 0.00 14745 skelmodel::skelmeshgroup::findtag(char const*) [748] ----------------------------------------------- 0.00 0.00 13850/13850 draw_envbox(int, float, int, Texture**) [903] [749] 0.0 0.00 0.00 13850 draw_envbox_face(float, float, int, int, int, float, float, int, int, int, float, float, int, int, int, float, float, int, int, int, unsigned int) [749] ----------------------------------------------- 0.00 0.00 6841/13787 addmergedverts(int) [331] 0.00 0.00 6946/13787 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] [750] 0.0 0.00 0.00 13787 addcubeverts(int, int, vvec*, unsigned short, surfaceinfo*, surfacenormals*, int, unsigned short) [750] 0.00 0.00 13787/13787 calcshadowmask(vvec*) [751] 0.00 0.00 3998/55359 reduceslope(ivec&) [686] ----------------------------------------------- 0.00 0.00 13787/13787 addcubeverts(int, int, vvec*, unsigned short, surfaceinfo*, surfacenormals*, int, unsigned short) [750] [751] 0.0 0.00 0.00 13787 calcshadowmask(vvec*) [751] ----------------------------------------------- 0.00 0.00 261/13157 renderdepthobstacles(vec const&, vec const&, float, float*, int) [408] 0.00 0.00 1712/13157 rendershadowmapreceivers() [302] 0.00 0.00 11184/13157 changevbuf(renderstate&, int, vtxarray*) [396] [752] 0.0 0.00 0.00 13157 setorigin(vtxarray*, bool) [752] 0.00 0.00 2771/2771 adjustshadowmatrix(ivec const&, float) [875] ----------------------------------------------- 0.00 0.00 4730/13144 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 8414/13144 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] [753] 0.0 0.00 0.00 13144 bfaclient::var_bliptex::operator()() [753] ----------------------------------------------- 0.00 0.00 4730/13144 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] 0.00 0.00 8414/13144 bfaclient::drawplayerblip(fpsent*, int, int, int) [152] [754] 0.0 0.00 0.00 13144 bfaclient::var_blipblend::operator()() [754] ----------------------------------------------- 0.00 0.00 19/13032 bfaclient::entities::entities(bfaclient&) [309] 0.00 0.00 40/13032 botinfo::~botinfo() [1276] 0.00 0.00 174/13032 bfaserver::projectilestate::reset() [1140] 0.00 0.00 307/13032 bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) [355] 0.00 0.00 360/13032 botinfo::reset() [338] 0.00 0.00 1311/13032 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.00 1772/13032 extentity::extentity() [455] 0.00 0.00 3403/13032 vector::~vector() [832] 0.00 0.00 5646/13032 bfaclient::botclient::avoid(fpsent*) [5] [755] 0.0 0.00 0.00 13032 vector::setsize(int) [755] 0.00 0.00 395271/395271 vector::drop() [635] ----------------------------------------------- 0.00 0.00 2769/12789 bfaclient::updateworld() [2] 0.00 0.00 10020/12789 bfaclient::otherplayers() [249] [756] 0.0 0.00 0.00 12789 bfaclient::checkoften(fpsent*) [756] 0.00 0.00 12789/12789 bfaclient::heightoffset(physent*, bool) [757] 0.00 0.00 557/3377 fpsstate::setgunstate(int, int, int, int) [833] ----------------------------------------------- 0.00 0.00 12789/12789 bfaclient::checkoften(fpsent*) [756] [757] 0.0 0.00 0.00 12789 bfaclient::heightoffset(physent*, bool) [757] 0.00 0.00 12789/323141 bfaclient::physics::iscrouching(physent*) [640] ----------------------------------------------- 0.00 0.00 1191/12642 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 2769/12642 bfaclient::drawhud(int, int) [53] 0.00 0.00 3540/12642 bfaclient::gethudcolour(vec&) [505] 0.00 0.00 5142/12642 bfaclient::drawtitlecard(int, int) [214] [758] 0.0 0.00 0.00 12642 bfaclient::var_titlecardtime::operator()() [758] ----------------------------------------------- 0.00 0.00 12439/12439 removetrackedparticles(physent*) [275] [759] 0.0 0.00 0.00 12439 listrenderer::resettracked(physent*) [759] ----------------------------------------------- 0.00 0.00 1772/12422 load_world(char*) [191] 0.00 0.00 10650/12422 bfaclient::entities::canlink(int, int, bool) [414] [760] 0.0 0.00 0.00 12422 bfaclient::entities::maylink(int, int) [760] ----------------------------------------------- 0.00 0.00 12238/12238 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] [761] 0.0 0.00 0.00 12238 isshadowmapcaster(vec const&, float) [761] ----------------------------------------------- 0.00 0.00 12131/12131 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] [762] 0.0 0.00 0.00 12131 bfaclient::lighteffects(dynent*, vec&, vec&) [762] ----------------------------------------------- 0.00 0.00 11948/11948 bfaclient::botclient::defer(fpsent*, botstate&, bool) [92] [763] 0.0 0.00 0.00 11948 getvar(char const*) [763] ----------------------------------------------- 0.00 0.00 2/11810 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 3/11810 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 4/11810 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) [1346] 0.00 0.00 20/11810 bfaserver::botserv::addbot(int) [444] 0.00 0.00 399/11810 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 2774/11810 bfaserver::serverupdate() [151] 0.00 0.00 8608/11810 bfaserver::parsepacket(int, int, bool, databuf&) [395] [764] 0.0 0.00 0.00 11810 vector::length() const [764] ----------------------------------------------- 0.00 0.00 3416/11729 rendertarget::doblur(int, float) [241] 0.00 0.00 8313/11729 rendertarget::render(int, int, int, float) [61] [765] 0.0 0.00 0.00 11729 shadowmaptexture::swaptexs() const [765] ----------------------------------------------- 1 cleanup() [1559] 11647 discardchildren(cube&) [673] 0.00 0.00 1/4175502 emptymap(int, bool, char*, bool) [438] 0.00 0.00 2/4175502 load_world(char*) [191] [766] 0.0 0.00 0.00 11651 freeocta(cube*) [766] 93208 discardchildren(cube&) [673] ----------------------------------------------- 0.00 0.00 5542/11491 setuptmu(int, char const*, char const*) [807] 0.00 0.00 5949/11491 resettmu(int) [800] [767] 0.0 0.00 0.00 11491 committmu(int, tmu&) [767] ----------------------------------------------- 0.00 0.00 11217/11217 executeret(char const*) [93] [768] 0.0 0.00 0.00 11217 popident(ident&) [768] ----------------------------------------------- 0.00 0.00 175/11217 cmd_loop::run(char*, int*, char*) [1131] 0.00 0.00 11042/11217 executeret(char const*) [93] [769] 0.0 0.00 0.00 11217 pushident(ident&, char*) [769] ----------------------------------------------- 0.00 0.00 2230/10827 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] 0.00 0.00 3638/10827 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 4959/10827 bfaclient::clientcom::parsepositions(databuf&) [434] [770] 0.0 0.00 0.00 10827 databuf::remaining() const [770] ----------------------------------------------- 0.00 0.00 10276/10276 render_particles(int) [55] [771] 0.0 0.00 0.00 10276 varenderer<0>::usesvertexarray() [771] ----------------------------------------------- 0.00 0.00 10276/10276 render_particles(int) [55] [772] 0.0 0.00 0.00 10276 varenderer<0>::render() [772] ----------------------------------------------- 0.00 0.00 10156/10156 bfaserver::parsepacket(int, int, bool, databuf&) [395] [773] 0.0 0.00 0.00 10156 bfaserver::checktype(int, bfaserver::clientinfo*) [773] ----------------------------------------------- 0.00 0.00 996/10102 fireballrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [1040] 0.00 0.00 1090/10102 binddepthfxparams(float, float, bool, void*) [1046] 0.00 0.00 8016/10102 setblurshader(int, int, int, float*, float*, unsigned int) [362] [774] 0.0 0.00 0.00 10102 setlocalparamf(char const*, int, int, float, float, float, float) [774] ----------------------------------------------- 0.00 0.00 9757/9757 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] [775] 0.0 0.00 0.00 9757 bfaclient::clientcom::updateposition(fpsent*) [775] 0.00 0.00 87009/120018 putint(databuf&, int) [665] 0.00 0.00 42330/42542 putuint(databuf&, int) [698] 0.00 0.00 8466/8466 databuf::databuf(unsigned char*, unsigned int) [782] 0.00 0.00 8466/207135 databuf::length() const [651] 0.00 0.00 8466/8962 sendpackettoserv(_ENetPacket*, int) [781] ----------------------------------------------- 0.00 0.00 2923/9550 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 6627/9550 regularsplash(int, int, int, int, int, vec const&, float, int) [423] [776] 0.0 0.00 0.00 9550 emit_particles() [776] ----------------------------------------------- 0.00 0.00 9394/9394 loadc(void*, cube&) [674] [777] 0.0 0.00 0.00 9394 newsurfaces(cube&) [777] 0.00 0.00 7750/43972 newcubeext(cube&) [693] ----------------------------------------------- 0.00 0.00 9364/9364 loadc(void*, cube&) [674] [778] 0.0 0.00 0.00 9364 newnormals(cube&) [778] ----------------------------------------------- 0.00 0.00 6/8994 bfaserver::srvoutf(int, char const*, ...) [1322] 0.00 0.00 8988/8994 g3d_gui::textf(char const*, int, char const*, ...) [231] [779] 0.0 0.00 0.00 8994 formatstring(char*, char const*, char*) [779] ----------------------------------------------- 0.00 0.00 8983/8983 vector::add(int const&) [277] [780] 0.0 0.00 0.00 8983 vector::vrealloc(int) [780] 0.00 0.00 3489/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 496/8962 c2sinfo(int) [291] 0.00 0.00 8466/8962 bfaclient::clientcom::updateposition(fpsent*) [775] [781] 0.0 0.00 0.00 8962 sendpackettoserv(_ENetPacket*, int) [781] ----------------------------------------------- 0.00 0.00 8466/8466 bfaclient::clientcom::updateposition(fpsent*) [775] [782] 0.0 0.00 0.00 8466 databuf::databuf(unsigned char*, unsigned int) [782] ----------------------------------------------- 0.00 0.00 8397/8397 executeret(char const*) [93] [783] 0.0 0.00 0.00 8397 gte(int*, int*) [783] ----------------------------------------------- 0.00 0.00 2771/8313 rendermapmodels() [60] 0.00 0.00 5542/8313 bfaclient::render() [45] [784] 0.0 0.00 0.00 8313 startmodelbatches() [784] ----------------------------------------------- 8151 executeret(char const*) [93] [785] 0.0 0.00 0.00 8151 cmd_if::run(char*, char*, char*) [785] 8151 executeret(char const*) [93] ----------------------------------------------- 0.00 0.00 8034/8034 executeret(char const*) [93] [786] 0.0 0.00 0.00 8034 strstra(char*, char*) [786] ----------------------------------------------- 0.00 0.00 7810/7810 bfaclient::physics::trystepup(physent*, vec&, float) [153] [787] 0.0 0.00 0.00 7810 bfaclient::physics::stepspeed(physent*) [787] ----------------------------------------------- 0.00 0.00 20/7644 fpsent::~fpsent() [1272] 0.00 0.00 126/7644 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 1775/7644 projent::~projent() [281] 0.00 0.00 2769/7644 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 2954/7644 bfaclient::projectiles::check(projent&) [154] [788] 0.0 0.00 0.00 7644 vector::inrange(int) const [788] ----------------------------------------------- 0.00 0.00 7610/7610 rendergeom(float, bool) [36] [789] 0.0 0.00 0.00 7610 resetbatches() [789] ----------------------------------------------- 0.00 0.00 2382/7551 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 2400/7551 bfaclient::drawtitlecard(int, int) [214] 0.00 0.00 2769/7551 bfaclient::drawhud(int, int) [53] [790] 0.0 0.00 0.00 7551 bfaclient::var_titlecardfade::operator()() [790] ----------------------------------------------- 0.00 0.00 296/7546 renderdepthobstacles(vec const&, vec const&, float, float*, int) [408] 0.00 0.00 1708/7546 rendershadowmapreceivers() [302] 0.00 0.00 5542/7546 rendergeom(float, bool) [36] [791] 0.0 0.00 0.00 7546 resetorigin() [791] ----------------------------------------------- 0.00 0.00 7460/7460 animinterpinfo::animinterpinfo() [828] [792] 0.0 0.00 0.00 7460 animinfo::animinfo() [792] ----------------------------------------------- 0.00 0.00 7449/7449 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] [793] 0.0 0.00 0.00 7449 addshadowmapcaster(vec const&, float, float) [793] 0.00 0.00 7396/63690 calcshadowmapbb(vec const&, float, float, float&, float&, float&, float&) [684] ----------------------------------------------- 0.00 0.00 7433/7433 load_world(char*) [191] [794] 0.0 0.00 0.00 7433 gzgetint(void*) [794] 0.00 0.00 7433/1208592 endianswap(void*, int, int) [628] ----------------------------------------------- 0.00 0.00 6841/6841 genmergedfaces(cube&, ivec const&, int, int) [326] [795] 0.0 0.00 0.00 6841 calcmergedsize(int, ivec const&, int, mergeinfo const&, vvec const*) [795] ----------------------------------------------- 0.00 0.00 6627/6627 bfaclient::projectiles::check(projent&) [154] [796] 0.0 0.00 0.00 6627 regular_part_splash(int, int, int, vec const&, int, float, int, int) [796] ----------------------------------------------- 0.00 0.00 6348/6348 findtjoints(int, edgegroup const&) [268] [797] 0.0 0.00 0.00 6348 addtjoint(edgegroup const&, cubeedge const&, int) [797] ----------------------------------------------- 0.00 0.00 474/6338 format(char**, int*) [1057] 0.00 0.00 5864/6338 executeret(char const*) [93] [798] 0.0 0.00 0.00 6338 result(char const*) [798] ----------------------------------------------- 0.00 0.00 5962/5962 Texture::getframe(float, float) [842] [799] 0.0 0.00 0.00 5962 vector::length() const [799] ----------------------------------------------- 0.00 0.00 4/5949 inittmus() [1562] 0.00 0.00 403/5949 decalrenderer::render() [403] 0.00 0.00 5542/5949 cleanupTMUs(renderstate&) [858] [800] 0.0 0.00 0.00 5949 resettmu(int) [800] 0.00 0.00 5949/11491 committmu(int, tmu&) [767] ----------------------------------------------- 108 bboccluded(ivec const&, ivec const&, cube*, ivec const&, int) [801] 0.00 0.00 5863/5863 bboccluded(ivec const&, ivec const&) [269] [801] 0.0 0.00 0.00 5863+108 bboccluded(ivec const&, ivec const&, cube*, ivec const&, int) [801] 108 bboccluded(ivec const&, ivec const&, cube*, ivec const&, int) [801] ----------------------------------------------- 0.00 0.00 84/5813 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 2773/5813 bfaclient::gametext() [314] 0.00 0.00 2956/5813 bfaclient::drawtitlecard(int, int) [214] [802] 0.0 0.00 0.00 5813 getmapname() [802] ----------------------------------------------- 0.00 0.00 1/5543 depthfxtexture::colorformats() const [1782] 0.00 0.00 5542/5543 rendertarget::render(int, int, int, float) [61] [803] 0.0 0.00 0.00 5543 depthfxtexture::texrect() const [803] ----------------------------------------------- 0.00 0.00 5542/5542 setuptmu(int, char const*, char const*) [807] [804] 0.0 0.00 0.00 5542 parsetmufunc(tmu&, tmufunc&, char const*) [804] ----------------------------------------------- 0.00 0.00 5542/5542 setfogplane(float, float, bool, float, float) [862] [805] 0.0 0.00 0.00 5542 setenvparamfv(char const*, int, int, float const*) [805] ----------------------------------------------- 0.00 0.00 5542/5542 gl_drawframe(int, int) [14] [806] 0.0 0.00 0.00 5542 limitsky() [806] ----------------------------------------------- 0.00 0.00 5542/5542 setupTMUs(renderstate&, float, bool) [101] [807] 0.0 0.00 0.00 5542 setuptmu(int, char const*, char const*) [807] 0.00 0.00 5542/5542 parsetmufunc(tmu&, tmufunc&, char const*) [804] 0.00 0.00 5542/11491 committmu(int, tmu&) [767] ----------------------------------------------- 0.00 0.00 5542/5542 bfaclient::render() [45] [808] 0.0 0.00 0.00 5542 bfaclient::var_lasersight::operator()() [808] ----------------------------------------------- 0.00 0.00 5542/5542 bfaclient::render() [45] [809] 0.0 0.00 0.00 5542 bfaclient::botclient::render() [809] 0.00 0.00 5542/16834 bfaclient::botclient::var_botdebug::operator()() [738] ----------------------------------------------- 0.00 0.00 5542/5542 rendertarget::render(int, int, int, float) [61] [810] 0.0 0.00 0.00 5542 rendertarget::texrect() const [810] ----------------------------------------------- 0.00 0.00 5541/5541 renderbatches(renderstate&, int) [82] [811] 0.0 0.00 0.00 5541 changefogplane(renderstate&, int, vtxarray*) [811] ----------------------------------------------- 0.00 0.00 5538/5538 bfaclient::recomputecamera(int, int) [284] [812] 0.0 0.00 0.00 5538 bfaclient::var_firstpersondist::operator()() [812] ----------------------------------------------- 0.00 0.00 5538/5538 bfaclient::recomputecamera(int, int) [284] [813] 0.0 0.00 0.00 5538 bfaclient::var_firstpersonshift::operator()() [813] ----------------------------------------------- 0.00 0.00 5325/5325 bfaclient::entities::canlink(int, int, bool) [414] [814] 0.0 0.00 0.00 5325 int vector::find(unsigned char const&) [814] ----------------------------------------------- 0.00 0.00 1/5280 bfaserver::duelservmode::duelservmode(bfaserver&) [1767] 0.00 0.00 1/5280 bfaclient::bfaclient() [308] 0.00 0.00 19/5280 bfaclient::entities::entities(bfaclient&) [309] 0.00 0.00 20/5280 bfaserver::botserv::findbotclient() [447] 0.00 0.00 40/5280 botinfo::botinfo() [384] 0.00 0.00 84/5280 bfaserver::projectilestate::projectilestate() [1188] 0.00 0.00 307/5280 bfaclient::botclient::damaged(fpsent*, fpsent*, int, int, int, int, int, vec&) [232] 0.00 0.00 1311/5280 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.00 1725/5280 bfaserver::botserv::reassignbots() [361] 0.00 0.00 1772/5280 extentity::extentity() [455] [815] 0.0 0.00 0.00 5280 vector::vector() [815] ----------------------------------------------- 0.00 0.00 216/5237 vector::reserve(int) [1097] 0.00 0.00 5021/5237 vector::add(unsigned char const&) [632] [816] 0.0 0.00 0.00 5237 vector::vrealloc(int) [816] 0.00 0.00 1015/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 4990/4990 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] [817] 0.0 0.00 0.00 4990 void swap(float&, float&) [817] ----------------------------------------------- 0.00 0.00 4990/4990 bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [215] [818] 0.0 0.00 0.00 4990 bfaclient::var_testanims::operator()() [818] ----------------------------------------------- 0.00 0.00 4982/4982 bfaclient::renderavatar() [301] [819] 0.0 0.00 0.00 4982 bfaclient::var_firstpersontranslucent::operator()() [819] ----------------------------------------------- 0.00 0.00 1/4829 bfaserver::vote(char*, int, int, int) [558] 0.00 0.00 84/4829 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 1971/4829 bfaclient::drawtitlecard(int, int) [214] 0.00 0.00 2773/4829 bfaclient::gametitle() [855] [820] 0.0 0.00 0.00 4829 bfaserver::gamename(int, int) [820] 0.00 0.00 4829/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 4829/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 4829/29113 s_strcpy(char*, char const*) [711] ----------------------------------------------- 0.00 0.00 4730/4730 bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [168] [821] 0.0 0.00 0.00 4730 bfaclient::var_editradarentnames::operator()() [821] ----------------------------------------------- 0.00 0.00 1981/4473 dynent::reset() [457] 0.00 0.00 2492/4473 fpsent::stopmoving() [915] [822] 0.0 0.00 0.00 4473 dynent::stopmoving() [822] ----------------------------------------------- 0.00 0.00 4420/4420 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [823] 0.0 0.00 0.00 4420 vector::operator[](int) [823] ----------------------------------------------- 59 execfile(char const*) [1191] 152 anda(char*, char*) [1194] 938 cmd_loop::run(char*, int*, char*) [1131] 2962 ora(char*, char*) [951] 0.00 0.00 1/4175502 checksleep(int) [534] 0.00 0.00 1/4175502 bfaclient::clientcom::resetserversort() [535] 0.00 0.00 2/4175502 load_world(char*) [191] 0.00 0.00 5/4175502 consolekey(int, bool, int) [521] 0.00 0.00 60/4175502 execbind(keym&, bool) [458] [824] 0.0 0.00 0.00 4180 execute(char const*) [824] 4180 executeret(char const*) [93] ----------------------------------------------- 0.00 0.00 3998/3998 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [825] 0.0 0.00 0.00 3998 vector::length() const [825] ----------------------------------------------- 0.00 0.00 3980/3980 renderbatches(renderstate&, int) [82] [826] 0.0 0.00 0.00 3980 lookupenvmap(unsigned short) [826] ----------------------------------------------- 0.00 0.00 592/3955 rendertarget::doblur(int, float) [241] 0.00 0.00 3363/3955 rendertarget::render(int, int, int, float) [61] [827] 0.0 0.00 0.00 3955 rendertarget::swaptexs() const [827] ----------------------------------------------- 0.00 0.00 2/3730 dynent::dynent() [545] 0.00 0.00 3728/3730 dynent::dynent() [429] [828] 0.0 0.00 0.00 3730 animinterpinfo::animinterpinfo() [828] 0.00 0.00 7460/7460 animinfo::animinfo() [792] ----------------------------------------------- 0.00 0.00 8/3686 projent::~projent() [281] 0.00 0.00 66/3686 clearsound() [1337] 0.00 0.00 484/3686 removetrackedsounds(physent*) [952] 0.00 0.00 520/3686 playsound(int, int, int, vec&, physent*, int*, int, int, int) [341] 0.00 0.00 2608/3686 updatesounds() [303] [829] 0.0 0.00 0.00 3686 removesound(int) [829] ----------------------------------------------- 0.00 0.00 1/3568 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 1/3568 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 2/3568 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] 0.00 0.00 3/3568 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 3/3568 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 5/3568 create(int, int, int, vec const&, float, physent*) [416] 0.00 0.00 5/3568 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 7/3568 bfaclient::projectiles::check(projent&) [154] 0.00 0.00 7/3568 bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [336] 0.00 0.00 8/3568 regularsplash(int, int, int, int, int, vec const&, float, int) [423] 0.00 0.00 8/3568 bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [41] 0.00 0.00 9/3568 bfaclient::physics::entinmap(physent*, bool) [348] 0.00 0.00 10/3568 adddecal(int, vec const&, vec const&, float, bvec const&, int) [123] 0.00 0.00 76/3568 part_trail(int, int, vec const&, vec const&, int, float) [357] 0.00 0.00 78/3568 regularshape(int, int, int, int, int, int, vec const&, float) [238] 0.00 0.00 113/3568 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.00 116/3568 lightningrenderer::update() [363] 0.00 0.00 117/3568 varenderer<0>::addpart(vec const&, vec const&, int, int, float, physent*) [240] 0.00 0.00 2999/3568 splash(int, int, int, int, int, vec const&, float) [125] [830] 0.0 0.00 0.00 3568 reloadMT() [830] 0.00 0.00 1/1 seedMT(unsigned int) [1558] ----------------------------------------------- 0.00 0.00 1708/3416 rendertarget::doblur(int, float) [241] 0.00 0.00 1708/3416 shadowmaptexture::dorender() [80] [831] 0.0 0.00 0.00 3416 shadowmaptexture::scissorblur(int&, int&, int&, int&) [831] ----------------------------------------------- 0.00 0.00 20/3403 bfaserver::botserv::findbotclient() [447] 0.00 0.00 40/3403 botinfo::~botinfo() [1276] 0.00 0.00 307/3403 bfaclient::botclient::damaged(fpsent*, fpsent*, int, int, int, int, int, vec&) [232] 0.00 0.00 1311/3403 bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [19] 0.00 0.00 1725/3403 bfaserver::botserv::reassignbots() [361] [832] 0.0 0.00 0.00 3403 vector::~vector() [832] 0.00 0.00 3403/13032 vector::setsize(int) [755] ----------------------------------------------- 0.00 0.00 69/3377 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [462] 0.00 0.00 208/3377 fpsstate::gunswitch(int, int) [1166] 0.00 0.00 557/3377 bfaclient::checkoften(fpsent*) [756] 0.00 0.00 808/3377 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] 0.00 0.00 863/3377 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] 0.00 0.00 872/3377 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [833] 0.0 0.00 0.00 3377 fpsstate::setgunstate(int, int, int, int) [833] ----------------------------------------------- 0.00 0.00 200/3370 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 1577/3370 bfaclient::projectiles::adddynlights() [389] 0.00 0.00 1593/3370 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] [834] 0.0 0.00 0.00 3370 adddynlight(vec const&, float, vec const&, int, int, int, float, vec const&) [834] ----------------------------------------------- 0.00 0.00 6/3365 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 121/3365 console(char const*, int, ...) [1162] 0.00 0.00 467/3365 renderprogress(float, char const*, float, char const*, unsigned int) [352] 0.00 0.00 2771/3365 gl_drawhud(int, int, int, float, int) [52] [835] 0.0 0.00 0.00 3365 gettextres(int&, int&) [835] ----------------------------------------------- 0.00 0.00 1475/3317 bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [377] 0.00 0.00 1842/3317 bfaclient::projectiles::init(projent&, bool) [38] [836] 0.0 0.00 0.00 3317 vectoyawpitch(vec const&, float&, float&) [836] ----------------------------------------------- 0.00 0.00 3256/3256 Shader::compile() [964] [837] 0.0 0.00 0.00 3256 compileasmshader(unsigned int, unsigned int&, char const*, char const*, char const*, bool, bool) [837] ----------------------------------------------- 0.00 0.00 3192/3192 bfaclient::drawcardinalblips(int, int, int) [295] [838] 0.0 0.00 0.00 3192 bfaclient::var_candinalblend::operator()() [838] ----------------------------------------------- 0.00 0.00 3182/3182 bfaclient::drawhudelements(int, int) [129] [839] 0.0 0.00 0.00 3182 bfaclient::var_statrate::operator()() [839] ----------------------------------------------- 1394 modifyoctaent(int, int) [443] 1772 updateentlighting() [554] [840] 0.0 0.00 0.00 3166 lightent(extentity&, float) [840] 2788 lightreaching(vec const&, vec&, vec&, extentity*, float) [115] 100 loadmodel(char const*, int, bool) [142] ----------------------------------------------- 0.00 0.00 2981/2981 Texture::getframe(float, float) [842] [841] 0.0 0.00 0.00 2981 vector::operator[](int) [841] ----------------------------------------------- 0.00 0.00 522/2981 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 2459/2981 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [842] 0.0 0.00 0.00 2981 Texture::getframe(float, float) [842] 0.00 0.00 5962/5962 vector::length() const [799] 0.00 0.00 2981/2981 vector::empty() const [843] 0.00 0.00 2981/157429 int min(int, int) [658] 0.00 0.00 2981/19877 int max(int, int) [723] 0.00 0.00 2981/2981 vector::operator[](int) [841] ----------------------------------------------- 0.00 0.00 2981/2981 Texture::getframe(float, float) [842] [843] 0.0 0.00 0.00 2981 vector::empty() const [843] ----------------------------------------------- 0.00 0.00 6/2780 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 2774/2780 main [1] [844] 0.0 0.00 0.00 2780 setcaption(char const*) [844] 0.00 0.00 2780/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 2775/2775 main [1] [845] 0.0 0.00 0.00 2775 updatefpshistory(int) [845] ----------------------------------------------- 0.00 0.00 2775/2775 main [1] [846] 0.0 0.00 0.00 2775 limitfps(int&, int) [846] ----------------------------------------------- 0.00 0.00 1/2775 bfaserver::clientconnect(int, unsigned int) [1768] 0.00 0.00 2774/2775 bfaserver::serverupdate() [151] [847] 0.0 0.00 0.00 2775 vector::length() const [847] ----------------------------------------------- 0.00 0.00 2774/2774 main [1] [848] 0.0 0.00 0.00 2774 menuprocess() [848] ----------------------------------------------- 0.00 0.00 2774/2774 serverslice() [141] [849] 0.0 0.00 0.00 2774 sendpongs() [849] ----------------------------------------------- 0.00 0.00 2774/2774 bfaserver::sendpackets() [282] [850] 0.0 0.00 0.00 2774 vector::empty() const [850] ----------------------------------------------- 0.00 0.00 2773/2773 main [1] [851] 0.0 0.00 0.00 2773 setviewcell(vec const&) [851] ----------------------------------------------- 0.00 0.00 2773/2773 updatesounds() [303] [852] 0.0 0.00 0.00 2773 updatemumble() [852] ----------------------------------------------- 0.00 0.00 2773/2773 bfaclient::fov() [854] [853] 0.0 0.00 0.00 2773 bfaclient::var_firstpersonfov::operator()() [853] ----------------------------------------------- 0.00 0.00 2773/2773 bfaclient::fixview(int, int) [365] [854] 0.0 0.00 0.00 2773 bfaclient::fov() [854] 0.00 0.00 2773/19132 bfaclient::isthirdperson() [726] 0.00 0.00 2773/2773 bfaclient::var_firstpersonfov::operator()() [853] ----------------------------------------------- 0.00 0.00 2773/2773 main [1] [855] 0.0 0.00 0.00 2773 bfaclient::gametitle() [855] 0.00 0.00 2773/4829 bfaserver::gamename(int, int) [820] ----------------------------------------------- 0.00 0.00 2772/2772 rendertarget::render(int, int, int, float) [61] [856] 0.0 0.00 0.00 2772 rendertarget::filter() const [856] ----------------------------------------------- 0.00 0.00 2772/2772 rendertarget::render(int, int, int, float) [61] [857] 0.0 0.00 0.00 2772 depthfxtexture::filter() const [857] ----------------------------------------------- 0.00 0.00 2771/2771 rendergeom(float, bool) [36] [858] 0.0 0.00 0.00 2771 cleanupTMUs(renderstate&) [858] 0.00 0.00 5542/5949 resettmu(int) [800] ----------------------------------------------- 0.00 0.00 2771/2771 rendergeom(float, bool) [36] [859] 0.0 0.00 0.00 2771 flipqueries() [859] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [860] 0.0 0.00 0.00 2771 rendergrass() [860] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [861] 0.0 0.00 0.00 2771 renderwater() [861] ----------------------------------------------- 0.00 0.00 2771/2771 setfog(int, float, int) [879] [862] 0.0 0.00 0.00 2771 setfogplane(float, float, bool, float, float) [862] 0.00 0.00 5542/5542 setenvparamfv(char const*, int, int, float const*) [805] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [863] 0.0 0.00 0.00 2771 drawglaretex() [863] ----------------------------------------------- 0.00 0.00 2771/2771 g3d_render() [216] [864] 0.0 0.00 0.00 2771 g3d_mainmenu() [864] ----------------------------------------------- 0.00 0.00 2771/2771 rendergeom(float, bool) [36] [865] 0.0 0.00 0.00 2771 popshadowmap() [865] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [866] 0.0 0.00 0.00 2771 readmatrices() [866] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::drawhudelements(int, int) [129] [867] 0.0 0.00 0.00 2771 getcurcommand() [867] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::drawhudelements(int, int) [129] [868] 0.0 0.00 0.00 2771 getnumqueries() [868] ----------------------------------------------- 0.00 0.00 2771/2771 rendermaterials() [440] [869] 0.0 0.00 0.00 2771 sortmaterials(vector&) [869] 0.00 0.00 2771/325270 vecfromyawpitch(float, float, int, int, vec&) [639] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::project(int, int) [233] [870] 0.0 0.00 0.00 2771 vecfromcursor(float, float, float, vec&) [870] ----------------------------------------------- 0.00 0.00 2771/2771 updatedynlights() [388] [871] 0.0 0.00 0.00 2771 cleardynlights() [871] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [872] 0.0 0.00 0.00 2771 sortvisiblevas() [872] ----------------------------------------------- 0.00 0.00 2771/2771 g3d_render() [216] [873] 0.0 0.00 0.00 2771 g3d_texturemenu() [873] ----------------------------------------------- 0.00 0.00 2/2771 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 2769/2771 bfaclient::physics::update() [907] [874] 0.0 0.00 0.00 2771 cleardynentcache() [874] ----------------------------------------------- 0.00 0.00 2771/2771 setorigin(vtxarray*, bool) [752] [875] 0.0 0.00 0.00 2771 adjustshadowmatrix(ivec const&, float) [875] ----------------------------------------------- 0.00 0.00 2771/2771 setupTMUs(renderstate&, float, bool) [101] [876] 0.0 0.00 0.00 2771 invalidateenvparams(int, int, int) [876] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [877] 0.0 0.00 0.00 2771 renderfullscreenshader(int, int) [877] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::drawhudelements(int, int) [129] [878] 0.0 0.00 0.00 2771 getfps(int&, int&, int&) [878] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [879] 0.0 0.00 0.00 2771 setfog(int, float, int) [879] 0.00 0.00 2771/2771 blendfog(int, float, float, float&, float&, float*) [883] 0.00 0.00 2771/2771 setfogplane(float, float, bool, float, float) [862] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [880] 0.0 0.00 0.00 2771 project(float, float, int, bool, bool, bool) [880] ----------------------------------------------- 0.00 0.00 2771/2771 visiblecubes(float, float) [131] [881] 0.0 0.00 0.00 2771 setvfcP(float, float, vec const&, float, float, float, float) [881] ----------------------------------------------- 0.00 0.00 2771/2771 gl_drawframe(int, int) [14] [882] 0.0 0.00 0.00 2771 addglare() [882] ----------------------------------------------- 0.00 0.00 2771/2771 setfog(int, float, int) [879] [883] 0.0 0.00 0.00 2771 blendfog(int, float, float, float&, float&, float*) [883] ----------------------------------------------- 0.00 0.00 2771/2771 visiblecubes(float, float) [131] [884] 0.0 0.00 0.00 2771 calcvfcD() [884] ----------------------------------------------- 0.00 0.00 2771/2771 render_particles(int) [55] [885] 0.0 0.00 0.00 2771 varenderer<1>::haswork() [885] ----------------------------------------------- 0.00 0.00 2771/2771 render_particles(int) [55] [886] 0.0 0.00 0.00 2771 varenderer<2>::haswork() [886] ----------------------------------------------- 0.00 0.00 2771/2771 rendertarget::render(int, int, int, float) [61] [887] 0.0 0.00 0.00 2771 rendertarget::shouldrender() [887] ----------------------------------------------- 0.00 0.00 2771/2771 render_particles(int) [55] [888] 0.0 0.00 0.00 2771 flarerenderer::haswork() [888] ----------------------------------------------- 0.00 0.00 2771/2771 rendertarget::render(int, int, int, float) [61] [889] 0.0 0.00 0.00 2771 shadowmaptexture::scissorrender(int&, int&, int&, int&) [889] ----------------------------------------------- 0.00 0.00 2771/2771 rendertarget::render(int, int, int, float) [61] [890] 0.0 0.00 0.00 2771 shadowmaptexture::doclear() [890] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::g3d_gamemenus() [893] [891] 0.0 0.00 0.00 2771 bfaclient::scoreboard::show() [891] 0.00 0.00 42/42 g3d_addgui(g3d_callback*) [1226] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::drawhudelements(int, int) [129] [892] 0.0 0.00 0.00 2771 bfaclient::var_showfps::operator()() [892] ----------------------------------------------- 0.00 0.00 2771/2771 g3d_render() [216] [893] 0.0 0.00 0.00 2771 bfaclient::g3d_gamemenus() [893] 0.00 0.00 2771/2771 bfaclient::scoreboard::show() [891] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::drawhudelements(int, int) [129] [894] 0.0 0.00 0.00 2771 bfaclient::var_showstats::operator()() [894] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::project(int, int) [233] [895] 0.0 0.00 0.00 2771 bfaclient::var_firstpersonaim::operator()() [895] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::adddynlights() [390] [896] 0.0 0.00 0.00 2771 bfaclient::entities::adddynlights() [896] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::entities::render() [87] [897] 0.0 0.00 0.00 2771 bfaclient::entities::var_showentdir::operator()() [897] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::entities::render() [87] [898] 0.0 0.00 0.00 2771 bfaclient::entities::var_showentlinks::operator()() [898] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::entities::render() [87] [899] 0.0 0.00 0.00 2771 bfaclient::entities::var_dropwaypoints::operator()() [899] ----------------------------------------------- 0.00 0.00 2771/2771 bfaclient::entities::render() [87] [900] 0.0 0.00 0.00 2771 bfaclient::entities::var_showentradius::operator()() [900] ----------------------------------------------- 0.00 0.00 2771/2771 rendertarget::render(int, int, int, float) [61] [901] 0.0 0.00 0.00 2771 rendertarget::screenview() const [901] ----------------------------------------------- 0.00 0.00 2771/2771 rendertarget::render(int, int, int, float) [61] [902] 0.0 0.00 0.00 2771 depthfxtexture::screenview() const [902] ----------------------------------------------- 0.00 0.00 2770/2770 drawskybox(int, bool) [373] [903] 0.0 0.00 0.00 2770 draw_envbox(int, float, int, Texture**) [903] 0.00 0.00 13850/13850 draw_envbox_face(float, float, int, int, int, float, float, int, int, int, float, float, int, int, int, float, float, int, int, int, unsigned int) [749] ----------------------------------------------- 0.00 0.00 2769/2769 bfaclient::drawhudelements(int, int) [129] [904] 0.0 0.00 0.00 2769 render_texture_panel(int, int) [904] ----------------------------------------------- 0.00 0.00 2769/2769 bfaclient::recomputecamera(int, int) [284] [905] 0.0 0.00 0.00 2769 bfaclient::var_thirdpersonaim::operator()() [905] ----------------------------------------------- 0.00 0.00 2769/2769 bfaclient::recomputecamera(int, int) [284] [906] 0.0 0.00 0.00 2769 bfaclient::var_firstpersonadjust::operator()() [906] ----------------------------------------------- 0.00 0.00 2769/2769 bfaclient::updateworld() [2] [907] 0.0 0.00 0.00 2769 bfaclient::physics::update() [907] 0.00 0.00 5538/218200 bfaclient::physics::var_physframetime::operator()() [650] 0.00 0.00 2769/2771 cleardynentcache() [874] ----------------------------------------------- 0.00 0.00 2729/2729 bfaclient::drawpointers(int, int) [229] [908] 0.0 0.00 0.00 2729 bfaclient::var_showcrosshair::operator()() [908] ----------------------------------------------- 0.00 0.00 65/2658 fastshader(char*, char*, int*) [1201] 0.00 0.00 836/2658 lookupshaderbyname(char const*) [1015] 0.00 0.00 1757/2658 newshader(int, char const*, char const*, char const*, Shader*, int) [963] [909] 0.0 0.00 0.00 2658 hashtable::access(char const* const&, Shader const*) [909] ----------------------------------------------- 0.00 0.00 992/2551 bfaserver::buildworldstate() [283] 0.00 0.00 1559/2551 sendpacket(int, int, _ENetPacket*, int) [747] [910] 0.0 0.00 0.00 2551 bfaserver::recordpacket(int, void*, int) [910] 0.00 0.00 2551/2551 bfaserver::writedemo(int, void*, int) [911] ----------------------------------------------- 0.00 0.00 2551/2551 bfaserver::recordpacket(int, void*, int) [910] [911] 0.0 0.00 0.00 2551 bfaserver::writedemo(int, void*, int) [911] ----------------------------------------------- 0.00 0.00 2493/2493 bfaclient::weaponstate::reload(fpsent*) [914] [912] 0.0 0.00 0.00 2493 bfaclient::weaponstate::doautoreload(fpsent*) [912] 0.00 0.00 2493/2493 bfaclient::weaponstate::var_autoreload::operator()() [913] 0.00 0.00 2493/105317 fpsstate::hasgun(int, int, int) [668] ----------------------------------------------- 0.00 0.00 2493/2493 bfaclient::weaponstate::doautoreload(fpsent*) [912] [913] 0.0 0.00 0.00 2493 bfaclient::weaponstate::var_autoreload::operator()() [913] ----------------------------------------------- 0.00 0.00 2493/2493 bfaclient::updateworld() [2] [914] 0.0 0.00 0.00 2493 bfaclient::weaponstate::reload(fpsent*) [914] 0.00 0.00 2493/2493 bfaclient::weaponstate::doautoreload(fpsent*) [912] ----------------------------------------------- 0.00 0.00 1/2492 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 69/2492 bfaclient::respawnself(fpsent*) [1198] 0.00 0.00 116/2492 fpsent::respawn(int) [524] 0.00 0.00 276/2492 bfaclient::updateworld() [2] 0.00 0.00 1015/2492 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.00 0.00 1015/2492 bfaclient::botclient::check(fpsent*) [11] [915] 0.0 0.00 0.00 2492 fpsent::stopmoving() [915] 0.00 0.00 2492/4473 dynent::stopmoving() [822] 0.00 0.00 2492/2492 fpsent::stopactions() [916] ----------------------------------------------- 0.00 0.00 2492/2492 fpsent::stopmoving() [915] [916] 0.0 0.00 0.00 2492 fpsent::stopactions() [916] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [917] 0.0 0.00 0.00 2459 bfaclient::getpointer(int) [917] 0.00 0.00 2459/2459 bfaclient::var_crosshairtex::operator()() [920] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [918] 0.0 0.00 0.00 2459 bfaclient::var_showclip::operator()() [918] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [919] 0.0 0.00 0.00 2459 bfaclient::var_clipbarblend::operator()() [919] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::getpointer(int) [917] [920] 0.0 0.00 0.00 2459 bfaclient::var_crosshairtex::operator()() [920] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [921] 0.0 0.00 0.00 2459 bfaclient::var_riflecliptex::operator()() [921] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [922] 0.0 0.00 0.00 2459 bfaclient::var_crosshairsize::operator()() [922] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [923] 0.0 0.00 0.00 2459 bfaclient::var_flamercliptex::operator()() [923] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [924] 0.0 0.00 0.00 2459 bfaclient::var_pistolcliptex::operator()() [924] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [925] 0.0 0.00 0.00 2459 bfaclient::var_showindicator::operator()() [925] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [926] 0.0 0.00 0.00 2459 bfaclient::var_crosshairblend::operator()() [926] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [927] 0.0 0.00 0.00 2459 bfaclient::var_shotguncliptex::operator()() [927] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [928] 0.0 0.00 0.00 2459 bfaclient::var_chainguncliptex::operator()() [928] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointer(int, int, int, float, float, float, float, float) [236] [929] 0.0 0.00 0.00 2459 bfaclient::var_grenadescliptex::operator()() [929] ----------------------------------------------- 0.00 0.00 2459/2459 bfaclient::drawpointers(int, int) [229] [930] 0.0 0.00 0.00 2459 bfaclient::var_crosshairhitspeed::operator()() [930] ----------------------------------------------- 0.00 0.00 8/2297 projent::~projent() [281] 0.00 0.00 158/2297 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] 0.00 0.00 2131/2297 bfaclient::projectiles::check(projent&) [154] [931] 0.0 0.00 0.00 2297 vector::operator[](int) [931] ----------------------------------------------- 0.00 0.00 2287/2287 parsemacro(char const*&, int, vector&) [732] [932] 0.0 0.00 0.00 2287 getalias(char const*) [932] ----------------------------------------------- 0.00 0.00 131/2247 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) [325] 0.00 0.00 406/2247 bfaserver::clearevent(bfaserver::clientinfo*) [992] 0.00 0.00 607/2247 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] 0.00 0.00 1103/2247 bfaserver::processevents() [165] [933] 0.0 0.00 0.00 2247 vector::operator[](int) [933] ----------------------------------------------- 0.00 0.00 166/2222 bfaclient::projectiles::move(projent&, int) [79] 0.00 0.00 200/2222 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 770/2222 bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [290] 0.00 0.00 1086/2222 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] [934] 0.0 0.00 0.00 2222 bvec::bvec(unsigned char, unsigned char, unsigned char) [934] ----------------------------------------------- 0.00 0.00 2183/2183 bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [126] [935] 0.0 0.00 0.00 2183 bfaclient::physics::liquidfric(physent*) [935] ----------------------------------------------- 0.00 0.00 2183/2183 bfaclient::physics::modifygravity(physent*, int) [163] [936] 0.0 0.00 0.00 2183 bfaclient::physics::sinkfric(physent*) [936] ----------------------------------------------- 0.00 0.00 2167/2167 particle_flare(vec const&, vec const&, int, int, physent*) [938] [937] 0.0 0.00 0.00 2167 part_flare(vec const&, vec const&, int, int, int, float, physent*) [937] ----------------------------------------------- 0.00 0.00 2167/2167 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] [938] 0.0 0.00 0.00 2167 particle_flare(vec const&, vec const&, int, int, physent*) [938] 0.00 0.00 2167/2167 varenderer<1>::addpart(vec const&, vec const&, int, int, float, physent*) [939] 0.00 0.00 2167/2167 part_flare(vec const&, vec const&, int, int, int, float, physent*) [937] ----------------------------------------------- 0.00 0.00 2167/2167 particle_flare(vec const&, vec const&, int, int, physent*) [938] [939] 0.0 0.00 0.00 2167 varenderer<1>::addpart(vec const&, vec const&, int, int, float, physent*) [939] ----------------------------------------------- 0.00 0.00 2088/2088 bfaclient::drawgamehud(int, int) [84] [940] 0.0 0.00 0.00 2088 bfaclient::var_ammoblend::operator()() [940] ----------------------------------------------- 0.00 0.00 280/2063 executeret(char const*) [93] 0.00 0.00 1783/2063 aliasa(char const*, char*) [954] [941] 0.0 0.00 0.00 2063 bfaclient::clientcom::editvar(ident*, bool) [941] ----------------------------------------------- 0.00 0.00 3/1974 bfaclient::startmap(char const*) [516] 0.00 0.00 1971/1974 bfaclient::drawtitlecard(int, int) [214] [942] 0.0 0.00 0.00 1974 getmaptitle() [942] ----------------------------------------------- 0.00 0.00 1971/1971 bfaclient::drawtitlecard(int, int) [214] [943] 0.0 0.00 0.00 1971 bfaclient::var_titlecardsize::operator()() [943] ----------------------------------------------- 0.00 0.00 377/1943 bfaclient::weaponstate::hit(fpsent*, vec&, int, int) [1081] 0.00 0.00 1566/1943 bfaclient::drawgamehud(int, int) [84] [944] 0.0 0.00 0.00 1943 ivec::ivec(int, int, int) [944] ----------------------------------------------- 0.00 0.00 216/1942 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 1726/1942 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] [945] 0.0 0.00 0.00 1942 vector::length() const [945] ----------------------------------------------- 0.00 0.00 84/1932 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] 0.00 0.00 1848/1932 bfaclient::scoreboard::groupplayers() [446] [946] 0.0 0.00 0.00 1932 vector::operator[](int) [946] ----------------------------------------------- 0.00 0.00 1922/1922 rendermapmodels() [60] [947] 0.0 0.00 0.00 1922 startmodelquery(occludequery*) [947] ----------------------------------------------- 0.00 0.00 1/1910 bfaserver::checkintermission() [1771] 0.00 0.00 1/1910 bfaserver::vote(char*, int, int, int) [558] 0.00 0.00 2/1910 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 2/1910 bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) [1423] 0.00 0.00 4/1910 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) [1346] 0.00 0.00 4/1910 bfaserver::serverupdate() [151] 0.00 0.00 6/1910 bfaserver::srvoutf(int, char const*, ...) [1322] 0.00 0.00 20/1910 bfaserver::botserv::addbot(int) [444] 0.00 0.00 25/1910 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::switchevent&) [466] 0.00 0.00 27/1910 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 69/1910 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [462] 0.00 0.00 90/1910 bfaserver::sendspawn(bfaserver::clientinfo*) [1173] 0.00 0.00 163/1910 bfaserver::processevents() [165] 0.00 0.00 256/1910 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 432/1910 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 808/1910 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] [948] 0.0 0.00 0.00 1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 14916/120018 putint(databuf&, int) [665] 0.00 0.00 1910/14907 sendpacket(int, int, _ENetPacket*, int) [747] 0.00 0.00 31/73 sendstring(char const*, databuf&) [1197] ----------------------------------------------- 0.00 0.00 1/1908 fixdir(char*) [1557] 0.00 0.00 2/1908 obj::loaddefaultparts() [345] 0.00 0.00 2/1908 md3::loaddefaultparts() [344] 0.00 0.00 2/1908 md2::load() [343] 0.00 0.00 17/1908 md3load(char*) [243] 0.00 0.00 20/1908 md5::loaddefaultparts() [235] 0.00 0.00 24/1908 md5load(char*, char*) [228] 0.00 0.00 340/1908 md5anim(char*, char*, float*, int*) [320] 0.00 0.00 1500/1908 findfile(char const*, char const*) [994] [949] 0.0 0.00 0.00 1908 path(char*) [949] ----------------------------------------------- 0.00 0.00 1842/1842 bfaclient::projectiles::create(vec&, vec&, bool, fpsent*, int, int, int, int, int, int, int, int, int, int, int) [39] [950] 0.0 0.00 0.00 1842 vector::add(projent* const&) [950] 0.00 0.00 1842/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 6/6 vector::vrealloc(int) [1321] ----------------------------------------------- 1812 executeret(char const*) [93] [951] 0.0 0.00 0.00 1812 ora(char*, char*) [951] 2962 execute(char const*) [824] ----------------------------------------------- 0.00 0.00 20/1795 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 1775/1795 projent::~projent() [281] [952] 0.0 0.00 0.00 1795 removetrackedsounds(physent*) [952] 0.00 0.00 484/3686 removesound(int) [829] ----------------------------------------------- 0.00 0.00 21/1785 bfaclient::newclient(int) [517] 0.00 0.00 1764/1785 bfaclient::scoreboard::groupplayers() [446] [953] 0.0 0.00 0.00 1785 vector::add(fpsent* const&) [953] 0.00 0.00 1785/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 6/6 vector::vrealloc(int) [1320] ----------------------------------------------- 0.00 0.00 3/1783 worldalias(char const*, char const*) [1354] 0.00 0.00 1780/1783 executeret(char const*) [93] [954] 0.0 0.00 0.00 1783 aliasa(char const*, char*) [954] 0.00 0.00 1783/2063 bfaclient::clientcom::editvar(ident*, bool) [941] ----------------------------------------------- 0.00 0.00 1777/1777 removetrackedparticles(physent*) [275] [955] 0.0 0.00 0.00 1777 varenderer<1>::resettracked(physent*) [955] ----------------------------------------------- 0.00 0.00 1777/1777 removetrackedparticles(physent*) [275] [956] 0.0 0.00 0.00 1777 varenderer<2>::resettracked(physent*) [956] ----------------------------------------------- 0.00 0.00 1777/1777 removetrackedparticles(physent*) [275] [957] 0.0 0.00 0.00 1777 partrenderer::resettracked(physent*) [957] ----------------------------------------------- 0.00 0.00 1775/1775 bfaclient::projectiles::update() [32] [958] 0.0 0.00 0.00 1775 vector::remove(int) [958] ----------------------------------------------- 0.00 0.00 1772/1772 load_world(char*) [191] [959] 0.0 0.00 0.00 1772 bfaclient::entities::readent(void*&, int, int, char*, int, int, entity&) [959] ----------------------------------------------- 0.00 0.00 1764/1764 bfaclient::scoreboard::groupplayers() [446] [960] 0.0 0.00 0.00 1764 bfaclient::scoreboard::var_showconnecting::operator()() [960] ----------------------------------------------- 0.00 0.00 1762/1762 botinfo::removestate(int) [347] [961] 0.0 0.00 0.00 1762 vector::length() const [961] ----------------------------------------------- 0.00 0.00 305/1758 vector::reserve(int) [1097] 0.00 0.00 1453/1758 bfaclient::clientcom::addmsg(int, char const*, ...) [982] [962] 0.0 0.00 0.00 1758 databuf::databuf(unsigned char*, int) [962] ----------------------------------------------- 0.00 0.00 52/1757 genshadowmapvariant(Shader&, char const*, char const*, char const*, int) [1216] 0.00 0.00 183/1757 shader(int*, char*, char*, char*) [366] 0.00 0.00 258/1757 variantshader(int*, char*, int*, char*, char*) [404] 0.00 0.00 624/1757 genwatervariant(Shader&, char const*, vector&, vector&, int) [1038] 0.00 0.00 640/1757 gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1159] [963] 0.0 0.00 0.00 1757 newshader(int, char const*, char const*, char const*, Shader*, int) [963] 0.00 0.00 1757/2658 hashtable::access(char const* const&, Shader const*) [909] 0.00 0.00 1757/1757 Shader::compile() [964] ----------------------------------------------- 0.00 0.00 1757/1757 newshader(int, char const*, char const*, char const*, Shader*, int) [963] [964] 0.0 0.00 0.00 1757 Shader::compile() [964] 0.00 0.00 3256/3256 compileasmshader(unsigned int, unsigned int&, char const*, char const*, char const*, bool, bool) [837] 0.00 0.00 200/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 50/50 compileglslshader(unsigned int, unsigned int&, char const*, char const*, char const*, bool) [1217] ----------------------------------------------- 0.00 0.00 23/1749 bfaserver::haspriv(bfaserver::clientinfo*, int, bool) [1256] 0.00 0.00 1726/1749 bfaserver::botserv::checkbots(bool) [360] [965] 0.0 0.00 0.00 1749 bfaserver::nonspectators(int, bool) [965] 0.00 0.00 24085/168911 vector::operator[](int) [655] 0.00 0.00 13708/163230 vector::length() const [657] ----------------------------------------------- 0.00 0.00 1743/1743 vector::setsize(int) [1149] [966] 0.0 0.00 0.00 1743 vector::drop() [966] ----------------------------------------------- 0.00 0.00 1/1726 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 1725/1726 bfaserver::serverupdate() [151] [967] 0.0 0.00 0.00 1726 hasnonlocalclients() [967] ----------------------------------------------- 0.00 0.00 1725/1725 drawskybox(int, bool) [373] [968] 0.0 0.00 0.00 1725 draw_env_overlay(int, Texture*, float, float) [968] ----------------------------------------------- 0.00 0.00 733/1666 executeret(char const*) [93] 0.00 0.00 933/1666 concatword(char**, int*) [1009] [969] 0.0 0.00 0.00 1666 conc(char**, int, bool) [969] ----------------------------------------------- 0.00 0.00 1/1665 bfaclient::clientcom::clientcom(bfaclient&) [536] 0.00 0.00 42/1665 bfaserver::clientinfo::clientinfo() [538] 0.00 0.00 1622/1665 bfaserver::worldstate::worldstate() [1016] [970] 0.0 0.00 0.00 1665 vector::vector() [970] ----------------------------------------------- 0.00 0.00 1634/1634 bfaclient::drawgamehud(int, int) [84] [971] 0.0 0.00 0.00 1634 bfaclient::var_barblend::operator()() [971] ----------------------------------------------- 0.00 0.00 1622/1622 vector::~vector() [973] [972] 0.0 0.00 0.00 1622 vector::setsize(int) [972] 0.00 0.00 333622/333622 vector::drop() [638] ----------------------------------------------- 0.00 0.00 1622/1622 bfaserver::worldstate::~worldstate() [1017] [973] 0.0 0.00 0.00 1622 vector::~vector() [973] 0.00 0.00 1622/1622 vector::setsize(int) [972] ----------------------------------------------- 0.00 0.00 1596/1596 bfaclient::drawgamehud(int, int) [84] [974] 0.0 0.00 0.00 1596 bfaclient::var_radarblend::operator()() [974] ----------------------------------------------- 0.00 0.00 1593/1593 bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [111] [975] 0.0 0.00 0.00 1593 part_create(int, int, vec const&, int, float, physent*) [975] ----------------------------------------------- 0.00 0.00 332/1545 vector::drop() [1090] 0.00 0.00 1213/1545 botinfo::addstate(int) [250] [976] 0.0 0.00 0.00 1545 botstate::~botstate() [976] ----------------------------------------------- 0.00 0.00 206/1486 genshadowmapvariant(Shader&, char const*, char const*, char const*, int) [1216] 0.00 0.00 1280/1486 gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1159] [977] 0.0 0.00 0.00 1486 vector::put(char const*, int) [977] ----------------------------------------------- 0.00 0.00 1478/1478 bfaserver::clientinfo::addevent() [979] [978] 0.0 0.00 0.00 1478 vector::add() [978] 0.00 0.00 1478/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 21/21 vector::vrealloc(int) [1264] ----------------------------------------------- 0.00 0.00 1478/1478 bfaserver::parsepacket(int, int, bool, databuf&) [395] [979] 0.0 0.00 0.00 1478 bfaserver::clientinfo::addevent() [979] 0.00 0.00 1478/19089 vector::length() const [728] 0.00 0.00 1478/1478 vector::add() [978] ----------------------------------------------- 0.00 0.00 1453/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] [980] 0.0 0.00 0.00 1453 msgsizelookup(int) [980] ----------------------------------------------- 0.00 0.00 1453/1453 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] [981] 0.0 0.00 0.00 1453 databuf::put(unsigned char const*, int) [981] 0.00 0.00 2906/157429 int min(int, int) [658] ----------------------------------------------- 0.00 0.00 1/1453 bfaclient::clientcom::changemap(char const*) [1761] 0.00 0.00 2/1453 bfaclient::clientcom::sendcmd(int, char*, char*) [1420] 0.00 0.00 4/1453 bfaclient::suicide(fpsent*, int) [1345] 0.00 0.00 4/1453 bfaclient::projectiles::update() [32] 0.00 0.00 20/1453 bfaclient::botclient::addbot(int) [1278] 0.00 0.00 28/1453 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.00 69/1453 bfaclient::respawnself(fpsent*) [1198] 0.00 0.00 98/1453 bfaclient::botclient::process(fpsent*, botstate&) [88] 0.00 0.00 108/1453 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 256/1453 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 863/1453 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] [982] 0.0 0.00 0.00 1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 32737/535059 vector::add(unsigned char const&) [632] 0.00 0.00 15069/120018 putint(databuf&, int) [665] 0.00 0.00 1453/1758 databuf::databuf(unsigned char*, int) [962] 0.00 0.00 1453/1453 msgsizelookup(int) [980] 0.00 0.00 1453/207135 databuf::length() const [651] 0.00 0.00 5/73 sendstring(char const*, databuf&) [1197] ----------------------------------------------- 1444 lightreaching(vec const&, vec&, vec&, extentity*, float) [115] [983] 0.0 0.00 0.00 1444 calcskylight(vec const&, vec const&, float, unsigned char*, int, extentity*) [983] 24548 shadowray(vec const&, vec const&, float, int, extentity*) [128] ----------------------------------------------- 0.00 0.00 441/1433 bfaserver::cleanworldstate(_ENetPacket*) [1068] 0.00 0.00 992/1433 bfaserver::buildworldstate() [283] [984] 0.0 0.00 0.00 1433 vector::getbuf() [984] ----------------------------------------------- 0.00 0.00 84/1287 part_fireball(vec const&, float, int, int, int, float) [1176] 0.00 0.00 1203/1287 part_text(vec const&, char const*, int, int, int, float) [733] [985] 0.0 0.00 0.00 1287 listrenderer::addpart(vec const&, vec const&, int, int, float, physent*) [985] ----------------------------------------------- 0.00 0.00 1220/1220 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [986] 0.0 0.00 0.00 1220 vector::add() [986] 0.00 0.00 1220/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 1220/1220 bfaclient::botclient::interest::interest() [987] 0.00 0.00 248/248 vector::vrealloc(int) [1113] ----------------------------------------------- 0.00 0.00 1220/1220 vector::add() [986] [987] 0.0 0.00 0.00 1220 bfaclient::botclient::interest::interest() [987] ----------------------------------------------- 0.00 0.00 326/1220 vector::drop() [1092] 0.00 0.00 894/1220 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [988] 0.0 0.00 0.00 1220 bfaclient::botclient::interest::~interest() [988] ----------------------------------------------- 0.00 0.00 1213/1213 botinfo::addstate(int) [250] [989] 0.0 0.00 0.00 1213 vector::add(botstate const&) [989] 0.00 0.00 1213/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 20/20 vector::vrealloc(int) [1273] ----------------------------------------------- 0.00 0.00 1198/1198 listrenderer::render() [322] [990] 0.0 0.00 0.00 1198 textrenderer::cleanup(listparticle*) [990] ----------------------------------------------- 0.00 0.00 1102/1102 bfaserver::clearevent(bfaserver::clientinfo*) [992] [991] 0.0 0.00 0.00 1102 vector::remove(int, int) [991] ----------------------------------------------- 0.00 0.00 1102/1102 bfaserver::processevents() [165] [992] 0.0 0.00 0.00 1102 bfaserver::clearevent(bfaserver::clientinfo*) [992] 0.00 0.00 1478/19089 vector::length() const [728] 0.00 0.00 1102/1102 vector::remove(int, int) [991] 0.00 0.00 406/2247 vector::operator[](int) [933] ----------------------------------------------- 0.00 0.00 1082/1082 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [993] 0.0 0.00 0.00 1082 vector::empty() const [993] ----------------------------------------------- 0.00 0.00 2/1081 opengzfile(char const*, char const*) [1395] 0.00 0.00 210/1081 addsound(char const*, int, int, vector&) [1196] 0.00 0.00 237/1081 openfile(char const*, char const*) [1118] 0.00 0.00 632/1081 loadsurface(char const*) [1073] [994] 0.0 0.00 0.00 1081 findfile(char const*, char const*) [994] 0.00 0.00 1500/1908 path(char*) [949] 0.00 0.00 1079/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 1079/1079 fileexists(char const*, char const*) [995] ----------------------------------------------- 0.00 0.00 1079/1079 findfile(char const*, char const*) [994] [995] 0.0 0.00 0.00 1079 fileexists(char const*, char const*) [995] ----------------------------------------------- 0.00 0.00 1050/1050 gui::text(char const*, int, char const*) [218] [996] 0.0 0.00 0.00 1050 gui::icon_(Texture*, bool, bool, int, int, int, bool, int, int, int, Texture*, vec const&) [996] ----------------------------------------------- 0.00 0.00 1044/1044 bfaclient::drawgamehud(int, int) [84] [997] 0.0 0.00 0.00 1044 bfaclient::var_showammo::operator()() [997] ----------------------------------------------- 0.00 0.00 12/1025 cmd_mapsound::run(char*, int*, char*) [1299] 0.00 0.00 63/1025 cmd_registersound::run(char*, int*, char*) [1203] 0.00 0.00 950/1025 texture(char*, char*, int*, int*, int*, float*) [1006] [998] 0.0 0.00 0.00 1025 findmaterial(char const*, bool) [998] ----------------------------------------------- 0.00 0.00 1018/1018 hasskyfaces(cube&, int, int, int, int, int*) [697] [999] 0.0 0.00 0.00 1018 skyoccluded(cube&, int) [999] 0.00 0.00 280/2051254 touchingface(cube&, int) [623] 0.00 0.00 7/2062638 faceedges(cube&, int) [622] ----------------------------------------------- 0.00 0.00 999/999 bfaclient::entities::announce(int, char const*, bool) [400] [1000] 0.0 0.00 0.00 999 getworldsize() [1000] ----------------------------------------------- 0.00 0.00 27/987 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::switchevent&) [466] 0.00 0.00 28/987 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 71/987 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [462] 0.00 0.00 861/987 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [170] [1001] 0.0 0.00 0.00 987 bfaserver::gamestate::isalive(int) [1001] ----------------------------------------------- 0.00 0.00 972/972 executeret(char const*) [93] [1002] 0.0 0.00 0.00 972 nota(int*) [1002] ----------------------------------------------- 0.00 0.00 108/971 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 863/971 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] [1003] 0.0 0.00 0.00 971 vector::setsizenodelete(int) [1003] ----------------------------------------------- 0.00 0.00 108/971 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] 0.00 0.00 863/971 bfaclient::weaponstate::shoot(fpsent*, vec&, int) [139] [1004] 0.0 0.00 0.00 971 vector::getbuf() [1004] ----------------------------------------------- 0.00 0.00 950/950 texture(char*, char*, int*, int*, int*, float*) [1006] [1005] 0.0 0.00 0.00 950 findtexturetype(char*, bool) [1005] ----------------------------------------------- 0.00 0.00 950/950 executeret(char const*) [93] [1006] 0.0 0.00 0.00 950 texture(char*, char*, int*, int*, int*, float*) [1006] 0.00 0.00 950/950 findtexturetype(char*, bool) [1005] 0.00 0.00 950/1025 findmaterial(char const*, bool) [998] 0.00 0.00 245/245 setslotshader(Slot&) [1114] ----------------------------------------------- 0.00 0.00 935/935 vector::setsize(int) [1587] [1007] 0.0 0.00 0.00 935 vector::drop() [1007] 0.00 0.00 935/935 bfaclient::entities::linkq::~linkq() [1008] ----------------------------------------------- 0.00 0.00 935/935 vector::drop() [1007] [1008] 0.0 0.00 0.00 935 bfaclient::entities::linkq::~linkq() [1008] ----------------------------------------------- 0.00 0.00 933/933 executeret(char const*) [93] [1009] 0.0 0.00 0.00 933 concatword(char**, int*) [1009] 0.00 0.00 933/1666 conc(char**, int, bool) [969] ----------------------------------------------- 0.00 0.00 924/924 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1010] 0.0 0.00 0.00 924 gui::poplist() [1010] ----------------------------------------------- 0.00 0.00 84/924 gui::start(int, float, int*, bool) [1180] 0.00 0.00 840/924 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1011] 0.0 0.00 0.00 924 gui::pushlist() [1011] ----------------------------------------------- 0.00 0.00 894/894 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [1012] 0.0 0.00 0.00 894 vector::removeunordered(int) [1012] ----------------------------------------------- 0.00 0.00 881/881 botinfo::removestate(int) [347] [1013] 0.0 0.00 0.00 881 vector::pop() [1013] ----------------------------------------------- 0.00 0.00 876/876 render_particles(int) [55] [1014] 0.0 0.00 0.00 876 partrenderer::usesvertexarray() [1014] ----------------------------------------------- 0.00 0.00 1/836 decalrenderer::render() [403] 0.00 0.00 1/836 render_particles(int) [55] 0.00 0.00 1/836 renderdepthobstacles(vec const&, vec const&, float, float*, int) [408] 0.00 0.00 1/836 rendershadowmapreceivers() [302] 0.00 0.00 2/836 rendermaterials() [440] 0.00 0.00 2/836 animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [171] 0.00 0.00 2/836 particleinit() [427] 0.00 0.00 2/836 setupexplosion() [436] 0.00 0.00 2/836 setblurshader(int, int, int, float*, float*, unsigned int) [362] 0.00 0.00 3/836 animmodel::skin::setshader(animmodel::mesh*, animmodel::animstate const*, bool) [677] 0.00 0.00 7/836 loadshaders() [531] 0.00 0.00 65/836 fastshader(char*, char*, int*) [1201] 0.00 0.00 65/836 altshader(char*, char*) [1240] 0.00 0.00 183/836 shader(int*, char*, char*, char*) [366] 0.00 0.00 241/836 setshader(char*) [1116] 0.00 0.00 258/836 variantshader(int*, char*, int*, char*, char*) [404] [1015] 0.0 0.00 0.00 836 lookupshaderbyname(char const*) [1015] 0.00 0.00 836/2658 hashtable::access(char const* const&, Shader const*) [909] ----------------------------------------------- 0.00 0.00 811/811 bfaserver::buildworldstate() [283] [1016] 0.0 0.00 0.00 811 bfaserver::worldstate::worldstate() [1016] 0.00 0.00 1622/1665 vector::vector() [970] ----------------------------------------------- 0.00 0.00 370/811 bfaserver::buildworldstate() [283] 0.00 0.00 441/811 bfaserver::cleanworldstate(_ENetPacket*) [1068] [1017] 0.0 0.00 0.00 811 bfaserver::worldstate::~worldstate() [1017] 0.00 0.00 1622/1622 vector::~vector() [973] ----------------------------------------------- 0.00 0.00 798/798 bfaclient::drawgamehud(int, int) [84] [1018] 0.0 0.00 0.00 798 bfaclient::var_radartex::operator()() [1018] ----------------------------------------------- 0.00 0.00 798/798 bfaclient::drawgamehud(int, int) [84] [1019] 0.0 0.00 0.00 798 bfaclient::var_radarsize::operator()() [1019] ----------------------------------------------- 0.00 0.00 798/798 bfaclient::drawgamehud(int, int) [84] [1020] 0.0 0.00 0.00 798 bfaclient::var_goalbartex::operator()() [1020] ----------------------------------------------- 0.00 0.00 798/798 bfaclient::drawgamehud(int, int) [84] [1021] 0.0 0.00 0.00 798 bfaclient::var_teambartex::operator()() [1021] ----------------------------------------------- 0.00 0.00 798/798 bfaclient::drawgamehud(int, int) [84] [1022] 0.0 0.00 0.00 798 bfaclient::var_radarpingtex::operator()() [1022] ----------------------------------------------- 0.00 0.00 777/777 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] [1023] 0.0 0.00 0.00 777 vector::remove(int, int) [1023] ----------------------------------------------- 0.00 0.00 36/760 scalesurface(SDL_Surface*, int, int, bool) [1237] 0.00 0.00 322/760 newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) [442] 0.00 0.00 402/760 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] [1024] 0.0 0.00 0.00 760 texformat(int) [1024] ----------------------------------------------- 0.00 0.00 727/727 executeret(char const*) [93] [1025] 0.0 0.00 0.00 727 concat(char const*) [1025] ----------------------------------------------- 0.00 0.00 2/714 bfaclient::recomputecamera(int, int) [284] 0.00 0.00 5/714 bfaclient::resetstates(int) [506] 0.00 0.00 707/714 checkinput() [370] [1026] 0.0 0.00 0.00 714 resetcursor(bool, bool) [1026] ----------------------------------------------- 0.00 0.00 666/666 bfaclient::mousemove(int, int, int, int, int, int) [374] [1027] 0.0 0.00 0.00 666 bfaclient::var_invmouse::operator()() [1027] ----------------------------------------------- 0.00 0.00 666/666 bfaclient::mousemove(int, int, int, int, int, int) [374] [1028] 0.0 0.00 0.00 666 bfaclient::var_sensitivity::operator()() [1028] ----------------------------------------------- 0.00 0.00 666/666 bfaclient::mousemove(int, int, int, int, int, int) [374] [1029] 0.0 0.00 0.00 666 bfaclient::var_yawsensitivity::operator()() [1029] ----------------------------------------------- 0.00 0.00 666/666 bfaclient::mousemove(int, int, int, int, int, int) [374] [1030] 0.0 0.00 0.00 666 bfaclient::var_pitchsensitivity::operator()() [1030] ----------------------------------------------- 0.00 0.00 1/665 setfullbrightlevel(int) [552] 0.00 0.00 2/665 createexpmodtex(int, float) [1400] 0.00 0.00 4/665 rendertarget::render(int, int, int, float) [61] 0.00 0.00 7/665 genlightmaptexs() [1339] 0.00 0.00 12/665 cubemapfromsky(int) [1399] 0.00 0.00 18/665 genreservedlightmaptexs() [1367] 0.00 0.00 621/665 newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) [442] [1031] 0.0 0.00 0.00 665 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [1031] 0.00 0.00 635/635 compressedformat(unsigned int, int, int, bool) [1037] ----------------------------------------------- 0.00 0.00 649/649 genskyfaces(cube&, ivec const&, int) [672] [1032] 0.0 0.00 0.00 649 minskyface(cube&, int, ivec const&, int, mergeinfo&) [1032] 0.00 0.00 649/649 mincubeface(cube&, int, ivec const&, int, mergeinfo const&, mergeinfo&) [1033] ----------------------------------------------- 0.00 0.00 649/649 minskyface(cube&, int, ivec const&, int, mergeinfo&) [1032] [1033] 0.0 0.00 0.00 649 mincubeface(cube&, int, ivec const&, int, mergeinfo const&, mergeinfo&) [1033] 0.00 0.00 280/2051254 touchingface(cube&, int) [623] ----------------------------------------------- 0.00 0.00 646/646 listrenderer::render() [322] [1034] 0.0 0.00 0.00 646 textrenderer::startrender() [1034] ----------------------------------------------- 0.00 0.00 646/646 listrenderer::render() [322] [1035] 0.0 0.00 0.00 646 textrenderer::endrender() [1035] ----------------------------------------------- 0.00 0.00 638/638 executeret(char const*) [93] [1036] 0.0 0.00 0.00 638 sub(int*, int*) [1036] ----------------------------------------------- 0.00 0.00 635/635 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [1031] [1037] 0.0 0.00 0.00 635 compressedformat(unsigned int, int, int, bool) [1037] ----------------------------------------------- 0.00 0.00 104/624 genwatervariant(Shader&, char const*, char const*, char const*, int) [1165] 0.00 0.00 520/624 gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1159] [1038] 0.0 0.00 0.00 624 genwatervariant(Shader&, char const*, vector&, vector&, int) [1038] 0.00 0.00 1848/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 624/1757 newshader(int, char const*, char const*, char const*, Shader*, int) [963] 0.00 0.00 612/612 findunusedtexcoordcomponent(char const*, int&, int&) [1039] ----------------------------------------------- 0.00 0.00 612/612 genwatervariant(Shader&, char const*, vector&, vector&, int) [1038] [1039] 0.0 0.00 0.00 612 findunusedtexcoordcomponent(char const*, int&, int&) [1039] ----------------------------------------------- 0.00 0.00 611/611 listrenderer::render() [322] [1040] 0.0 0.00 0.00 611 fireballrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [1040] 0.00 0.00 996/10102 setlocalparamf(char const*, int, int, float, float, float, float) [774] 0.00 0.00 611/97269 isvisiblesphere(float, vec const&) [669] 0.00 0.00 249/545 binddepthfxparams(float, float, bool, void*) [1046] 0.00 0.00 249/249 drawexpverts(int, int, unsigned short*) [1111] ----------------------------------------------- 0.00 0.00 2/610 bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) [1423] 0.00 0.00 19/610 setsvar(char const*, char const*, bool) [405] 0.00 0.00 19/610 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [555] 0.00 0.00 56/610 setfvar(char const*, float, bool) [1209] 0.00 0.00 252/610 executeret(char const*) [93] 0.00 0.00 262/610 setvar(char const*, int, bool) [1108] [1041] 0.0 0.00 0.00 610 ident::changed() [1041] ----------------------------------------------- 0.00 0.00 300/600 vector::~vector() [276] 0.00 0.00 300/600 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [1042] 0.0 0.00 0.00 600 vector::setsize(int) [1042] 0.00 0.00 326/326 vector::drop() [1092] ----------------------------------------------- 0.00 0.00 564/564 executeret(char const*) [93] [1043] 0.0 0.00 0.00 564 fontchar(int*, int*, int*, int*) [1043] ----------------------------------------------- 0.00 0.00 562/562 retbindaction(char const*, int, int) [1103] [1044] 0.0 0.00 0.00 562 findactionkey(char const*, int, int) [1044] 0.00 0.00 562/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 560/560 bfaclient::drawgamehud(int, int) [84] [1045] 0.0 0.00 0.00 560 bfaclient::var_infoblend::operator()() [1045] ----------------------------------------------- 0.00 0.00 249/545 fireballrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [1040] 0.00 0.00 296/545 render_particles(int) [55] [1046] 0.0 0.00 0.00 545 binddepthfxparams(float, float, bool, void*) [1046] 0.00 0.00 1090/10102 setlocalparamf(char const*, int, int, float, float, float, float) [774] ----------------------------------------------- 0.00 0.00 526/526 bfaclient::drawgamehud(int, int) [84] [1047] 0.0 0.00 0.00 526 bfaclient::var_showinfo::operator()() [1047] ----------------------------------------------- 0.00 0.00 522/522 bfaclient::drawgamehud(int, int) [84] [1048] 0.0 0.00 0.00 522 bfaclient::var_ammosize::operator()() [1048] ----------------------------------------------- 0.00 0.00 522/522 bfaclient::drawgamehud(int, int) [84] [1049] 0.0 0.00 0.00 522 bfaclient::var_riflehudtex::operator()() [1049] ----------------------------------------------- 0.00 0.00 522/522 bfaclient::drawgamehud(int, int) [84] [1050] 0.0 0.00 0.00 522 bfaclient::var_flamerhudtex::operator()() [1050] ----------------------------------------------- 0.00 0.00 522/522 bfaclient::drawgamehud(int, int) [84] [1051] 0.0 0.00 0.00 522 bfaclient::var_healthbartex::operator()() [1051] ----------------------------------------------- 0.00 0.00 522/522 bfaclient::drawgamehud(int, int) [84] [1052] 0.0 0.00 0.00 522 bfaclient::var_pistolhudtex::operator()() [1052] ----------------------------------------------- 0.00 0.00 522/522 bfaclient::drawgamehud(int, int) [84] [1053] 0.0 0.00 0.00 522 bfaclient::var_shotgunhudtex::operator()() [1053] ----------------------------------------------- 0.00 0.00 522/522 bfaclient::drawgamehud(int, int) [84] [1054] 0.0 0.00 0.00 522 bfaclient::var_chaingunhudtex::operator()() [1054] ----------------------------------------------- 0.00 0.00 522/522 bfaclient::drawgamehud(int, int) [84] [1055] 0.0 0.00 0.00 522 bfaclient::var_grenadeshudtex::operator()() [1055] ----------------------------------------------- 0.00 0.00 487/487 renderprogress(float, char const*, float, char const*, unsigned int) [352] [1056] 0.0 0.00 0.00 487 bar(float, int, int, float, float, float) [1056] ----------------------------------------------- 0.00 0.00 474/474 executeret(char const*) [93] [1057] 0.0 0.00 0.00 474 format(char**, int*) [1057] 0.00 0.00 474/6338 result(char const*) [798] ----------------------------------------------- 0.00 0.00 6/473 computescreen(char const*, Texture*, char const*) [382] 0.00 0.00 467/473 renderprogress(float, char const*, float, char const*, unsigned int) [352] [1058] 0.0 0.00 0.00 473 getscreenres(int&, int&) [1058] ----------------------------------------------- 0.00 0.00 467/467 renderprogress(float, char const*, float, char const*, unsigned int) [352] [1059] 0.0 0.00 0.00 467 clientkeepalive() [1059] ----------------------------------------------- 0.00 0.00 458/458 executeret(char const*) [93] [1060] 0.0 0.00 0.00 458 add(int*, int*) [1060] ----------------------------------------------- 0.00 0.00 447/447 bfaserver::parsepacket(int, int, bool, databuf&) [395] [1061] 0.0 0.00 0.00 447 vector::add(bfaserver::srventity const&) [1061] 0.00 0.00 447/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 6/6 vector::vrealloc(int) [1319] ----------------------------------------------- 0.00 0.00 443/443 executeret(char const*) [93] [1062] 0.0 0.00 0.00 443 keymap(char*, char*) [1062] ----------------------------------------------- 0.00 0.00 441/441 bfaserver::buildworldstate() [283] [1063] 0.0 0.00 0.00 441 vector::add(bfaserver::worldstate* const&) [1063] 0.00 0.00 441/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 1/1 vector::vrealloc(int) [1608] ----------------------------------------------- 0.00 0.00 441/441 bfaserver::cleanworldstate(_ENetPacket*) [1068] [1064] 0.0 0.00 0.00 441 vector::remove(int) [1064] ----------------------------------------------- 0.00 0.00 441/441 bfaserver::cleanworldstate(_ENetPacket*) [1068] [1065] 0.0 0.00 0.00 441 vector::operator[](int) [1065] ----------------------------------------------- 0.00 0.00 441/441 bfaserver::cleanworldstate(_ENetPacket*) [1068] [1066] 0.0 0.00 0.00 441 vector::last() [1066] ----------------------------------------------- 0.00 0.00 441/441 enet_packet_destroy [587] [1067] 0.0 0.00 0.00 441 bfaserver::freecallback(_ENetPacket*) [1067] 0.00 0.00 441/441 bfaserver::cleanworldstate(_ENetPacket*) [1068] ----------------------------------------------- 0.00 0.00 441/441 bfaserver::freecallback(_ENetPacket*) [1067] [1068] 0.0 0.00 0.00 441 bfaserver::cleanworldstate(_ENetPacket*) [1068] 0.00 0.00 441/441 vector::operator[](int) [1065] 0.00 0.00 441/1433 vector::getbuf() [984] 0.00 0.00 441/441 vector::last() [1066] 0.00 0.00 441/811 bfaserver::worldstate::~worldstate() [1017] 0.00 0.00 441/441 vector::remove(int) [1064] 0.00 0.00 441/441 vector::length() const [1069] ----------------------------------------------- 0.00 0.00 441/441 bfaserver::cleanworldstate(_ENetPacket*) [1068] [1069] 0.0 0.00 0.00 441 vector::length() const [1069] ----------------------------------------------- 0.00 0.00 439/439 executeret(char const*) [93] [1070] 0.0 0.00 0.00 439 at(char*, int*) [1070] 0.00 0.00 439/439 indexlist(char const*, int) [1071] ----------------------------------------------- 0.00 0.00 439/439 at(char*, int*) [1070] [1071] 0.0 0.00 0.00 439 indexlist(char const*, int) [1071] ----------------------------------------------- 0.00 0.00 436/436 executeret(char const*) [93] [1072] 0.0 0.00 0.00 436 equal(int*, int*) [1072] ----------------------------------------------- 0.00 0.00 427/427 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] [1073] 0.0 0.00 0.00 427 loadsurface(char const*) [1073] 0.00 0.00 632/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 632/1081 findfile(char const*, char const*) [994] ----------------------------------------------- 0.00 0.00 27/427 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] 0.00 0.00 76/427 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 324/427 bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [223] [1074] 0.0 0.00 0.00 427 particle_text(vec const&, char const*, int, int) [1074] 0.00 0.00 427/18437 part_text(vec const&, char const*, int, int, int, float) [733] ----------------------------------------------- 0.00 0.00 403/403 renderdecals(int) [402] [1075] 0.0 0.00 0.00 403 enablepolygonoffset(unsigned int) [1075] ----------------------------------------------- 0.00 0.00 403/403 gl_drawframe(int, int) [14] [1076] 0.0 0.00 0.00 403 disablepolygonoffset(unsigned int) [1076] ----------------------------------------------- 0.00 0.00 399/399 render_particles(int) [55] [1077] 0.0 0.00 0.00 399 varenderer<1>::usesvertexarray() [1077] ----------------------------------------------- 0.00 0.00 399/399 render_particles(int) [55] [1078] 0.0 0.00 0.00 399 varenderer<1>::render() [1078] ----------------------------------------------- 0.00 0.00 377/377 bfaclient::weaponstate::hitmsg::hitmsg() [1082] [1079] 0.0 0.00 0.00 377 ivec::ivec() [1079] ----------------------------------------------- 0.00 0.00 377/377 bfaclient::weaponstate::hit(fpsent*, vec&, int, int) [1081] [1080] 0.0 0.00 0.00 377 vector::add() [1080] 0.00 0.00 377/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 377/377 bfaclient::weaponstate::hitmsg::hitmsg() [1082] 0.00 0.00 1/1 vector::vrealloc(int) [1584] ----------------------------------------------- 0.00 0.00 48/377 bfaclient::weaponstate::radialeffect(fpsent*, vec&, int, int) [392] 0.00 0.00 329/377 bfaclient::weaponstate::hitpush(fpsent*, vec&, vec&, int) [407] [1081] 0.0 0.00 0.00 377 bfaclient::weaponstate::hit(fpsent*, vec&, int, int) [1081] 0.00 0.00 377/377 vector::add() [1080] 0.00 0.00 377/1943 ivec::ivec(int, int, int) [944] ----------------------------------------------- 0.00 0.00 377/377 vector::add() [1080] [1082] 0.0 0.00 0.00 377 bfaclient::weaponstate::hitmsg::hitmsg() [1082] 0.00 0.00 377/377 ivec::ivec() [1079] ----------------------------------------------- 0.00 0.00 376/376 bfaclient::drawgamehud(int, int) [84] [1083] 0.0 0.00 0.00 376 bfaclient::var_damagetex::operator()() [1083] ----------------------------------------------- 0.00 0.00 2/353 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 4/353 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) [1346] 0.00 0.00 68/353 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] 0.00 0.00 72/353 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 207/353 fpsstate::respawn(int) [1128] [1084] 0.0 0.00 0.00 353 fpsstate::gunreset(bool) [1084] ----------------------------------------------- 0.00 0.00 1/351 __static_initialization_and_destruction_0(int, int) [1525] 0.00 0.00 1/351 __static_initialization_and_destruction_0(int, int) [1534] 0.00 0.00 1/351 __static_initialization_and_destruction_0(int, int) [1538] 0.00 0.00 2/351 __static_initialization_and_destruction_0(int, int) [1523] 0.00 0.00 2/351 __static_initialization_and_destruction_0(int, int) [1528] 0.00 0.00 2/351 __static_initialization_and_destruction_0(int, int) [1546] 0.00 0.00 2/351 __static_initialization_and_destruction_0(int, int) [1547] 0.00 0.00 3/351 __static_initialization_and_destruction_0(int, int) [1535] 0.00 0.00 3/351 __static_initialization_and_destruction_0(int, int) [512] 0.00 0.00 4/351 __static_initialization_and_destruction_0(int, int) [1524] 0.00 0.00 4/351 __static_initialization_and_destruction_0(int, int) [1533] 0.00 0.00 4/351 __static_initialization_and_destruction_0(int, int) [1554] 0.00 0.00 5/351 __static_initialization_and_destruction_0(int, int) [1526] 0.00 0.00 5/351 __static_initialization_and_destruction_0(int, int) [1527] 0.00 0.00 5/351 __static_initialization_and_destruction_0(int, int) [1529] 0.00 0.00 6/351 __static_initialization_and_destruction_0(int, int) [1539] 0.00 0.00 7/351 __static_initialization_and_destruction_0(int, int) [1537] 0.00 0.00 9/351 __static_initialization_and_destruction_0(int, int) [1550] 0.00 0.00 9/351 __static_initialization_and_destruction_0(int, int) [1553] 0.00 0.00 10/351 __static_initialization_and_destruction_0(int, int) [1543] 0.00 0.00 13/351 __static_initialization_and_destruction_0(int, int) [1541] 0.00 0.00 14/351 __static_initialization_and_destruction_0(int, int) [1545] 0.00 0.00 14/351 __static_initialization_and_destruction_0(int, int) [1551] 0.00 0.00 16/351 __static_initialization_and_destruction_0(int, int) [1530] 0.00 0.00 17/351 __static_initialization_and_destruction_0(int, int) [1548] 0.00 0.00 17/351 __static_initialization_and_destruction_0(int, int) [1549] 0.00 0.00 19/351 __static_initialization_and_destruction_0(int, int) [1536] 0.00 0.00 20/351 __static_initialization_and_destruction_0(int, int) [1532] 0.00 0.00 22/351 __static_initialization_and_destruction_0(int, int) [1531] 0.00 0.00 22/351 __static_initialization_and_destruction_0(int, int) [1552] 0.00 0.00 26/351 __static_initialization_and_destruction_0(int, int) [1555] 0.00 0.00 33/351 __static_initialization_and_destruction_0(int, int) [1540] 0.00 0.00 33/351 __static_initialization_and_destruction_0(int, int) [1542] [1085] 0.0 0.00 0.00 351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 345/345 destroyva(vtxarray*, bool) [1154] [1086] 0.0 0.00 0.00 345 destroyvbo(unsigned int) [1086] ----------------------------------------------- 0.00 0.00 345/345 vacollect::setupdata(vtxarray*) [245] [1087] 0.0 0.00 0.00 345 addvbo(vtxarray*, int, int, int) [1087] ----------------------------------------------- 0.00 0.00 69/345 bfaclient::botclient::dowait(fpsent*, botstate&) [76] 0.00 0.00 276/345 bfaclient::drawgamehud(int, int) [84] [1088] 0.0 0.00 0.00 345 bfaclient::respawnwait(fpsent*) [1088] ----------------------------------------------- 0.00 0.00 1/341 md5::loaddefaultparts() [235] 0.00 0.00 340/341 md5anim(char*, char*, float*, int*) [320] [1089] 0.0 0.00 0.00 341 md5::md5meshgroup::loadmd5anim(char const*) [1089] 0.00 0.00 97/237 openfile(char const*, char const*) [1118] ----------------------------------------------- 0.00 0.00 332/332 vector::setsize(int) [1121] [1090] 0.0 0.00 0.00 332 vector::drop() [1090] 0.00 0.00 332/1545 botstate::~botstate() [976] ----------------------------------------------- 0.00 0.00 331/331 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] [1091] 0.0 0.00 0.00 331 fpsstate::dodamage(int, int) [1091] ----------------------------------------------- 0.00 0.00 326/326 vector::setsize(int) [1042] [1092] 0.0 0.00 0.00 326 vector::drop() [1092] 0.00 0.00 326/1220 bfaclient::botclient::interest::~interest() [988] ----------------------------------------------- 0.00 0.00 2/324 cubemapfromsky(int) [1399] 0.00 0.00 322/324 newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) [442] [1093] 0.0 0.00 0.00 324 resizetexture(int&, int&, bool, unsigned int, unsigned int) [1093] ----------------------------------------------- 0.00 0.00 314/314 newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) [442] [1094] 0.0 0.00 0.00 314 texcrop(SDL_Surface*, int, int, int, int, bool) [1094] ----------------------------------------------- 0.00 0.00 93/305 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 212/305 bfaserver::buildworldstate() [283] [1095] 0.0 0.00 0.00 305 vector::addbuf(databuf const&) [1095] 0.00 0.00 305/207135 databuf::length() const [651] 0.00 0.00 305/305 vector::advance(int) [1096] ----------------------------------------------- 0.00 0.00 305/305 vector::addbuf(databuf const&) [1095] [1096] 0.0 0.00 0.00 305 vector::advance(int) [1096] ----------------------------------------------- 0.00 0.00 93/305 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 212/305 bfaserver::buildworldstate() [283] [1097] 0.0 0.00 0.00 305 vector::reserve(int) [1097] 0.00 0.00 305/1758 databuf::databuf(unsigned char*, int) [962] 0.00 0.00 216/5237 vector::vrealloc(int) [816] ----------------------------------------------- 0.00 0.00 300/300 bfaclient::botclient::find(fpsent*, botstate&, bool) [109] [1098] 0.0 0.00 0.00 300 vector::vector() [1098] ----------------------------------------------- 0.00 0.00 296/296 rendertarget::doblur(int, float) [241] [1099] 0.0 0.00 0.00 296 rendertarget::scissorblur(int&, int&, int&, int&) [1099] ----------------------------------------------- 0.00 0.00 296/296 rendertarget::render(int, int, int, float) [61] [1100] 0.0 0.00 0.00 296 rendertarget::scissorrender(int&, int&, int&, int&) [1100] ----------------------------------------------- 0.00 0.00 296/296 rendertarget::render(int, int, int, float) [61] [1101] 0.0 0.00 0.00 296 rendertarget::doclear() [1101] ----------------------------------------------- 0.00 0.00 289/289 lookuptexture(int, bool) [85] [1102] 0.0 0.00 0.00 289 addname(vector&, Slot&, Slot::Tex&, bool, char const*) [1102] 0.00 0.00 289/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 1/281 cmd_getbindaction::run(char*, int*) [1578] 0.00 0.00 280/281 bfaclient::drawgamehud(int, int) [84] [1103] 0.0 0.00 0.00 281 retbindaction(char const*, int, int) [1103] 0.00 0.00 562/562 findactionkey(char const*, int, int) [1044] ----------------------------------------------- 0.00 0.00 277/277 closestenvmap(int, int, int, int, int) [1105] [1104] 0.0 0.00 0.00 277 closestenvmap(vec const&) [1104] ----------------------------------------------- 0.00 0.00 89/277 gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [81] 0.00 0.00 188/277 genmergedfaces(cube&, ivec const&, int, int) [326] [1105] 0.0 0.00 0.00 277 closestenvmap(int, int, int, int, int) [1105] 0.00 0.00 277/277 closestenvmap(vec const&) [1104] ----------------------------------------------- 0.00 0.00 12/268 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 84/268 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.00 172/268 bfaclient::botclient::process(fpsent*, botstate&) [88] [1106] 0.0 0.00 0.00 268 vector::operator[](int) [1106] ----------------------------------------------- 0.00 0.00 12/266 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 84/266 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.00 170/266 bfaclient::botclient::process(fpsent*, botstate&) [88] [1107] 0.0 0.00 0.00 266 vector::length() const [1107] ----------------------------------------------- 0.00 0.00 1/262 main [1] 0.00 0.00 10/262 checkinput() [370] 0.00 0.00 26/262 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 90/262 load_world(char*) [191] 0.00 0.00 135/262 resetmap() [417] [1108] 0.0 0.00 0.00 262 setvar(char const*, int, bool) [1108] 0.00 0.00 262/610 ident::changed() [1041] 0.00 0.00 11/11 var_grabinput() [1300] 0.00 0.00 5/5 var_shadowmapangle() [1330] ----------------------------------------------- 0.00 0.00 260/260 executeret(char const*) [93] [1109] 0.0 0.00 0.00 260 gt(int*, int*) [1109] ----------------------------------------------- 0.00 0.00 252/252 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1110] 0.0 0.00 0.00 252 gui::strut(int) [1110] ----------------------------------------------- 0.00 0.00 249/249 fireballrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [1040] [1111] 0.0 0.00 0.00 249 drawexpverts(int, int, unsigned short*) [1111] ----------------------------------------------- 0.00 0.00 32/249 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 217/249 vector::drop() [1122] [1112] 0.0 0.00 0.00 249 bfaserver::srventity::~srventity() [1112] ----------------------------------------------- 0.00 0.00 248/248 vector::add() [986] [1113] 0.0 0.00 0.00 248 vector::vrealloc(int) [1113] 0.00 0.00 248/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 245/245 texture(char*, char*, int*, int*, int*, float*) [1006] [1114] 0.0 0.00 0.00 245 setslotshader(Slot&) [1114] ----------------------------------------------- 0.00 0.00 1/241 __static_initialization_and_destruction_0(int, int) [1532] 0.00 0.00 1/241 __static_initialization_and_destruction_0(int, int) [1534] 0.00 0.00 1/241 __static_initialization_and_destruction_0(int, int) [1541] 0.00 0.00 1/241 __static_initialization_and_destruction_0(int, int) [1551] 0.00 0.00 1/241 bfaserver::bfaserver()::cmd_gameid::cmd_gameid(void*) [1886] 0.00 0.00 1/241 bfaserver::bfaserver()::cmd_gamever::cmd_gamever(void*) [1889] 0.00 0.00 1/241 bfaserver::bfaserver()::cmd_gamename::cmd_gamename(void*) [1891] 0.00 0.00 1/241 bfaserver::bfaserver()::cmd_mutscheck::cmd_mutscheck(void*) [1893] 0.00 0.00 1/241 bfaclient::physics::var_crawlspeed::var_crawlspeed() [1737] 0.00 0.00 1/241 bfaclient::physics::var_gravity::var_gravity() [1733] 0.00 0.00 1/241 bfaclient::physics::var_jumpvel::var_jumpvel() [1734] 0.00 0.00 1/241 bfaclient::physics::var_movespeed::var_movespeed() [1736] 0.00 0.00 1/241 bfaclient::physics::var_liquidvel::var_liquidvel() [1735] 0.00 0.00 1/241 bfaclient::physics::var_floatspeed::var_floatspeed() [1738] 0.00 0.00 1/241 bfaclient::physics::var_physframetime::var_physframetime() [1741] 0.00 0.00 1/241 bfaclient::physics::var_smoothmove::var_smoothmove() [1740] 0.00 0.00 1/241 bfaclient::physics::var_smoothdist::var_smoothdist() [1739] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_backward::cmd_backward(void*) [1803] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_forward::cmd_forward(void*) [1801] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_left::cmd_left(void*) [1807] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_right::cmd_right(void*) [1809] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_crouch::cmd_crouch(void*) [1797] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_jump::cmd_jump(void*) [1805] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_attack::cmd_attack(void*) [1795] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_reload::cmd_reload(void*) [1799] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_action::cmd_action(void*) [1793] 0.00 0.00 1/241 bfaclient::physics::physics(bfaclient&)::cmd_taunt::cmd_taunt(void*) [1811] 0.00 0.00 1/241 bfaclient::weaponstate::var_autoreload::var_autoreload() [1634] 0.00 0.00 1/241 bfaclient::weaponstate::var_switchgl::var_switchgl() [1633] 0.00 0.00 1/241 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::cmd_weapon(void*) [1787] 0.00 0.00 1/241 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::cmd_gunselect(void*) [1789] 0.00 0.00 1/241 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::cmd_ammo(void*) [1791] 0.00 0.00 1/241 bfaclient::scoreboard::var_scoresinfo::var_scoresinfo() [1619] 0.00 0.00 1/241 bfaclient::scoreboard::var_showclientnum::var_showclientnum() [1620] 0.00 0.00 1/241 bfaclient::scoreboard::var_showpj::var_showpj() [1616] 0.00 0.00 1/241 bfaclient::scoreboard::var_showping::var_showping() [1617] 0.00 0.00 1/241 bfaclient::scoreboard::var_showspectators::var_showspectators() [1623] 0.00 0.00 1/241 bfaclient::scoreboard::var_highlightscore::var_highlightscore() [1621] 0.00 0.00 1/241 bfaclient::scoreboard::var_showconnecting::var_showconnecting() [1622] 0.00 0.00 1/241 bfaclient::scoreboard::var_showobits::var_showobits() [1618] 0.00 0.00 1/241 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::cmd_showscores(void*) [1785] 0.00 0.00 1/241 bfaclient::entities::var_showentdir::var_showentdir() [1745] 0.00 0.00 1/241 bfaclient::entities::var_showentradius::var_showentradius() [1749] 0.00 0.00 1/241 bfaclient::entities::var_showentlinks::var_showentlinks() [1746] 0.00 0.00 1/241 bfaclient::entities::var_showlighting::var_showlighting() [1747] 0.00 0.00 1/241 bfaclient::entities::var_dropwaypoints::var_dropwaypoints() [1748] 0.00 0.00 1/241 bfaclient::entities::entities(bfaclient&)::cmd_announce::cmd_announce(void*) [1813] 0.00 0.00 1/241 bfaclient::clientcom::var_centerchat::var_centerchat() [1756] 0.00 0.00 1/241 bfaclient::clientcom::var_colourchat::var_colourchat() [1757] 0.00 0.00 1/241 bfaclient::clientcom::var_serversort::var_serversort() [1758] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::cmd_say(void*) [1860] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::cmd_me(void*) [1855] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::cmd_sayteam(void*) [1831] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::cmd_meteam(void*) [1821] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::cmd_name(void*) [1867] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::cmd_team(void*) [1869] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::cmd_map(void*) [1858] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::cmd_clearbans(void*) [1839] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::cmd_kick(void*) [1864] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::cmd_goto(void*) [1862] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::cmd_spectator(void*) [1845] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::cmd_mastermode(void*) [1849] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::cmd_setmaster(void*) [1843] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::cmd_approve(void*) [1823] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::cmd_setteam(void*) [1835] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::cmd_getmap(void*) [1819] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::cmd_sendmap(void*) [1833] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::cmd_listdemos(void*) [1841] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::cmd_getdemo(void*) [1825] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::cmd_recorddemo(void*) [1851] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::cmd_stopdemo(void*) [1837] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::cmd_cleardemos(void*) [1847] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::cmd_ready(void*) [1871] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::cmd_getname(void*) [1827] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::cmd_getteam(void*) [1829] 0.00 0.00 1/241 bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::cmd_serversortreset(void*) [1853] 0.00 0.00 1/241 bfaclient::botclient::var_botdebug::var_botdebug() [1751] 0.00 0.00 1/241 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::cmd_addbot(void*) [1815] 0.00 0.00 1/241 bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::cmd_delbot(void*) [1817] 0.00 0.00 1/241 bfaclient::stfclient::var_securetether::var_securetether() [1763] 0.00 0.00 1/241 bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::cmd_dropflags(void*) [1873] 0.00 0.00 1/241 bfaclient::var_titlecardtime::var_titlecardtime() [1698] 0.00 0.00 1/241 bfaclient::var_titlecardfade::var_titlecardfade() [1696] 0.00 0.00 1/241 bfaclient::var_titlecardsize::var_titlecardsize() [1697] 0.00 0.00 1/241 bfaclient::var_thirdperson::var_thirdperson() [1666] 0.00 0.00 1/241 bfaclient::var_thirdpersonaim::var_thirdpersonaim() [1707] 0.00 0.00 1/241 bfaclient::var_thirdpersonfov::var_thirdpersonfov() [1708] 0.00 0.00 1/241 bfaclient::var_thirdpersontranslucent::var_thirdpersontranslucent() [1730] 0.00 0.00 1/241 bfaclient::var_thirdpersondist::var_thirdpersondist() [1715] 0.00 0.00 1/241 bfaclient::var_thirdpersonshift::var_thirdpersonshift() [1722] 0.00 0.00 1/241 bfaclient::var_thirdpersonangle::var_thirdpersonangle() [1721] 0.00 0.00 1/241 bfaclient::var_firstpersonfov::var_firstpersonfov() [1703] 0.00 0.00 1/241 bfaclient::var_firstpersonaim::var_firstpersonaim() [1702] 0.00 0.00 1/241 bfaclient::var_firstpersonsway::var_firstpersonsway() [1712] 0.00 0.00 1/241 bfaclient::var_firstpersontranslucent::var_firstpersontranslucent() [1729] 0.00 0.00 1/241 bfaclient::var_firstpersondist::var_firstpersondist() [1711] 0.00 0.00 1/241 bfaclient::var_firstpersonshift::var_firstpersonshift() [1717] 0.00 0.00 1/241 bfaclient::var_firstpersonadjust::var_firstpersonadjust() [1726] 0.00 0.00 1/241 bfaclient::var_invmouse::var_invmouse() [1638] 0.00 0.00 1/241 bfaclient::var_absmouse::var_absmouse() [1635] 0.00 0.00 1/241 bfaclient::var_mousetype::var_mousetype() [1650] 0.00 0.00 1/241 bfaclient::var_mousedeadzone::var_mousedeadzone() [1689] 0.00 0.00 1/241 bfaclient::var_mousepanspeed::var_mousepanspeed() [1690] 0.00 0.00 1/241 bfaclient::var_editmousetype::var_editmousetype() [1686] 0.00 0.00 1/241 bfaclient::var_editfov::var_editfov() [1628] 0.00 0.00 1/241 bfaclient::var_editdeadzone::var_editdeadzone() [1670] 0.00 0.00 1/241 bfaclient::var_editpanspeed::var_editpanspeed() [1671] 0.00 0.00 1/241 bfaclient::var_specmousetype::var_specmousetype() [1695] 0.00 0.00 1/241 bfaclient::var_specfov::var_specfov() [1630] 0.00 0.00 1/241 bfaclient::var_specdeadzone::var_specdeadzone() [1679] 0.00 0.00 1/241 bfaclient::var_specpanspeed::var_specpanspeed() [1680] 0.00 0.00 1/241 bfaclient::var_sensitivity::var_sensitivity() [1664] 0.00 0.00 1/241 bfaclient::var_yawsensitivity::var_yawsensitivity() [1709] 0.00 0.00 1/241 bfaclient::var_pitchsensitivity::var_pitchsensitivity() [1719] 0.00 0.00 1/241 bfaclient::var_zoomsensitivity::var_zoomsensitivity() [1716] 0.00 0.00 1/241 bfaclient::var_mousesensitivity::var_mousesensitivity() [1718] 0.00 0.00 1/241 bfaclient::var_radardist::var_radardist() [1651] 0.00 0.00 1/241 bfaclient::var_radarnames::var_radarnames() [1659] 0.00 0.00 1/241 bfaclient::var_radarsize::var_radarsize() [1652] 0.00 0.00 1/241 bfaclient::var_ammosize::var_ammosize() [1636] 0.00 0.00 1/241 bfaclient::var_editradardist::var_editradardist() [1687] 0.00 0.00 1/241 bfaclient::var_editradarentnames::var_editradarentnames() [1725] 0.00 0.00 1/241 bfaclient::var_crosshairhitspeed::var_crosshairhitspeed() [1724] 0.00 0.00 1/241 bfaclient::var_crosshairsize::var_crosshairsize() [1684] 0.00 0.00 1/241 bfaclient::var_cursorsize::var_cursorsize() [1655] 0.00 0.00 1/241 bfaclient::var_cursorblend::var_cursorblend() [1661] 0.00 0.00 1/241 bfaclient::var_crosshairblend::var_crosshairblend() [1701] 0.00 0.00 1/241 bfaclient::var_indicatorblend::var_indicatorblend() [1705] 0.00 0.00 1/241 bfaclient::var_clipbarblend::var_clipbarblend() [1668] 0.00 0.00 1/241 bfaclient::var_radarblend::var_radarblend() [1658] 0.00 0.00 1/241 bfaclient::var_blipblend::var_blipblend() [1647] 0.00 0.00 1/241 bfaclient::var_barblend::var_barblend() [1637] 0.00 0.00 1/241 bfaclient::var_candinalblend::var_candinalblend() [1683] 0.00 0.00 1/241 bfaclient::var_ammoblend::var_ammoblend() [1646] 0.00 0.00 1/241 bfaclient::var_infoblend::var_infoblend() [1649] 0.00 0.00 1/241 bfaclient::var_showcrosshair::var_showcrosshair() [1693] 0.00 0.00 1/241 bfaclient::var_showammo::var_showammo() [1640] 0.00 0.00 1/241 bfaclient::var_showinfo::var_showinfo() [1642] 0.00 0.00 1/241 bfaclient::var_showindicator::var_showindicator() [1694] 0.00 0.00 1/241 bfaclient::var_showclip::var_showclip() [1641] 0.00 0.00 1/241 bfaclient::var_zoomtype::var_zoomtype() [1645] 0.00 0.00 1/241 bfaclient::var_zoomfov::var_zoomfov() [1631] 0.00 0.00 1/241 bfaclient::var_zoomtime::var_zoomtime() [1644] 0.00 0.00 1/241 bfaclient::var_zoomcrosshairsize::var_zoomcrosshairsize() [1728] 0.00 0.00 1/241 bfaclient::var_zoommousetype::var_zoommousetype() [1699] 0.00 0.00 1/241 bfaclient::var_zoomdeadzone::var_zoomdeadzone() [1681] 0.00 0.00 1/241 bfaclient::var_zoompanspeed::var_zoompanspeed() [1682] 0.00 0.00 1/241 bfaclient::var_relativecursortex::var_relativecursortex() [1727] 0.00 0.00 1/241 bfaclient::var_guicursortex::var_guicursortex() [1673] 0.00 0.00 1/241 bfaclient::var_editcursortex::var_editcursortex() [1685] 0.00 0.00 1/241 bfaclient::var_crosshairtex::var_crosshairtex() [1669] 0.00 0.00 1/241 bfaclient::var_teamcrosshairtex::var_teamcrosshairtex() [1720] 0.00 0.00 1/241 bfaclient::var_hitcrosshairtex::var_hitcrosshairtex() [1714] 0.00 0.00 1/241 bfaclient::var_zoomcrosshairtex::var_zoomcrosshairtex() [1723] 0.00 0.00 1/241 bfaclient::var_bliptex::var_bliptex() [1627] 0.00 0.00 1/241 bfaclient::var_flagbliptex::var_flagbliptex() [1662] 0.00 0.00 1/241 bfaclient::var_radartex::var_radartex() [1639] 0.00 0.00 1/241 bfaclient::var_radarpingtex::var_radarpingtex() [1677] 0.00 0.00 1/241 bfaclient::var_healthbartex::var_healthbartex() [1674] 0.00 0.00 1/241 bfaclient::var_goalbartex::var_goalbartex() [1656] 0.00 0.00 1/241 bfaclient::var_teambartex::var_teambartex() [1660] 0.00 0.00 1/241 bfaclient::var_indicatortex::var_indicatortex() [1675] 0.00 0.00 1/241 bfaclient::var_pistolcliptex::var_pistolcliptex() [1691] 0.00 0.00 1/241 bfaclient::var_shotguncliptex::var_shotguncliptex() [1706] 0.00 0.00 1/241 bfaclient::var_chainguncliptex::var_chainguncliptex() [1710] 0.00 0.00 1/241 bfaclient::var_grenadescliptex::var_grenadescliptex() [1713] 0.00 0.00 1/241 bfaclient::var_flamercliptex::var_flamercliptex() [1688] 0.00 0.00 1/241 bfaclient::var_riflecliptex::var_riflecliptex() [1678] 0.00 0.00 1/241 bfaclient::var_pistolhudtex::var_pistolhudtex() [1676] 0.00 0.00 1/241 bfaclient::var_shotgunhudtex::var_shotgunhudtex() [1692] 0.00 0.00 1/241 bfaclient::var_chaingunhudtex::var_chaingunhudtex() [1700] 0.00 0.00 1/241 bfaclient::var_grenadeshudtex::var_grenadeshudtex() [1704] 0.00 0.00 1/241 bfaclient::var_flamerhudtex::var_flamerhudtex() [1672] 0.00 0.00 1/241 bfaclient::var_riflehudtex::var_riflehudtex() [1663] 0.00 0.00 1/241 bfaclient::var_damagetex::var_damagetex() [1648] 0.00 0.00 1/241 bfaclient::var_zoomtex::var_zoomtex() [1632] 0.00 0.00 1/241 bfaclient::var_showstats::var_showstats() [1653] 0.00 0.00 1/241 bfaclient::var_showhudents::var_showhudents() [1665] 0.00 0.00 1/241 bfaclient::var_showfps::var_showfps() [1629] 0.00 0.00 1/241 bfaclient::var_statrate::var_statrate() [1643] 0.00 0.00 1/241 bfaclient::var_animoverride::var_animoverride() [1667] 0.00 0.00 1/241 bfaclient::var_testanims::var_testanims() [1654] 0.00 0.00 1/241 bfaclient::var_lasersight::var_lasersight() [1657] 0.00 0.00 1/241 bfaclient::bfaclient()::cmd_kill::cmd_kill(void*) [1879] 0.00 0.00 1/241 bfaclient::bfaclient()::cmd_mode::cmd_mode(void*) [1882] 0.00 0.00 1/241 bfaclient::bfaclient()::cmd_gamemode::cmd_gamemode(void*) [1875] 0.00 0.00 1/241 bfaclient::bfaclient()::cmd_mutators::cmd_mutators(void*) [1877] 0.00 0.00 1/241 bfaclient::bfaclient()::cmd_zoom::cmd_zoom(void*) [1884] 0.00 0.00 2/241 __static_initialization_and_destruction_0(int, int) [1531] 0.00 0.00 2/241 __static_initialization_and_destruction_0(int, int) [1550] 0.00 0.00 5/241 __static_initialization_and_destruction_0(int, int) [1536] 0.00 0.00 6/241 __static_initialization_and_destruction_0(int, int) [1525] 0.00 0.00 8/241 __static_initialization_and_destruction_0(int, int) [1526] 0.00 0.00 8/241 __static_initialization_and_destruction_0(int, int) [1553] 0.00 0.00 8/241 __static_initialization_and_destruction_0(int, int) [1554] 0.00 0.00 14/241 __static_initialization_and_destruction_0(int, int) [1523] [1115] 0.0 0.00 0.00 241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 241/241 executeret(char const*) [93] [1116] 0.0 0.00 0.00 241 setshader(char*) [1116] 0.00 0.00 241/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 1/240 __static_initialization_and_destruction_0(int, int) [1531] 0.00 0.00 1/240 __static_initialization_and_destruction_0(int, int) [1537] 0.00 0.00 1/240 __static_initialization_and_destruction_0(int, int) [1538] 0.00 0.00 1/240 __static_initialization_and_destruction_0(int, int) [1540] 0.00 0.00 1/240 __static_initialization_and_destruction_0(int, int) [1554] 0.00 0.00 2/240 __static_initialization_and_destruction_0(int, int) [512] 0.00 0.00 2/240 __static_initialization_and_destruction_0(int, int) [1544] 0.00 0.00 3/240 __static_initialization_and_destruction_0(int, int) [1524] 0.00 0.00 3/240 __static_initialization_and_destruction_0(int, int) [1547] 0.00 0.00 3/240 __static_initialization_and_destruction_0(int, int) [1550] 0.00 0.00 4/240 __static_initialization_and_destruction_0(int, int) [1539] 0.00 0.00 5/240 __static_initialization_and_destruction_0(int, int) [1532] 0.00 0.00 10/240 __static_initialization_and_destruction_0(int, int) [1551] 0.00 0.00 11/240 __static_initialization_and_destruction_0(int, int) [1548] 0.00 0.00 11/240 __static_initialization_and_destruction_0(int, int) [1553] 0.00 0.00 13/240 __static_initialization_and_destruction_0(int, int) [1526] 0.00 0.00 21/240 __static_initialization_and_destruction_0(int, int) [1534] 0.00 0.00 27/240 __static_initialization_and_destruction_0(int, int) [1536] 0.00 0.00 37/240 __static_initialization_and_destruction_0(int, int) [1525] 0.00 0.00 83/240 __static_initialization_and_destruction_0(int, int) [1541] [1117] 0.0 0.00 0.00 240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/237 writecfg() [1565] 0.00 0.00 1/237 writeservercfg() [1497] 0.00 0.00 2/237 obj::objmeshgroup::load(char*) [1414] 0.00 0.00 2/237 md2::md2meshgroup::load(char*) [1410] 0.00 0.00 19/237 md3::md3meshgroup::load(char*) [161] 0.00 0.00 34/237 md5::md5meshgroup::loadmd5mesh(char const*) [425] 0.00 0.00 81/237 loadfile(char const*, int*) [1192] 0.00 0.00 97/237 md5::md5meshgroup::loadmd5anim(char const*) [1089] [1118] 0.0 0.00 0.00 237 openfile(char const*, char const*) [1118] 0.00 0.00 237/1081 findfile(char const*, char const*) [994] ----------------------------------------------- 0.00 0.00 232/232 executeret(char const*) [93] [1119] 0.0 0.00 0.00 232 lt(int*, int*) [1119] ----------------------------------------------- 0.00 0.00 230/230 listrenderer::render() [322] [1120] 0.0 0.00 0.00 230 fireballrenderer::startrender() [1120] ----------------------------------------------- 0.00 0.00 20/220 vector::~vector() [1275] 0.00 0.00 20/220 botinfo::~botinfo() [1276] 0.00 0.00 180/220 botinfo::reset() [338] [1121] 0.0 0.00 0.00 220 vector::setsize(int) [1121] 0.00 0.00 332/332 vector::drop() [1090] ----------------------------------------------- 0.00 0.00 217/217 vector::setsize(int) [1378] [1122] 0.0 0.00 0.00 217 vector::drop() [1122] 0.00 0.00 217/249 bfaserver::srventity::~srventity() [1112] ----------------------------------------------- 0.00 0.00 210/210 rendermaterials() [440] [1123] 0.0 0.00 0.00 210 renderlava(materialsurface&, Texture*, float) [1123] 0.00 0.00 210/210 renderwaterlod(int, int, int, unsigned int, unsigned char) [1124] 0.00 0.00 153/210 rendervertwater(unsigned int, int, int, int, unsigned int, unsigned char) [1126] ----------------------------------------------- 0.00 0.00 210/210 renderlava(materialsurface&, Texture*, float) [1123] [1124] 0.0 0.00 0.00 210 renderwaterlod(int, int, int, unsigned int, unsigned char) [1124] 0.00 0.00 210/210 calcwatersubdiv(int, int, int, unsigned int) [1125] 0.00 0.00 57/210 rendervertwater(unsigned int, int, int, int, unsigned int, unsigned char) [1126] ----------------------------------------------- 0.00 0.00 210/210 renderwaterlod(int, int, int, unsigned int, unsigned char) [1124] [1125] 0.0 0.00 0.00 210 calcwatersubdiv(int, int, int, unsigned int) [1125] ----------------------------------------------- 0.00 0.00 57/210 renderwaterlod(int, int, int, unsigned int, unsigned char) [1124] 0.00 0.00 153/210 renderlava(materialsurface&, Texture*, float) [1123] [1126] 0.0 0.00 0.00 210 rendervertwater(unsigned int, int, int, int, unsigned int, unsigned char) [1126] ----------------------------------------------- 0.00 0.00 208/208 checkinput() [370] [1127] 0.0 0.00 0.00 208 keypress(int, bool, int) [1127] 0.00 0.00 175/175 menukey(int, bool, int) [1136] ----------------------------------------------- 0.00 0.00 91/207 bfaserver::gamestate::respawn(int) [532] 0.00 0.00 116/207 fpsent::respawn(int) [524] [1128] 0.0 0.00 0.00 207 fpsstate::respawn(int) [1128] 0.00 0.00 207/353 fpsstate::gunreset(bool) [1084] ----------------------------------------------- 0.00 0.00 98/198 bindnorm(char*, char*) [1168] 0.00 0.00 100/198 bindedit(char*, char*) [1167] [1129] 0.0 0.00 0.00 198 bindkey(char*, char*, int, char const*) [1129] 0.00 0.00 198/198 findbind(char const*) [1130] ----------------------------------------------- 0.00 0.00 198/198 bindkey(char*, char*, int, char const*) [1129] [1130] 0.0 0.00 0.00 198 findbind(char const*) [1130] ----------------------------------------------- 196 executeret(char const*) [93] [1131] 0.0 0.00 0.00 196 cmd_loop::run(char*, int*, char*) [1131] 0.00 0.00 175/180 newident(char const*) [1133] 0.00 0.00 175/11217 pushident(ident&, char*) [769] 938 execute(char const*) [824] ----------------------------------------------- 0.00 0.00 7/185 md3bumpmap(char*, char*, char*) [127] 0.00 0.00 17/185 md5::md5mesh::load(_IO_FILE*, char*, unsigned int) [426] 0.00 0.00 29/185 md5bumpmap(char*, char*, char*) [415] 0.00 0.00 58/185 md5skin(char*, char*, char*, float*, float*) [393] 0.00 0.00 74/185 md3skin(char*, char*, char*, float*, float*) [379] [1132] 0.0 0.00 0.00 185 makerelpath(char const*, char const*, char const*) [1132] 0.00 0.00 185/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 5/180 executeret(char const*) [93] 0.00 0.00 175/180 cmd_loop::run(char*, int*, char*) [1131] [1133] 0.0 0.00 0.00 180 newident(char const*) [1133] ----------------------------------------------- 0.00 0.00 51/177 genshadowmapvariant(Shader&, char const*, char const*, char const*, int) [1216] 0.00 0.00 126/177 gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1159] [1134] 0.0 0.00 0.00 177 findusedtexcoords(char const*) [1134] ----------------------------------------------- 0.00 0.00 175/175 menukey(int, bool, int) [1136] [1135] 0.0 0.00 0.00 175 currentfocus() [1135] ----------------------------------------------- 0.00 0.00 175/175 keypress(int, bool, int) [1127] [1136] 0.0 0.00 0.00 175 menukey(int, bool, int) [1136] 0.00 0.00 175/175 currentfocus() [1135] 0.00 0.00 1/1 g3d_windowhit(bool, bool) [1487] ----------------------------------------------- 0.00 0.00 175/175 bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [54] [1137] 0.0 0.00 0.00 175 vector::add() [1137] 0.00 0.00 175/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 175/175 actitem::actitem() [1138] 0.00 0.00 171/171 vector::vrealloc(int) [1145] ----------------------------------------------- 0.00 0.00 175/175 vector::add() [1137] [1138] 0.0 0.00 0.00 175 actitem::actitem() [1138] ----------------------------------------------- 0.00 0.00 4/175 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 171/175 vector::drop() [1144] [1139] 0.0 0.00 0.00 175 actitem::~actitem() [1139] ----------------------------------------------- 0.00 0.00 2/174 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 84/174 bfaserver::projectilestate::projectilestate() [1188] 0.00 0.00 88/174 bfaserver::gamestate::reset() [542] [1140] 0.0 0.00 0.00 174 bfaserver::projectilestate::reset() [1140] 0.00 0.00 174/13032 vector::setsize(int) [755] ----------------------------------------------- 0.00 0.00 4/174 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) [1346] 0.00 0.00 26/174 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 55/174 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 89/174 bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [523] [1141] 0.0 0.00 0.00 174 vector::inrange(int) const [1141] ----------------------------------------------- 0.00 0.00 171/171 setva(cube&, int, int, int, int, int) [66] [1142] 0.0 0.00 0.00 171 calcgeombb(int, int, int, int, ivec&, ivec&) [1142] ----------------------------------------------- 0.00 0.00 171/171 setva(cube&, int, int, int, int, int) [66] [1143] 0.0 0.00 0.00 171 addskyverts(ivec const&, int) [1143] 0.00 0.00 84/84 mergefaces(int, cubeface*, int) [1175] ----------------------------------------------- 0.00 0.00 171/171 vector::setsize(int) [267] [1144] 0.0 0.00 0.00 171 vector::drop() [1144] 0.00 0.00 171/175 actitem::~actitem() [1139] ----------------------------------------------- 0.00 0.00 171/171 vector::add() [1137] [1145] 0.0 0.00 0.00 171 vector::vrealloc(int) [1145] 0.00 0.00 171/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 168/168 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1146] 0.0 0.00 0.00 168 gui::space(int) [1146] ----------------------------------------------- 0.00 0.00 168/168 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1147] 0.0 0.00 0.00 168 gui::separator() [1147] 0.00 0.00 84/84 gui::rect_(float, float, float, float, int) [1179] ----------------------------------------------- 0.00 0.00 168/168 bfaclient::scoreboard::groupplayers() [446] [1148] 0.0 0.00 0.00 168 void vector::sort(int (*)(fpsent const**, fpsent const**), int, int) [1148] ----------------------------------------------- 0.00 0.00 168/168 bfaclient::scoreboard::groupplayers() [446] [1149] 0.0 0.00 0.00 168 vector::setsize(int) [1149] 0.00 0.00 1743/1743 vector::drop() [966] ----------------------------------------------- 0.00 0.00 168/168 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1150] 0.0 0.00 0.00 168 bfaclient::scoreboard::var_highlightscore::operator()() [1150] ----------------------------------------------- 0.00 0.00 159/159 vacollect::optimize() [439] [1151] 0.0 0.00 0.00 159 optimizematsurfs(materialsurface*, int) [1151] 0.00 0.00 32/32 QuadNode::insert(int, int, int) [1243] 0.00 0.00 4/4 QuadNode::genmatsurfs(unsigned char, unsigned char, int, materialsurface*&) [1343] 0.00 0.00 4/4 QuadNode::clear() [1344] ----------------------------------------------- 0.00 0.00 159/159 vacollect::setupdata(vtxarray*) [245] [1152] 0.0 0.00 0.00 159 genverts(vector&, void*, vec const&) [1152] ----------------------------------------------- 0.00 0.00 159/159 setva(cube&, int, int, int, int, int) [66] [1153] 0.0 0.00 0.00 159 calcmatbb(int, int, int, int, ivec&, ivec&) [1153] ----------------------------------------------- 0.00 0.00 16/159 vaclearc(cube*) [1331] 0.00 0.00 143/159 discardchildren(cube&) [673] [1154] 0.0 0.00 0.00 159 destroyva(vtxarray*, bool) [1154] 0.00 0.00 345/345 destroyvbo(unsigned int) [1086] ----------------------------------------------- 0.00 0.00 153/153 cleanreflections() [1307] [1155] 0.0 0.00 0.00 153 cleanreflection(Reflection&) [1155] ----------------------------------------------- 0.00 0.00 151/151 bfaclient::physics::jumpvelocity(physent*) [317] [1156] 0.0 0.00 0.00 151 bfaclient::physics::var_jumpvel::operator()() [1156] ----------------------------------------------- 0.00 0.00 143/143 lookuptexture(int, bool) [85] [1157] 0.0 0.00 0.00 143 findtextype(Slot&, int, int) [1157] ----------------------------------------------- 0.00 0.00 1/130 setuniformparam(char*, float*, float*, float*, float*) [1499] 0.00 0.00 20/130 setvertexparam(int*, float*, float*, float*, float*) [1271] 0.00 0.00 109/130 setpixelparam(int*, float*, float*, float*, float*) [1164] [1158] 0.0 0.00 0.00 130 setshaderparam(char*, int, int, float, float, float, float) [1158] ----------------------------------------------- 0.00 0.00 24/128 variantshader(int*, char*, int*, char*, char*) [404] 0.00 0.00 52/128 genshadowmapvariant(Shader&, char const*, char const*, char const*, int) [1216] 0.00 0.00 52/128 shader(int*, char*, char*, char*) [366] [1159] 0.0 0.00 0.00 128 gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1159] 0.00 0.00 4570/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 1280/1486 vector::put(char const*, int) [977] 0.00 0.00 640/1757 newshader(int, char const*, char const*, char const*, Shader*, int) [963] 0.00 0.00 520/624 genwatervariant(Shader&, char const*, vector&, vector&, int) [1038] 0.00 0.00 126/177 findusedtexcoords(char const*) [1134] ----------------------------------------------- 0.00 0.00 1/122 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 121/122 console(char const*, int, ...) [1162] [1160] 0.0 0.00 0.00 122 filtertext(char*, char const*, bool, int) [1160] ----------------------------------------------- 0.00 0.00 121/121 console(char const*, int, ...) [1162] [1161] 0.0 0.00 0.00 121 conline(char const*, int, int) [1161] ----------------------------------------------- 0.00 0.00 1/121 bfaclient::startmap(char const*) [516] 0.00 0.00 2/121 bfaclient::timeupdate(int) [1418] 0.00 0.00 46/121 conoutf(char const*, ...) [1221] 0.00 0.00 72/121 bfaclient::entities::announce(int, char const*, bool) [400] [1162] 0.0 0.00 0.00 121 console(char const*, int, ...) [1162] 0.00 0.00 242/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 121/3365 gettextres(int&, int&) [835] 0.00 0.00 121/122 filtertext(char*, char const*, bool, int) [1160] 0.00 0.00 121/121 gettime(char*) [1163] 0.00 0.00 121/121 conline(char const*, int, int) [1161] ----------------------------------------------- 0.00 0.00 121/121 console(char const*, int, ...) [1162] [1163] 0.0 0.00 0.00 121 gettime(char*) [1163] ----------------------------------------------- 0.00 0.00 109/109 executeret(char const*) [93] [1164] 0.0 0.00 0.00 109 setpixelparam(int*, float*, float*, float*, float*) [1164] 0.00 0.00 109/130 setshaderparam(char*, int, int, float, float, float, float) [1158] ----------------------------------------------- 0.00 0.00 52/104 genshadowmapvariant(Shader&, char const*, char const*, char const*, int) [1216] 0.00 0.00 52/104 shader(int*, char*, char*, char*) [366] [1165] 0.0 0.00 0.00 104 genwatervariant(Shader&, char const*, char const*, char const*, int) [1165] 0.00 0.00 104/624 genwatervariant(Shader&, char const*, vector&, vector&, int) [1038] ----------------------------------------------- 0.00 0.00 25/104 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::switchevent&) [466] 0.00 0.00 25/104 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 54/104 fpsstate::useitem(int, int, int, int, int) [1212] [1166] 0.0 0.00 0.00 104 fpsstate::gunswitch(int, int) [1166] 0.00 0.00 208/3377 fpsstate::setgunstate(int, int, int, int) [833] ----------------------------------------------- 0.00 0.00 100/100 executeret(char const*) [93] [1167] 0.0 0.00 0.00 100 bindedit(char*, char*) [1167] 0.00 0.00 100/198 bindkey(char*, char*, int, char const*) [1129] ----------------------------------------------- 0.00 0.00 98/98 executeret(char const*) [93] [1168] 0.0 0.00 0.00 98 bindnorm(char*, char*) [1168] 0.00 0.00 98/198 bindkey(char*, char*, int, char const*) [1129] ----------------------------------------------- 0.00 0.00 1/92 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 91/92 bfaserver::parsepacket(int, int, bool, databuf&) [395] [1169] 0.0 0.00 0.00 92 bfaserver::sendstate(bfaserver::clientinfo*, databuf&) [1169] 0.00 0.00 1104/120018 putint(databuf&, int) [665] ----------------------------------------------- 0.00 0.00 91/91 bfaserver::spawnstate(bfaserver::clientinfo*) [1172] [1170] 0.0 0.00 0.00 91 fpsstate::spawnstate(int) [1170] ----------------------------------------------- 0.00 0.00 91/91 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [1171] 0.0 0.00 0.00 91 bfaclient::clientcom::parsestate(fpsent*, databuf&, bool) [1171] 0.00 0.00 1001/165961 getint(databuf&) [656] ----------------------------------------------- 0.00 0.00 1/91 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 90/91 bfaserver::sendspawn(bfaserver::clientinfo*) [1173] [1172] 0.0 0.00 0.00 91 bfaserver::spawnstate(bfaserver::clientinfo*) [1172] 0.00 0.00 91/91 fpsstate::spawnstate(int) [1170] ----------------------------------------------- 0.00 0.00 1/90 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 20/90 bfaserver::botserv::addbot(int) [444] 0.00 0.00 69/90 bfaserver::parsepacket(int, int, bool, databuf&) [395] [1173] 0.0 0.00 0.00 90 bfaserver::sendspawn(bfaserver::clientinfo*) [1173] 0.00 0.00 90/91 bfaserver::spawnstate(bfaserver::clientinfo*) [1172] 0.00 0.00 90/1910 sendf(int, int, char const*, ...) [948] ----------------------------------------------- 131 updatevabb(vtxarray*, bool) [1174] 0.00 0.00 40/85 updatevabbs(bool) [1325] 0.00 0.00 45/85 modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [461] [1174] 0.0 0.00 0.00 85+131 updatevabb(vtxarray*, bool) [1174] 131 updatevabb(vtxarray*, bool) [1174] ----------------------------------------------- 0.00 0.00 84/84 addskyverts(ivec const&, int) [1143] [1175] 0.0 0.00 0.00 84 mergefaces(int, cubeface*, int) [1175] ----------------------------------------------- 0.00 0.00 84/84 particle_fireball(vec const&, float, int, int) [1177] [1176] 0.0 0.00 0.00 84 part_fireball(vec const&, float, int, int, int, float) [1176] 0.00 0.00 84/1287 listrenderer::addpart(vec const&, vec const&, int, int, float, physent*) [985] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [49] [1177] 0.0 0.00 0.00 84 particle_fireball(vec const&, float, int, int) [1177] 0.00 0.00 84/84 part_fireball(vec const&, float, int, int, int, float) [1176] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1178] 0.0 0.00 0.00 84 gui::end() [1178] ----------------------------------------------- 0.00 0.00 84/84 gui::separator() [1147] [1179] 0.0 0.00 0.00 84 gui::rect_(float, float, float, float, int) [1179] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1180] 0.0 0.00 0.00 84 gui::start(int, float, int*, bool) [1180] 0.00 0.00 84/924 gui::pushlist() [1011] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::groupplayers() [446] [1181] 0.0 0.00 0.00 84 void vector::sort(int (*)(bfaclient::scoreboard::scoregroup const**, bfaclient::scoreboard::scoregroup const**), int, int) [1181] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1182] 0.0 0.00 0.00 84 bfaclient::scoreboard::var_showpj::operator()() [1182] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1183] 0.0 0.00 0.00 84 bfaclient::scoreboard::var_showping::operator()() [1183] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1184] 0.0 0.00 0.00 84 bfaclient::scoreboard::var_showobits::operator()() [1184] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1185] 0.0 0.00 0.00 84 bfaclient::scoreboard::var_scoresinfo::operator()() [1185] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1186] 0.0 0.00 0.00 84 bfaclient::scoreboard::var_showclientnum::operator()() [1186] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::gui(g3d_gui&, bool) [217] [1187] 0.0 0.00 0.00 84 bfaclient::scoreboard::var_showspectators::operator()() [1187] ----------------------------------------------- 0.00 0.00 84/84 bfaserver::gamestate::gamestate() [549] [1188] 0.0 0.00 0.00 84 bfaserver::projectilestate::projectilestate() [1188] 0.00 0.00 84/5280 vector::vector() [815] 0.00 0.00 84/174 bfaserver::projectilestate::reset() [1140] ----------------------------------------------- 0.00 0.00 84/84 bfaclient::scoreboard::groupplayers() [446] [1189] 0.0 0.00 0.00 84 vector::length() const [1189] ----------------------------------------------- 0.00 0.00 82/82 listrenderer::render() [322] [1190] 0.0 0.00 0.00 82 listrenderer::cleanup(listparticle*) [1190] ----------------------------------------------- 1 obj::load() [346] 7 exec(char const*) [1314] 18 md3::load() [342] 43 md5::load() [234] 0.00 0.00 1/4175502 main [1] 0.00 0.00 2/4175502 load_world(char*) [191] 0.00 0.00 3/4175502 rehash(bool) [522] 0.00 0.00 6/4175502 setfont(char const*) [520] [1191] 0.0 0.00 0.00 81 execfile(char const*) [1191] 0.00 0.00 81/81 loadfile(char const*, int*) [1192] 59 execute(char const*) [824] ----------------------------------------------- 0.00 0.00 81/81 execfile(char const*) [1191] [1192] 0.0 0.00 0.00 81 loadfile(char const*, int*) [1192] 0.00 0.00 81/237 openfile(char const*, char const*) [1118] ----------------------------------------------- 0.00 0.00 80/80 lookuptexture(int, bool) [85] [1193] 0.0 0.00 0.00 80 creatergbasurface(SDL_Surface*, bool) [1193] ----------------------------------------------- 79 executeret(char const*) [93] [1194] 0.0 0.00 0.00 79 anda(char*, char*) [1194] 152 execute(char const*) [824] ----------------------------------------------- 0.00 0.00 1/77 bfaclient::physics::var_crawlspeed::var_crawlspeed() [1737] 0.00 0.00 1/77 bfaclient::physics::var_gravity::var_gravity() [1733] 0.00 0.00 1/77 bfaclient::physics::var_jumpvel::var_jumpvel() [1734] 0.00 0.00 1/77 bfaclient::physics::var_movespeed::var_movespeed() [1736] 0.00 0.00 1/77 bfaclient::physics::var_liquidvel::var_liquidvel() [1735] 0.00 0.00 1/77 bfaclient::physics::var_floatspeed::var_floatspeed() [1738] 0.00 0.00 1/77 bfaclient::physics::var_physframetime::var_physframetime() [1741] 0.00 0.00 1/77 bfaclient::physics::var_smoothmove::var_smoothmove() [1740] 0.00 0.00 1/77 bfaclient::physics::var_smoothdist::var_smoothdist() [1739] 0.00 0.00 1/77 bfaclient::weaponstate::var_autoreload::var_autoreload() [1634] 0.00 0.00 1/77 bfaclient::weaponstate::var_switchgl::var_switchgl() [1633] 0.00 0.00 1/77 bfaclient::scoreboard::var_scoresinfo::var_scoresinfo() [1619] 0.00 0.00 1/77 bfaclient::scoreboard::var_showclientnum::var_showclientnum() [1620] 0.00 0.00 1/77 bfaclient::scoreboard::var_showpj::var_showpj() [1616] 0.00 0.00 1/77 bfaclient::scoreboard::var_showping::var_showping() [1617] 0.00 0.00 1/77 bfaclient::scoreboard::var_showspectators::var_showspectators() [1623] 0.00 0.00 1/77 bfaclient::scoreboard::var_highlightscore::var_highlightscore() [1621] 0.00 0.00 1/77 bfaclient::scoreboard::var_showconnecting::var_showconnecting() [1622] 0.00 0.00 1/77 bfaclient::scoreboard::var_showobits::var_showobits() [1618] 0.00 0.00 1/77 bfaclient::entities::var_showentdir::var_showentdir() [1745] 0.00 0.00 1/77 bfaclient::entities::var_showentradius::var_showentradius() [1749] 0.00 0.00 1/77 bfaclient::entities::var_showentlinks::var_showentlinks() [1746] 0.00 0.00 1/77 bfaclient::entities::var_showlighting::var_showlighting() [1747] 0.00 0.00 1/77 bfaclient::entities::var_dropwaypoints::var_dropwaypoints() [1748] 0.00 0.00 1/77 bfaclient::clientcom::var_centerchat::var_centerchat() [1756] 0.00 0.00 1/77 bfaclient::clientcom::var_colourchat::var_colourchat() [1757] 0.00 0.00 1/77 bfaclient::botclient::var_botdebug::var_botdebug() [1751] 0.00 0.00 1/77 bfaclient::stfclient::var_securetether::var_securetether() [1763] 0.00 0.00 1/77 bfaclient::var_titlecardtime::var_titlecardtime() [1698] 0.00 0.00 1/77 bfaclient::var_titlecardfade::var_titlecardfade() [1696] 0.00 0.00 1/77 bfaclient::var_thirdperson::var_thirdperson() [1666] 0.00 0.00 1/77 bfaclient::var_thirdpersonaim::var_thirdpersonaim() [1707] 0.00 0.00 1/77 bfaclient::var_thirdpersonfov::var_thirdpersonfov() [1708] 0.00 0.00 1/77 bfaclient::var_thirdpersontranslucent::var_thirdpersontranslucent() [1730] 0.00 0.00 1/77 bfaclient::var_thirdpersondist::var_thirdpersondist() [1715] 0.00 0.00 1/77 bfaclient::var_thirdpersonshift::var_thirdpersonshift() [1722] 0.00 0.00 1/77 bfaclient::var_thirdpersonangle::var_thirdpersonangle() [1721] 0.00 0.00 1/77 bfaclient::var_firstpersonfov::var_firstpersonfov() [1703] 0.00 0.00 1/77 bfaclient::var_firstpersonaim::var_firstpersonaim() [1702] 0.00 0.00 1/77 bfaclient::var_firstpersonsway::var_firstpersonsway() [1712] 0.00 0.00 1/77 bfaclient::var_firstpersontranslucent::var_firstpersontranslucent() [1729] 0.00 0.00 1/77 bfaclient::var_invmouse::var_invmouse() [1638] 0.00 0.00 1/77 bfaclient::var_absmouse::var_absmouse() [1635] 0.00 0.00 1/77 bfaclient::var_mousetype::var_mousetype() [1650] 0.00 0.00 1/77 bfaclient::var_mousedeadzone::var_mousedeadzone() [1689] 0.00 0.00 1/77 bfaclient::var_mousepanspeed::var_mousepanspeed() [1690] 0.00 0.00 1/77 bfaclient::var_editmousetype::var_editmousetype() [1686] 0.00 0.00 1/77 bfaclient::var_editfov::var_editfov() [1628] 0.00 0.00 1/77 bfaclient::var_editdeadzone::var_editdeadzone() [1670] 0.00 0.00 1/77 bfaclient::var_editpanspeed::var_editpanspeed() [1671] 0.00 0.00 1/77 bfaclient::var_specmousetype::var_specmousetype() [1695] 0.00 0.00 1/77 bfaclient::var_specfov::var_specfov() [1630] 0.00 0.00 1/77 bfaclient::var_specdeadzone::var_specdeadzone() [1679] 0.00 0.00 1/77 bfaclient::var_specpanspeed::var_specpanspeed() [1680] 0.00 0.00 1/77 bfaclient::var_radardist::var_radardist() [1651] 0.00 0.00 1/77 bfaclient::var_radarnames::var_radarnames() [1659] 0.00 0.00 1/77 bfaclient::var_editradardist::var_editradardist() [1687] 0.00 0.00 1/77 bfaclient::var_editradarentnames::var_editradarentnames() [1725] 0.00 0.00 1/77 bfaclient::var_crosshairhitspeed::var_crosshairhitspeed() [1724] 0.00 0.00 1/77 bfaclient::var_showcrosshair::var_showcrosshair() [1693] 0.00 0.00 1/77 bfaclient::var_showammo::var_showammo() [1640] 0.00 0.00 1/77 bfaclient::var_showinfo::var_showinfo() [1642] 0.00 0.00 1/77 bfaclient::var_showindicator::var_showindicator() [1694] 0.00 0.00 1/77 bfaclient::var_showclip::var_showclip() [1641] 0.00 0.00 1/77 bfaclient::var_zoomtype::var_zoomtype() [1645] 0.00 0.00 1/77 bfaclient::var_zoomfov::var_zoomfov() [1631] 0.00 0.00 1/77 bfaclient::var_zoomtime::var_zoomtime() [1644] 0.00 0.00 1/77 bfaclient::var_zoommousetype::var_zoommousetype() [1699] 0.00 0.00 1/77 bfaclient::var_zoomdeadzone::var_zoomdeadzone() [1681] 0.00 0.00 1/77 bfaclient::var_zoompanspeed::var_zoompanspeed() [1682] 0.00 0.00 1/77 bfaclient::var_showstats::var_showstats() [1653] 0.00 0.00 1/77 bfaclient::var_showhudents::var_showhudents() [1665] 0.00 0.00 1/77 bfaclient::var_showfps::var_showfps() [1629] 0.00 0.00 1/77 bfaclient::var_statrate::var_statrate() [1643] 0.00 0.00 1/77 bfaclient::var_animoverride::var_animoverride() [1667] 0.00 0.00 1/77 bfaclient::var_testanims::var_testanims() [1654] 0.00 0.00 1/77 bfaclient::var_lasersight::var_lasersight() [1657] [1195] 0.0 0.00 0.00 77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] ----------------------------------------------- 0.00 0.00 12/75 cmd_mapsound::run(char*, int*, char*) [1299] 0.00 0.00 63/75 cmd_registersound::run(char*, int*, char*) [1203] [1196] 0.0 0.00 0.00 75 addsound(char const*, int, int, vector&) [1196] 0.00 0.00 210/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 210/1081 findfile(char const*, char const*) [994] ----------------------------------------------- 0.00 0.00 1/73 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 1/73 bfaclient::clientcom::sendpacketclient(databuf&, bool&) [292] 0.00 0.00 5/73 bfaclient::clientcom::addmsg(int, char const*, ...) [982] 0.00 0.00 31/73 sendf(int, int, char const*, ...) [948] 0.00 0.00 35/73 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] [1197] 0.0 0.00 0.00 73 sendstring(char const*, databuf&) [1197] 0.00 0.00 695/120018 putint(databuf&, int) [665] ----------------------------------------------- 0.00 0.00 69/69 bfaclient::botclient::dowait(fpsent*, botstate&) [76] [1198] 0.0 0.00 0.00 69 bfaclient::respawnself(fpsent*) [1198] 0.00 0.00 69/2492 fpsent::stopmoving() [915] 0.00 0.00 69/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] ----------------------------------------------- 0.00 0.00 68/68 executeret(char const*) [93] [1199] 0.0 0.00 0.00 68 mmodel(char*) [1199] ----------------------------------------------- 0.00 0.00 6/67 bfaserver::parsepacket(int, int, bool, databuf&) [395] 0.00 0.00 61/67 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [1200] 0.0 0.00 0.00 67 getstring(char*, databuf&, int) [1200] 0.00 0.00 457/165961 getint(databuf&) [656] ----------------------------------------------- 0.00 0.00 65/65 executeret(char const*) [93] [1201] 0.0 0.00 0.00 65 fastshader(char*, char*, int*) [1201] 0.00 0.00 65/2658 hashtable::access(char const* const&, Shader const*) [909] 0.00 0.00 65/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 63/63 consolekey(int, bool, int) [521] [1202] 0.0 0.00 0.00 63 resetcomplete() [1202] ----------------------------------------------- 0.00 0.00 63/63 executeret(char const*) [93] [1203] 0.0 0.00 0.00 63 cmd_registersound::run(char*, int*, char*) [1203] 0.00 0.00 63/1025 findmaterial(char const*, bool) [998] 0.00 0.00 63/75 addsound(char const*, int, int, vector&) [1196] ----------------------------------------------- 0.00 0.00 1/61 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [555] 0.00 0.00 2/61 bfaclient::clientcom::var_serversort::var_serversort() [1758] 0.00 0.00 2/61 bfaclient::var_relativecursortex::var_relativecursortex() [1727] 0.00 0.00 2/61 bfaclient::var_guicursortex::var_guicursortex() [1673] 0.00 0.00 2/61 bfaclient::var_editcursortex::var_editcursortex() [1685] 0.00 0.00 2/61 bfaclient::var_crosshairtex::var_crosshairtex() [1669] 0.00 0.00 2/61 bfaclient::var_teamcrosshairtex::var_teamcrosshairtex() [1720] 0.00 0.00 2/61 bfaclient::var_hitcrosshairtex::var_hitcrosshairtex() [1714] 0.00 0.00 2/61 bfaclient::var_zoomcrosshairtex::var_zoomcrosshairtex() [1723] 0.00 0.00 2/61 bfaclient::var_bliptex::var_bliptex() [1627] 0.00 0.00 2/61 bfaclient::var_flagbliptex::var_flagbliptex() [1662] 0.00 0.00 2/61 bfaclient::var_radartex::var_radartex() [1639] 0.00 0.00 2/61 bfaclient::var_radarpingtex::var_radarpingtex() [1677] 0.00 0.00 2/61 bfaclient::var_healthbartex::var_healthbartex() [1674] 0.00 0.00 2/61 bfaclient::var_goalbartex::var_goalbartex() [1656] 0.00 0.00 2/61 bfaclient::var_teambartex::var_teambartex() [1660] 0.00 0.00 2/61 bfaclient::var_indicatortex::var_indicatortex() [1675] 0.00 0.00 2/61 bfaclient::var_pistolcliptex::var_pistolcliptex() [1691] 0.00 0.00 2/61 bfaclient::var_shotguncliptex::var_shotguncliptex() [1706] 0.00 0.00 2/61 bfaclient::var_chainguncliptex::var_chainguncliptex() [1710] 0.00 0.00 2/61 bfaclient::var_grenadescliptex::var_grenadescliptex() [1713] 0.00 0.00 2/61 bfaclient::var_flamercliptex::var_flamercliptex() [1688] 0.00 0.00 2/61 bfaclient::var_riflecliptex::var_riflecliptex() [1678] 0.00 0.00 2/61 bfaclient::var_pistolhudtex::var_pistolhudtex() [1676] 0.00 0.00 2/61 bfaclient::var_shotgunhudtex::var_shotgunhudtex() [1692] 0.00 0.00 2/61 bfaclient::var_chaingunhudtex::var_chaingunhudtex() [1700] 0.00 0.00 2/61 bfaclient::var_grenadeshudtex::var_grenadeshudtex() [1704] 0.00 0.00 2/61 bfaclient::var_flamerhudtex::var_flamerhudtex() [1672] 0.00 0.00 2/61 bfaclient::var_riflehudtex::var_riflehudtex() [1663] 0.00 0.00 2/61 bfaclient::var_damagetex::var_damagetex() [1648] 0.00 0.00 2/61 bfaclient::var_zoomtex::var_zoomtex() [1632] [1204] 0.0 0.00 0.00 61 newstring(char const*) [1204] 0.00 0.00 61/61 newstring(char const*, unsigned int) [1205] ----------------------------------------------- 0.00 0.00 61/61 newstring(char const*) [1204] [1205] 0.0 0.00 0.00 61 newstring(char const*, unsigned int) [1205] 0.00 0.00 61/61 newstring(unsigned int) [1206] 0.00 0.00 61/58849 s_strncpy(char*, char const*, unsigned int) [685] ----------------------------------------------- 0.00 0.00 61/61 newstring(char const*, unsigned int) [1205] [1206] 0.0 0.00 0.00 61 newstring(unsigned int) [1206] ----------------------------------------------- 0.00 0.00 61/61 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] [1207] 0.0 0.00 0.00 61 texffmask(SDL_Surface*, int, bool) [1207] ----------------------------------------------- 0.00 0.00 60/60 gl_checkextensions() [1516] [1208] 0.0 0.00 0.00 60 getprocaddress(char const*) [1208] ----------------------------------------------- 0.00 0.00 6/56 bfaclient::clientcom::gamedisconnect(int) [441] 0.00 0.00 20/56 load_world(char*) [191] 0.00 0.00 30/56 resetmap() [417] [1209] 0.0 0.00 0.00 56 setfvar(char const*, float, bool) [1209] 0.00 0.00 56/610 ident::changed() [1041] ----------------------------------------------- 0.00 0.00 55/55 executeret(char const*) [93] [1210] 0.0 0.00 0.00 55 newgui(char*, char*, char*, char*) [1210] ----------------------------------------------- 0.00 0.00 54/54 executeret(char const*) [93] [1211] 0.0 0.00 0.00 54 addreleaseaction(char const*) [1211] ----------------------------------------------- 0.00 0.00 27/54 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 27/54 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] [1212] 0.0 0.00 0.00 54 fpsstate::useitem(int, int, int, int, int) [1212] 0.00 0.00 108/19877 int max(int, int) [723] 0.00 0.00 54/104 fpsstate::gunswitch(int, int) [1166] 0.00 0.00 54/157429 int min(int, int) [658] ----------------------------------------------- 0.00 0.00 15/54 bfaclient::entities::checkitems(fpsent*) [74] 0.00 0.00 39/54 bfaclient::botclient::process(fpsent*, botstate&) [88] [1213] 0.0 0.00 0.00 54 vector::inrange(int) const [1213] ----------------------------------------------- 0.00 0.00 1/53 bfaserver::bfaserver()::cmd_gameid::cmd_gameid(void*) [1886] 0.00 0.00 1/53 bfaserver::bfaserver()::cmd_gamever::cmd_gamever(void*) [1889] 0.00 0.00 1/53 bfaserver::bfaserver()::cmd_gamename::cmd_gamename(void*) [1891] 0.00 0.00 1/53 bfaserver::bfaserver()::cmd_mutscheck::cmd_mutscheck(void*) [1893] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_backward::cmd_backward(void*) [1803] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_forward::cmd_forward(void*) [1801] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_left::cmd_left(void*) [1807] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_right::cmd_right(void*) [1809] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_crouch::cmd_crouch(void*) [1797] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_jump::cmd_jump(void*) [1805] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_attack::cmd_attack(void*) [1795] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_reload::cmd_reload(void*) [1799] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_action::cmd_action(void*) [1793] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_taunt::cmd_taunt(void*) [1811] 0.00 0.00 1/53 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::cmd_weapon(void*) [1787] 0.00 0.00 1/53 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::cmd_gunselect(void*) [1789] 0.00 0.00 1/53 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::cmd_ammo(void*) [1791] 0.00 0.00 1/53 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::cmd_showscores(void*) [1785] 0.00 0.00 1/53 bfaclient::entities::entities(bfaclient&)::cmd_announce::cmd_announce(void*) [1813] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::cmd_say(void*) [1860] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::cmd_me(void*) [1855] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::cmd_sayteam(void*) [1831] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::cmd_meteam(void*) [1821] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::cmd_name(void*) [1867] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::cmd_team(void*) [1869] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::cmd_map(void*) [1858] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::cmd_clearbans(void*) [1839] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::cmd_kick(void*) [1864] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::cmd_goto(void*) [1862] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::cmd_spectator(void*) [1845] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::cmd_mastermode(void*) [1849] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::cmd_setmaster(void*) [1843] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::cmd_approve(void*) [1823] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::cmd_setteam(void*) [1835] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::cmd_getmap(void*) [1819] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::cmd_sendmap(void*) [1833] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::cmd_listdemos(void*) [1841] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::cmd_getdemo(void*) [1825] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::cmd_recorddemo(void*) [1851] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::cmd_stopdemo(void*) [1837] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::cmd_cleardemos(void*) [1847] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::cmd_ready(void*) [1871] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::cmd_getname(void*) [1827] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::cmd_getteam(void*) [1829] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::cmd_serversortreset(void*) [1853] 0.00 0.00 1/53 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::cmd_addbot(void*) [1815] 0.00 0.00 1/53 bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::cmd_delbot(void*) [1817] 0.00 0.00 1/53 bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::cmd_dropflags(void*) [1873] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_kill::cmd_kill(void*) [1879] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_mode::cmd_mode(void*) [1882] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_gamemode::cmd_gamemode(void*) [1875] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_mutators::cmd_mutators(void*) [1877] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_zoom::cmd_zoom(void*) [1884] [1214] 0.0 0.00 0.00 53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] ----------------------------------------------- 0.00 0.00 1/53 bfaserver::bfaserver()::cmd_mutscheck::~cmd_mutscheck() [1894] 0.00 0.00 1/53 bfaserver::bfaserver()::cmd_gamename::~cmd_gamename() [1892] 0.00 0.00 1/53 bfaserver::bfaserver()::cmd_gamever::~cmd_gamever() [1890] 0.00 0.00 1/53 bfaserver::bfaserver()::cmd_gameid::~cmd_gameid() [1887] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_taunt::~cmd_taunt() [1812] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_action::~cmd_action() [1794] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_reload::~cmd_reload() [1800] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_attack::~cmd_attack() [1796] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_jump::~cmd_jump() [1806] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_crouch::~cmd_crouch() [1798] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_right::~cmd_right() [1810] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_left::~cmd_left() [1808] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_forward::~cmd_forward() [1802] 0.00 0.00 1/53 bfaclient::physics::physics(bfaclient&)::cmd_backward::~cmd_backward() [1804] 0.00 0.00 1/53 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::~cmd_ammo() [1792] 0.00 0.00 1/53 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::~cmd_gunselect() [1790] 0.00 0.00 1/53 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::~cmd_weapon() [1788] 0.00 0.00 1/53 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::~cmd_showscores() [1786] 0.00 0.00 1/53 bfaclient::entities::entities(bfaclient&)::cmd_announce::~cmd_announce() [1814] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::~cmd_serversortreset() [1854] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::~cmd_getteam() [1830] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::~cmd_getname() [1828] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::~cmd_ready() [1872] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::~cmd_cleardemos() [1848] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::~cmd_stopdemo() [1838] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::~cmd_recorddemo() [1852] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::~cmd_getdemo() [1826] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::~cmd_listdemos() [1842] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::~cmd_sendmap() [1834] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::~cmd_getmap() [1820] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::~cmd_setteam() [1836] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::~cmd_approve() [1824] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::~cmd_setmaster() [1844] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::~cmd_mastermode() [1850] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::~cmd_spectator() [1846] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::~cmd_goto() [1863] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::~cmd_kick() [1865] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::~cmd_clearbans() [1840] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::~cmd_map() [1859] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::~cmd_team() [1870] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::~cmd_name() [1868] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::~cmd_meteam() [1822] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::~cmd_sayteam() [1832] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::~cmd_me() [1856] 0.00 0.00 1/53 bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::~cmd_say() [1861] 0.00 0.00 1/53 bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::~cmd_delbot() [1818] 0.00 0.00 1/53 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::~cmd_addbot() [1816] 0.00 0.00 1/53 bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::~cmd_dropflags() [1874] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_zoom::~cmd_zoom() [1885] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_mutators::~cmd_mutators() [1878] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_gamemode::~cmd_gamemode() [1876] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_mode::~cmd_mode() [1883] 0.00 0.00 1/53 bfaclient::bfaclient()::cmd_kill::~cmd_kill() [1880] [1215] 0.0 0.00 0.00 53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 52/52 shader(int*, char*, char*, char*) [366] [1216] 0.0 0.00 0.00 52 genshadowmapvariant(Shader&, char const*, char const*, char const*, int) [1216] 0.00 0.00 206/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 206/1486 vector::put(char const*, int) [977] 0.00 0.00 52/1757 newshader(int, char const*, char const*, char const*, Shader*, int) [963] 0.00 0.00 52/104 genwatervariant(Shader&, char const*, char const*, char const*, int) [1165] 0.00 0.00 52/128 gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1159] 0.00 0.00 51/177 findusedtexcoords(char const*) [1134] ----------------------------------------------- 0.00 0.00 50/50 Shader::compile() [964] [1217] 0.0 0.00 0.00 50 compileglslshader(unsigned int, unsigned int&, char const*, char const*, char const*, bool) [1217] ----------------------------------------------- 0.00 0.00 50/50 executeret(char const*) [93] [1218] 0.0 0.00 0.00 50 mul(int*, int*) [1218] ----------------------------------------------- 0.00 0.00 48/48 strreplacea(char*, char*, char*) [1220] [1219] 0.0 0.00 0.00 48 strreplace(char const*, char const*, char const*) [1219] ----------------------------------------------- 0.00 0.00 48/48 executeret(char const*) [93] [1220] 0.0 0.00 0.00 48 strreplacea(char*, char*, char*) [1220] 0.00 0.00 48/48 strreplace(char const*, char const*, char const*) [1219] ----------------------------------------------- 0.00 0.00 1/46 disconnect(int, int) [1392] 0.00 0.00 1/46 trydisconnect() [1488] 0.00 0.00 1/46 cmd_echo::run(char*) [1614] 0.00 0.00 1/46 gl_init(int, int, int, int, int) [1560] 0.00 0.00 1/46 serverslice() [141] 0.00 0.00 1/46 setupserver() [557] 0.00 0.00 1/46 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 2/46 gets2c() [67] 0.00 0.00 2/46 gl_checkextensions() [1516] 0.00 0.00 2/46 load_world(char*) [191] 0.00 0.00 2/46 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [555] 0.00 0.00 11/46 main [1] 0.00 0.00 20/46 bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [383] [1221] 0.0 0.00 0.00 46 conoutf(char const*, ...) [1221] 0.00 0.00 46/121 console(char const*, int, ...) [1162] ----------------------------------------------- 0.00 0.00 44/44 executeret(char const*) [93] [1222] 0.0 0.00 0.00 44 listlen(char*) [1222] ----------------------------------------------- 0.00 0.00 18/43 loadmodel(char const*, int, bool) [142] 0.00 0.00 25/43 clear_mdls() [1466] [1223] 0.0 0.00 0.00 43 md5::~md5() [1223] 0.00 0.00 43/43 skelmodel::skelpart::~skelpart() [1225] ----------------------------------------------- 0.00 0.00 21/43 bfaserver::gamestate::gamestate() [549] 0.00 0.00 22/43 fpsent::fpsent() [525] [1224] 0.0 0.00 0.00 43 fpsstate::fpsstate() [1224] ----------------------------------------------- 0.00 0.00 43/43 md5::~md5() [1223] [1225] 0.0 0.00 0.00 43 skelmodel::skelpart::~skelpart() [1225] ----------------------------------------------- 0.00 0.00 42/42 bfaclient::scoreboard::show() [891] [1226] 0.0 0.00 0.00 42 g3d_addgui(g3d_callback*) [1226] ----------------------------------------------- 0.00 0.00 42/42 hashtable::find(char const* const&, bool) [1267] [1227] 0.0 0.00 0.00 42 htcmp(char const*, char const*) [1227] ----------------------------------------------- 0.00 0.00 42/42 executeret(char const*) [93] [1228] 0.0 0.00 0.00 42 mdlscale(int*) [1228] ----------------------------------------------- 0.00 0.00 42/42 g3d_render() [216] [1229] 0.0 0.00 0.00 42 gui::~gui() [1229] ----------------------------------------------- 0.00 0.00 42/42 loadmodel(char const*, int, bool) [142] [1230] 0.0 0.00 0.00 42 animmodel::name() [1230] ----------------------------------------------- 0.00 0.00 41/41 executeret(char const*) [93] [1231] 0.0 0.00 0.00 41 mdlspec(int*) [1231] 0.00 0.00 41/41 animmodel::setspec(float) [1232] ----------------------------------------------- 0.00 0.00 41/41 mdlspec(int*) [1231] [1232] 0.0 0.00 0.00 41 animmodel::setspec(float) [1232] ----------------------------------------------- 0.00 0.00 40/40 octarender() [64] [1233] 0.0 0.00 0.00 40 buildclipmasks(cube&, unsigned char&, unsigned char&) [1233] ----------------------------------------------- 0.00 0.00 38/38 executeret(char const*) [93] [1234] 0.0 0.00 0.00 38 brushvert(int*, int*, int*) [1234] ----------------------------------------------- 0.00 0.00 38/38 md3::load() [342] [1235] 0.0 0.00 0.00 38 vertmodel::vertmesh::scaleverts(vec const&, float) [1235] ----------------------------------------------- 0.00 0.00 11/37 skelmodel::skelmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [78] 0.00 0.00 26/37 md5::load() [234] [1236] 0.0 0.00 0.00 37 skelmodel::skelmeshgroup::cleanup() [1236] ----------------------------------------------- 0.00 0.00 36/36 lookuptexture(int, bool) [85] [1237] 0.0 0.00 0.00 36 scalesurface(SDL_Surface*, int, int, bool) [1237] 0.00 0.00 36/760 texformat(int) [1024] ----------------------------------------------- 0.00 0.00 4/35 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 4/35 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] 0.00 0.00 27/35 bfaclient::entities::useeffects(fpsent*, int, int, int) [397] [1238] 0.0 0.00 0.00 35 bfaclient::entities::entinfo(int, int, int, int, int, int, bool) [1238] 0.00 0.00 35/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 35/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 35/29633 s_strcat(char*, char const*) [709] ----------------------------------------------- 0.00 0.00 34/34 md5::loadmeshes(char*, char*) [424] [1239] 0.0 0.00 0.00 34 skelmodel::skelmeshgroup::shareskeleton(char*) [1239] ----------------------------------------------- 0.00 0.00 33/33 executeret(char const*) [93] [1240] 0.0 0.00 0.00 33 altshader(char*, char*) [1240] 0.00 0.00 65/836 lookupshaderbyname(char const*) [1015] ----------------------------------------------- 0.00 0.00 33/33 clearparticles() [1364] [1241] 0.0 0.00 0.00 33 varenderer<0>::reset() [1241] ----------------------------------------------- 0.00 0.00 33/33 execbind(keym&, bool) [458] [1242] 0.0 0.00 0.00 33 bfaclient::clientcom::state() [1242] ----------------------------------------------- 32 QuadNode::insert(int, int, int) [1243] 0.00 0.00 32/32 optimizematsurfs(materialsurface*, int) [1151] [1243] 0.0 0.00 0.00 32+32 QuadNode::insert(int, int, int) [1243] 32 QuadNode::insert(int, int, int) [1243] ----------------------------------------------- 0.00 0.00 32/32 bfaserver::parsepacket(int, int, bool, databuf&) [395] [1244] 0.0 0.00 0.00 32 bfaserver::srventity::srventity() [1244] ----------------------------------------------- 0.00 0.00 4/31 bfaclient::drawgamehud(int, int) [84] 0.00 0.00 27/31 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] [1245] 0.0 0.00 0.00 31 fpsstate::carry() [1245] 0.00 0.00 186/105317 fpsstate::hasgun(int, int, int) [668] ----------------------------------------------- 0.00 0.00 30/30 rendermaterials() [440] [1246] 0.0 0.00 0.00 30 getwatercolour(unsigned char*) [1246] ----------------------------------------------- 0.00 0.00 30/30 rendermaterials() [440] [1247] 0.0 0.00 0.00 30 getwaterfallcolour(unsigned char*) [1247] ----------------------------------------------- 0.00 0.00 1/30 bfaclient::clientcom::var_serversort::var_serversort() [1758] 0.00 0.00 1/30 bfaclient::var_relativecursortex::var_relativecursortex() [1727] 0.00 0.00 1/30 bfaclient::var_guicursortex::var_guicursortex() [1673] 0.00 0.00 1/30 bfaclient::var_editcursortex::var_editcursortex() [1685] 0.00 0.00 1/30 bfaclient::var_crosshairtex::var_crosshairtex() [1669] 0.00 0.00 1/30 bfaclient::var_teamcrosshairtex::var_teamcrosshairtex() [1720] 0.00 0.00 1/30 bfaclient::var_hitcrosshairtex::var_hitcrosshairtex() [1714] 0.00 0.00 1/30 bfaclient::var_zoomcrosshairtex::var_zoomcrosshairtex() [1723] 0.00 0.00 1/30 bfaclient::var_bliptex::var_bliptex() [1627] 0.00 0.00 1/30 bfaclient::var_flagbliptex::var_flagbliptex() [1662] 0.00 0.00 1/30 bfaclient::var_radartex::var_radartex() [1639] 0.00 0.00 1/30 bfaclient::var_radarpingtex::var_radarpingtex() [1677] 0.00 0.00 1/30 bfaclient::var_healthbartex::var_healthbartex() [1674] 0.00 0.00 1/30 bfaclient::var_goalbartex::var_goalbartex() [1656] 0.00 0.00 1/30 bfaclient::var_teambartex::var_teambartex() [1660] 0.00 0.00 1/30 bfaclient::var_indicatortex::var_indicatortex() [1675] 0.00 0.00 1/30 bfaclient::var_pistolcliptex::var_pistolcliptex() [1691] 0.00 0.00 1/30 bfaclient::var_shotguncliptex::var_shotguncliptex() [1706] 0.00 0.00 1/30 bfaclient::var_chainguncliptex::var_chainguncliptex() [1710] 0.00 0.00 1/30 bfaclient::var_grenadescliptex::var_grenadescliptex() [1713] 0.00 0.00 1/30 bfaclient::var_flamercliptex::var_flamercliptex() [1688] 0.00 0.00 1/30 bfaclient::var_riflecliptex::var_riflecliptex() [1678] 0.00 0.00 1/30 bfaclient::var_pistolhudtex::var_pistolhudtex() [1676] 0.00 0.00 1/30 bfaclient::var_shotgunhudtex::var_shotgunhudtex() [1692] 0.00 0.00 1/30 bfaclient::var_chaingunhudtex::var_chaingunhudtex() [1700] 0.00 0.00 1/30 bfaclient::var_grenadeshudtex::var_grenadeshudtex() [1704] 0.00 0.00 1/30 bfaclient::var_flamerhudtex::var_flamerhudtex() [1672] 0.00 0.00 1/30 bfaclient::var_riflehudtex::var_riflehudtex() [1663] 0.00 0.00 1/30 bfaclient::var_damagetex::var_damagetex() [1648] 0.00 0.00 1/30 bfaclient::var_zoomtex::var_zoomtex() [1632] [1248] 0.0 0.00 0.00 30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] ----------------------------------------------- 0.00 0.00 6/28 addlistcomplete(char*, char*) [1317] 0.00 0.00 22/28 addfilecomplete(char*, char*, char*) [1257] [1249] 0.0 0.00 0.00 28 addcomplete(char*, int, char*, char*) [1249] 0.00 0.00 2/7 explodelist(char const*, vector&) [1312] ----------------------------------------------- 0.00 0.00 1/27 __static_initialization_and_destruction_0(int, int) [1545] 0.00 0.00 2/27 __static_initialization_and_destruction_0(int, int) [1526] 0.00 0.00 2/27 __static_initialization_and_destruction_0(int, int) [1555] 0.00 0.00 3/27 __static_initialization_and_destruction_0(int, int) [1523] 0.00 0.00 3/27 __static_initialization_and_destruction_0(int, int) [1543] 0.00 0.00 4/27 __static_initialization_and_destruction_0(int, int) [1534] 0.00 0.00 12/27 __static_initialization_and_destruction_0(int, int) [1544] [1250] 0.0 0.00 0.00 27 svariable(char const*, char const*, char**, void (*)(), int) [1250] ----------------------------------------------- 0.00 0.00 24/24 executeret(char const*) [93] [1251] 0.0 0.00 0.00 24 mdlambient(int*) [1251] 0.00 0.00 24/24 animmodel::setambient(float) [1253] ----------------------------------------------- 0.00 0.00 1/24 bfaclient::var_titlecardsize::var_titlecardsize() [1697] 0.00 0.00 1/24 bfaclient::var_firstpersondist::var_firstpersondist() [1711] 0.00 0.00 1/24 bfaclient::var_firstpersonshift::var_firstpersonshift() [1717] 0.00 0.00 1/24 bfaclient::var_firstpersonadjust::var_firstpersonadjust() [1726] 0.00 0.00 1/24 bfaclient::var_sensitivity::var_sensitivity() [1664] 0.00 0.00 1/24 bfaclient::var_yawsensitivity::var_yawsensitivity() [1709] 0.00 0.00 1/24 bfaclient::var_pitchsensitivity::var_pitchsensitivity() [1719] 0.00 0.00 1/24 bfaclient::var_zoomsensitivity::var_zoomsensitivity() [1716] 0.00 0.00 1/24 bfaclient::var_mousesensitivity::var_mousesensitivity() [1718] 0.00 0.00 1/24 bfaclient::var_radarsize::var_radarsize() [1652] 0.00 0.00 1/24 bfaclient::var_ammosize::var_ammosize() [1636] 0.00 0.00 1/24 bfaclient::var_crosshairsize::var_crosshairsize() [1684] 0.00 0.00 1/24 bfaclient::var_cursorsize::var_cursorsize() [1655] 0.00 0.00 1/24 bfaclient::var_cursorblend::var_cursorblend() [1661] 0.00 0.00 1/24 bfaclient::var_crosshairblend::var_crosshairblend() [1701] 0.00 0.00 1/24 bfaclient::var_indicatorblend::var_indicatorblend() [1705] 0.00 0.00 1/24 bfaclient::var_clipbarblend::var_clipbarblend() [1668] 0.00 0.00 1/24 bfaclient::var_radarblend::var_radarblend() [1658] 0.00 0.00 1/24 bfaclient::var_blipblend::var_blipblend() [1647] 0.00 0.00 1/24 bfaclient::var_barblend::var_barblend() [1637] 0.00 0.00 1/24 bfaclient::var_candinalblend::var_candinalblend() [1683] 0.00 0.00 1/24 bfaclient::var_ammoblend::var_ammoblend() [1646] 0.00 0.00 1/24 bfaclient::var_infoblend::var_infoblend() [1649] 0.00 0.00 1/24 bfaclient::var_zoomcrosshairsize::var_zoomcrosshairsize() [1728] [1252] 0.0 0.00 0.00 24 ident::ident(int, char const*, float, float*, void*, int) [1252] ----------------------------------------------- 0.00 0.00 24/24 mdlambient(int*) [1251] [1253] 0.0 0.00 0.00 24 animmodel::setambient(float) [1253] ----------------------------------------------- 0.00 0.00 4/24 md3anim(char*, int*, int*, float*, int*) [380] 0.00 0.00 20/24 md5anim(char*, char*, float*, int*) [320] [1254] 0.0 0.00 0.00 24 bfaclient::numanims() [1254] ----------------------------------------------- 0.00 0.00 1/23 __static_initialization_and_destruction_0(int, int) [1529] 0.00 0.00 2/23 __static_initialization_and_destruction_0(int, int) [1526] 0.00 0.00 4/23 __static_initialization_and_destruction_0(int, int) [1540] 0.00 0.00 6/23 __static_initialization_and_destruction_0(int, int) [1555] 0.00 0.00 10/23 __static_initialization_and_destruction_0(int, int) [1543] [1255] 0.0 0.00 0.00 23 fvariable(char const*, float, float*, void (*)(), int) [1255] ----------------------------------------------- 0.00 0.00 1/23 bfaserver::vote(char*, int, int, int) [558] 0.00 0.00 2/23 bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) [1423] 0.00 0.00 20/23 bfaserver::botserv::reqadd(bfaserver::clientinfo*, int) [445] [1256] 0.0 0.00 0.00 23 bfaserver::haspriv(bfaserver::clientinfo*, int, bool) [1256] 0.00 0.00 23/1749 bfaserver::nonspectators(int, bool) [965] ----------------------------------------------- 0.00 0.00 22/22 executeret(char const*) [93] [1257] 0.0 0.00 0.00 22 addfilecomplete(char*, char*, char*) [1257] 0.00 0.00 22/28 addcomplete(char*, int, char*, char*) [1249] ----------------------------------------------- 0.00 0.00 22/22 particleinit() [427] [1258] 0.0 0.00 0.00 22 varenderer<0>::init(int) [1258] ----------------------------------------------- 0.00 0.00 22/22 bfaserver::clientinfo::mapchange() [541] [1259] 0.0 0.00 0.00 22 vector::setsizenodelete(int) [1259] ----------------------------------------------- 0.00 0.00 22/22 bfaserver::clientinfo::mapchange() [541] [1260] 0.0 0.00 0.00 22 vector::setsizenodelete(int) [1260] ----------------------------------------------- 0.00 0.00 1/22 bfaserver::bfaserver() [1780] 0.00 0.00 21/22 bfaserver::clientinfo::clientinfo() [538] [1261] 0.0 0.00 0.00 22 vector::vector() [1261] ----------------------------------------------- 0.00 0.00 21/21 hashtable::find(char const* const&, bool) [1267] [1262] 0.0 0.00 0.00 21 hthash(char const*) [1262] ----------------------------------------------- 0.00 0.00 21/21 clearparticles() [1364] [1263] 0.0 0.00 0.00 21 listrenderer::reset() [1263] ----------------------------------------------- 0.00 0.00 21/21 vector::add() [978] [1264] 0.0 0.00 0.00 21 vector::vrealloc(int) [1264] 0.00 0.00 21/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 21/21 bfaserver::clientinfo::clientinfo() [538] [1265] 0.0 0.00 0.00 21 vector::vector() [1265] ----------------------------------------------- 0.00 0.00 1/21 bfaserver::clientconnect(int, unsigned int) [1768] 0.00 0.00 20/21 bfaserver::botserv::addbot(int) [444] [1266] 0.0 0.00 0.00 21 vector::add(bfaserver::clientinfo* const&) [1266] 0.00 0.00 21/1927619 operator new(unsigned int, void*) [624] 0.00 0.00 3/3 vector::vrealloc(int) [1381] ----------------------------------------------- 0.00 0.00 21/21 hashtable::access(char const* const&, ident const*) [1268] [1267] 0.0 0.00 0.00 21 hashtable::find(char const* const&, bool) [1267] 0.00 0.00 42/42 htcmp(char const*, char const*) [1227] 0.00 0.00 21/21 hthash(char const*) [1262] ----------------------------------------------- 0.00 0.00 2/21 bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) [1423] 0.00 0.00 19/21 bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [555] [1268] 0.0 0.00 0.00 21 hashtable::access(char const* const&, ident const*) [1268] 0.00 0.00 21/21 hashtable::find(char const* const&, bool) [1267] ----------------------------------------------- 0.00 0.00 20/20 load_world(char*) [191] [1269] 0.0 0.00 0.00 20 gzgetfloat(void*) [1269] 0.00 0.00 20/1208592 endianswap(void*, int, int) [628] ----------------------------------------------- 0.00 0.00 20/20 fpsent::~fpsent() [1272] [1270] 0.0 0.00 0.00 20 freeeditinfo(editinfo*&) [1270] ----------------------------------------------- 0.00 0.00 20/20 executeret(char const*) [93] [1271] 0.0 0.00 0.00 20 setvertexparam(int*, float*, float*, float*, float*) [1271] 0.00 0.00 20/130 setshaderparam(char*, int, int, float, float, float, float) [1158] ----------------------------------------------- 0.00 0.00 20/20 bfaclient::clientcom::gamedisconnect(int) [441] [1272] 0.0 0.00 0.00 20 fpsent::~fpsent() [1272] 0.00 0.00 20/20 freeeditinfo(editinfo*&) [1270] 0.00 0.00 20/20 botinfo::~botinfo() [1276] 0.00 0.00 20/7644 vector::inrange(int) const [788] 0.00 0.00 20/20 fpsstate::~fpsstate() [1277] ----------------------------------------------- 0.00 0.00 20/20 vector::add(botstate const&) [989] [1273] 0.0 0.00 0.00 20 vector::vrealloc(int) [1273] 0.00 0.00 20/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 20/20 botinfo::botinfo() [384] [1274] 0.0 0.00 0.00 20 vector::vector() [1274] ----------------------------------------------- 0.00 0.00 20/20 botinfo::~botinfo() [1276] [1275] 0.0 0.00 0.00 20 vector::~vector() [1275] 0.00 0.00 20/220 vector::setsize(int) [1121] ----------------------------------------------- 0.00 0.00 20/20 fpsent::~fpsent() [1272] [1276] 0.0 0.00 0.00 20 botinfo::~botinfo() [1276] 0.00 0.00 40/13032 vector::setsize(int) [755] 0.00 0.00 40/3403 vector::~vector() [832] 0.00 0.00 20/220 vector::setsize(int) [1121] 0.00 0.00 20/20 vector::~vector() [1275] ----------------------------------------------- 0.00 0.00 20/20 fpsent::~fpsent() [1272] [1277] 0.0 0.00 0.00 20 fpsstate::~fpsstate() [1277] ----------------------------------------------- 0.00 0.00 20/20 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::run(bfaclient::botclient*, char*) [1279] [1278] 0.0 0.00 0.00 20 bfaclient::botclient::addbot(int) [1278] 0.00 0.00 20/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] ----------------------------------------------- 0.00 0.00 20/20 executeret(char const*) [93] [1279] 0.0 0.00 0.00 20 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::run(bfaclient::botclient*, char*) [1279] 0.00 0.00 20/20 bfaclient::botclient::addbot(int) [1278] ----------------------------------------------- 0.00 0.00 1/19 obj::~obj() [1581] 0.00 0.00 18/19 md3::~md3() [1282] [1280] 0.0 0.00 0.00 19 animmodel::part::~part() [1280] ----------------------------------------------- 0.00 0.00 18/18 flushvbo(int) [1318] [1281] 0.0 0.00 0.00 18 genvbo(int, void*, int, vtxarray**, int) [1281] ----------------------------------------------- 0.00 0.00 1/18 loadmodel(char const*, int, bool) [142] 0.00 0.00 17/18 clear_mdls() [1466] [1282] 0.0 0.00 0.00 18 md3::~md3() [1282] 0.00 0.00 18/19 animmodel::part::~part() [1280] ----------------------------------------------- 0.00 0.00 18/18 md5::loadmeshes(char*, char*) [424] [1283] 0.0 0.00 0.00 18 md5::md5meshgroup::~md5meshgroup() [1283] ----------------------------------------------- 0.00 0.00 18/18 bfaclient::physics::physics(bfaclient&)::cmd_jump::run(bfaclient::physics*, int*) [1286] [1284] 0.0 0.00 0.00 18 bfaclient::physics::dojump(bool) [1284] 0.00 0.00 18/391538 bfaclient::allowmove(physent*) [636] ----------------------------------------------- 0.00 0.00 2/18 animmodel::meshgroup::scaleverts(float, vec const&) [1417] 0.00 0.00 16/18 md5::load() [234] [1285] 0.0 0.00 0.00 18 skelmodel::skelmesh::scaleverts(vec const&, float) [1285] ----------------------------------------------- 0.00 0.00 18/18 executeret(char const*) [93] [1286] 0.0 0.00 0.00 18 bfaclient::physics::physics(bfaclient&)::cmd_jump::run(bfaclient::physics*, int*) [1286] 0.00 0.00 18/18 bfaclient::physics::dojump(bool) [1284] ----------------------------------------------- 0.00 0.00 5/17 rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [120] 0.00 0.00 5/17 getentboundingbox(extentity&, ivec&, ivec&) [528] 0.00 0.00 7/17 setbbfrommodel(dynent*, char const*) [369] [1287] 0.0 0.00 0.00 17 animmodel::calcbb(int, vec&, vec&) [1287] 0.00 0.00 17/17 vertmodel::vertmesh::calcbb(int, vec&, vec&, matrix3x4 const&) [1289] 0.00 0.00 7/7 skelmodel::skelmesh::calcbb(int, vec&, vec&, matrix3x4 const&) [1316] ----------------------------------------------- 0.00 0.00 2/17 animmodel::meshgroup::scaleverts(float, vec const&) [1417] 0.00 0.00 15/17 md5::load() [234] [1288] 0.0 0.00 0.00 17 skelmodel::skelmeshgroup::scaletags(vec const&, float) [1288] ----------------------------------------------- 0.00 0.00 17/17 animmodel::calcbb(int, vec&, vec&) [1287] [1289] 0.0 0.00 0.00 17 vertmodel::vertmesh::calcbb(int, vec&, vec&, matrix3x4 const&) [1289] ----------------------------------------------- 0.00 0.00 16/16 executeret(char const*) [93] [1290] 0.0 0.00 0.00 16 setcompletion(char*, bool) [1290] ----------------------------------------------- 0.00 0.00 16/16 particleinit() [427] [1291] 0.0 0.00 0.00 16 partrenderer::init(int) [1291] ----------------------------------------------- 0.00 0.00 16/16 executeret(char const*) [93] [1292] 0.0 0.00 0.00 16 cmd_setcomplete::run(char*, char*) [1292] ----------------------------------------------- 0.00 0.00 16/16 md3::load() [342] [1293] 0.0 0.00 0.00 16 vertmodel::vertmeshgroup::scaletags(vec const&, float) [1293] ----------------------------------------------- 0.00 0.00 15/15 executeret(char const*) [93] [1294] 0.0 0.00 0.00 15 md5tag(char*, char*) [1294] ----------------------------------------------- 0.00 0.00 15/15 executeret(char const*) [93] [1295] 0.0 0.00 0.00 15 md5pitch(char*, float*, float*, float*, float*) [1295] ----------------------------------------------- 0.00 0.00 14/14 executeret(char const*) [93] [1296] 0.0 0.00 0.00 14 bfaclient::physics::physics(bfaclient&)::cmd_left::run(bfaclient::physics*, int*) [1296] ----------------------------------------------- 0.00 0.00 13/13 vertmodel::vertmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [107] [1297] 0.0 0.00 0.00 13 vertmodel::vertmeshgroup::cleanup() [1297] ----------------------------------------------- 0.00 0.00 12/12 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] [1298] 0.0 0.00 0.00 12 parsevec(char const*) [1298] ----------------------------------------------- 0.00 0.00 12/12 executeret(char const*) [93] [1299] 0.0 0.00 0.00 12 cmd_mapsound::run(char*, int*, char*) [1299] 0.00 0.00 12/1025 findmaterial(char const*, bool) [998] 0.00 0.00 12/75 addsound(char const*, int, int, vector&) [1196] ----------------------------------------------- 0.00 0.00 11/11 setvar(char const*, int, bool) [1108] [1300] 0.0 0.00 0.00 11 var_grabinput() [1300] 0.00 0.00 11/11 inputgrab(bool) [1301] ----------------------------------------------- 0.00 0.00 11/11 var_grabinput() [1300] [1301] 0.0 0.00 0.00 11 inputgrab(bool) [1301] ----------------------------------------------- 0.00 0.00 1/11 main [1] 0.00 0.00 10/11 saycommand(char*) [1303] [1302] 0.0 0.00 0.00 11 keyrepeat(bool) [1302] ----------------------------------------------- 0.00 0.00 5/10 executeret(char const*) [93] 0.00 0.00 5/10 consolekey(int, bool, int) [521] [1303] 0.0 0.00 0.00 10 saycommand(char*) [1303] 0.00 0.00 10/11 keyrepeat(bool) [1302] ----------------------------------------------- 0.00 0.00 3/10 worldalias(char const*, char const*) [1354] 0.00 0.00 7/10 executeret(char const*) [93] [1304] 0.0 0.00 0.00 10 alias(char const*, char const*) [1304] ----------------------------------------------- 0.00 0.00 1/10 bfaclient::killed(int, int, int, fpsent*, fpsent*) [119] 0.00 0.00 4/10 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::run(bfaclient::scoreboard*, int*) [1348] 0.00 0.00 5/10 bfaclient::resetstates(int) [506] [1305] 0.0 0.00 0.00 10 bfaclient::scoreboard::showscores(bool, bool) [1305] 0.00 0.00 2/2 g3d_callback::starttime() [1408] ----------------------------------------------- 0.00 0.00 9/9 executeret(char const*) [93] [1306] 0.0 0.00 0.00 9 mdlcollide(int*) [1306] ----------------------------------------------- 0.00 0.00 3/9 resetmap() [417] 0.00 0.00 6/9 executeret(char const*) [93] [1307] 0.0 0.00 0.00 9 cleanreflections() [1307] 0.00 0.00 153/153 cleanreflection(Reflection&) [1155] ----------------------------------------------- 0.00 0.00 9/9 bfaclient::physics::updatematerial(physent*, bool, bool) [155] [1308] 0.0 0.00 0.00 9 bfaclient::physics::liquiddampen(physent*) [1308] ----------------------------------------------- 0.00 0.00 8/8 clearpvs() [1368] [1309] 0.0 0.00 0.00 8 viewcellnode::~viewcellnode() [1309] ----------------------------------------------- 0.00 0.00 8/8 vector::add() [315] [1310] 0.0 0.00 0.00 8 vector::vrealloc(int) [1310] 0.00 0.00 1/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 8/8 executeret(char const*) [93] [1311] 0.0 0.00 0.00 8 bfaclient::physics::physics(bfaclient&)::cmd_forward::run(bfaclient::physics*, int*) [1311] ----------------------------------------------- 0.00 0.00 2/7 addcomplete(char*, int, char*, char*) [1249] 0.00 0.00 5/7 md5animpart(char*) [1323] [1312] 0.0 0.00 0.00 7 explodelist(char const*, vector&) [1312] ----------------------------------------------- 0.00 0.00 1/7 var_hwmipmap() [1480] 0.00 0.00 1/7 var_aniso() [1571] 0.00 0.00 1/7 var_bilinear() [1478] 0.00 0.00 1/7 var_trilinear() [1492] 0.00 0.00 1/7 var_texcompress() [1506] 0.00 0.00 1/7 var_texreduce() [1491] 0.00 0.00 1/7 var_maxtexsize() [1496] [1313] 0.0 0.00 0.00 7 initwarning(char const*, int, int) [1313] ----------------------------------------------- 5 executeret(char const*) [93] 0.00 0.00 1/4175502 rehash(bool) [522] 0.00 0.00 1/4175502 loadshaders() [531] [1314] 0.0 0.00 0.00 7 exec(char const*) [1314] 7 execfile(char const*) [1191] ----------------------------------------------- 0.00 0.00 1/7 bfaclient::setmode(int, int) [1743] 0.00 0.00 1/7 bfaserver::vote(char*, int, int, int) [558] 0.00 0.00 1/7 bfaserver::cleanup(bool) [1774] 0.00 0.00 2/7 bfaserver::changemap(char const*, int, int) [556] 0.00 0.00 2/7 bfaclient::clientcom::changemapserv(char*, int, int) [192] [1315] 0.0 0.00 0.00 7 bfaserver::modecheck(int*, int*) [1315] ----------------------------------------------- 0.00 0.00 7/7 animmodel::calcbb(int, vec&, vec&) [1287] [1316] 0.0 0.00 0.00 7 skelmodel::skelmesh::calcbb(int, vec&, vec&, matrix3x4 const&) [1316] ----------------------------------------------- 0.00 0.00 6/6 executeret(char const*) [93] [1317] 0.0 0.00 0.00 6 addlistcomplete(char*, char*) [1317] 0.00 0.00 6/28 addcomplete(char*, int, char*, char*) [1249] ----------------------------------------------- 18 flushvbo(int) [1318] 0.00 0.00 1/6 vacollect::setupdata(vtxarray*) [245] 0.00 0.00 5/6 octarender() [64] [1318] 0.0 0.00 0.00 6+18 flushvbo(int) [1318] 0.00 0.00 18/18 genvbo(int, void*, int, vtxarray**, int) [1281] 18 flushvbo(int) [1318] ----------------------------------------------- 0.00 0.00 6/6 vector::add(bfaserver::srventity const&) [1061] [1319] 0.0 0.00 0.00 6 vector::vrealloc(int) [1319] 0.00 0.00 1/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 6/6 vector::add(fpsent* const&) [953] [1320] 0.0 0.00 0.00 6 vector::vrealloc(int) [1320] 0.00 0.00 2/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 6/6 vector::add(projent* const&) [950] [1321] 0.0 0.00 0.00 6 vector::vrealloc(int) [1321] 0.00 0.00 1/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 1/6 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [398] 0.00 0.00 1/6 bfaserver::vote(char*, int, int, int) [558] 0.00 0.00 2/6 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::switchevent&) [466] 0.00 0.00 2/6 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [462] [1322] 0.0 0.00 0.00 6 bfaserver::srvoutf(int, char const*, ...) [1322] 0.00 0.00 6/8994 formatstring(char*, char const*, char*) [779] 0.00 0.00 6/1910 sendf(int, int, char const*, ...) [948] ----------------------------------------------- 0.00 0.00 5/5 executeret(char const*) [93] [1323] 0.0 0.00 0.00 5 md5animpart(char*) [1323] 0.00 0.00 5/7 explodelist(char const*, vector&) [1312] 0.00 0.00 5/5 skelmodel::skeleton::expandbonemask(unsigned char*, int, int) [1336] ----------------------------------------------- 0.00 0.00 5/5 executeret(char const*) [93] [1324] 0.0 0.00 0.00 5 mdlextendbb(float*, float*, float*) [1324] ----------------------------------------------- 0.00 0.00 1/5 var_filltjoints() [1502] 0.00 0.00 1/5 var_vertwater() [1493] 0.00 0.00 1/5 emptymap(int, bool, char*, bool) [438] 0.00 0.00 2/5 allchanged(bool) [50] [1325] 0.0 0.00 0.00 5 updatevabbs(bool) [1325] 0.00 0.00 40/85 updatevabb(vtxarray*, bool) [1174] ----------------------------------------------- 0.00 0.00 5/5 allchanged(bool) [50] [1326] 0.0 0.00 0.00 5 resetqueries() [1326] ----------------------------------------------- 0.00 0.00 5/5 var_shadowmapangle() [1330] [1327] 0.0 0.00 0.00 5 setshadowdir(int) [1327] ----------------------------------------------- 0.00 0.00 5/5 executeret(char const*) [93] [1328] 0.0 0.00 0.00 5 cleanupdepthfx() [1328] ----------------------------------------------- 0.00 0.00 5/5 allchanged(bool) [50] [1329] 0.0 0.00 0.00 5 invalidatepostfx() [1329] ----------------------------------------------- 0.00 0.00 5/5 setvar(char const*, int, bool) [1108] [1330] 0.0 0.00 0.00 5 var_shadowmapangle() [1330] 0.00 0.00 5/5 setshadowdir(int) [1327] ----------------------------------------------- 11647 vaclearc(cube*) [1331] 0.00 0.00 5/5 allchanged(bool) [50] [1331] 0.0 0.00 0.00 5+11647 vaclearc(cube*) [1331] 0.00 0.00 16/159 destroyva(vtxarray*, bool) [1154] 11647 vaclearc(cube*) [1331] ----------------------------------------------- 796 BIH::build(vector&, unsigned short*, int, int) [1332] 0.00 0.00 5/5 BIH::BIH(vector*) [1333] [1332] 0.0 0.00 0.00 5+796 BIH::build(vector&, unsigned short*, int, int) [1332] 796 BIH::build(vector&, unsigned short*, int, int) [1332] ----------------------------------------------- 0.00 0.00 5/5 animmodel::setBIH() [1335] [1333] 0.0 0.00 0.00 5 BIH::BIH(vector*) [1333] 0.00 0.00 5/5 BIH::build(vector&, unsigned short*, int, int) [1332] ----------------------------------------------- 0.00 0.00 1/5 bfaclient::scoreboard::scoregroup::scoregroup() [1615] 0.00 0.00 1/5 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] 0.00 0.00 3/5 bfaclient::bfaclient() [308] [1334] 0.0 0.00 0.00 5 vector::vector() [1334] ----------------------------------------------- 0.00 0.00 5/5 mmintersect(extentity const&, vec const&, vec const&, float, int, float&) [199] [1335] 0.0 0.00 0.00 5 animmodel::setBIH() [1335] 0.00 0.00 5/5 BIH::BIH(vector*) [1333] 0.00 0.00 4/4 skelmodel::skelmesh::gentris(int, Texture*, vector*, matrix3x4 const&) [1347] 0.00 0.00 1/1 vertmodel::vertmesh::gentris(int, Texture*, vector*, matrix3x4 const&) [1781] ----------------------------------------------- 0.00 0.00 5/5 md5animpart(char*) [1323] [1336] 0.0 0.00 0.00 5 skelmodel::skeleton::expandbonemask(unsigned char*, int, int) [1336] ----------------------------------------------- 0.00 0.00 1/4 stopsound() [1570] 0.00 0.00 3/4 resetmap() [417] [1337] 0.0 0.00 0.00 4 clearsound() [1337] 0.00 0.00 66/3686 removesound(int) [829] ----------------------------------------------- 0.00 0.00 4/4 bfaclient::physics::updatematerial(physent*, bool, bool) [155] [1338] 0.0 0.00 0.00 4 getlavacolour(unsigned char*) [1338] ----------------------------------------------- 0.00 0.00 2/4 clearlights() [546] 0.00 0.00 2/4 initlights() [551] [1339] 0.0 0.00 0.00 4 genlightmaptexs() [1339] 0.00 0.00 7/665 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [1031] 0.00 0.00 3/3 genreservedlightmaptexs() [1367] ----------------------------------------------- 0.00 0.00 4/4 executeret(char const*) [93] [1340] 0.0 0.00 0.00 4 mdlspin(float*) [1340] ----------------------------------------------- 0.00 0.00 4/4 bfaclient::drawgamehud(int, int) [84] [1341] 0.0 0.00 0.00 4 vector::remove(int) [1341] ----------------------------------------------- 0.00 0.00 4/4 vector::add(bfaclient::entities::linkq* const&) [630] [1342] 0.0 0.00 0.00 4 vector::vrealloc(int) [1342] 0.00 0.00 1/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 4/4 optimizematsurfs(materialsurface*, int) [1151] [1343] 0.0 0.00 0.00 4 QuadNode::genmatsurfs(unsigned char, unsigned char, int, materialsurface*&) [1343] ----------------------------------------------- 0.00 0.00 4/4 optimizematsurfs(materialsurface*, int) [1151] [1344] 0.0 0.00 0.00 4 QuadNode::clear() [1344] ----------------------------------------------- 0.00 0.00 4/4 bfaclient::physics::updatematerial(physent*, bool, bool) [155] [1345] 0.0 0.00 0.00 4 bfaclient::suicide(fpsent*, int) [1345] 0.00 0.00 4/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] ----------------------------------------------- 0.00 0.00 4/4 bfaserver::processevents() [165] [1346] 0.0 0.00 0.00 4 bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) [1346] 0.00 0.00 24/105317 fpsstate::hasgun(int, int, int) [668] 0.00 0.00 4/174 vector::inrange(int) const [1141] 0.00 0.00 4/1910 sendf(int, int, char const*, ...) [948] 0.00 0.00 4/28391 vector::setsizenodelete(int) [712] 0.00 0.00 4/11810 vector::length() const [764] 0.00 0.00 4/353 fpsstate::gunreset(bool) [1084] ----------------------------------------------- 0.00 0.00 4/4 animmodel::setBIH() [1335] [1347] 0.0 0.00 0.00 4 skelmodel::skelmesh::gentris(int, Texture*, vector*, matrix3x4 const&) [1347] ----------------------------------------------- 0.00 0.00 4/4 executeret(char const*) [93] [1348] 0.0 0.00 0.00 4 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::run(bfaclient::scoreboard*, int*) [1348] 0.00 0.00 4/10 bfaclient::scoreboard::showscores(bool, bool) [1305] ----------------------------------------------- 0.00 0.00 4/4 executeret(char const*) [93] [1349] 0.0 0.00 0.00 4 bfaclient::physics::physics(bfaclient&)::cmd_backward::run(bfaclient::physics*, int*) [1349] ----------------------------------------------- 0.00 0.00 4/4 executeret(char const*) [93] [1350] 0.0 0.00 0.00 4 bfaclient::physics::physics(bfaclient&)::cmd_right::run(bfaclient::physics*, int*) [1350] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1351] 0.0 0.00 0.00 3 clearsleep(bool, bool) [1351] ----------------------------------------------- 0.00 0.00 3/3 cancelsel() [1372] [1352] 0.0 0.00 0.00 3 cubecancel() [1352] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1353] 0.0 0.00 0.00 3 pruneundos(int) [1353] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1354] 0.0 0.00 0.00 3 worldalias(char const*, char const*) [1354] 0.00 0.00 3/1783 aliasa(char const*, char*) [954] 0.00 0.00 3/10 alias(char const*, char const*) [1304] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1355] 0.0 0.00 0.00 3 cleardecals() [1355] ----------------------------------------------- 0.00 0.00 1/3 stopsound() [1570] 0.00 0.00 2/3 initmumble() [1394] [1356] 0.0 0.00 0.00 3 closemumble() [1356] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1357] 0.0 0.00 0.00 3 texturereset() [1357] ----------------------------------------------- 0.00 0.00 3/3 setsvar(char const*, char const*, bool) [405] [1358] 0.0 0.00 0.00 3 var_cloudbox() [1358] ----------------------------------------------- 0.00 0.00 3/3 cancelsel() [1372] [1359] 0.0 0.00 0.00 3 forcenextundo() [1359] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1360] 0.0 0.00 0.00 3 mapmodelreset() [1360] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1361] 0.0 0.00 0.00 3 materialreset() [1361] ----------------------------------------------- 0.00 0.00 3/3 executeret(char const*) [93] [1362] 0.0 0.00 0.00 3 cleanshadowmap() [1362] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1363] 0.0 0.00 0.00 3 clearoverrides() [1363] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1364] 0.0 0.00 0.00 3 clearparticles() [1364] 0.00 0.00 33/33 varenderer<0>::reset() [1241] 0.00 0.00 21/21 listrenderer::reset() [1263] 0.00 0.00 3/3 flarerenderer::reset() [1377] 0.00 0.00 3/3 varenderer<2>::reset() [1376] 0.00 0.00 3/3 varenderer<1>::reset() [1375] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1365] 0.0 0.00 0.00 3 resetlightmaps() [1365] 0.00 0.00 3/3 cleanuplightmaps() [1366] ----------------------------------------------- 0.00 0.00 3/3 resetlightmaps() [1365] [1366] 0.0 0.00 0.00 3 cleanuplightmaps() [1366] ----------------------------------------------- 0.00 0.00 3/3 genlightmaptexs() [1339] [1367] 0.0 0.00 0.00 3 genreservedlightmaptexs() [1367] 0.00 0.00 18/665 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [1031] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1368] 0.0 0.00 0.00 3 clearpvs() [1368] 0.00 0.00 8/8 viewcellnode::~viewcellnode() [1309] 0.00 0.00 3/3 lockpvs_(bool) [1369] ----------------------------------------------- 0.00 0.00 3/3 clearpvs() [1368] [1369] 0.0 0.00 0.00 3 lockpvs_(bool) [1369] ----------------------------------------------- 0.00 0.00 3/3 executeret(char const*) [93] [1370] 0.0 0.00 0.00 3 md3pitch(float*, float*, float*, float*) [1370] ----------------------------------------------- 0.00 0.00 1/3 emptymap(int, bool, char*, bool) [438] 0.00 0.00 2/3 load_world(char*) [191] [1371] 0.0 0.00 0.00 3 setnames(char*, int) [1371] 0.00 0.00 8/136120 s_sprintf_f::operator()(char const*, ...) [660] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1372] 0.0 0.00 0.00 3 cancelsel() [1372] 0.00 0.00 3/3 forcenextundo() [1359] 0.00 0.00 3/3 cubecancel() [1352] ----------------------------------------------- 0.00 0.00 3/3 resetmap() [417] [1373] 0.0 0.00 0.00 3 entcancel() [1373] ----------------------------------------------- 0.00 0.00 1/3 obj::loaddefaultparts() [345] 0.00 0.00 1/3 md3::loaddefaultparts() [344] 0.00 0.00 1/3 md2::load() [343] [1374] 0.0 0.00 0.00 3 parentdir(char const*) [1374] ----------------------------------------------- 0.00 0.00 3/3 clearparticles() [1364] [1375] 0.0 0.00 0.00 3 varenderer<1>::reset() [1375] ----------------------------------------------- 0.00 0.00 3/3 clearparticles() [1364] [1376] 0.0 0.00 0.00 3 varenderer<2>::reset() [1376] ----------------------------------------------- 0.00 0.00 3/3 clearparticles() [1364] [1377] 0.0 0.00 0.00 3 flarerenderer::reset() [1377] ----------------------------------------------- 0.00 0.00 3/3 bfaserver::resetitems() [1385] [1378] 0.0 0.00 0.00 3 vector::setsize(int) [1378] 0.00 0.00 217/217 vector::drop() [1122] ----------------------------------------------- 0.00 0.00 3/3 bfaclient::projectiles::reset() [1383] [1379] 0.0 0.00 0.00 3 vector::deletecontentsp() [1379] 0.00 0.00 3/3 vector::empty() const [1389] ----------------------------------------------- 0.00 0.00 3/3 bfaclient::projectiles::reset() [1383] [1380] 0.0 0.00 0.00 3 vector::setsize(int) [1380] ----------------------------------------------- 0.00 0.00 3/3 vector::add(bfaserver::clientinfo* const&) [1266] [1381] 0.0 0.00 0.00 3 vector::vrealloc(int) [1381] 0.00 0.00 1/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 1/3 bfaserver::bfaserver() [1780] 0.00 0.00 2/3 bfaserver::changemap(char const*, int, int) [556] [1382] 0.0 0.00 0.00 3 vector::setsize(int) [1382] ----------------------------------------------- 0.00 0.00 3/3 bfaclient::resetstates(int) [506] [1383] 0.0 0.00 0.00 3 bfaclient::projectiles::reset() [1383] 0.00 0.00 3/3 vector::deletecontentsp() [1379] 0.00 0.00 3/3 vector::setsize(int) [1380] ----------------------------------------------- 0.00 0.00 3/3 bfaclient::startmap(char const*) [516] [1384] 0.0 0.00 0.00 3 bfaclient::clientcom::mapstart() [1384] ----------------------------------------------- 0.00 0.00 1/3 bfaserver::cleanup(bool) [1774] 0.00 0.00 2/3 bfaserver::changemap(char const*, int, int) [556] [1385] 0.0 0.00 0.00 3 bfaserver::resetitems() [1385] 0.00 0.00 3/3 vector::setsize(int) [1378] ----------------------------------------------- 0.00 0.00 1/3 setupserver() [557] 0.00 0.00 1/3 addserver(char const*) [1566] 0.00 0.00 1/3 resolverloop(void*) [2038] [1386] 0.0 0.00 0.00 3 bfaserver::serverinfoport() [1386] ----------------------------------------------- 0.00 0.00 1/3 writecfg() [1565] 0.00 0.00 1/3 emptymap(int, bool, char*, bool) [438] 0.00 0.00 1/3 bfaserver::bfaserver()::cmd_gamever::run(bfaserver*) [1888] [1387] 0.0 0.00 0.00 3 bfaserver::gamever() [1387] ----------------------------------------------- 0.00 0.00 1/3 bfaserver::duelservmode::duelservmode(bfaserver&) [1767] 0.00 0.00 1/3 bfaserver::stfservmode::stfservmode(bfaserver&) [1766] 0.00 0.00 1/3 bfaserver::ctfservmode::ctfservmode(bfaserver&) [1765] [1388] 0.0 0.00 0.00 3 bfaserver::servmode::servmode(bfaserver&) [1388] ----------------------------------------------- 0.00 0.00 3/3 vector::deletecontentsp() [1379] [1389] 0.0 0.00 0.00 3 vector::empty() const [1389] ----------------------------------------------- 0.00 0.00 2/2 executeret(char const*) [93] [1390] 0.0 0.00 0.00 2 clearbrush() [1390] ----------------------------------------------- 0.00 0.00 2/2 executeret(char const*) [93] [1391] 0.0 0.00 0.00 2 clockreset() [1391] ----------------------------------------------- 0.00 0.00 1/2 gets2c() [67] 0.00 0.00 1/2 quit() [460] [1392] 0.0 0.00 0.00 2 disconnect(int, int) [1392] 0.00 0.00 1/46 conoutf(char const*, ...) [1221] ----------------------------------------------- 0.00 0.00 2/2 load_world(char*) [191] [1393] 0.0 0.00 0.00 2 genenvmaps() [1393] ----------------------------------------------- 0.00 0.00 1/2 executeret(char const*) [93] 0.00 0.00 1/2 main [1] [1394] 0.0 0.00 0.00 2 initmumble() [1394] 0.00 0.00 2/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 2/3 closemumble() [1356] ----------------------------------------------- 0.00 0.00 2/2 load_world(char*) [191] [1395] 0.0 0.00 0.00 2 opengzfile(char const*, char const*) [1395] 0.00 0.00 2/1081 findfile(char const*, char const*) [994] ----------------------------------------------- 0.00 0.00 1/2 cleanup() [1559] 0.00 0.00 1/2 main [1] [1396] 0.0 0.00 0.00 2 showcursor(bool) [1396] ----------------------------------------------- 0.00 0.00 2/2 initenvmaps() [553] [1397] 0.0 0.00 0.00 2 clearenvmaps() [1397] ----------------------------------------------- 872 loadviewcells(void*) [1398] 0.00 0.00 2/2 loadpvs(void*) [1403] [1398] 0.0 0.00 0.00 2+872 loadviewcells(void*) [1398] 0.00 0.00 6120/1208592 endianswap(void*, int, int) [628] 872 loadviewcells(void*) [1398] ----------------------------------------------- 0.00 0.00 2/2 initenvmaps() [553] [1399] 0.0 0.00 0.00 2 cubemapfromsky(int) [1399] 0.00 0.00 12/665 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [1031] 0.00 0.00 2/324 resizetexture(int&, int&, bool, unsigned int, unsigned int) [1093] ----------------------------------------------- 0.00 0.00 2/2 setupexplosion() [436] [1400] 0.0 0.00 0.00 2 createexpmodtex(int, float) [1400] 0.00 0.00 2/665 createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [1031] ----------------------------------------------- 0.00 0.00 2/2 rendertarget::doblur(int, float) [241] [1401] 0.0 0.00 0.00 2 setupblurkernel(int, float, float*, float*) [1401] ----------------------------------------------- 0.00 0.00 1/2 executeret(char const*) [93] 0.00 0.00 1/2 gl_init(int, int, int, int, int) [1560] [1402] 0.0 0.00 0.00 2 setuptexcompress() [1402] ----------------------------------------------- 0.00 0.00 2/2 load_world(char*) [191] [1403] 0.0 0.00 0.00 2 loadpvs(void*) [1403] 0.00 0.00 2376/1208592 endianswap(void*, int, int) [628] 0.00 0.00 2/2 loadviewcells(void*) [1398] ----------------------------------------------- 0.00 0.00 2/2 executeret(char const*) [93] [1404] 0.0 0.00 0.00 2 mdltrans(float*, float*, float*) [1404] ----------------------------------------------- 11647 validatec(cube*, int) [1405] 0.00 0.00 2/2 load_world(char*) [191] [1405] 0.0 0.00 0.00 2+11647 validatec(cube*, int) [1405] 0.00 0.00 244635/244635 optiface(unsigned char*, cube&) [649] 11647 validatec(cube*, int) [1405] ----------------------------------------------- 0.00 0.00 2/2 particleinit() [427] [1406] 0.0 0.00 0.00 2 varenderer<1>::init(int) [1406] ----------------------------------------------- 0.00 0.00 2/2 particleinit() [427] [1407] 0.0 0.00 0.00 2 varenderer<2>::init(int) [1407] ----------------------------------------------- 0.00 0.00 2/2 bfaclient::scoreboard::showscores(bool, bool) [1305] [1408] 0.0 0.00 0.00 2 g3d_callback::starttime() [1408] ----------------------------------------------- 0.00 0.00 2/2 animmodel::sharemeshes(char*, ...) [156] [1409] 0.0 0.00 0.00 2 md2::loadmeshes(char*, char*) [1409] 0.00 0.00 2/2 md2::md2meshgroup::load(char*) [1410] 0.00 0.00 2/2 md2::md2meshgroup::~md2meshgroup() [1411] ----------------------------------------------- 0.00 0.00 2/2 md2::loadmeshes(char*, char*) [1409] [1410] 0.0 0.00 0.00 2 md2::md2meshgroup::load(char*) [1410] 0.00 0.00 2/237 openfile(char const*, char const*) [1118] ----------------------------------------------- 0.00 0.00 2/2 md2::loadmeshes(char*, char*) [1409] [1411] 0.0 0.00 0.00 2 md2::md2meshgroup::~md2meshgroup() [1411] ----------------------------------------------- 0.00 0.00 2/2 md3::loadmeshes(char*, char*) [160] [1412] 0.0 0.00 0.00 2 md3::md3meshgroup::~md3meshgroup() [1412] ----------------------------------------------- 0.00 0.00 2/2 animmodel::sharemeshes(char*, ...) [156] [1413] 0.0 0.00 0.00 2 obj::loadmeshes(char*, char*) [1413] 0.00 0.00 2/2 obj::objmeshgroup::load(char*) [1414] 0.00 0.00 2/2 obj::objmeshgroup::~objmeshgroup() [1415] ----------------------------------------------- 0.00 0.00 2/2 obj::loadmeshes(char*, char*) [1413] [1414] 0.0 0.00 0.00 2 obj::objmeshgroup::load(char*) [1414] 0.00 0.00 2/237 openfile(char const*, char const*) [1118] ----------------------------------------------- 0.00 0.00 2/2 obj::loadmeshes(char*, char*) [1413] [1415] 0.0 0.00 0.00 2 obj::objmeshgroup::~objmeshgroup() [1415] ----------------------------------------------- 0.00 0.00 2/2 bfaserver::changemap(char const*, int, int) [556] [1416] 0.0 0.00 0.00 2 vector::setsize(int) [1416] ----------------------------------------------- 0.00 0.00 2/2 md5::load() [234] [1417] 0.0 0.00 0.00 2 animmodel::meshgroup::scaleverts(float, vec const&) [1417] 0.00 0.00 2/18 skelmodel::skelmesh::scaleverts(vec const&, float) [1285] 0.00 0.00 2/17 skelmodel::skelmeshgroup::scaletags(vec const&, float) [1288] 0.00 0.00 1/2 skelmodel::skelmeshgroup::copy() [1426] ----------------------------------------------- 0.00 0.00 2/2 bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [70] [1418] 0.0 0.00 0.00 2 bfaclient::timeupdate(int) [1418] 0.00 0.00 2/121 console(char const*, int, ...) [1162] ----------------------------------------------- 0.00 0.00 2/2 bfaclient::physics::physics(bfaclient&)::cmd_attack::run(bfaclient::physics*, int*) [1431] [1419] 0.0 0.00 0.00 2 bfaclient::physics::doattack(bool) [1419] 0.00 0.00 2/391538 bfaclient::allowmove(physent*) [636] ----------------------------------------------- 0.00 0.00 2/2 executeret(char const*) [93] [1420] 0.0 0.00 0.00 2 bfaclient::clientcom::sendcmd(int, char*, char*) [1420] 0.00 0.00 2/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] ----------------------------------------------- 0.00 0.00 2/2 load_world(char*) [191] [1421] 0.0 0.00 0.00 2 bfaclient::loadworld(void*&, int) [1421] ----------------------------------------------- 0.00 0.00 1/2 connects(char const*) [433] 0.00 0.00 1/2 setupserver() [557] [1422] 0.0 0.00 0.00 2 bfaserver::serverport() [1422] ----------------------------------------------- 0.00 0.00 2/2 bfaserver::parsepacket(int, int, bool, databuf&) [395] [1423] 0.0 0.00 0.00 2 bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) [1423] 0.00 0.00 4/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 4/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 2/21 hashtable::access(char const* const&, ident const*) [1268] 0.00 0.00 2/23 bfaserver::haspriv(bfaserver::clientinfo*, int, bool) [1256] 0.00 0.00 2/610 ident::changed() [1041] 0.00 0.00 2/1910 sendf(int, int, char const*, ...) [948] ----------------------------------------------- 0.00 0.00 2/2 bfaserver::changemap(char const*, int, int) [556] [1424] 0.0 0.00 0.00 2 bfaserver::enddemorecord() [1424] ----------------------------------------------- 0.00 0.00 2/2 load_world(char*) [191] [1425] 0.0 0.00 0.00 2 bfaserver::canload(char*) [1425] ----------------------------------------------- 0.00 0.00 1/2 animmodel::meshgroup::scaleverts(float, vec const&) [1417] 0.00 0.00 1/2 md5::load() [234] [1426] 0.0 0.00 0.00 2 skelmodel::skelmeshgroup::copy() [1426] 0.00 0.00 2/2 skelmodel::skelmeshgroup::allocate() [1427] 0.00 0.00 2/2 skelmodel::skelmesh::copy() [1428] ----------------------------------------------- 0.00 0.00 2/2 skelmodel::skelmeshgroup::copy() [1426] [1427] 0.0 0.00 0.00 2 skelmodel::skelmeshgroup::allocate() [1427] ----------------------------------------------- 0.00 0.00 2/2 skelmodel::skelmeshgroup::copy() [1426] [1428] 0.0 0.00 0.00 2 skelmodel::skelmesh::copy() [1428] 0.00 0.00 2/2 skelmodel::skelmesh::allocate() [1429] ----------------------------------------------- 0.00 0.00 2/2 skelmodel::skelmesh::copy() [1428] [1429] 0.0 0.00 0.00 2 skelmodel::skelmesh::allocate() [1429] ----------------------------------------------- 0.00 0.00 2/2 rendertarget::render(int, int, int, float) [61] [1430] 0.0 0.00 0.00 2 rendertarget::depthformats() const [1430] ----------------------------------------------- 0.00 0.00 2/2 executeret(char const*) [93] [1431] 0.0 0.00 0.00 2 bfaclient::physics::physics(bfaclient&)::cmd_attack::run(bfaclient::physics*, int*) [1431] 0.00 0.00 2/2 bfaclient::physics::doattack(bool) [1419] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1432] 0.0 0.00 0.00 1 global constructors keyed to _Z11texreorientP11SDL_Surfacebbbib [1432] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1551] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1433] 0.0 0.00 0.00 1 global constructors keyed to _Z12cleanupglarev [1433] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1529] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1434] 0.0 0.00 0.00 1 global constructors keyed to _Z15renderwaterfallR15materialsurfaceP7Textureffh [1434] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1533] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1435] 0.0 0.00 0.00 1 global constructors keyed to _Z4itoaPci [1435] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1525] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1436] 0.0 0.00 0.00 1 global constructors keyed to _ZN6Shader10lastshaderE [1436] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1548] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1437] 0.0 0.00 0.00 1 global constructors keyed to centertime [1437] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1526] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1438] 0.0 0.00 0.00 1 global constructors keyed to clienthost [1438] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1524] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1439] 0.0 0.00 0.00 1 global constructors keyed to clipcache [1439] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1538] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1440] 0.0 0.00 0.00 1 global constructors keyed to cmenu [1440] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1534] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1441] 0.0 0.00 0.00 1 global constructors keyed to curfont [1441] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1544] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1442] 0.0 0.00 0.00 1 global constructors keyed to enttype [1442] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1555] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1443] 0.0 0.00 0.00 1 global constructors keyed to floatvtx [1443] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1537] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1444] 0.0 0.00 0.00 1 global constructors keyed to grassanimdist [1444] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1530] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1445] 0.0 0.00 0.00 1 global constructors keyed to hasVBO [1445] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1540] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1446] 0.0 0.00 0.00 1 global constructors keyed to hdr [1446] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1553] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1447] 0.0 0.00 0.00 1 global constructors keyed to homedir [1447] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1522] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1448] 0.0 0.00 0.00 1 global constructors keyed to icom_textlist [1448] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1523] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1449] 0.0 0.00 0.00 1 global constructors keyed to lightmaps [1449] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1531] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1450] 0.0 0.00 0.00 1 global constructors keyed to mapexts [1450] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1554] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1451] 0.0 0.00 0.00 1 global constructors keyed to maxdecaltris [1451] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1527] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1452] 0.0 0.00 0.00 1 global constructors keyed to maxdynlights [1452] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1528] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1453] 0.0 0.00 0.00 1 global constructors keyed to maxpvsblocker [1453] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1539] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1454] 0.0 0.00 0.00 1 global constructors keyed to normalgroups [1454] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1535] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1455] 0.0 0.00 0.00 1 global constructors keyed to oqdynent [1455] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1541] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1456] 0.0 0.00 0.00 1 global constructors keyed to particleshader [1456] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1542] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1457] 0.0 0.00 0.00 1 global constructors keyed to resolverthreads [1457] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1547] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1458] 0.0 0.00 0.00 1 global constructors keyed to screen [1458] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1532] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1459] 0.0 0.00 0.00 1 global constructors keyed to shadowmap [1459] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1549] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1460] 0.0 0.00 0.00 1 global constructors keyed to showcursorgrid [1460] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1536] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1461] 0.0 0.00 0.00 1 global constructors keyed to sky [1461] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1543] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1462] 0.0 0.00 0.00 1 global constructors keyed to soundsamples [1462] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1550] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1463] 0.0 0.00 0.00 1 global constructors keyed to version [1463] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1546] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1464] 0.0 0.00 0.00 1 global constructors keyed to vfcP [1464] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1545] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [513] [1465] 0.0 0.00 0.00 1 global constructors keyed to waterreflect [1465] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1552] ----------------------------------------------- 0.00 0.00 1/1 cleanup() [1559] [1466] 0.0 0.00 0.00 1 clear_mdls() [1466] 0.00 0.00 25/43 md5::~md5() [1223] 0.00 0.00 17/18 md3::~md3() [1282] ----------------------------------------------- 0.00 0.00 1/1 main [1] [1467] 0.0 0.00 0.00 1 eastereggs() [1467] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1468] 0.0 0.00 0.00 1 var_mumble() [1468] ----------------------------------------------- 0.00 0.00 1/1 writecfg() [1565] [1469] 0.0 0.00 0.00 1 writebinds(_IO_FILE*) [1469] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::findscore(bfaserver::clientinfo*, bool) [1779] [1470] 0.0 0.00 0.00 1 getclientip(int) [1470] ----------------------------------------------- 0.00 0.00 1/1 var_musicvol() [1481] [1471] 0.0 0.00 0.00 1 setmusicvol(int) [1471] ----------------------------------------------- 0.00 0.00 1/1 main [1] [1472] 0.0 0.00 0.00 1 setupscreen(int&, int&, int&) [1472] ----------------------------------------------- 0.00 0.00 1/1 quit() [460] [1473] 0.0 0.00 0.00 1 abortconnect() [1473] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1474] 0.0 0.00 0.00 1 cleanupglare() [1474] ----------------------------------------------- 0.00 0.00 1/1 bfagame::bfagame() [1612] [1475] 0.0 0.00 0.00 1 registergame(char const*, igame*) [1475] ----------------------------------------------- 0.00 0.00 1/1 resolverwait(char const*, _ENetAddress*) [507] [1476] 0.0 0.00 0.00 1 resolverinit() [1476] ----------------------------------------------- 0.00 0.00 1/1 serverslice() [141] [1477] 0.0 0.00 0.00 1 send_welcome(int) [1477] 0.00 0.00 1/1 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 1/14907 sendpacket(int, int, _ENetPacket*, int) [747] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1478] 0.0 0.00 0.00 1 var_bilinear() [1478] 0.00 0.00 1/7 initwarning(char const*, int, int) [1313] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1479] 0.0 0.00 0.00 1 var_clockfix() [1479] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1480] 0.0 0.00 0.00 1 var_hwmipmap() [1480] 0.00 0.00 1/7 initwarning(char const*, int, int) [1313] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1481] 0.0 0.00 0.00 1 var_musicvol() [1481] 0.00 0.00 1/1 setmusicvol(int) [1471] ----------------------------------------------- 0.00 0.00 1/1 quit() [460] [1482] 0.0 0.00 0.00 1 writeinitcfg() [1482] ----------------------------------------------- 0.00 0.00 1/1 main [1] [1483] 0.0 0.00 0.00 1 addpackagedir(char const*) [1483] ----------------------------------------------- 0.00 0.00 1/1 cleanup() [1559] [1484] 0.0 0.00 0.00 1 cleanupserver() [1484] ----------------------------------------------- 0.00 0.00 1/1 cleanup() [1559] [1485] 0.0 0.00 0.00 1 clear_command() [1485] ----------------------------------------------- 0.00 0.00 1/1 cleanup() [1559] [1486] 0.0 0.00 0.00 1 clear_console() [1486] ----------------------------------------------- 0.00 0.00 1/1 menukey(int, bool, int) [1136] [1487] 0.0 0.00 0.00 1 g3d_windowhit(bool, bool) [1487] 0.00 0.00 1/75850 g3d_active(bool, bool) [675] ----------------------------------------------- 0.00 0.00 1/1 connects(char const*) [433] [1488] 0.0 0.00 0.00 1 trydisconnect() [1488] 0.00 0.00 1/46 conoutf(char const*, ...) [1221] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1489] 0.0 0.00 0.00 1 var_fpdepthfx() [1489] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1490] 0.0 0.00 0.00 1 var_glaresize() [1490] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1491] 0.0 0.00 0.00 1 var_texreduce() [1491] 0.00 0.00 1/7 initwarning(char const*, int, int) [1313] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1492] 0.0 0.00 0.00 1 var_trilinear() [1492] 0.00 0.00 1/7 initwarning(char const*, int, int) [1313] ----------------------------------------------- 1 executeret(char const*) [93] [1493] 0.0 0.00 0.00 1 var_vertwater() [1493] 0.00 0.00 1/5 updatevabbs(bool) [1325] 1 allchanged(bool) [50] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1494] 0.0 0.00 0.00 1 var_waterfade() [1494] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1495] 0.0 0.00 0.00 1 var_clockerror() [1495] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1496] 0.0 0.00 0.00 1 var_maxtexsize() [1496] 0.00 0.00 1/7 initwarning(char const*, int, int) [1313] ----------------------------------------------- 0.00 0.00 1/1 quit() [460] [1497] 0.0 0.00 0.00 1 writeservercfg() [1497] 0.00 0.00 1/237 openfile(char const*, char const*) [1118] ----------------------------------------------- 0.00 0.00 1/1 main [1] [1498] 0.0 0.00 0.00 1 resetfpshistory() [1498] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1499] 0.0 0.00 0.00 1 setuniformparam(char*, float*, float*, float*, float*) [1499] 0.00 0.00 1/130 setshaderparam(char*, int, int, float, float, float, float) [1158] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1500] 0.0 0.00 0.00 1 var_depthfxrect() [1500] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1501] 0.0 0.00 0.00 1 var_depthfxsize() [1501] ----------------------------------------------- 1 executeret(char const*) [93] [1502] 0.0 0.00 0.00 1 var_filltjoints() [1502] 0.00 0.00 1/5 updatevabbs(bool) [1325] 1 allchanged(bool) [50] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1503] 0.0 0.00 0.00 1 var_fpshadowmap() [1503] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1504] 0.0 0.00 0.00 1 var_mapshotsize() [1504] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1505] 0.0 0.00 0.00 1 var_reflectsize() [1505] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1506] 0.0 0.00 0.00 1 var_texcompress() [1506] 0.00 0.00 1/7 initwarning(char const*, int, int) [1313] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1507] 0.0 0.00 0.00 1 var_waterenvmap() [1507] ----------------------------------------------- 0.00 0.00 1/1 gl_checkextensions() [1516] [1508] 0.0 0.00 0.00 1 checkglslsupport() [1508] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1509] 0.0 0.00 0.00 1 var_maxdecaltris() [1509] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1510] 0.0 0.00 0.00 1 var_maxparticles() [1510] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1511] 0.0 0.00 0.00 1 var_waterreflect() [1511] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1512] 0.0 0.00 0.00 1 var_waterrefract() [1512] ----------------------------------------------- 0.00 0.00 1/1 writecfg() [1565] [1513] 0.0 0.00 0.00 1 writecompletions(_IO_FILE*) [1513] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1514] 0.0 0.00 0.00 1 var_depthfxfilter() [1514] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1515] 0.0 0.00 0.00 1 var_shadowmapsize() [1515] ----------------------------------------------- 0.00 0.00 1/1 main [1] [1516] 0.0 0.00 0.00 1 gl_checkextensions() [1516] 0.00 0.00 60/60 getprocaddress(char const*) [1208] 0.00 0.00 2/46 conoutf(char const*, ...) [1221] 0.00 0.00 1/1 checkglslsupport() [1508] ----------------------------------------------- 1 executeret(char const*) [93] [1517] 0.0 0.00 0.00 1 var_fullbrightlevel() [1517] 1 setfullbrightlevel(int) [552] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1518] 0.0 0.00 0.00 1 var_depthfxprecision() [1518] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1519] 0.0 0.00 0.00 1 var_waterfallrefract() [1519] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1520] 0.0 0.00 0.00 1 var_shadowmapprecision() [1520] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1521] 0.0 0.00 0.00 1 var_texcompressquality() [1521] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to homedir [1447] [1522] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1522] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to icom_textlist [1448] [1523] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1523] 0.00 0.00 14/241 addident(char const*, ident*) [1115] 0.00 0.00 3/27 svariable(char const*, char const*, char**, void (*)(), int) [1250] 0.00 0.00 2/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to clienthost [1438] [1524] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1524] 0.00 0.00 4/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 3/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to _Z4itoaPci [1435] [1525] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1525] 0.00 0.00 37/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 6/241 addident(char const*, ident*) [1115] 0.00 0.00 1/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to centertime [1437] [1526] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1526] 0.00 0.00 13/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 8/241 addident(char const*, ident*) [1115] 0.00 0.00 5/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 2/23 fvariable(char const*, float, float*, void (*)(), int) [1255] 0.00 0.00 2/27 svariable(char const*, char const*, char**, void (*)(), int) [1250] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to maxdecaltris [1451] [1527] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1527] 0.00 0.00 5/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to maxdynlights [1452] [1528] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1528] 0.00 0.00 2/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to _Z12cleanupglarev [1433] [1529] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1529] 0.00 0.00 5/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 1/23 fvariable(char const*, float, float*, void (*)(), int) [1255] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to grassanimdist [1444] [1530] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1530] 0.00 0.00 16/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to lightmaps [1449] [1531] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1531] 0.00 0.00 22/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 2/241 addident(char const*, ident*) [1115] 0.00 0.00 1/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to screen [1458] [1532] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1532] 0.00 0.00 20/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 5/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to _Z15renderwaterfallR15materialsurfaceP7Textureffh [1434] [1533] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1533] 0.00 0.00 4/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to cmenu [1440] [1534] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1534] 0.00 0.00 21/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 4/27 svariable(char const*, char const*, char**, void (*)(), int) [1250] 0.00 0.00 1/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to normalgroups [1454] [1535] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1535] 0.00 0.00 3/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to showcursorgrid [1460] [1536] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1536] 0.00 0.00 27/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 19/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 5/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to floatvtx [1443] [1537] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1537] 0.00 0.00 7/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 1/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to clipcache [1439] [1538] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1538] 0.00 0.00 1/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 1/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to maxpvsblocker [1453] [1539] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1539] 0.00 0.00 6/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 4/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to hasVBO [1445] [1540] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1540] 0.00 0.00 33/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 4/23 fvariable(char const*, float, float*, void (*)(), int) [1255] 0.00 0.00 1/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to oqdynent [1455] [1541] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1541] 0.00 0.00 83/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 13/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to particleshader [1456] [1542] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1542] 0.00 0.00 33/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to sky [1461] [1543] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1543] 0.00 0.00 10/23 fvariable(char const*, float, float*, void (*)(), int) [1255] 0.00 0.00 10/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 3/27 svariable(char const*, char const*, char**, void (*)(), int) [1250] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to curfont [1441] [1544] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1544] 0.00 0.00 12/27 svariable(char const*, char const*, char**, void (*)(), int) [1250] 0.00 0.00 2/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to vfcP [1464] [1545] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1545] 0.00 0.00 14/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 1/27 svariable(char const*, char const*, char**, void (*)(), int) [1250] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to version [1463] [1546] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1546] 0.00 0.00 2/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to resolverthreads [1457] [1547] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1547] 0.00 0.00 3/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 2/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to _ZN6Shader10lastshaderE [1436] [1548] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1548] 0.00 0.00 17/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 11/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to shadowmap [1459] [1549] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1549] 0.00 0.00 17/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to soundsamples [1462] [1550] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1550] 0.00 0.00 9/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 3/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 2/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to _Z11texreorientP11SDL_Surfacebbbib [1432] [1551] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1551] 0.00 0.00 14/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 10/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to waterreflect [1465] [1552] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1552] 0.00 0.00 22/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to hdr [1446] [1553] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1553] 0.00 0.00 11/240 addcommand(char const*, void (*)(), char const*) [1117] 0.00 0.00 9/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 8/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to mapexts [1450] [1554] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1554] 0.00 0.00 8/241 addident(char const*, ident*) [1115] 0.00 0.00 4/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 1/240 addcommand(char const*, void (*)(), char const*) [1117] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to enttype [1442] [1555] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1555] 0.00 0.00 26/351 variable(char const*, int, int, int, int*, void (*)(), int) [1085] 0.00 0.00 6/23 fvariable(char const*, float, float*, void (*)(), int) [1255] 0.00 0.00 2/27 svariable(char const*, char const*, char**, void (*)(), int) [1250] 0.00 0.00 1/1 bfagame::bfagame() [1612] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1556] 0.0 0.00 0.00 1 mdlbb(float*, float*, float*) [1556] ----------------------------------------------- 0.00 0.00 1/1 main [1] [1557] 0.0 0.00 0.00 1 fixdir(char*) [1557] 0.00 0.00 1/1908 path(char*) [949] ----------------------------------------------- 0.00 0.00 1/1 reloadMT() [830] [1558] 0.0 0.00 0.00 1 seedMT(unsigned int) [1558] ----------------------------------------------- 1 quit() [460] [1559] 0.0 0.00 0.00 1 cleanup() [1559] 0.00 0.00 1/1 cleanupserver() [1484] 0.00 0.00 1/2 showcursor(bool) [1396] 0.00 0.00 1/1 clear_command() [1485] 0.00 0.00 1/1 clear_console() [1486] 0.00 0.00 1/1 stopsound() [1570] 0.00 0.00 1/1 clear_mdls() [1466] 1 freeocta(cube*) [766] ----------------------------------------------- 0.00 0.00 1/1 main [1] [1560] 0.0 0.00 0.00 1 gl_init(int, int, int, int, int) [1560] 0.00 0.00 1/46 conoutf(char const*, ...) [1221] 0.00 0.00 1/1 inittmus() [1562] 0.00 0.00 1/2 setuptexcompress() [1402] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1561] 0.0 0.00 0.00 1 addsleep(int*, char*) [1561] ----------------------------------------------- 0.00 0.00 1/1 gl_init(int, int, int, int, int) [1560] [1562] 0.0 0.00 0.00 1 inittmus() [1562] 0.00 0.00 4/5949 resettmu(int) [800] ----------------------------------------------- 0.00 0.00 1/1 texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [94] [1563] 0.0 0.00 0.00 1 texdecal(SDL_Surface*, bool) [1563] ----------------------------------------------- 0.00 0.00 1/1 gets2c() [67] [1564] 0.0 0.00 0.00 1 throttle() [1564] ----------------------------------------------- 0.00 0.00 1/1 quit() [460] [1565] 0.0 0.00 0.00 1 writecfg() [1565] 0.00 0.00 1/237 openfile(char const*, char const*) [1118] 0.00 0.00 1/1 bfaclient::clientcom::writeclientinfo(_IO_FILE*) [1760] 0.00 0.00 1/3 bfaserver::gamever() [1387] 0.00 0.00 1/1 writebinds(_IO_FILE*) [1469] 0.00 0.00 1/1 writecompletions(_IO_FILE*) [1513] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1566] 0.0 0.00 0.00 1 addserver(char const*) [1566] 0.00 0.00 1/3 bfaserver::serverinfoport() [1386] 0.00 0.00 1/1 newserver(char const*, unsigned int, unsigned int) [1569] ----------------------------------------------- 0.00 0.00 1/1 main [1] [1567] 0.0 0.00 0.00 1 initsound() [1567] ----------------------------------------------- 0.00 0.00 1/1 stopsound() [1570] [1568] 0.0 0.00 0.00 1 musicdone(bool) [1568] ----------------------------------------------- 0.00 0.00 1/1 addserver(char const*) [1566] [1569] 0.0 0.00 0.00 1 newserver(char const*, unsigned int, unsigned int) [1569] ----------------------------------------------- 0.00 0.00 1/1 cleanup() [1559] [1570] 0.0 0.00 0.00 1 stopsound() [1570] 0.00 0.00 1/1 musicdone(bool) [1568] 0.00 0.00 1/4 clearsound() [1337] 0.00 0.00 1/3 closemumble() [1356] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1571] 0.0 0.00 0.00 1 var_aniso() [1571] 0.00 0.00 1/7 initwarning(char const*, int, int) [1313] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1572] 0.0 0.00 0.00 1 var_gamma() [1572] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1573] 0.0 0.00 0.00 1 iclientcom::iclientcom() [1573] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1574] 0.0 0.00 0.00 1 igameclient::igameclient() [1574] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1575] 0.0 0.00 0.00 1 igameserver::igameserver() [1575] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1576] 0.0 0.00 0.00 1 g3d_callback::g3d_callback() [1576] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&) [309] [1577] 0.0 0.00 0.00 1 icliententities::icliententities() [1577] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1578] 0.0 0.00 0.00 1 cmd_getbindaction::run(char*, int*) [1578] 0.00 0.00 1/281 retbindaction(char const*, int, int) [1103] ----------------------------------------------- 0.00 0.00 1/1 md2::~md2() [1580] [1579] 0.0 0.00 0.00 1 md2::md2part::~md2part() [1579] ----------------------------------------------- 0.00 0.00 1/1 loadmodel(char const*, int, bool) [142] [1580] 0.0 0.00 0.00 1 md2::~md2() [1580] 0.00 0.00 1/1 md2::md2part::~md2part() [1579] ----------------------------------------------- 0.00 0.00 1/1 loadmodel(char const*, int, bool) [142] [1581] 0.0 0.00 0.00 1 obj::~obj() [1581] 0.00 0.00 1/19 animmodel::part::~part() [1280] ----------------------------------------------- 0.00 0.00 1/1 bfagame::bfagame() [1612] [1582] 0.0 0.00 0.00 1 igame::igame() [1582] ----------------------------------------------- 0.00 0.00 1/1 bfagame::~bfagame() [1613] [1583] 0.0 0.00 0.00 1 igame::~igame() [1583] ----------------------------------------------- 0.00 0.00 1/1 vector::add() [1080] [1584] 0.0 0.00 0.00 1 vector::vrealloc(int) [1584] 0.00 0.00 1/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] [1585] 0.0 0.00 0.00 1 vector::vector() [1585] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::ctfstate::ctfstate() [1744] [1586] 0.0 0.00 0.00 1 vector::vector() [1586] ----------------------------------------------- 0.00 0.00 1/1 vector::~vector() [1589] [1587] 0.0 0.00 0.00 1 vector::setsize(int) [1587] 0.00 0.00 935/935 vector::drop() [1007] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [1588] 0.0 0.00 0.00 1 vector::vector() [1588] ----------------------------------------------- 0.00 0.00 1/1 __tcf_0 [3756] [1589] 0.0 0.00 0.00 1 vector::~vector() [1589] 0.00 0.00 1/1 vector::setsize(int) [1587] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::stfstate::stfstate() [1750] [1590] 0.0 0.00 0.00 1 vector::vector() [1590] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::stfstate::stfstate() [1750] [1591] 0.0 0.00 0.00 1 vector::vector() [1591] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1592] 0.0 0.00 0.00 1 vector::vector() [1592] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1593] 0.0 0.00 0.00 1 vector::vector() [1593] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::cleanup(bool) [1774] [1594] 0.0 0.00 0.00 1 vector::setsize(int) [1594] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1595] 0.0 0.00 0.00 1 vector::vector() [1595] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::ctfstate::ctfstate() [1775] [1596] 0.0 0.00 0.00 1 vector::vector() [1596] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1597] 0.0 0.00 0.00 1 vector::vector() [1597] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::stfstate::stfstate() [1777] [1598] 0.0 0.00 0.00 1 vector::vector() [1598] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::stfstate::stfstate() [1777] [1599] 0.0 0.00 0.00 1 vector::vector() [1599] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1600] 0.0 0.00 0.00 1 vector::vector() [1600] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::projectiles::projectiles(bfaclient&) [1626] [1601] 0.0 0.00 0.00 1 vector::vector() [1601] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::groupplayers() [446] [1602] 0.0 0.00 0.00 1 vector::add(bfaclient::scoreboard::scoregroup* const&) [1602] 0.00 0.00 1/1 vector::vrealloc(int) [1603] 0.00 0.00 1/1927619 operator new(unsigned int, void*) [624] ----------------------------------------------- 0.00 0.00 1/1 vector::add(bfaclient::scoreboard::scoregroup* const&) [1602] [1603] 0.0 0.00 0.00 1 vector::vrealloc(int) [1603] 0.00 0.00 1/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1604] 0.0 0.00 0.00 1 vector::vector() [1604] ----------------------------------------------- 0.00 0.00 1/1 vector::~vector() [1607] [1605] 0.0 0.00 0.00 1 vector::setsize(int) [1605] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::route(int, int, vector&, vector&, float, float*) [25] [1606] 0.0 0.00 0.00 1 vector::vector() [1606] ----------------------------------------------- 0.00 0.00 1/1 __tcf_1 [3780] [1607] 0.0 0.00 0.00 1 vector::~vector() [1607] 0.00 0.00 1/1 vector::setsize(int) [1605] ----------------------------------------------- 0.00 0.00 1/1 vector::add(bfaserver::worldstate* const&) [1063] [1608] 0.0 0.00 0.00 1 vector::vrealloc(int) [1608] 0.00 0.00 1/19877 int max(int, int) [723] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1609] 0.0 0.00 0.00 1 vector::vector() [1609] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1610] 0.0 0.00 0.00 1 vector::vector() [1610] ----------------------------------------------- 0.00 0.00 1/1 initgame(char const*) [306] [1611] 0.0 0.00 0.00 1 bfagame::newserver() [1611] 0.00 0.00 1/1 bfaserver::bfaserver() [1780] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1555] [1612] 0.0 0.00 0.00 1 bfagame::bfagame() [1612] 0.00 0.00 1/1 igame::igame() [1582] 0.00 0.00 1/1 registergame(char const*, igame*) [1475] ----------------------------------------------- 0.00 0.00 1/1 __tcf_3 [3826] [1613] 0.0 0.00 0.00 1 bfagame::~bfagame() [1613] 0.00 0.00 1/1 igame::~igame() [1583] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1614] 0.0 0.00 0.00 1 cmd_echo::run(char*) [1614] 0.00 0.00 1/46 conoutf(char const*, ...) [1221] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::groupplayers() [446] [1615] 0.0 0.00 0.00 1 bfaclient::scoreboard::scoregroup::scoregroup() [1615] 0.00 0.00 1/1 bfaclient::scoreboard::teamscore::teamscore() [1624] 0.00 0.00 1/5 vector::vector() [1334] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1616] 0.0 0.00 0.00 1 bfaclient::scoreboard::var_showpj::var_showpj() [1616] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1617] 0.0 0.00 0.00 1 bfaclient::scoreboard::var_showping::var_showping() [1617] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1618] 0.0 0.00 0.00 1 bfaclient::scoreboard::var_showobits::var_showobits() [1618] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1619] 0.0 0.00 0.00 1 bfaclient::scoreboard::var_scoresinfo::var_scoresinfo() [1619] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1620] 0.0 0.00 0.00 1 bfaclient::scoreboard::var_showclientnum::var_showclientnum() [1620] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1621] 0.0 0.00 0.00 1 bfaclient::scoreboard::var_highlightscore::var_highlightscore() [1621] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1622] 0.0 0.00 0.00 1 bfaclient::scoreboard::var_showconnecting::var_showconnecting() [1622] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1623] 0.0 0.00 0.00 1 bfaclient::scoreboard::var_showspectators::var_showspectators() [1623] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoregroup::scoregroup() [1615] [1624] 0.0 0.00 0.00 1 bfaclient::scoreboard::teamscore::teamscore() [1624] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1625] 0.0 0.00 0.00 1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] 0.00 0.00 1/1 g3d_callback::g3d_callback() [1576] 0.00 0.00 1/1 vector::vector() [1604] 0.00 0.00 1/5 vector::vector() [1334] 0.00 0.00 1/1 bfaclient::scoreboard::var_scoresinfo::var_scoresinfo() [1619] 0.00 0.00 1/1 bfaclient::scoreboard::var_showclientnum::var_showclientnum() [1620] 0.00 0.00 1/1 bfaclient::scoreboard::var_showpj::var_showpj() [1616] 0.00 0.00 1/1 bfaclient::scoreboard::var_showping::var_showping() [1617] 0.00 0.00 1/1 bfaclient::scoreboard::var_showspectators::var_showspectators() [1623] 0.00 0.00 1/1 bfaclient::scoreboard::var_highlightscore::var_highlightscore() [1621] 0.00 0.00 1/1 bfaclient::scoreboard::var_showconnecting::var_showconnecting() [1622] 0.00 0.00 1/1 bfaclient::scoreboard::var_showobits::var_showobits() [1618] 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::cmd_showscores(void*) [1785] 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::~cmd_showscores() [1786] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1626] 0.0 0.00 0.00 1 bfaclient::projectiles::projectiles(bfaclient&) [1626] 0.00 0.00 1/1 vector::vector() [1601] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1627] 0.0 0.00 0.00 1 bfaclient::var_bliptex::var_bliptex() [1627] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1628] 0.0 0.00 0.00 1 bfaclient::var_editfov::var_editfov() [1628] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1629] 0.0 0.00 0.00 1 bfaclient::var_showfps::var_showfps() [1629] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1630] 0.0 0.00 0.00 1 bfaclient::var_specfov::var_specfov() [1630] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1631] 0.0 0.00 0.00 1 bfaclient::var_zoomfov::var_zoomfov() [1631] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1632] 0.0 0.00 0.00 1 bfaclient::var_zoomtex::var_zoomtex() [1632] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] [1633] 0.0 0.00 0.00 1 bfaclient::weaponstate::var_switchgl::var_switchgl() [1633] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] [1634] 0.0 0.00 0.00 1 bfaclient::weaponstate::var_autoreload::var_autoreload() [1634] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1635] 0.0 0.00 0.00 1 bfaclient::var_absmouse::var_absmouse() [1635] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1636] 0.0 0.00 0.00 1 bfaclient::var_ammosize::var_ammosize() [1636] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1637] 0.0 0.00 0.00 1 bfaclient::var_barblend::var_barblend() [1637] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1638] 0.0 0.00 0.00 1 bfaclient::var_invmouse::var_invmouse() [1638] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1639] 0.0 0.00 0.00 1 bfaclient::var_radartex::var_radartex() [1639] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1640] 0.0 0.00 0.00 1 bfaclient::var_showammo::var_showammo() [1640] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1641] 0.0 0.00 0.00 1 bfaclient::var_showclip::var_showclip() [1641] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1642] 0.0 0.00 0.00 1 bfaclient::var_showinfo::var_showinfo() [1642] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1643] 0.0 0.00 0.00 1 bfaclient::var_statrate::var_statrate() [1643] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1644] 0.0 0.00 0.00 1 bfaclient::var_zoomtime::var_zoomtime() [1644] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1645] 0.0 0.00 0.00 1 bfaclient::var_zoomtype::var_zoomtype() [1645] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1646] 0.0 0.00 0.00 1 bfaclient::var_ammoblend::var_ammoblend() [1646] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1647] 0.0 0.00 0.00 1 bfaclient::var_blipblend::var_blipblend() [1647] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1648] 0.0 0.00 0.00 1 bfaclient::var_damagetex::var_damagetex() [1648] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1649] 0.0 0.00 0.00 1 bfaclient::var_infoblend::var_infoblend() [1649] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1650] 0.0 0.00 0.00 1 bfaclient::var_mousetype::var_mousetype() [1650] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1651] 0.0 0.00 0.00 1 bfaclient::var_radardist::var_radardist() [1651] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1652] 0.0 0.00 0.00 1 bfaclient::var_radarsize::var_radarsize() [1652] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1653] 0.0 0.00 0.00 1 bfaclient::var_showstats::var_showstats() [1653] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1654] 0.0 0.00 0.00 1 bfaclient::var_testanims::var_testanims() [1654] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1655] 0.0 0.00 0.00 1 bfaclient::var_cursorsize::var_cursorsize() [1655] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1656] 0.0 0.00 0.00 1 bfaclient::var_goalbartex::var_goalbartex() [1656] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1657] 0.0 0.00 0.00 1 bfaclient::var_lasersight::var_lasersight() [1657] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1658] 0.0 0.00 0.00 1 bfaclient::var_radarblend::var_radarblend() [1658] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1659] 0.0 0.00 0.00 1 bfaclient::var_radarnames::var_radarnames() [1659] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1660] 0.0 0.00 0.00 1 bfaclient::var_teambartex::var_teambartex() [1660] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1661] 0.0 0.00 0.00 1 bfaclient::var_cursorblend::var_cursorblend() [1661] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1662] 0.0 0.00 0.00 1 bfaclient::var_flagbliptex::var_flagbliptex() [1662] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1663] 0.0 0.00 0.00 1 bfaclient::var_riflehudtex::var_riflehudtex() [1663] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1664] 0.0 0.00 0.00 1 bfaclient::var_sensitivity::var_sensitivity() [1664] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1665] 0.0 0.00 0.00 1 bfaclient::var_showhudents::var_showhudents() [1665] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1666] 0.0 0.00 0.00 1 bfaclient::var_thirdperson::var_thirdperson() [1666] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1667] 0.0 0.00 0.00 1 bfaclient::var_animoverride::var_animoverride() [1667] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1668] 0.0 0.00 0.00 1 bfaclient::var_clipbarblend::var_clipbarblend() [1668] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1669] 0.0 0.00 0.00 1 bfaclient::var_crosshairtex::var_crosshairtex() [1669] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1670] 0.0 0.00 0.00 1 bfaclient::var_editdeadzone::var_editdeadzone() [1670] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1671] 0.0 0.00 0.00 1 bfaclient::var_editpanspeed::var_editpanspeed() [1671] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1672] 0.0 0.00 0.00 1 bfaclient::var_flamerhudtex::var_flamerhudtex() [1672] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1673] 0.0 0.00 0.00 1 bfaclient::var_guicursortex::var_guicursortex() [1673] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1674] 0.0 0.00 0.00 1 bfaclient::var_healthbartex::var_healthbartex() [1674] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1675] 0.0 0.00 0.00 1 bfaclient::var_indicatortex::var_indicatortex() [1675] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1676] 0.0 0.00 0.00 1 bfaclient::var_pistolhudtex::var_pistolhudtex() [1676] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1677] 0.0 0.00 0.00 1 bfaclient::var_radarpingtex::var_radarpingtex() [1677] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1678] 0.0 0.00 0.00 1 bfaclient::var_riflecliptex::var_riflecliptex() [1678] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1679] 0.0 0.00 0.00 1 bfaclient::var_specdeadzone::var_specdeadzone() [1679] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1680] 0.0 0.00 0.00 1 bfaclient::var_specpanspeed::var_specpanspeed() [1680] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1681] 0.0 0.00 0.00 1 bfaclient::var_zoomdeadzone::var_zoomdeadzone() [1681] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1682] 0.0 0.00 0.00 1 bfaclient::var_zoompanspeed::var_zoompanspeed() [1682] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1683] 0.0 0.00 0.00 1 bfaclient::var_candinalblend::var_candinalblend() [1683] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1684] 0.0 0.00 0.00 1 bfaclient::var_crosshairsize::var_crosshairsize() [1684] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1685] 0.0 0.00 0.00 1 bfaclient::var_editcursortex::var_editcursortex() [1685] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1686] 0.0 0.00 0.00 1 bfaclient::var_editmousetype::var_editmousetype() [1686] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1687] 0.0 0.00 0.00 1 bfaclient::var_editradardist::var_editradardist() [1687] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1688] 0.0 0.00 0.00 1 bfaclient::var_flamercliptex::var_flamercliptex() [1688] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1689] 0.0 0.00 0.00 1 bfaclient::var_mousedeadzone::var_mousedeadzone() [1689] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1690] 0.0 0.00 0.00 1 bfaclient::var_mousepanspeed::var_mousepanspeed() [1690] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1691] 0.0 0.00 0.00 1 bfaclient::var_pistolcliptex::var_pistolcliptex() [1691] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1692] 0.0 0.00 0.00 1 bfaclient::var_shotgunhudtex::var_shotgunhudtex() [1692] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1693] 0.0 0.00 0.00 1 bfaclient::var_showcrosshair::var_showcrosshair() [1693] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1694] 0.0 0.00 0.00 1 bfaclient::var_showindicator::var_showindicator() [1694] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1695] 0.0 0.00 0.00 1 bfaclient::var_specmousetype::var_specmousetype() [1695] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1696] 0.0 0.00 0.00 1 bfaclient::var_titlecardfade::var_titlecardfade() [1696] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1697] 0.0 0.00 0.00 1 bfaclient::var_titlecardsize::var_titlecardsize() [1697] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1698] 0.0 0.00 0.00 1 bfaclient::var_titlecardtime::var_titlecardtime() [1698] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1699] 0.0 0.00 0.00 1 bfaclient::var_zoommousetype::var_zoommousetype() [1699] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1700] 0.0 0.00 0.00 1 bfaclient::var_chaingunhudtex::var_chaingunhudtex() [1700] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1701] 0.0 0.00 0.00 1 bfaclient::var_crosshairblend::var_crosshairblend() [1701] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1702] 0.0 0.00 0.00 1 bfaclient::var_firstpersonaim::var_firstpersonaim() [1702] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1703] 0.0 0.00 0.00 1 bfaclient::var_firstpersonfov::var_firstpersonfov() [1703] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1704] 0.0 0.00 0.00 1 bfaclient::var_grenadeshudtex::var_grenadeshudtex() [1704] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1705] 0.0 0.00 0.00 1 bfaclient::var_indicatorblend::var_indicatorblend() [1705] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1706] 0.0 0.00 0.00 1 bfaclient::var_shotguncliptex::var_shotguncliptex() [1706] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1707] 0.0 0.00 0.00 1 bfaclient::var_thirdpersonaim::var_thirdpersonaim() [1707] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1708] 0.0 0.00 0.00 1 bfaclient::var_thirdpersonfov::var_thirdpersonfov() [1708] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1709] 0.0 0.00 0.00 1 bfaclient::var_yawsensitivity::var_yawsensitivity() [1709] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1710] 0.0 0.00 0.00 1 bfaclient::var_chainguncliptex::var_chainguncliptex() [1710] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1711] 0.0 0.00 0.00 1 bfaclient::var_firstpersondist::var_firstpersondist() [1711] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1712] 0.0 0.00 0.00 1 bfaclient::var_firstpersonsway::var_firstpersonsway() [1712] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1713] 0.0 0.00 0.00 1 bfaclient::var_grenadescliptex::var_grenadescliptex() [1713] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1714] 0.0 0.00 0.00 1 bfaclient::var_hitcrosshairtex::var_hitcrosshairtex() [1714] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1715] 0.0 0.00 0.00 1 bfaclient::var_thirdpersondist::var_thirdpersondist() [1715] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1716] 0.0 0.00 0.00 1 bfaclient::var_zoomsensitivity::var_zoomsensitivity() [1716] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1717] 0.0 0.00 0.00 1 bfaclient::var_firstpersonshift::var_firstpersonshift() [1717] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1718] 0.0 0.00 0.00 1 bfaclient::var_mousesensitivity::var_mousesensitivity() [1718] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1719] 0.0 0.00 0.00 1 bfaclient::var_pitchsensitivity::var_pitchsensitivity() [1719] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1720] 0.0 0.00 0.00 1 bfaclient::var_teamcrosshairtex::var_teamcrosshairtex() [1720] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1721] 0.0 0.00 0.00 1 bfaclient::var_thirdpersonangle::var_thirdpersonangle() [1721] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1722] 0.0 0.00 0.00 1 bfaclient::var_thirdpersonshift::var_thirdpersonshift() [1722] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1723] 0.0 0.00 0.00 1 bfaclient::var_zoomcrosshairtex::var_zoomcrosshairtex() [1723] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1724] 0.0 0.00 0.00 1 bfaclient::var_crosshairhitspeed::var_crosshairhitspeed() [1724] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1725] 0.0 0.00 0.00 1 bfaclient::var_editradarentnames::var_editradarentnames() [1725] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1726] 0.0 0.00 0.00 1 bfaclient::var_firstpersonadjust::var_firstpersonadjust() [1726] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1727] 0.0 0.00 0.00 1 bfaclient::var_relativecursortex::var_relativecursortex() [1727] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1728] 0.0 0.00 0.00 1 bfaclient::var_zoomcrosshairsize::var_zoomcrosshairsize() [1728] 0.00 0.00 1/24 ident::ident(int, char const*, float, float*, void*, int) [1252] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1729] 0.0 0.00 0.00 1 bfaclient::var_firstpersontranslucent::var_firstpersontranslucent() [1729] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1730] 0.0 0.00 0.00 1 bfaclient::var_thirdpersontranslucent::var_thirdpersontranslucent() [1730] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 initgame(char const*) [306] [1731] 0.0 0.00 0.00 1 bfaclient::getcom() [1731] ----------------------------------------------- 0.00 0.00 1/1 initgame(char const*) [306] [1732] 0.0 0.00 0.00 1 bfaclient::getents() [1732] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1733] 0.0 0.00 0.00 1 bfaclient::physics::var_gravity::var_gravity() [1733] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1734] 0.0 0.00 0.00 1 bfaclient::physics::var_jumpvel::var_jumpvel() [1734] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1735] 0.0 0.00 0.00 1 bfaclient::physics::var_liquidvel::var_liquidvel() [1735] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1736] 0.0 0.00 0.00 1 bfaclient::physics::var_movespeed::var_movespeed() [1736] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1737] 0.0 0.00 0.00 1 bfaclient::physics::var_crawlspeed::var_crawlspeed() [1737] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1738] 0.0 0.00 0.00 1 bfaclient::physics::var_floatspeed::var_floatspeed() [1738] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1739] 0.0 0.00 0.00 1 bfaclient::physics::var_smoothdist::var_smoothdist() [1739] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1740] 0.0 0.00 0.00 1 bfaclient::physics::var_smoothmove::var_smoothmove() [1740] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1741] 0.0 0.00 0.00 1 bfaclient::physics::var_physframetime::var_physframetime() [1741] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1742] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&) [1742] 0.00 0.00 1/1 bfaclient::physics::var_crawlspeed::var_crawlspeed() [1737] 0.00 0.00 1/1 bfaclient::physics::var_gravity::var_gravity() [1733] 0.00 0.00 1/1 bfaclient::physics::var_jumpvel::var_jumpvel() [1734] 0.00 0.00 1/1 bfaclient::physics::var_movespeed::var_movespeed() [1736] 0.00 0.00 1/1 bfaclient::physics::var_liquidvel::var_liquidvel() [1735] 0.00 0.00 1/1 bfaclient::physics::var_floatspeed::var_floatspeed() [1738] 0.00 0.00 1/1 bfaclient::physics::var_physframetime::var_physframetime() [1741] 0.00 0.00 1/1 bfaclient::physics::var_smoothmove::var_smoothmove() [1740] 0.00 0.00 1/1 bfaclient::physics::var_smoothdist::var_smoothdist() [1739] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_backward::cmd_backward(void*) [1803] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_forward::cmd_forward(void*) [1801] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_left::cmd_left(void*) [1807] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_right::cmd_right(void*) [1809] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_crouch::cmd_crouch(void*) [1797] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_jump::cmd_jump(void*) [1805] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_attack::cmd_attack(void*) [1795] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_reload::cmd_reload(void*) [1799] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_action::cmd_action(void*) [1793] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_taunt::cmd_taunt(void*) [1811] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_taunt::~cmd_taunt() [1812] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_action::~cmd_action() [1794] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_reload::~cmd_reload() [1800] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_attack::~cmd_attack() [1796] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_jump::~cmd_jump() [1806] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_crouch::~cmd_crouch() [1798] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_right::~cmd_right() [1810] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_left::~cmd_left() [1808] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_forward::~cmd_forward() [1802] 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&)::cmd_backward::~cmd_backward() [1804] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient()::cmd_mode::run(bfaclient*, int*, int*) [1881] [1743] 0.0 0.00 0.00 1 bfaclient::setmode(int, int) [1743] 0.00 0.00 1/7 bfaserver::modecheck(int*, int*) [1315] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::ctfclient::ctfclient(bfaclient&) [1762] [1744] 0.0 0.00 0.00 1 bfaclient::ctfstate::ctfstate() [1744] 0.00 0.00 1/1 vector::vector() [1586] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&) [309] [1745] 0.0 0.00 0.00 1 bfaclient::entities::var_showentdir::var_showentdir() [1745] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&) [309] [1746] 0.0 0.00 0.00 1 bfaclient::entities::var_showentlinks::var_showentlinks() [1746] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&) [309] [1747] 0.0 0.00 0.00 1 bfaclient::entities::var_showlighting::var_showlighting() [1747] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&) [309] [1748] 0.0 0.00 0.00 1 bfaclient::entities::var_dropwaypoints::var_dropwaypoints() [1748] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&) [309] [1749] 0.0 0.00 0.00 1 bfaclient::entities::var_showentradius::var_showentradius() [1749] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::stfclient::stfclient(bfaclient&) [1764] [1750] 0.0 0.00 0.00 1 bfaclient::stfstate::stfstate() [1750] 0.00 0.00 1/1 vector::vector() [1591] 0.00 0.00 1/1 vector::vector() [1590] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&) [1752] [1751] 0.0 0.00 0.00 1 bfaclient::botclient::var_botdebug::var_botdebug() [1751] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1752] 0.0 0.00 0.00 1 bfaclient::botclient::botclient(bfaclient&) [1752] 0.00 0.00 1/1 bfaclient::botclient::var_botdebug::var_botdebug() [1751] 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::cmd_addbot(void*) [1815] 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::cmd_delbot(void*) [1817] 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::~cmd_delbot() [1818] 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::~cmd_addbot() [1816] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::run(bfaclient::clientcom*, char*) [1866] [1753] 0.0 0.00 0.00 1 bfaclient::clientcom::switchname(char const*) [1753] 0.00 0.00 1/58849 s_strncpy(char*, char const*, unsigned int) [685] ----------------------------------------------- 0.00 0.00 1/1 gets2c() [67] [1754] 0.0 0.00 0.00 1 bfaclient::clientcom::gameconnect(bool) [1754] ----------------------------------------------- 0.00 0.00 1/1 connects(char const*) [433] [1755] 0.0 0.00 0.00 1 bfaclient::clientcom::numchannels() [1755] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1756] 0.0 0.00 0.00 1 bfaclient::clientcom::var_centerchat::var_centerchat() [1756] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1757] 0.0 0.00 0.00 1 bfaclient::clientcom::var_colourchat::var_colourchat() [1757] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1758] 0.0 0.00 0.00 1 bfaclient::clientcom::var_serversort::var_serversort() [1758] 0.00 0.00 2/61 newstring(char const*) [1204] 0.00 0.00 1/30 ident::ident(int, char const*, char*, char*, char**, void*, int) [1248] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1759] 0.0 0.00 0.00 1 bfaclient::clientcom::var_serversort::operator()() [1759] ----------------------------------------------- 0.00 0.00 1/1 writecfg() [1565] [1760] 0.0 0.00 0.00 1 bfaclient::clientcom::writeclientinfo(_IO_FILE*) [1760] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::run(bfaclient::clientcom*, char*) [1857] [1761] 0.0 0.00 0.00 1 bfaclient::clientcom::changemap(char const*) [1761] 0.00 0.00 1/1453 bfaclient::clientcom::addmsg(int, char const*, ...) [982] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1762] 0.0 0.00 0.00 1 bfaclient::ctfclient::ctfclient(bfaclient&) [1762] 0.00 0.00 1/1 bfaclient::ctfstate::ctfstate() [1744] 0.00 0.00 1/1 bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::cmd_dropflags(void*) [1873] 0.00 0.00 1/1 bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::~cmd_dropflags() [1874] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::stfclient::stfclient(bfaclient&) [1764] [1763] 0.0 0.00 0.00 1 bfaclient::stfclient::var_securetether::var_securetether() [1763] 0.00 0.00 1/77 ident::ident(int, char const*, int, int, int, int*, void*, int) [1195] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1764] 0.0 0.00 0.00 1 bfaclient::stfclient::stfclient(bfaclient&) [1764] 0.00 0.00 1/1 bfaclient::stfstate::stfstate() [1750] 0.00 0.00 1/1 bfaclient::stfclient::var_securetether::var_securetether() [1763] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1765] 0.0 0.00 0.00 1 bfaserver::ctfservmode::ctfservmode(bfaserver&) [1765] 0.00 0.00 1/1 bfaserver::ctfstate::ctfstate() [1775] 0.00 0.00 1/3 bfaserver::servmode::servmode(bfaserver&) [1388] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1766] 0.0 0.00 0.00 1 bfaserver::stfservmode::stfservmode(bfaserver&) [1766] 0.00 0.00 1/1 bfaserver::stfstate::stfstate() [1777] 0.00 0.00 1/3 bfaserver::servmode::servmode(bfaserver&) [1388] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1767] 0.0 0.00 0.00 1 bfaserver::duelservmode::duelservmode(bfaserver&) [1767] 0.00 0.00 1/3 bfaserver::servmode::servmode(bfaserver&) [1388] 0.00 0.00 1/5280 vector::vector() [815] ----------------------------------------------- 0.00 0.00 1/1 serverslice() [141] [1768] 0.0 0.00 0.00 1 bfaserver::clientconnect(int, unsigned int) [1768] 0.00 0.00 1/19027 getinfo(int) [731] 0.00 0.00 1/21 vector::add(bfaserver::clientinfo* const&) [1266] 0.00 0.00 1/2775 vector::length() const [847] ----------------------------------------------- 0.00 0.00 1/1 send_welcome(int) [1477] [1769] 0.0 0.00 0.00 1 bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [1769] 0.00 0.00 79/120018 putint(databuf&, int) [665] 0.00 0.00 35/73 sendstring(char const*, databuf&) [1197] 0.00 0.00 34/94359 s_sprintf_f::s_sprintf_f(char*) [671] 0.00 0.00 34/136120 s_sprintf_f::operator()(char const*, ...) [660] 0.00 0.00 2/11810 vector::length() const [764] 0.00 0.00 1/19027 getinfo(int) [731] 0.00 0.00 1/625600 vector::length() const [631] 0.00 0.00 1/91 bfaserver::spawnstate(bfaserver::clientinfo*) [1172] 0.00 0.00 1/92 bfaserver::sendstate(bfaserver::clientinfo*, databuf&) [1169] 0.00 0.00 1/163230 vector::length() const [657] ----------------------------------------------- 0.00 0.00 1/1 setupserver() [557] [1770] 0.0 0.00 0.00 1 bfaserver::getdefaultmaster() [1770] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::serverupdate() [151] [1771] 0.0 0.00 0.00 1 bfaserver::checkintermission() [1771] 0.00 0.00 1/163230 vector::length() const [657] 0.00 0.00 1/1910 sendf(int, int, char const*, ...) [948] ----------------------------------------------- 0.00 0.00 1/1 emptymap(int, bool, char*, bool) [438] [1772] 0.0 0.00 0.00 1 bfaserver::gameid() [1772] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1773] 0.0 0.00 0.00 1 bfaserver::botserv::botserv(bfaserver&) [1773] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1774] 0.0 0.00 0.00 1 bfaserver::cleanup(bool) [1774] 0.00 0.00 1/7 bfaserver::modecheck(int*, int*) [1315] 0.00 0.00 1/1 bfaserver::choosemap(char const*) [1778] 0.00 0.00 1/29113 s_strcpy(char*, char const*) [711] 0.00 0.00 1/3 bfaserver::resetitems() [1385] 0.00 0.00 1/1 vector::setsize(int) [1594] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::ctfservmode::ctfservmode(bfaserver&) [1765] [1775] 0.0 0.00 0.00 1 bfaserver::ctfstate::ctfstate() [1775] 0.00 0.00 1/1 vector::vector() [1596] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::vote(char*, int, int, int) [558] [1776] 0.0 0.00 0.00 1 bfaserver::privname(int) [1776] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::stfservmode::stfservmode(bfaserver&) [1766] [1777] 0.0 0.00 0.00 1 bfaserver::stfstate::stfstate() [1777] 0.00 0.00 1/1 vector::vector() [1599] 0.00 0.00 1/1 vector::vector() [1598] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::cleanup(bool) [1774] [1778] 0.0 0.00 0.00 1 bfaserver::choosemap(char const*) [1778] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::parsepacket(int, int, bool, databuf&) [395] [1779] 0.0 0.00 0.00 1 bfaserver::findscore(bfaserver::clientinfo*, bool) [1779] 0.00 0.00 2/163230 vector::length() const [657] 0.00 0.00 1/1 getclientip(int) [1470] 0.00 0.00 1/168911 vector::operator[](int) [655] 0.00 0.00 1/1 vector::length() const [1784] ----------------------------------------------- 0.00 0.00 1/1 bfagame::newserver() [1611] [1780] 0.0 0.00 0.00 1 bfaserver::bfaserver() [1780] 0.00 0.00 1/1 igameserver::igameserver() [1575] 0.00 0.00 1/1 vector::vector() [1595] 0.00 0.00 1/22 vector::vector() [1261] 0.00 0.00 1/1 vector::vector() [1609] 0.00 0.00 1/1 vector::vector() [1597] 0.00 0.00 1/1 vector::vector() [1610] 0.00 0.00 1/1 bfaserver::stfservmode::stfservmode(bfaserver&) [1766] 0.00 0.00 1/1 bfaserver::ctfservmode::ctfservmode(bfaserver&) [1765] 0.00 0.00 1/1 bfaserver::duelservmode::duelservmode(bfaserver&) [1767] 0.00 0.00 1/1 bfaserver::botserv::botserv(bfaserver&) [1773] 0.00 0.00 1/1 vector::vector() [1600] 0.00 0.00 1/1 vector::vector() [1593] 0.00 0.00 1/1 bfaserver::bfaserver()::cmd_gameid::cmd_gameid(void*) [1886] 0.00 0.00 1/1 bfaserver::bfaserver()::cmd_gamever::cmd_gamever(void*) [1889] 0.00 0.00 1/1 bfaserver::bfaserver()::cmd_gamename::cmd_gamename(void*) [1891] 0.00 0.00 1/1 bfaserver::bfaserver()::cmd_mutscheck::cmd_mutscheck(void*) [1893] 0.00 0.00 1/3 vector::setsize(int) [1382] 0.00 0.00 1/1 bfaserver::cleanup(bool) [1774] 0.00 0.00 1/1 bfaserver::bfaserver()::cmd_mutscheck::~cmd_mutscheck() [1894] 0.00 0.00 1/1 bfaserver::bfaserver()::cmd_gamename::~cmd_gamename() [1892] 0.00 0.00 1/1 bfaserver::bfaserver()::cmd_gamever::~cmd_gamever() [1890] 0.00 0.00 1/1 bfaserver::bfaserver()::cmd_gameid::~cmd_gameid() [1887] ----------------------------------------------- 0.00 0.00 1/1 animmodel::setBIH() [1335] [1781] 0.0 0.00 0.00 1 vertmodel::vertmesh::gentris(int, Texture*, vector*, matrix3x4 const&) [1781] ----------------------------------------------- 0.00 0.00 1/1 rendertarget::render(int, int, int, float) [61] [1782] 0.0 0.00 0.00 1 depthfxtexture::colorformats() const [1782] 0.00 0.00 1/5543 depthfxtexture::texrect() const [803] ----------------------------------------------- 0.00 0.00 1/1 rendertarget::render(int, int, int, float) [61] [1783] 0.0 0.00 0.00 1 shadowmaptexture::colorformats() const [1783] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::findscore(bfaserver::clientinfo*, bool) [1779] [1784] 0.0 0.00 0.00 1 vector::length() const [1784] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1785] 0.0 0.00 0.00 1 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::cmd_showscores(void*) [1785] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::scoreboard::scoreboard(bfaclient&) [1625] [1786] 0.0 0.00 0.00 1 bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::~cmd_showscores() [1786] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] [1787] 0.0 0.00 0.00 1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::cmd_weapon(void*) [1787] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] [1788] 0.0 0.00 0.00 1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::~cmd_weapon() [1788] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] [1789] 0.0 0.00 0.00 1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::cmd_gunselect(void*) [1789] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] [1790] 0.0 0.00 0.00 1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::~cmd_gunselect() [1790] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] [1791] 0.0 0.00 0.00 1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::cmd_ammo(void*) [1791] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::weaponstate::weaponstate(bfaclient&) [550] [1792] 0.0 0.00 0.00 1 bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::~cmd_ammo() [1792] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1793] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_action::cmd_action(void*) [1793] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1794] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_action::~cmd_action() [1794] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1795] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_attack::cmd_attack(void*) [1795] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1796] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_attack::~cmd_attack() [1796] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1797] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_crouch::cmd_crouch(void*) [1797] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1798] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_crouch::~cmd_crouch() [1798] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1799] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_reload::cmd_reload(void*) [1799] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1800] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_reload::~cmd_reload() [1800] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1801] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_forward::cmd_forward(void*) [1801] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1802] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_forward::~cmd_forward() [1802] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1803] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_backward::cmd_backward(void*) [1803] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1804] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_backward::~cmd_backward() [1804] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1805] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_jump::cmd_jump(void*) [1805] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1806] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_jump::~cmd_jump() [1806] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1807] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_left::cmd_left(void*) [1807] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1808] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_left::~cmd_left() [1808] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1809] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_right::cmd_right(void*) [1809] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1810] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_right::~cmd_right() [1810] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1811] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_taunt::cmd_taunt(void*) [1811] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::physics::physics(bfaclient&) [1742] [1812] 0.0 0.00 0.00 1 bfaclient::physics::physics(bfaclient&)::cmd_taunt::~cmd_taunt() [1812] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&) [309] [1813] 0.0 0.00 0.00 1 bfaclient::entities::entities(bfaclient&)::cmd_announce::cmd_announce(void*) [1813] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::entities::entities(bfaclient&) [309] [1814] 0.0 0.00 0.00 1 bfaclient::entities::entities(bfaclient&)::cmd_announce::~cmd_announce() [1814] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&) [1752] [1815] 0.0 0.00 0.00 1 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::cmd_addbot(void*) [1815] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&) [1752] [1816] 0.0 0.00 0.00 1 bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::~cmd_addbot() [1816] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&) [1752] [1817] 0.0 0.00 0.00 1 bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::cmd_delbot(void*) [1817] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::botclient::botclient(bfaclient&) [1752] [1818] 0.0 0.00 0.00 1 bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::~cmd_delbot() [1818] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1819] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::cmd_getmap(void*) [1819] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1820] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::~cmd_getmap() [1820] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1821] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::cmd_meteam(void*) [1821] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1822] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::~cmd_meteam() [1822] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1823] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::cmd_approve(void*) [1823] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1824] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::~cmd_approve() [1824] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1825] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::cmd_getdemo(void*) [1825] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1826] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::~cmd_getdemo() [1826] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1827] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::cmd_getname(void*) [1827] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1828] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::~cmd_getname() [1828] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1829] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::cmd_getteam(void*) [1829] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1830] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::~cmd_getteam() [1830] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1831] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::cmd_sayteam(void*) [1831] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1832] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::~cmd_sayteam() [1832] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1833] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::cmd_sendmap(void*) [1833] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1834] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::~cmd_sendmap() [1834] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1835] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::cmd_setteam(void*) [1835] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1836] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::~cmd_setteam() [1836] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1837] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::cmd_stopdemo(void*) [1837] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1838] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::~cmd_stopdemo() [1838] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1839] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::cmd_clearbans(void*) [1839] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1840] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::~cmd_clearbans() [1840] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1841] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::cmd_listdemos(void*) [1841] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1842] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::~cmd_listdemos() [1842] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1843] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::cmd_setmaster(void*) [1843] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1844] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::~cmd_setmaster() [1844] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1845] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::cmd_spectator(void*) [1845] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1846] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::~cmd_spectator() [1846] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1847] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::cmd_cleardemos(void*) [1847] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1848] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::~cmd_cleardemos() [1848] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1849] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::cmd_mastermode(void*) [1849] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1850] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::~cmd_mastermode() [1850] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1851] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::cmd_recorddemo(void*) [1851] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1852] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::~cmd_recorddemo() [1852] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1853] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::cmd_serversortreset(void*) [1853] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1854] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::~cmd_serversortreset() [1854] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1855] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::cmd_me(void*) [1855] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1856] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::~cmd_me() [1856] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1857] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::run(bfaclient::clientcom*, char*) [1857] 0.00 0.00 1/1 bfaclient::clientcom::changemap(char const*) [1761] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1858] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::cmd_map(void*) [1858] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1859] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::~cmd_map() [1859] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1860] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::cmd_say(void*) [1860] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1861] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::~cmd_say() [1861] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1862] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::cmd_goto(void*) [1862] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1863] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::~cmd_goto() [1863] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1864] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::cmd_kick(void*) [1864] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1865] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::~cmd_kick() [1865] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1866] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::run(bfaclient::clientcom*, char*) [1866] 0.00 0.00 1/1 bfaclient::clientcom::switchname(char const*) [1753] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1867] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::cmd_name(void*) [1867] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1868] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::~cmd_name() [1868] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1869] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::cmd_team(void*) [1869] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1870] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::~cmd_team() [1870] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1871] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::cmd_ready(void*) [1871] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::clientcom::clientcom(bfaclient&) [536] [1872] 0.0 0.00 0.00 1 bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::~cmd_ready() [1872] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::ctfclient::ctfclient(bfaclient&) [1762] [1873] 0.0 0.00 0.00 1 bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::cmd_dropflags(void*) [1873] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::ctfclient::ctfclient(bfaclient&) [1762] [1874] 0.0 0.00 0.00 1 bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::~cmd_dropflags() [1874] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1875] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_gamemode::cmd_gamemode(void*) [1875] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1876] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_gamemode::~cmd_gamemode() [1876] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1877] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_mutators::cmd_mutators(void*) [1877] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1878] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_mutators::~cmd_mutators() [1878] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1879] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_kill::cmd_kill(void*) [1879] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1880] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_kill::~cmd_kill() [1880] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1881] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_mode::run(bfaclient*, int*, int*) [1881] 0.00 0.00 1/1 bfaclient::setmode(int, int) [1743] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1882] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_mode::cmd_mode(void*) [1882] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1883] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_mode::~cmd_mode() [1883] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1884] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_zoom::cmd_zoom(void*) [1884] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaclient::bfaclient() [308] [1885] 0.0 0.00 0.00 1 bfaclient::bfaclient()::cmd_zoom::~cmd_zoom() [1885] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1886] 0.0 0.00 0.00 1 bfaserver::bfaserver()::cmd_gameid::cmd_gameid(void*) [1886] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1887] 0.0 0.00 0.00 1 bfaserver::bfaserver()::cmd_gameid::~cmd_gameid() [1887] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 executeret(char const*) [93] [1888] 0.0 0.00 0.00 1 bfaserver::bfaserver()::cmd_gamever::run(bfaserver*) [1888] 0.00 0.00 1/3 bfaserver::gamever() [1387] 0.00 0.00 1/21489 intret(int) [719] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1889] 0.0 0.00 0.00 1 bfaserver::bfaserver()::cmd_gamever::cmd_gamever(void*) [1889] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1890] 0.0 0.00 0.00 1 bfaserver::bfaserver()::cmd_gamever::~cmd_gamever() [1890] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1891] 0.0 0.00 0.00 1 bfaserver::bfaserver()::cmd_gamename::cmd_gamename(void*) [1891] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1892] 0.0 0.00 0.00 1 bfaserver::bfaserver()::cmd_gamename::~cmd_gamename() [1892] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1893] 0.0 0.00 0.00 1 bfaserver::bfaserver()::cmd_mutscheck::cmd_mutscheck(void*) [1893] 0.00 0.00 1/53 ident::ident(int, char const*, char const*, void*, void*, int) [1214] 0.00 0.00 1/241 addident(char const*, ident*) [1115] ----------------------------------------------- 0.00 0.00 1/1 bfaserver::bfaserver() [1780] [1894] 0.0 0.00 0.00 1 bfaserver::bfaserver()::cmd_mutscheck::~cmd_mutscheck() [1894] 0.00 0.00 1/53 ident::~ident() [1215] ----------------------------------------------- This table describes the call tree of the program, and was sorted by the total amount of time spent in each function and its children. Each entry in this table consists of several lines. The line with the index number at the left hand margin lists the current function. The lines above it list the functions that called this function, and the lines below it list the functions this one called. This line lists: index A unique number given to each element of the table. Index numbers are sorted numerically. The index number is printed next to every function name so it is easier to look up where the function in the table. % time This is the percentage of the `total' time that was spent in this function and its children. Note that due to different viewpoints, functions excluded by options, etc, these numbers will NOT add up to 100%. self This is the total amount of time spent in this function. children This is the total amount of time propagated into this function by its children. called This is the number of times the function was called. If the function called itself recursively, the number only includes non-recursive calls, and is followed by a `+' and the number of recursive calls. name The name of the current function. The index number is printed after it. If the function is a member of a cycle, the cycle number is printed between the function's name and the index number. For the function's parents, the fields have the following meanings: self This is the amount of time that was propagated directly from the function into this parent. children This is the amount of time that was propagated from the function's children into this parent. called This is the number of times this parent called the function `/' the total number of times the function was called. Recursive calls to the function are not included in the number after the `/'. name This is the name of the parent. The parent's index number is printed after it. If the parent is a member of a cycle, the cycle number is printed between the name and the index number. If the parents of the function cannot be determined, the word `' is printed in the `name' field, and all the other fields are blank. For the function's children, the fields have the following meanings: self This is the amount of time that was propagated directly from the child into the function. children This is the amount of time that was propagated from the child's children to the function. called This is the number of times the function called this child `/' the total number of times the child was called. Recursive calls by the child are not listed in the number after the `/'. name This is the name of the child. The child's index number is printed after it. If the child is a member of a cycle, the cycle number is printed between the name and the index number. If there are any cycles (circles) in the call graph, there is an entry for the cycle-as-a-whole. This entry shows who called the cycle (as parents) and the members of the cycle (as children.) The `+' recursive calls entry shows the number of function calls that were internal to the cycle, and the calls entry for each member shows, for that member, how many times it was called from other members of the cycle. Index by function name [1432] global constructors keyed to _Z11texreorientP11SDL_Surfacebbbib [1191] execfile(char const*) [1661] bfaclient::var_cursorblend::var_cursorblend() [1433] global constructors keyed to _Z12cleanupglarev [1130] findbind(char const*) [482] bfaclient::var_flagbliptex::changed() [1434] global constructors keyed to _Z15renderwaterfallR15materialsurfaceP7Textureffh [994] findfile(char const*, char const*) [1662] bfaclient::var_flagbliptex::var_flagbliptex() [1435] global constructors keyed to _Z4itoaPci [1318] flushvbo(int) [483] bfaclient::var_riflehudtex::changed() [1436] global constructors keyed to _ZN6Shader10lastshaderE [1043] fontchar(int*, int*, int*, int*) [1663] bfaclient::var_riflehudtex::var_riflehudtex() [1437] global constructors keyed to centertime [766] freeocta(cube*) [1049] bfaclient::var_riflehudtex::operator()() [1438] global constructors keyed to clienthost [1152] genverts(vector&, void*, vec const&) [1664] bfaclient::var_sensitivity::var_sensitivity() [1439] global constructors keyed to clipcache [932] getalias(char const*) [1028] bfaclient::var_sensitivity::operator()() [1440] global constructors keyed to cmenu [794] gzgetint(void*) [1665] bfaclient::var_showhudents::var_showhudents() [1441] global constructors keyed to curfont [306] initgame(char const*) [1666] bfaclient::var_thirdperson::var_thirdperson() [1442] global constructors keyed to enttype [1562] inittmus() [727] bfaclient::var_thirdperson::operator()() [1443] global constructors keyed to floatvtx [1127] keypress(int, bool, int) [1667] bfaclient::var_animoverride::var_animoverride() [1444] global constructors keyed to grassanimdist [840] lightent(extentity&, float) [715] bfaclient::var_animoverride::operator()() [1445] global constructors keyed to hasVBO [846] limitfps(int&, int) [1668] bfaclient::var_clipbarblend::var_clipbarblend() [1446] global constructors keyed to hdr [806] limitsky() [919] bfaclient::var_clipbarblend::operator()() [1447] global constructors keyed to homedir [1192] loadfile(char const*, int*) [484] bfaclient::var_crosshairtex::changed() [1448] global constructors keyed to icom_textlist [1369] lockpvs_(bool) [1669] bfaclient::var_crosshairtex::var_crosshairtex() [1449] global constructors keyed to lightmaps [1370] md3pitch(float*, float*, float*, float*) [920] bfaclient::var_crosshairtex::operator()() [1450] global constructors keyed to mapexts [1295] md5pitch(char*, float*, float*, float*, float*) [1670] bfaclient::var_editdeadzone::var_editdeadzone() [1451] global constructors keyed to maxdecaltris [1228] mdlscale(int*) [1671] bfaclient::var_editpanspeed::var_editpanspeed() [1452] global constructors keyed to maxdynlights [1404] mdltrans(float*, float*, float*) [485] bfaclient::var_flamerhudtex::changed() [1453] global constructors keyed to maxpvsblocker [205] newcubes(unsigned int) [1672] bfaclient::var_flamerhudtex::var_flamerhudtex() [1454] global constructors keyed to normalgroups [1133] newident(char const*) [1050] bfaclient::var_flamerhudtex::operator()() [1455] global constructors keyed to oqdynent [670] newquery(void*) [486] bfaclient::var_guicursortex::changed() [1456] global constructors keyed to particleshader [1118] openfile(char const*, char const*) [1673] bfaclient::var_guicursortex::var_guicursortex() [1457] global constructors keyed to resolverthreads [649] optiface(unsigned char*, cube&) [487] bfaclient::var_healthbartex::changed() [1458] global constructors keyed to screen [110] parseexp(char const*&, int) [1674] bfaclient::var_healthbartex::var_healthbartex() [1459] global constructors keyed to shadowmap [1298] parsevec(char const*) [1051] bfaclient::var_healthbartex::operator()() [1460] global constructors keyed to showcursorgrid [768] popident(ident&) [488] bfaclient::var_indicatortex::changed() [1461] global constructors keyed to sky [527] pushfont(char const*) [1675] bfaclient::var_indicatortex::var_indicatortex() [1462] global constructors keyed to soundsamples [198] randomMT() [489] bfaclient::var_pistolhudtex::changed() [1463] global constructors keyed to version [222] rayfloor(vec const&, vec&, int, float) [1676] bfaclient::var_pistolhudtex::var_pistolhudtex() [1464] global constructors keyed to vfcP [830] reloadMT() [1052] bfaclient::var_pistolhudtex::operator()() [1465] global constructors keyed to waterreflect [71] renderva(renderstate&, vtxarray*, int, bool, bool) [490] bfaclient::var_radarpingtex::changed() [511] global constructors keyed to worldroot [417] resetmap() [1677] bfaclient::var_radarpingtex::var_radarpingtex() [1117] addcommand(char const*, void (*)(), char const*) [800] resettmu(int) [1022] bfaclient::var_radarpingtex::operator()() [50] allchanged(bool) [175] rotatebb(vec&, vec&, int) [491] bfaclient::var_riflecliptex::changed() [269] bboccluded(ivec const&, ivec const&) [709] s_strcat(char*, char const*) [1678] bfaclient::var_riflecliptex::var_riflecliptex() [801] bboccluded(ivec const&, ivec const&, cube*, ivec const&, int) [711] s_strcpy(char*, char const*) [921] bfaclient::var_riflecliptex::operator()() [1142] calcgeombb(int, int, int, int, ivec&, ivec&) [1371] setnames(char*, int) [1679] bfaclient::var_specdeadzone::var_specdeadzone() [396] changevbuf(renderstate&, int, vtxarray*) [807] setuptmu(int, char const*, char const*) [1680] bfaclient::var_specpanspeed::var_specpanspeed() [370] checkinput() [515] startmap(char const*) [1681] bfaclient::var_zoomdeadzone::var_zoomdeadzone() [661] checkquery(occludequery*, bool) [1563] texdecal(SDL_Surface*, bool) [1682] bfaclient::var_zoompanspeed::var_zoompanspeed() [534] checksleep(int) [1564] throttle() [295] bfaclient::drawcardinalblips(int, int, int) [1466] clear_mdls() [65] updateva(cube*, int, int, int, int, int) [1683] bfaclient::var_candinalblend::var_candinalblend() [1390] clearbrush() [1331] vaclearc(cube*) [838] bfaclient::var_candinalblend::operator()() [1351] clearsleep(bool, bool) [1085] variable(char const*, int, int, int, int*, void (*)(), int) [1684] bfaclient::var_crosshairsize::var_crosshairsize() [1337] clearsound() [1565] writecfg() [922] bfaclient::var_crosshairsize::operator()() [1391] clockreset() [537] addclient(int) [492] bfaclient::var_editcursortex::changed() [1009] concatword(char**, int*) [1566] addserver(char const*) [1685] bfaclient::var_editcursortex::var_editcursortex() [521] consolekey(int, bool, int) [797] addtjoint(edgegroup const&, cubeedge const&, int) [1686] bfaclient::var_editmousetype::var_editmousetype() [1352] cubecancel() [1240] altshader(char*, char*) [1687] bfaclient::var_editradardist::var_editradardist() [1086] destroyvbo(unsigned int) [1234] brushvert(int*, int*, int*) [493] bfaclient::var_flamercliptex::changed() [1392] disconnect(int, int) [1153] calcmatbb(int, int, int, int, ivec&, ivec&) [1688] bfaclient::var_flamercliptex::var_flamercliptex() [98] draw_textx(char const*, int, int, int, int, int, int, bool, int, int, int, ...) [286] calcverts(cube&, int, int, int, int, vvec*, bool*) [923] bfaclient::var_flamercliptex::operator()() [373] drawskybox(int, bool) [1372] cancelsel() [1689] bfaclient::var_mousedeadzone::var_mousedeadzone() [1467] eastereggs() [767] committmu(int, tmu&) [1690] bfaclient::var_mousepanspeed::var_mousepanspeed() [254] edgelookup(cube&, ivec const&, int) [1154] destroyva(vtxarray*, bool) [494] bfaclient::var_pistolcliptex::changed() [628] endianswap(void*, int, int) [104] draw_char(int, int, int) [1691] bfaclient::var_pistolcliptex::var_pistolcliptex() [93] executeret(char const*) [95] draw_text(char const*, int, int, int, int, int, int, bool, int, int) [924] bfaclient::var_pistolcliptex::operator()() [1201] fastshader(char*, char*, int*) [1373] entcancel() [495] bfaclient::var_shotgunhudtex::changed() [995] fileexists(char const*, char const*) [622] faceedges(cube&, int) [1692] bfaclient::var_shotgunhudtex::var_shotgunhudtex() [1160] filtertext(char*, char const*, bool, int) [225] faceorder(cube&, int) [1053] bfaclient::var_shotgunhudtex::operator()() [510] findentity(int, int, int, int) [226] faceverts(cube&, int, int) [1693] bfaclient::var_showcrosshair::var_showcrosshair() [675] g3d_active(bool, bool) [1255] fvariable(char const*, float, float*, void (*)(), int) [908] bfaclient::var_showcrosshair::operator()() [1226] g3d_addgui(g3d_callback*) [699] getmminfo(int) [1694] bfaclient::var_showindicator::var_showindicator() [216] g3d_render() [1200] getstring(char*, databuf&, int) [925] bfaclient::var_showindicator::operator()() [1393] genenvmaps() [1071] indexlist(char const*, int) [1695] bfaclient::var_specmousetype::var_specmousetype() [802] getmapname() [1567] initsound() [1696] bfaclient::var_titlecardfade::var_titlecardfade() [835] gettextres(int&, int&) [1301] inputgrab(bool) [790] bfaclient::var_titlecardfade::operator()() [52] gl_drawhud(int, int, int, float, int) [742] intersect(physent*, vec&, vec&) [1697] bfaclient::var_titlecardsize::var_titlecardsize() [1269] gzgetfloat(void*) [1302] keyrepeat(bool) [943] bfaclient::var_titlecardsize::operator()() [450] initdecals() [142] loadmodel(char const*, int, bool) [1698] bfaclient::var_titlecardtime::var_titlecardtime() [551] initlights() [743] matchanim(char const*, char const*) [758] bfaclient::var_titlecardtime::operator()() [1394] initmumble() [83] mergetexs(vtxarray*, elementset*, int, unsigned short*) [1699] bfaclient::var_zoommousetype::var_zoommousetype() [191] load_world(char*) [20] mmcollide(physent*, vec const&, octaentities&) [496] bfaclient::var_chaingunhudtex::changed() [117] lookupcube(int, int, int, int) [1568] musicdone(bool) [1700] bfaclient::var_chaingunhudtex::var_chaingunhudtex() [127] md3bumpmap(char*, char*, char*) [1569] newserver(char const*, unsigned int, unsigned int) [1054] bfaclient::var_chaingunhudtex::operator()() [415] md5bumpmap(char*, char*, char*) [963] newshader(int, char const*, char const*, char const*, Shader*, int) [1701] bfaclient::var_crosshairblend::var_crosshairblend() [1251] mdlambient(int*) [1204] newstring(char const*) [926] bfaclient::var_crosshairblend::operator()() [1306] mdlcollide(int*) [1205] newstring(char const*, unsigned int) [1702] bfaclient::var_firstpersonaim::var_firstpersonaim() [1175] mergefaces(int, cubeface*, int) [1206] newstring(unsigned int) [895] bfaclient::var_firstpersonaim::operator()() [1032] minskyface(cube&, int, ivec const&, int, mergeinfo&) [1374] parentdir(char const*) [1703] bfaclient::var_firstpersonfov::var_firstpersonfov() [693] newcubeext(cube&) [259] parseword(char const*&, int, int&) [853] bfaclient::var_firstpersonfov::operator()() [778] newnormals(cube&) [733] part_text(vec const&, char const*, int, int, int, float) [497] bfaclient::var_grenadeshudtex::changed() [442] newtexture(Texture*, char const*, SDL_Surface*, int, bool, bool, bool, bool, bool, TextureAnim*) [341] playsound(int, int, int, vec&, physent*, int*, int, int, int) [1704] bfaclient::var_grenadeshudtex::var_grenadeshudtex() [64] octarender() [47] plcollide(physent*, vec const&) [1055] bfaclient::var_grenadeshudtex::operator()() [1395] opengzfile(char const*, char const*) [769] pushident(ident&, char*) [1705] bfaclient::var_indicatorblend::var_indicatorblend() [732] parsemacro(char const*&, int, vector&) [685] s_strncpy(char*, char const*, unsigned int) [498] bfaclient::var_shotguncliptex::changed() [937] part_flare(vec const&, vec const&, int, int, int, float, physent*) [849] sendpongs() [1706] bfaclient::var_shotguncliptex::var_shotguncliptex() [357] part_trail(int, int, vec const&, vec const&, int, float) [752] setorigin(vtxarray*, bool) [927] bfaclient::var_shotguncliptex::operator()() [1353] pruneundos(int) [1116] setshader(char*) [1707] bfaclient::var_thirdpersonaim::var_thirdpersonaim() [227] raycubelos(vec const&, vec const&, vec&) [101] setupTMUs(renderstate&, float, bool) [905] bfaclient::var_thirdpersonaim::operator()() [164] raycubepos(vec const&, vec const&, vec&, float, int, int) [128] shadowray(vec const&, vec const&, float, int, extentity*) [1708] bfaclient::var_thirdpersonfov::var_thirdpersonfov() [633] readushort(void*) [1570] stopsound() [1709] bfaclient::var_yawsensitivity::var_yawsensitivity() [73] rendercube(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [1250] svariable(char const*, char const*, char**, void (*)(), int) [1029] bfaclient::var_yawsensitivity::operator()() [44] rendergame() [1207] texffmask(SDL_Surface*, int, bool) [499] bfaclient::var_chainguncliptex::changed() [36] rendergeom(float, bool) [1024] texformat(int) [1710] bfaclient::var_chainguncliptex::var_chainguncliptex() [287] rendericon(char const*, int, int, int, int) [1405] validatec(cube*, int) [928] bfaclient::var_chainguncliptex::operator()() [1123] renderlava(materialsurface&, Texture*, float) [1571] var_aniso() [1711] bfaclient::var_firstpersondist::var_firstpersondist() [1303] saycommand(char*) [1572] var_gamma() [812] bfaclient::var_firstpersondist::operator()() [747] sendpacket(int, int, _ENetPacket*, int) [1573] iclientcom::iclientcom() [1712] bfaclient::var_firstpersonsway::var_firstpersonsway() [1197] sendstring(char const*, databuf&) [266] varenderer<0>::resettracked(physent*) [736] bfaclient::var_firstpersonsway::operator()() [844] setcaption(char const*) [771] varenderer<0>::usesvertexarray() [500] bfaclient::var_grenadescliptex::changed() [143] settexture(char const*, int) [1258] varenderer<0>::init(int) [1713] bfaclient::var_grenadescliptex::var_grenadescliptex() [1396] showcursor(bool) [1241] varenderer<0>::reset() [929] bfaclient::var_grenadescliptex::operator()() [1219] strreplace(char const*, char const*, char const*) [772] varenderer<0>::render() [501] bfaclient::var_hitcrosshairtex::changed() [653] text_color(char, char*, int, int&, bvec, int) [59] varenderer<0>::update() [1714] bfaclient::var_hitcrosshairtex::var_hitcrosshairtex() [285] text_width(char const*) [240] varenderer<0>::addpart(vec const&, vec const&, int, int, float, physent*) [1715] bfaclient::var_thirdpersondist::var_thirdpersondist() [1174] updatevabb(vtxarray*, bool) [708] varenderer<0>::haswork() [1716] bfaclient::var_zoomsensitivity::var_zoomsensitivity() [1468] var_mumble() [955] varenderer<1>::resettracked(physent*) [1717] bfaclient::var_firstpersonshift::var_firstpersonshift() [412] var_skybox() [1077] varenderer<1>::usesvertexarray() [813] bfaclient::var_firstpersonshift::operator()() [1354] worldalias(char const*, char const*) [1406] varenderer<1>::init(int) [1718] bfaclient::var_mousesensitivity::var_mousesensitivity() [1469] writebinds(_IO_FILE*) [1375] varenderer<1>::reset() [1719] bfaclient::var_pitchsensitivity::var_pitchsensitivity() [1249] addcomplete(char*, int, char*, char*) [1078] varenderer<1>::render() [1030] bfaclient::var_pitchsensitivity::operator()() [834] adddynlight(vec const&, float, vec const&, int, int, int, float, vec const&) [428] varenderer<1>::update() [502] bfaclient::var_teamcrosshairtex::changed() [1143] addskyverts(ivec const&, int) [939] varenderer<1>::addpart(vec const&, vec const&, int, int, float, physent*) [1720] bfaclient::var_teamcrosshairtex::var_teamcrosshairtex() [858] cleanupTMUs(renderstate&) [885] varenderer<1>::haswork() [1721] bfaclient::var_thirdpersonangle::var_thirdpersonangle() [1355] cleardecals() [956] varenderer<2>::resettracked(physent*) [1722] bfaclient::var_thirdpersonshift::var_thirdpersonshift() [546] clearlights() [1407] varenderer<2>::init(int) [503] bfaclient::var_zoomcrosshairtex::changed() [1356] closemumble() [1376] varenderer<2>::reset() [1723] bfaclient::var_zoomcrosshairtex::var_zoomcrosshairtex() [33] cubecollide(physent*, vec const&, float, cube&, int, int, int, int, bool) [274] varenderer<2>::update() [1724] bfaclient::var_crosshairhitspeed::var_crosshairhitspeed() [903] draw_envbox(int, float, int, Texture**) [886] varenderer<2>::haswork() [930] bfaclient::var_crosshairhitspeed::operator()() [717] exchangestr(char*, char const*) [432] entitylight::entitylight() [1725] bfaclient::var_editradarentnames::var_editradarentnames() [1312] explodelist(char const*, vector&) [1574] igameclient::igameclient() [821] bfaclient::var_editradarentnames::operator()() [1157] findtextype(Slot&, int, int) [1575] igameserver::igameserver() [1726] bfaclient::var_firstpersonadjust::var_firstpersonadjust() [268] findtjoints(int, edgegroup const&) [671] s_sprintf_f::s_sprintf_f(char*) [906] bfaclient::var_firstpersonadjust::operator()() [859] flipqueries() [660] s_sprintf_f::operator()(char const*, ...) [504] bfaclient::var_relativecursortex::changed() [694] freecubeext(cube&) [1299] cmd_mapsound::run(char*, int*, char*) [1727] bfaclient::var_relativecursortex::var_relativecursortex() [695] freenormals(cube&) [1408] g3d_callback::starttime() [1728] bfaclient::var_zoomcrosshairsize::var_zoomcrosshairsize() [297] genmatsurfs(cube&, int, int, int, int, vector&, unsigned char&, unsigned char&) [1576] g3d_callback::g3d_callback() [1729] bfaclient::var_firstpersontranslucent::var_firstpersontranslucent() [672] genskyfaces(cube&, ivec const&, int) [759] listrenderer::resettracked(physent*) [819] bfaclient::var_firstpersontranslucent::operator()() [1470] getclientip(int) [1263] listrenderer::reset() [1730] bfaclient::var_thirdpersontranslucent::var_thirdpersontranslucent() [942] getmaptitle() [322] listrenderer::render() [854] bfaclient::fov() [697] hasskyfaces(cube&, int, int, int, int, int*) [985] listrenderer::addpart(vec const&, vec const&, int, int, float, physent*) [1731] bfaclient::getcom() [553] initenvmaps() [1190] listrenderer::cleanup(listparticle*) [289] bfaclient::inzoom() [305] initruntime() [724] listrenderer::haswork() [119] bfaclient::killed(int, int, int, fpsent*, fpsent*) [1313] initwarning(char const*, int, int) [957] partrenderer::resettracked(physent*) [45] bfaclient::render() [451] loadcaustic(char const*) [1014] partrenderer::usesvertexarray() [387] bfaclient::addsway(fpsent*) [531] loadshaders() [1291] partrenderer::init(int) [223] bfaclient::damaged(int, int, int, int, fpsent*, fpsent*, int, vec&) [1073] loadsurface(char const*) [725] partrenderer::update() [53] bfaclient::drawhud(int, int) [1132] makerelpath(char const*, char const*, char const*) [270] rendertarget::rendertiles() [734] bfaclient::drawtex(float, float, float, float) [1323] md5animpart(char*) [1099] rendertarget::scissorblur(int&, int&, int&, int&) [21] bfaclient::feetpos(physent*, float) [1324] mdlextendbb(float*, float*, float*) [887] rendertarget::shouldrender() [365] bfaclient::fixview(int, int) [848] menuprocess() [1100] rendertarget::scissorrender(int&, int&, int&, int&) [1732] bfaclient::getents() [1033] mincubeface(cube&, int, ivec const&, int, mergeinfo const&, mergeinfo&) [241] rendertarget::doblur(int, float) [351] bfaclient::headpos(physent*, float) [199] mmintersect(extentity const&, vec const&, vec const&, float, int, float&) [61] rendertarget::render(int, int, int, float) [935] bfaclient::physics::liquidfric(physent*) [777] newsurfaces(cube&) [1101] rendertarget::doclear() [8] bfaclient::physics::moveplayer(physent*, int, bool, int) [17] octacollide(physent*, vec const&, float, ivec const&, ivec const&, cube*, ivec const&, int) [323] textrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [640] bfaclient::physics::iscrouching(physent*) [975] part_create(int, int, vec const&, int, float, physent*) [1034] textrenderer::startrender() [654] bfaclient::physics::stairheight(physent*) [167] part_splash(int, int, int, vec const&, int, float) [990] textrenderer::cleanup(listparticle*) [30] bfaclient::physics::switchfloor(physent*, vec&, vec const&) [372] precacheall() [1035] textrenderer::endrender() [1733] bfaclient::physics::var_gravity::var_gravity() [209] pvsoccluded(unsigned char*, ivec const&, int, ivec const&, ivec const&) [1309] viewcellnode::~viewcellnode() [641] bfaclient::physics::var_gravity::operator()() [208] pvsoccluded(ivec const&, ivec const&) [124] decalrenderer::gendecaltris(cube*, ivec const&, int, unsigned char*, unsigned char) [1734] bfaclient::physics::var_jumpvel::var_jumpvel() [43] rectcollide(physent*, vec const&, vec const&, float, float, float, float, unsigned char, bool, float) [247] decalrenderer::gendecaltris(cube&, int, vec*, bool) [1156] bfaclient::physics::var_jumpvel::operator()() [686] reduceslope(ivec&) [403] decalrenderer::render() [642] bfaclient::physics::gravityforce(physent*) [829] removesound(int) [1377] flarerenderer::reset() [317] bfaclient::physics::jumpvelocity(physent*) [89] renderbatch(renderstate&, int, geombatch&) [888] flarerenderer::haswork() [1308] bfaclient::physics::liquiddampen(physent*) [860] rendergrass() [828] animinterpinfo::animinterpinfo() [242] bfaclient::physics::slideagainst(physent*, vec&, vec const&, bool) [120] rendermodel(entitylight*, char const*, int, vec const&, float, float, float, int, dynent*, modelattach*, int, float) [195] depthfxtexture::shouldrender() [163] bfaclient::physics::modifygravity(physent*, int) [353] renderquery(renderstate&, occludequery*, vtxarray*) [204] depthfxtexture::addscissorbox(vec const&, float) [1735] bfaclient::physics::var_liquidvel::var_liquidvel() [861] renderwater() [409] depthfxtexture::dorender() [1736] bfaclient::physics::var_movespeed::var_movespeed() [333] renderzpass(renderstate&, vtxarray*) [1292] cmd_setcomplete::run(char*, char*) [643] bfaclient::physics::var_movespeed::operator()() [1026] resetcursor(bool, bool) [1577] icliententities::icliententities() [126] bfaclient::physics::modifyvelocity(physent*, bool, bool, int) [791] resetorigin() [1040] fireballrenderer::renderpart(listparticle*, vec const&, vec const&, int, int, unsigned char*) [155] bfaclient::physics::updatematerial(physent*, bool, bool) [141] serverslice() [1120] fireballrenderer::startrender() [1737] bfaclient::physics::var_crawlspeed::var_crawlspeed() [862] setfogplane(float, float, bool, float, float) [437] fireballrenderer::endrender() [1738] bfaclient::physics::var_floatspeed::var_floatspeed() [1471] setmusicvol(int) [831] shadowmaptexture::scissorblur(int&, int&, int&, int&) [1739] bfaclient::physics::var_smoothdist::var_smoothdist() [1472] setupscreen(int&, int&, int&) [889] shadowmaptexture::scissorrender(int&, int&, int&, int&) [1740] bfaclient::physics::var_smoothmove::var_smoothmove() [557] setupserver() [890] shadowmaptexture::doclear() [1741] bfaclient::physics::var_physframetime::var_physframetime() [851] setviewcell(vec const&) [80] shadowmaptexture::dorender() [650] bfaclient::physics::var_physframetime::operator()() [999] skyoccluded(cube&, int) [212] softquadrenderer::adddepthfx(vec&, vec&) [10] bfaclient::physics::move(physent*, vec&) [1220] strreplacea(char*, char*, char*) [1578] cmd_getbindaction::run(char*, int*) [9] bfaclient::physics::move(physent*, int, bool, int, int) [263] text_bounds(char const*, int&, int&, int) [1203] cmd_registersound::run(char*, int*, char*) [310] bfaclient::physics::wallz(physent*) [94] texturedata(char const*, Slot::Tex*, bool, bool*, TextureAnim*) [363] lightningrenderer::update() [1284] bfaclient::physics::dojump(bool) [130] textureload(char const*, int, bool, bool) [666] BIH::triintersect(BIH::tri&, vec const&, vec const&, float, float&, int, BIH::tri*) [181] bfaclient::physics::floorz(physent*) [271] transplayer() [1332] BIH::build(vector&, unsigned short*, int, int) [311] bfaclient::physics::slopez(physent*) [335] updatesound(int) [200] BIH::traverse(vec const&, vec const&, float, float&, int) [907] bfaclient::physics::update() [1325] updatevabbs(bool) [1333] BIH::BIH(vector*) [676] bfaclient::physics::airfric(physent*) [56] visibleface(cube&, int, int, int, int, int, unsigned char, unsigned char, unsigned char) [1178] gui::end() [530] bfaclient::physics::falling(physent*, vec&, vec const&) [1473] abortconnect() [218] gui::text(char const*, int, char const*) [29] bfaclient::physics::landing(physent*, vec&, vec const&) [750] addcubeverts(int, int, vvec*, unsigned short, surfaceinfo*, surfacenormals*, int, unsigned short) [996] gui::icon_(Texture*, bool, bool, int, int, int, bool, int, int, int, Texture*, vec const&) [1419] bfaclient::physics::doattack(bool) [663] addvisibleva(vtxarray*) [1179] gui::rect_(float, float, float, float, int) [348] bfaclient::physics::entinmap(physent*, bool) [983] calcskylight(vec const&, vec const&, float, unsigned char*, int, extentity*) [1146] gui::space(int) [644] bfaclient::physics::maxspeed(physent*) [213] changeshader(renderstate&, Shader*, Slot&, bool) [1180] gui::start(int, float, int*, bool) [936] bfaclient::physics::sinkfric(physent*) [162] changetexgen(renderstate&, Slot&, int) [1110] gui::strut(int) [15] bfaclient::physics::findfloor(physent*, bool, vec const&, bool&, vec&) [1474] cleanupglare() [1010] gui::poplist() [257] bfaclient::physics::floorfric(physent*) [1397] clearenvmaps() [1011] gui::pushlist() [648] bfaclient::physics::movepitch(physent*) [1135] currentfocus() [1147] gui::separator() [63] bfaclient::physics::recalcdir(physent*, vec const&, vec&) [1111] drawexpverts(int, int, unsigned short*) [1229] gui::~gui() [787] bfaclient::physics::stepspeed(physent*) [863] drawglaretex() [1409] md2::loadmeshes(char*, char*) [153] bfaclient::physics::trystepup(physent*, vec&, float) [998] findmaterial(char const*, bool) [1410] md2::md2meshgroup::load(char*) [1742] bfaclient::physics::physics(bfaclient&) [634] flataxisface(cube&, int) [1411] md2::md2meshgroup::~md2meshgroup() [464] bfaclient::preload() [779] formatstring(char*, char const*, char*) [343] md2::load() [233] bfaclient::project(int, int) [1270] freeeditinfo(editinfo*&) [1579] md2::md2part::~md2part() [1743] bfaclient::setmode(int, int) [692] freesurfaces(cube&) [1580] md2::~md2() [1345] bfaclient::suicide(fpsent*, int) [864] g3d_mainmenu() [160] md3::loadmeshes(char*, char*) [690] bfaclient::zoomset(bool, int) [329] genclipplane(cube&, int, vec*, plane*) [161] md3::md3meshgroup::load(char*) [1744] bfaclient::ctfstate::ctfstate() [112] gencubeedges(cube*, int, int, int, int) [1412] md3::md3meshgroup::~md3meshgroup() [74] bfaclient::entities::checkitems(fpsent*) [113] gencubeedges(cube&, int, int, int, int) [344] md3::loaddefaultparts() [704] bfaclient::entities::entmdlname(int, int, int, int, int, int) [81] gencubeverts(cube&, int, int, int, int, int, unsigned char&, unsigned char&) [342] md3::load() [397] bfaclient::entities::useeffects(fpsent*, int, int, int) [1058] getscreenres(int&, int&) [1282] md3::~md3() [508] bfaclient::entities::resetspawns() [1000] getworldsize() [424] md5::loadmeshes(char*, char*) [896] bfaclient::entities::adddynlights() [14] gl_drawframe(int, int) [1089] md5::md5meshgroup::loadmd5anim(char const*) [54] bfaclient::entities::collateitems(fpsent*, bool, bool, vector&) [652] insidesphere(vec&, float, float, vec&, float, float) [425] md5::md5meshgroup::loadmd5mesh(char const*) [148] bfaclient::entities::waypointlink(int, int, bool) [211] loadchildren(void*) [1283] md5::md5meshgroup::~md5meshgroup() [18] bfaclient::entities::waypointnode(vec&, bool, int) [826] lookupenvmap(unsigned short) [235] md5::loaddefaultparts() [187] bfaclient::entities::drawparticles() [193] occludesface(cube&, int, ivec const&, int, ivec const&, int, unsigned char, unsigned char, unsigned char, facevec const*) [234] md5::load() [24] bfaclient::entities::waypointcheck(fpsent*) [804] parsetmufunc(tmu&, tmufunc&, char const*) [426] md5::md5mesh::load(_IO_FILE*, char*, unsigned int) [1745] bfaclient::entities::var_showentdir::var_showentdir() [427] particleinit() [1223] md5::~md5() [897] bfaclient::entities::var_showentdir::operator()() [865] popshadowmap() [1413] obj::loadmeshes(char*, char*) [368] bfaclient::entities::findplayerspawn(dynent*, int, int) [866] readmatrices() [1414] obj::objmeshgroup::load(char*) [1746] bfaclient::entities::var_showentlinks::var_showentlinks() [1475] registergame(char const*, igame*) [1415] obj::objmeshgroup::~objmeshgroup() [898] bfaclient::entities::var_showentlinks::operator()() [238] regularshape(int, int, int, int, int, int, vec const&, float) [345] obj::loaddefaultparts() [1747] bfaclient::entities::var_showlighting::var_showlighting() [300] renderavatar() [346] obj::load() [1748] bfaclient::entities::var_dropwaypoints::var_dropwaypoints() [402] renderdecals(int) [1581] obj::~obj() [899] bfaclient::entities::var_dropwaypoints::operator()() [789] resetbatches() [158] vec::projectxydir(vec const&) [1749] bfaclient::entities::var_showentradius::var_showentradius() [1326] resetqueries() [422] vec::rotate_around_z(float) [900] bfaclient::entities::var_showentradius::operator()() [1476] resolverinit() [136] vec::add(vec const&) [316] bfaclient::entities::linkq::linkq() [507] resolverwait(char const*, _ENetAddress*) [177] vec::div(float) [1008] bfaclient::entities::linkq::~linkq() [1237] scalesurface(SDL_Surface*, int, int, bool) [174] vec::mul(float) [25] bfaclient::entities::route(int, int, vector&, vector&, float, float*) [1477] send_welcome(int) [350] vec::neg() [454] bfaclient::entities::newent() [419] setdynlights(vtxarray*, ivec const&) [16] vec::sub(vec const&) [87] bfaclient::entities::render() [256] setenvparamf(char const*, int, int, float, float, float, float) [72] vec::apply(vec const&, float) [23] bfaclient::entities::update() [1327] setshadowdir(int) [179] vec::project(vec const&) [414] bfaclient::entities::canlink(int, int, bool) [1357] texturereset() [90] vec::rescale(float) [1238] bfaclient::entities::entinfo(int, int, int, int, int, int, bool) [623] touchingface(cube&, int) [178] vec::normalize() [149] bfaclient::entities::getents() [852] updatemumble() [378] vec::projectxy(vec const&) [760] bfaclient::entities::maylink(int, int) [303] updatesounds() [58] vec::projectxy(vec const&, float) [559] bfaclient::entities::preload() [1478] var_bilinear() [182] vec::vec(float*) [959] bfaclient::entities::readent(void*&, int, int, char*, int, int, entity&) [1479] var_clockfix() [75] vec::vec(float, float, float) [400] bfaclient::entities::announce(int, char const*, bool) [1358] var_cloudbox() [121] vec::vec() [386] bfaclient::entities::initents(void*&, int, int, char*, int) [1480] var_hwmipmap() [707] vec::operator[](int) [293] bfaclient::entities::putitems(databuf&) [1481] var_musicvol() [934] bvec::bvec(unsigned char, unsigned char, unsigned char) [251] bfaclient::entities::setspawn(int, bool) [131] visiblecubes(float, float) [944] ivec::ivec(int, int, int) [309] bfaclient::entities::entities(bfaclient&) [1482] writeinitcfg() [1079] ivec::ivec() [735] bfaclient::fixrange(float&, float&) [1483] addpackagedir(char const*) [1041] ident::changed() [314] bfaclient::gametext() [1484] cleanupserver() [1248] ident::ident(int, char const*, char*, char*, char**, void*, int) [1254] bfaclient::numanims() [1485] clear_command() [1214] ident::ident(int, char const*, char const*, void*, void*, int) [516] bfaclient::startmap(char const*) [1486] clear_console() [1252] ident::ident(int, char const*, float, float*, void*, int) [1750] bfaclient::stfstate::stfstate() [1104] closestenvmap(vec const&) [1195] ident::ident(int, char const*, int, int, int, int*, void*, int) [636] bfaclient::allowmove(physent*) [1105] closestenvmap(int, int, int, int, int) [1215] ident::~ident() [106] bfaclient::botclient::dointerest(fpsent*, botstate&) [626] collapsedface(unsigned int) [1582] igame::igame() [19] bfaclient::botclient::randomnode(fpsent*, botstate&, vec&, vec&, float, float) [382] computescreen(char const*, Texture*, char const*) [1583] igame::~igame() [138] bfaclient::botclient::randomnode(fpsent*, botstate&, float, float) [1031] createtexture(int, int, int, void*, int, bool, unsigned int, unsigned int, bool, bool) [279] Shader::bindprograms() [355] bfaclient::botclient::checkothers(vector&, fpsent*, int, int, int, bool) [108] endmodelquery() [260] Shader::setslotparams(Slot&) [1751] bfaclient::botclient::var_botdebug::var_botdebug() [221] faceconvexity(cube&, int) [278] Shader::flushenvparams(Slot*) [738] bfaclient::botclient::var_botdebug::operator()() [1044] findactionkey(char const*, int, int) [964] Shader::compile() [356] bfaclient::botclient::aim(fpsent*, botstate&, vec&, float&, float&, int) [367] finddynlights() [785] cmd_if::run(char*, char*, char*) [109] bfaclient::botclient::find(fpsent*, botstate&, bool) [1359] forcenextundo() [822] dynent::stopmoving() [246] bfaclient::botclient::hunt(fpsent*, botstate&, bool) [696] freemergeinfo(cube&) [457] dynent::reset() [383] bfaclient::botclient::init(fpsent*, int, int, int, char*, int) [1487] g3d_windowhit(bool, bool) [381] dynent::abovehead() [5] bfaclient::botclient::avoid(fpsent*) [230] genclipplanes(cube&, int, int, int, int, clipplanes&) [545] dynent::dynent() [11] bfaclient::botclient::check(fpsent*) [185] genvectorvert(ivec const&, cube&, ivec&) [429] dynent::dynent() [92] bfaclient::botclient::defer(fpsent*, botstate&, bool) [867] getcurcommand() [514] entity::entity() [4] bfaclient::botclient::think(fpsent*) [1338] getlavacolour(unsigned char*) [547] fpsent::resetstate(int) [1278] bfaclient::botclient::addbot(int) [868] getnumqueries() [915] fpsent::stopmoving() [385] bfaclient::botclient::create(fpsent*) [146] isvisiblecube(ivec const&, int) [916] fpsent::stopactions() [76] bfaclient::botclient::dowait(fpsent*, botstate&) [115] lightreaching(vec const&, vec&, vec&, extentity*, float) [540] fpsent::hitpush(int, vec const&, fpsent*, int) [22] bfaclient::botclient::follow(fpsent*, botstate&, fpsent*, bool) [1398] loadviewcells(void*) [524] fpsent::respawn(int) [364] bfaclient::botclient::killed(fpsent*, fpsent*, int, int, int) [85] lookuptexture(int, bool) [525] fpsent::fpsent() [809] bfaclient::botclient::render() [1360] mapmodelreset() [1272] fpsent::~fpsent() [3] bfaclient::botclient::update() [1361] materialreset() [931] vector::operator[](int) [232] bfaclient::botclient::damaged(fpsent*, fpsent*, int, int, int, int, int, vec&) [239] modeloccluded(vec const&, float) [1137] vector::add() [88] bfaclient::botclient::process(fpsent*, botstate&) [443] modifyoctaent(int, int) [1144] vector::drop() [359] bfaclient::botclient::spawned(fpsent*) [980] msgsizelookup(int) [1341] vector::remove(int) [34] bfaclient::botclient::doattack(fpsent*, botstate&) [625] neighbourcube(int, int, int, int, int, int) [267] vector::setsize(int) [40] bfaclient::botclient::dopursue(fpsent*, botstate&) [1176] part_fireball(vec const&, float, int, int, int, float) [1145] vector::vrealloc(int) [288] bfaclient::botclient::getsight(vec&, float, float, vec&, vec&, float, float, float) [1074] particle_text(vec const&, char const*, int, int) [730] vector::vector() [987] bfaclient::botclient::interest::interest() [420] pushshadowmap() [203] vector::~vector() [988] bfaclient::botclient::interest::~interest() [423] regularsplash(int, int, int, int, int, vec const&, float, int) [1106] vector::operator[](int) [91] bfaclient::botclient::violence(fpsent*, botstate&, fpsent*, bool) [82] renderbatches(renderstate&, int) [989] vector::add(botstate const&) [377] bfaclient::botclient::hastarget(fpsent*, botstate&, vec&) [324] rendercommand(int, int, int) [1013] vector::pop() [150] bfaclient::botclient::makeroute(fpsent*, botstate&, vec&, float, bool) [140] renderconsole(int, int) [1090] vector::drop() [26] bfaclient::botclient::makeroute(fpsent*, botstate&, int, float) [1202] resetcomplete() [744] vector::last() [1752] bfaclient::botclient::botclient(bfaclient&) [1093] resizetexture(int&, int&, bool, unsigned int, unsigned int) [1121] vector::setsize(int) [1171] bfaclient::clientcom::parsestate(fpsent*, databuf&, bool) [1103] retbindaction(char const*, int, int) [1273] vector::vrealloc(int) [1753] bfaclient::clientcom::switchname(char const*) [362] setblurshader(int, int, int, float*, float*, unsigned int) [1274] vector::vector() [1754] bfaclient::clientcom::gameconnect(bool) [1290] setcompletion(char*, bool) [1275] vector::~vector() [1755] bfaclient::clientcom::numchannels() [805] setenvparamfv(char const*, int, int, float const*) [1003] vector::setsizenodelete(int) [555] bfaclient::clientcom::parsecommand(fpsent*, char*, char*) [1164] setpixelparam(int*, float*, float*, float*, float*) [1080] vector::add() [192] bfaclient::clientcom::changemapserv(char*, int, int) [1114] setslotshader(Slot&) [1004] vector::getbuf() [70] bfaclient::clientcom::parsemessages(int, fpsent*, databuf&) [869] sortmaterials(vector&) [1584] vector::vrealloc(int) [441] bfaclient::clientcom::gamedisconnect(int) [1488] trydisconnect() [1585] vector::vector() [434] bfaclient::clientcom::parsepositions(databuf&) [145] updatetexture(Texture*) [1586] vector::vector() [775] bfaclient::clientcom::updateposition(fpsent*) [1489] var_fpdepthfx() [315] vector::add() [1756] bfaclient::clientcom::var_centerchat::var_centerchat() [1490] var_glaresize() [1007] vector::drop() [1757] bfaclient::clientcom::var_colourchat::var_colourchat() [1300] var_grabinput() [1587] vector::setsize(int) [1758] bfaclient::clientcom::var_serversort::var_serversort() [1491] var_texreduce() [1310] vector::vrealloc(int) [1759] bfaclient::clientcom::var_serversort::operator()() [1492] var_trilinear() [1588] vector::vector() [535] bfaclient::clientcom::resetserversort() [1493] var_vertwater() [1589] vector::~vector() [1760] bfaclient::clientcom::writeclientinfo(_IO_FILE*) [1494] var_waterfade() [173] vector::operator[](int) [292] bfaclient::clientcom::sendpacketclient(databuf&, bool&) [404] variantshader(int*, char*, int*, char*, char*) [1590] vector::vector() [69] bfaclient::clientcom::parsepacketclient(int, databuf&) [870] vecfromcursor(float, float, float, vec&) [1591] vector::vector() [741] bfaclient::clientcom::ready() [836] vectoyawpitch(vec const&, float&, float&) [1012] vector::removeunordered(int) [1242] bfaclient::clientcom::state() [331] addmergedverts(int) [986] vector::add() [982] bfaclient::clientcom::addmsg(int, char const*, ...) [465] binddepthfxtex() [1092] vector::drop() [941] bfaclient::clientcom::editvar(ident*, bool) [1233] buildclipmasks(cube&, unsigned char&, unsigned char&) [1042] vector::setsize(int) [1420] bfaclient::clientcom::sendcmd(int, char*, char*) [795] calcmergedsize(int, ivec const&, int, mergeinfo const&, vvec const*) [1113] vector::vrealloc(int) [1384] bfaclient::clientcom::mapstart() [751] calcshadowmask(vvec*) [1098] vector::vector() [1761] bfaclient::clientcom::changemap(char const*) [811] changefogplane(renderstate&, int, vtxarray*) [276] vector::~vector() [536] bfaclient::clientcom::clientcom(bfaclient&) [1362] cleanshadowmap() [823] vector::operator[](int) [410] bfaclient::colorname(fpsent*, char*, char const*, bool, bool) [1328] cleanupdepthfx() [1592] vector::vector() [518] bfaclient::ctfclient::preload() [871] cleardynlights() [1416] vector::setsize(int) [1762] bfaclient::ctfclient::ctfclient(bfaclient&) [1363] clearoverrides() [1593] vector::vector() [737] bfaclient::drawsized(float, float, float) [1364] clearparticles() [1594] vector::setsize(int) [304] bfaclient::findanims(char const*, vector&) [1399] cubemapfromsky(int) [1595] vector::vector() [855] bfaclient::gametitle() [102] drawdepthfxtex() [1596] vector::vector() [435] bfaclient::getclient(int) [159] ellipsecollide(physent*, vec const&, vec const&, float, float, float, float, float) [1597] vector::vector() [1421] bfaclient::loadworld(void*&, int) [776] emit_particles() [1598] vector::vector() [374] bfaclient::mousemove(int, int, int, int, int, int) [220] findvisiblemms(vector const&) [1599] vector::vector() [517] bfaclient::newclient(int) [132] findvisiblevas(vector&, bool) [1259] vector::setsizenodelete(int) [1763] bfaclient::stfclient::var_securetether::var_securetether() [662] freeclipplanes(cube&) [978] vector::add() [519] bfaclient::stfclient::preload() [326] genmergedfaces(cube&, ivec const&, int, int) [991] vector::remove(int, int) [1764] bfaclient::stfclient::stfclient(bfaclient&) [328] genmergedverts(cube&, int, ivec const&, int, mergeinfo const&, vvec*, plane*) [1264] vector::vrealloc(int) [264] bfaclient::zoomallow() [1208] getprocaddress(char const*) [1265] vector::vector() [308] bfaclient::bfaclient() [1246] getwatercolour(unsigned char*) [933] vector::operator[](int) [992] bfaserver::clearevent(bfaserver::clientinfo*) [548] guessshadowdir() [1061] vector::add(bfaserver::srventity const&) [543] bfaserver::clientinfo::reset() [430] loadbackground(int, int) [1122] vector::drop() [979] bfaserver::clientinfo::addevent() [475] loadskyoverlay(char const*) [1378] vector::setsize(int) [541] bfaserver::clientinfo::mapchange() [144] lookupmaterial(vec const&) [1319] vector::vrealloc(int) [538] bfaserver::clientinfo::clientinfo() [938] particle_flare(vec const&, vec const&, int, int, physent*) [1600] vector::vector() [1385] bfaserver::resetitems() [358] particle_trail(int, int, vec const&, vec const&) [627] vector::operator[](int) [1422] bfaserver::serverport() [188] rendermapmodel(extentity&) [953] vector::add(fpsent* const&) [1172] bfaserver::spawnstate(bfaserver::clientinfo*) [352] renderprogress(float, char const*, float, char const*, unsigned int) [966] vector::drop() [1016] bfaserver::worldstate::worldstate() [1124] renderwaterlod(int, int, int, unsigned int, unsigned char) [319] int vector::find(fpsent* const&) [1017] bfaserver::worldstate::~worldstate() [1365] resetlightmaps() [1148] void vector::sort(int (*)(fpsent const**, fpsent const**), int, int) [1765] bfaserver::ctfservmode::ctfservmode(bfaserver&) [68] servertoclient(int, unsigned char*, int) [1149] vector::setsize(int) [395] bfaserver::parsepacket(int, int, bool, databuf&) [369] setbbfrommodel(dynent*, char const*) [1320] vector::vrealloc(int) [282] bfaserver::sendpackets() [774] setlocalparamf(char const*, int, int, float, float, float, float) [1334] vector::vector() [1766] bfaserver::stfservmode::stfservmode(bfaserver&) [1158] setshaderparam(char*, int, int, float, float, float, float) [86] vector::operator[](int) [1767] bfaserver::duelservmode::duelservmode(bfaserver&) [436] setupexplosion() [1379] vector::deletecontentsp() [1067] bfaserver::freecallback(_ENetPacket*) [529] setupmaterials(int, int) [950] vector::add(projent* const&) [1423] bfaserver::parsecommand(bfaserver::clientinfo*, int, char*, char*) [1271] setvertexparam(int*, float*, float*, float*, float*) [958] vector::remove(int) [462] bfaserver::processevent(bfaserver::clientinfo*, bfaserver::reloadevent&) [872] sortvisiblevas() [1380] vector::setsize(int) [466] bfaserver::processevent(bfaserver::clientinfo*, bfaserver::switchevent&) [137] updatetextures() [1321] vector::vrealloc(int) [325] bfaserver::processevent(bfaserver::clientinfo*, bfaserver::explodeevent&) [452] var_caustictex() [1601] vector::vector() [1346] bfaserver::processevent(bfaserver::clientinfo*, bfaserver::suicideevent&) [1495] var_clockerror() [27] vector::operator[](int) [398] bfaserver::processevent(bfaserver::clientinfo*, bfaserver::useevent&) [474] var_cloudlayer() [318] vector::vector() [170] bfaserver::processevent(bfaserver::clientinfo*, bfaserver::shotevent&) [544] var_envmapsize() [114] vector::operator[](int) [910] bfaserver::recordpacket(int, void*, int) [467] var_guiskintex() [1602] vector::add(bfaclient::scoreboard::scoregroup* const&) [151] bfaserver::serverupdate() [1496] var_maxtexsize() [1181] void vector::sort(int (*)(bfaclient::scoreboard::scoregroup const**, bfaclient::scoreboard::scoregroup const**), int, int) [1768] bfaserver::clientconnect(int, unsigned int) [1497] writeservercfg() [1603] vector::vrealloc(int) [1424] bfaserver::enddemorecord() [202] addbatchedmodel(model*) [1604] vector::vector() [965] bfaserver::nonspectators(int, bool) [1257] addfilecomplete(char*, char*, char*) [946] vector::operator[](int) [165] bfaserver::processevents() [1317] addlistcomplete(char*, char*) [255] vector::removeunordered(int) [1769] bfaserver::welcomepacket(databuf&, int, _ENetPacket*) [684] calcshadowmapbb(vec const&, float, float, float&, float&, float&, float&) [678] vector::setsizenodelete(int) [1386] bfaserver::serverinfoport() [1125] calcwatersubdiv(int, int, int, unsigned int) [630] vector::add(bfaclient::entities::linkq* const&) [283] bfaserver::buildworldstate() [134] checklightcache(int, int) [1605] vector::setsize(int) [1068] bfaserver::cleanworldstate(_ENetPacket*) [1155] cleanreflection(Reflection&) [1342] vector::vrealloc(int) [473] bfaserver::projectilestate::add(int) [470] clearlightcache(int) [1606] vector::vector() [1140] bfaserver::projectilestate::reset() [1059] clientkeepalive() [1607] vector::~vector() [401] bfaserver::projectilestate::remove(int) [1400] createexpmodtex(int, float) [116] vector::operator[](int) [1188] bfaserver::projectilestate::projectilestate() [673] discardchildren(cube&) [1260] vector::setsizenodelete(int) [1770] bfaserver::getdefaultmaster() [272] drawreflections() [1266] vector::add(bfaserver::clientinfo* const&) [1771] bfaserver::checkintermission() [62] endmodelbatches() [1381] vector::vrealloc(int) [558] bfaserver::vote(char*, int, int, int) [190] findorientation(vec&, float, float, vec&) [1261] vector::vector() [1772] bfaserver::gameid() [1005] findtexturetype(char*, bool) [655] vector::operator[](int) [361] bfaserver::botserv::reassignbots() [873] g3d_texturemenu() [1063] vector::add(bfaserver::worldstate* const&) [447] bfaserver::botserv::findbotclient() [1339] genlightmaptexs() [1064] vector::remove(int) [444] bfaserver::botserv::addbot(int) [1038] genwatervariant(Shader&, char const*, vector&, vector&, int) [1608] vector::vrealloc(int) [445] bfaserver::botserv::reqadd(bfaserver::clientinfo*, int) [1165] genwatervariant(Shader&, char const*, char const*, char const*, int) [1609] vector::vector() [360] bfaserver::botserv::checkbots(bool) [669] isvisiblesphere(float, vec const&) [1065] vector::operator[](int) [1773] bfaserver::botserv::botserv(bfaserver&) [172] particle_splash(int, int, int, vec const&) [1382] vector::setsize(int) [1425] bfaserver::canload(char*) [463] preloadtextures() [1610] vector::vector() [1774] bfaserver::cleanup(bool) [60] rendermapmodels() [977] vector::put(char const*, int) [1387] bfaserver::gamever() [440] rendermaterials() [712] vector::setsizenodelete(int) [1256] bfaserver::haspriv(bfaserver::clientinfo*, int, bool) [103] rendershadowmap() [632] vector::add(unsigned char const&) [539] bfaserver::newinfo() [1126] rendervertwater(unsigned int, int, int, int, unsigned int, unsigned char) [638] vector::drop() [1322] bfaserver::srvoutf(int, char const*, ...) [1498] resetfpshistory() [1066] vector::last() [1775] bfaserver::ctfstate::ctfstate() [176] setlocalparamfv(char const*, int, int, float const*) [1095] vector::addbuf(databuf const&) [523] bfaserver::dodamage(bfaserver::clientinfo*, bfaserver::clientinfo*, int, int, int, vec const&) [1499] setuniformparam(char*, float*, float*, float*, float*) [984] vector::getbuf() [820] bfaserver::gamename(int, int) [1401] setupblurkernel(int, float, float*, float*) [1023] vector::remove(int, int) [1776] bfaserver::privname(int) [947] startmodelquery(occludequery*) [1096] vector::advance(int) [1388] bfaserver::servmode::servmode(bfaserver&) [388] updatedynlights() [1097] vector::reserve(int) [1777] bfaserver::stfstate::stfstate() [186] updateparticles() [972] vector::setsize(int) [556] bfaserver::changemap(char const*, int, int) [1500] var_depthfxrect() [816] vector::vrealloc(int) [773] bfaserver::checktype(int, bfaserver::clientinfo*) [1501] var_depthfxsize() [970] vector::vector() [1778] bfaserver::choosemap(char const*) [1502] var_filltjoints() [973] vector::~vector() [1779] bfaserver::findscore(bfaserver::clientinfo*, bool) [1503] var_fpshadowmap() [637] vector::operator[](int) [542] bfaserver::gamestate::reset() [1504] var_mapshotsize() [682] vector::setsizenodelete(int) [1001] bfaserver::gamestate::isalive(int) [1505] var_reflectsize() [277] vector::add(int const&) [532] bfaserver::gamestate::respawn(int) [1506] var_texcompress() [635] vector::drop() [549] bfaserver::gamestate::gamestate() [1507] var_waterenvmap() [814] int vector::find(unsigned char const&) [1315] bfaserver::modecheck(int*, int*) [639] vecfromyawpitch(float, float, int, int, vec&) [31] int vector::find(int const&) [1173] bfaserver::sendspawn(bfaserver::clientinfo*) [296] visiblematerial(cube&, int, int, int, int, int, unsigned char) [147] vector::remove(int) [1169] bfaserver::sendstate(bfaserver::clientinfo*, databuf&) [1211] addreleaseaction(char const*) [755] vector::setsize(int) [1244] bfaserver::srventity::srventity() [262] calcdynlightmask(vtxarray*) [780] vector::vrealloc(int) [1112] bfaserver::srventity::~srventity() [169] checkdynentcache(int, int) [815] vector::vector() [911] bfaserver::writedemo(int, void*, int) [1508] checkglslsupport() [832] vector::~vector() [1780] bfaserver::bfaserver() [1307] cleanreflections() [100] vector::operator[](int) [455] extentity::extentity() [1366] cleanuplightmaps() [841] vector::operator[](int) [456] fpsentity::fpsentity() [874] cleardynentcache() [705] vector::add(unsigned short const&) [1267] hashtable::find(char const* const&, bool) [837] compileasmshader(unsigned int, unsigned int&, char const*, char const*, char const*, bool, bool) [842] Texture::getframe(float, float) [1268] hashtable::access(char const* const&, ident const*) [1037] compressedformat(unsigned int, int, int, bool) [1138] actitem::actitem() [909] hashtable::access(char const* const&, Shader const*) [968] draw_env_overlay(int, Texture*, float, float) [1139] actitem::~actitem() [1239] skelmodel::skelmeshgroup::shareskeleton(char*) [749] draw_envbox_face(float, float, int, int, int, float, float, int, int, int, float, float, int, int, int, float, float, int, int, int, unsigned int) [307] bfagame::newclient() [1426] skelmodel::skelmeshgroup::copy() [701] dynlightreaching(vec const&, vec&, vec&) [1611] bfagame::newserver() [207] skelmodel::skelmeshgroup::genvbo(bool, bool, skelmodel::vbocacheentry&) [391] freeoctaentities(cube&) [1612] bfagame::bfagame() [78] skelmodel::skelmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [1329] invalidatepostfx() [1613] bfagame::~bfagame() [700] skelmodel::skelmeshgroup::bindvbo(animmodel::animstate const*, skelmodel::vbocacheentry&, skelmodel::skelcacheentry*, skelmodel::blendcacheentry*) [461] modifyoctaentity(int, int, cube*, ivec const&, int, ivec const&, ivec const&, int, vtxarray*) [347] botinfo::removestate(int) [1236] skelmodel::skelmeshgroup::cleanup() [1151] optimizematsurfs(materialsurface*, int) [338] botinfo::reset() [748] skelmodel::skelmeshgroup::findtag(char const*) [371] precachetextures(vtxarray*) [250] botinfo::addstate(int) [1427] skelmodel::skelmeshgroup::allocate() [273] queryreflections() [745] botinfo::getstate(int) [1288] skelmodel::skelmeshgroup::scaletags(vec const&, float) [714] raycubeintersect(cube const&, vec const&, vec const&, float&) [340] botinfo::setstate(int, bool) [96] skelmodel::skeleton::checkskelcache(animmodel::animstate const*, float, vec const&) [55] render_particles(int) [384] botinfo::botinfo() [1336] skelmodel::skeleton::expandbonemask(unsigned char*, int, int) [781] sendpackettoserv(_ENetPacket*, int) [1276] botinfo::~botinfo() [105] skelmodel::skeleton::interpmatbones(animmodel::animstate const*, float, vec const&, int, unsigned char*, skelmodel::skelcacheentry&) [1402] setuptexcompress() [981] databuf::put(unsigned char const*, int) [1285] skelmodel::skelmesh::scaleverts(vec const&, float) [845] updatefpshistory(int) [962] databuf::databuf(unsigned char*, int) [1428] skelmodel::skelmesh::copy() [468] var_guislidertex() [782] databuf::databuf(unsigned char*, unsigned int) [1316] skelmodel::skelmesh::calcbb(int, vec&, vec&, matrix3x4 const&) [1509] var_maxdecaltris() [231] g3d_gui::textf(char const*, int, char const*, ...) [183] skelmodel::skelmesh::render(animmodel::animstate const*, animmodel::skin&, skelmodel::vbocacheentry&) [1510] var_maxparticles() [431] physent::reset() [1347] skelmodel::skelmesh::gentris(int, Texture*, vector*, matrix3x4 const&) [1511] var_waterreflect() [448] physent::physent() [1429] skelmodel::skelmesh::allocate() [1512] var_waterrefract() [667] projent::ready() [237] skelmodel::skelmesh::setshader(Shader*) [1513] writecompletions(_IO_FILE*) [459] projent::reset() [1225] skelmodel::skelpart::~skelpart() [1046] binddepthfxparams(float, float, bool, void*) [418] projent::projent() [439] vacollect::optimize() [1217] compileglslshader(unsigned int, unsigned int&, char const*, char const*, char const*, bool) [281] projent::~projent() [245] vacollect::setupdata(vtxarray*) [1193] creatergbasurface(SDL_Surface*, bool) [1343] QuadNode::genmatsurfs(unsigned char, unsigned char, int, materialsurface*&) [118] vertmodel::vertmeshgroup::genvbo(bool, bool, vertmodel::vbocacheentry&) [194] finddepthfxranges() [1344] QuadNode::clear() [107] vertmodel::vertmeshgroup::render(animmodel::animstate const*, float, vec const&, animmodel::part*) [1134] findusedtexcoords(char const*) [1243] QuadNode::insert(int, int, int) [1297] vertmodel::vertmeshgroup::cleanup() [528] getentboundingbox(extentity&, ivec&, ivec&) [792] animinfo::animinfo() [1293] vertmodel::vertmeshgroup::scaletags(vec const&, float) [761] isshadowmapcaster(vec const&, float) [471] botstate::reset() [1235] vertmodel::vertmesh::scaleverts(vec const&, float) [1177] particle_fireball(vec const&, float, int, int) [472] botstate::botstate(int, int) [1289] vertmodel::vertmesh::calcbb(int, vec&, vec&, matrix3x4 const&) [784] startmodelbatches() [976] botstate::~botstate() [219] vertmodel::vertmesh::render(animmodel::animstate const*, animmodel::skin&, vertmodel::vbocacheentry&) [258] updatedynentcache(physent*) [1614] cmd_echo::run(char*) [1781] vertmodel::vertmesh::gentris(int, Texture*, vector*, matrix3x4 const&) [554] updateentlighting() [1131] cmd_loop::run(char*, int*, char*) [901] rendertarget::screenview() const [1514] var_depthfxfilter() [1170] fpsstate::spawnstate(int) [1430] rendertarget::depthformats() const [469] var_guioverlaytex() [833] fpsstate::setgunstate(int, int, int, int) [856] rendertarget::filter() const [1515] var_shadowmapsize() [1245] fpsstate::carry() [810] rendertarget::texrect() const [793] addshadowmapcaster(vec const&, float, float) [294] fpsstate::canuse(int, int, int, int) [827] rendertarget::swaptexs() const [875] adjustshadowmatrix(ivec const&, float) [668] fpsstate::hasgun(int, int, int) [902] depthfxtexture::screenview() const [1159] gendynlightvariant(Shader&, char const*, char const*, char const*, int) [1128] fpsstate::respawn(int) [1782] depthfxtexture::colorformats() const [1247] getwaterfallcolour(unsigned char*) [1212] fpsstate::useitem(int, int, int, int, int) [857] depthfxtexture::filter() const [1516] gl_checkextensions() [334] fpsstate::canshoot(int, int) [803] depthfxtexture::texrect() const [967] hasnonlocalclients() [1091] fpsstate::dodamage(int, int) [1783] shadowmaptexture::colorformats() const [1015] lookupshaderbyname(char const*) [1084] fpsstate::gunreset(bool) [765] shadowmaptexture::swaptexs() const [48] renderbatchedmodel(model*, batchedmodel&) [406] fpsstate::canreload(int, int) [713] md3::type() const [552] setfullbrightlevel(int) [421] fpsstate::canswitch(int, int) [706] md5::type() const [1330] var_shadowmapangle() [1166] fpsstate::gunswitch(int, int) [37] vec::squaredlen() const [1075] enablepolygonoffset(unsigned int) [280] fpsstate::gunwaited(int, int) [135] vec::dot(vec const&) const [453] entitiesinoctanodes() [1224] fpsstate::fpsstate() [6] vec::dist(vec const&) const [1216] genshadowmapvariant(Shader&, char const*, char const*, char const*, int) [1277] fpsstate::~fpsstate() [7] vec::dist(vec const&, vec&) const [876] invalidateenvparams(int, int, int) [1253] animmodel::setambient(float) [645] vec::iszero() const [261] isshadowmapreceiver(vtxarray*) [156] animmodel::sharemeshes(char*, ...) [12] vec::magnitude() const [796] regular_part_splash(int, int, int, vec const&, int, float, int, int) [265] animmodel::startrender() [646] vec::operator!=(vec const&) const [952] removetrackedsounds(physent*) [337] animmodel::mesh::setshader(Shader*) [788] vector::inrange(int) const [688] shadowcubeintersect(cube const&, vec const&, vec const&, float&) [1230] animmodel::name() [729] vector::empty() const [1517] var_fullbrightlevel() [691] animmodel::part::getdefaultanim(animinfo&, int, unsigned int, dynent*) [1107] vector::length() const [1076] disablepolygonoffset(unsigned int) [51] animmodel::part::render(int, float, int, float, vec const&, dynent*, vec const&, vec const&, plane const&, animmodel::animstate*) [206] vector::empty() const [904] render_texture_panel(int, int) [1280] animmodel::part::~part() [961] vector::length() const [408] renderdepthobstacles(vec const&, vec const&, float, float*, int) [171] animmodel::skin::bind(animmodel::mesh*, animmodel::animstate const*) [746] vector::inrange(int) const [1518] var_depthfxprecision() [677] animmodel::skin::setshader(animmodel::mesh*, animmodel::animstate const*, bool) [945] vector::length() const [1519] var_waterfallrefract() [1287] animmodel::calcbb(int, vec&, vec&) [679] vector::length() const [275] removetrackedparticles(physent*) [46] animmodel::render(int, float, int, vec const&, float, float, float, dynent*, modelattach*, vec const&, vec const&) [993] vector::empty() const [877] renderfullscreenshader(int, int) [1335] animmodel::setBIH() [825] vector::length() const [1520] var_shadowmapprecision() [1232] animmodel::setspec(float) [1784] vector::length() const [1521] var_texcompressquality() [722] animmodel::endrender() [847] vector::length() const [1367] genreservedlightmaptexs() [201] animmodel::envmapped() [728] vector::length() const [302] rendershadowmapreceivers() [1417] animmodel::meshgroup::scaleverts(float, vec const&) [631] vector::length() const [1039] findunusedtexcoordcomponent(char const*, int&, int&) [756] bfaclient::checkoften(fpsent*) [1141] vector::inrange(int) const [1070] at(char*, int*) [917] bfaclient::getpointer(int) [77] vector::length() const [1109] gt(int*, int*) [299] bfaclient::mousestyle() [740] vector::inrange(int) const [1119] lt(int*, int*) [57] bfaclient::numdynents() [1389] vector::empty() const [1060] add(int*, int*) [680] bfaclient::radarrange() [42] vector::length() const [1056] bar(float, int, int, float, float, float) [1615] bfaclient::scoreboard::scoregroup::scoregroup() [1213] vector::inrange(int) const [783] gte(int*, int*) [1305] bfaclient::scoreboard::showscores(bool, bool) [224] vector::length() const [196] float max(float, float) [1616] bfaclient::scoreboard::var_showpj::var_showpj() [166] vector::inrange(int) const [723] int max(int, int) [1182] bfaclient::scoreboard::var_showpj::operator()() [1189] vector::length() const [197] float min(float, float) [446] bfaclient::scoreboard::groupplayers() [629] vector::empty() const [658] int min(int, int) [1617] bfaclient::scoreboard::var_showping::var_showping() [253] vector::length() const [1218] mul(int*, int*) [1183] bfaclient::scoreboard::var_showping::operator()() [850] vector::empty() const [951] ora(char*, char*) [1618] bfaclient::scoreboard::var_showobits::var_showobits() [657] vector::length() const [1036] sub(int*, int*) [1184] bfaclient::scoreboard::var_showobits::operator()() [1069] vector::length() const [1522] __static_initialization_and_destruction_0(int, int) [1619] bfaclient::scoreboard::var_scoresinfo::var_scoresinfo() [764] vector::length() const [1523] __static_initialization_and_destruction_0(int, int) [1185] bfaclient::scoreboard::var_scoresinfo::operator()() [313] vector::empty() const [1524] __static_initialization_and_destruction_0(int, int) [1620] bfaclient::scoreboard::var_showclientnum::var_showclientnum() [312] vector::length() const [1525] __static_initialization_and_destruction_0(int, int) [1186] bfaclient::scoreboard::var_showclientnum::operator()() [659] vector::empty() const [1526] __static_initialization_and_destruction_0(int, int) [1621] bfaclient::scoreboard::var_highlightscore::var_highlightscore() [99] vector::length() const [1527] __static_initialization_and_destruction_0(int, int) [1150] bfaclient::scoreboard::var_highlightscore::operator()() [721] vector::inrange(int) const [1528] __static_initialization_and_destruction_0(int, int) [1622] bfaclient::scoreboard::var_showconnecting::var_showconnecting() [843] vector::empty() const [1529] __static_initialization_and_destruction_0(int, int) [960] bfaclient::scoreboard::var_showconnecting::operator()() [799] vector::length() const [1530] __static_initialization_and_destruction_0(int, int) [1623] bfaclient::scoreboard::var_showspectators::var_showspectators() [651] databuf::length() const [1531] __static_initialization_and_destruction_0(int, int) [1187] bfaclient::scoreboard::var_showspectators::operator()() [770] databuf::remaining() const [1532] __static_initialization_and_destruction_0(int, int) [217] bfaclient::scoreboard::gui(g3d_gui&, bool) [180] bfaclient::entities::linkq::score() const [1533] __static_initialization_and_destruction_0(int, int) [891] bfaclient::scoreboard::show() [687] skelmodel::skelmeshgroup::totalframes() const [1534] __static_initialization_and_destruction_0(int, int) [1624] bfaclient::scoreboard::teamscore::teamscore() [710] skelmodel::linktype(animmodel*) const [1535] __static_initialization_and_destruction_0(int, int) [1625] bfaclient::scoreboard::scoreboard(bfaclient&) [716] vertmodel::vertmeshgroup::totalframes() const [512] __static_initialization_and_destruction_0(int, int) [1418] bfaclient::timeupdate(int) [1348] bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::run(bfaclient::scoreboard*, int*) [1536] __static_initialization_and_destruction_0(int, int) [168] bfaclient::drawentblip(int, int, int, int, vec&, int, int, int, int, int, int, bool) [1785] bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::cmd_showscores(void*) [1537] __static_initialization_and_destruction_0(int, int) [84] bfaclient::drawgamehud(int, int) [1786] bfaclient::scoreboard::scoreboard(bfaclient&)::cmd_showscores::~cmd_showscores() [1538] __static_initialization_and_destruction_0(int, int) [236] bfaclient::drawpointer(int, int, int, float, float, float, float, float) [1787] bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::cmd_weapon(void*) [1539] __static_initialization_and_destruction_0(int, int) [35] bfaclient::iterdynents(int) [1788] bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_weapon::~cmd_weapon() [1540] __static_initialization_and_destruction_0(int, int) [389] bfaclient::projectiles::adddynlights() [1789] bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::cmd_gunselect(void*) [1541] __static_initialization_and_destruction_0(int, int) [298] bfaclient::projectiles::drop(fpsent*, int, int, int) [1790] bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_gunselect::~cmd_gunselect() [1542] __static_initialization_and_destruction_0(int, int) [38] bfaclient::projectiles::init(projent&, bool) [1791] bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::cmd_ammo(void*) [1543] __static_initialization_and_destruction_0(int, int) [79] bfaclient::projectiles::move(projent&, int) [1792] bfaclient::weaponstate::weaponstate(bfaclient&)::cmd_ammo::~cmd_ammo() [1544] __static_initialization_and_destruction_0(int, int) [154] bfaclient::projectiles::check(projent&) [1793] bfaclient::physics::physics(bfaclient&)::cmd_action::cmd_action(void*) [1545] __static_initialization_and_destruction_0(int, int) [1383] bfaclient::projectiles::reset() [1794] bfaclient::physics::physics(bfaclient&)::cmd_action::~cmd_action() [1546] __static_initialization_and_destruction_0(int, int) [41] bfaclient::projectiles::spawn(vec&, vec&, fpsent*, int) [1431] bfaclient::physics::physics(bfaclient&)::cmd_attack::run(bfaclient::physics*, int*) [1547] __static_initialization_and_destruction_0(int, int) [39] bfaclient::projectiles::create(vec&, vec&, bool, fpsent*, int, int, int, int, int, int, int, int, int, int, int) [1795] bfaclient::physics::physics(bfaclient&)::cmd_attack::cmd_attack(void*) [1548] __static_initialization_and_destruction_0(int, int) [189] bfaclient::projectiles::render() [1796] bfaclient::physics::physics(bfaclient&)::cmd_attack::~cmd_attack() [1549] __static_initialization_and_destruction_0(int, int) [32] bfaclient::projectiles::update() [1797] bfaclient::physics::physics(bfaclient&)::cmd_crouch::cmd_crouch(void*) [1550] __static_initialization_and_destruction_0(int, int) [1626] bfaclient::projectiles::projectiles(bfaclient&) [1798] bfaclient::physics::physics(bfaclient&)::cmd_crouch::~cmd_crouch() [1551] __static_initialization_and_destruction_0(int, int) [506] bfaclient::resetstates(int) [1799] bfaclient::physics::physics(bfaclient&)::cmd_reload::cmd_reload(void*) [1552] __static_initialization_and_destruction_0(int, int) [1198] bfaclient::respawnself(fpsent*) [1800] bfaclient::physics::physics(bfaclient&)::cmd_reload::~cmd_reload() [1553] __static_initialization_and_destruction_0(int, int) [1088] bfaclient::respawnwait(fpsent*) [1311] bfaclient::physics::physics(bfaclient&)::cmd_forward::run(bfaclient::physics*, int*) [1554] __static_initialization_and_destruction_0(int, int) [2] bfaclient::updateworld() [1801] bfaclient::physics::physics(bfaclient&)::cmd_forward::cmd_forward(void*) [1555] __static_initialization_and_destruction_0(int, int) [476] bfaclient::var_bliptex::changed() [1802] bfaclient::physics::physics(bfaclient&)::cmd_forward::~cmd_forward() [1194] anda(char*, char*) [1627] bfaclient::var_bliptex::var_bliptex() [1349] bfaclient::physics::physics(bfaclient&)::cmd_backward::run(bfaclient::physics*, int*) [969] conc(char**, int, bool) [753] bfaclient::var_bliptex::operator()() [1803] bfaclient::physics::physics(bfaclient&)::cmd_backward::cmd_backward(void*) [1314] exec(char const*) [1628] bfaclient::var_editfov::var_editfov() [1804] bfaclient::physics::physics(bfaclient&)::cmd_backward::~cmd_backward() [1002] nota(int*) [1629] bfaclient::var_showfps::var_showfps() [1286] bfaclient::physics::physics(bfaclient&)::cmd_jump::run(bfaclient::physics*, int*) [949] path(char*) [892] bfaclient::var_showfps::operator()() [1805] bfaclient::physics::physics(bfaclient&)::cmd_jump::cmd_jump(void*) [460] quit() [1630] bfaclient::var_specfov::var_specfov() [1806] bfaclient::physics::physics(bfaclient&)::cmd_jump::~cmd_jump() [817] void swap(float&, float&) [1631] bfaclient::var_zoomfov::var_zoomfov() [1296] bfaclient::physics::physics(bfaclient&)::cmd_left::run(bfaclient::physics*, int*) [1304] alias(char const*, char const*) [477] bfaclient::var_zoomtex::changed() [1807] bfaclient::physics::physics(bfaclient&)::cmd_left::cmd_left(void*) [1072] equal(int*, int*) [1632] bfaclient::var_zoomtex::var_zoomtex() [1808] bfaclient::physics::physics(bfaclient&)::cmd_left::~cmd_left() [1227] htcmp(char const*, char const*) [339] bfaclient::weaponstate::createrays(vec&, vec&) [1350] bfaclient::physics::physics(bfaclient&)::cmd_right::run(bfaclient::physics*, int*) [647] htcmp(edgegroup const&, edgegroup const&) [912] bfaclient::weaponstate::doautoreload(fpsent*) [1809] bfaclient::physics::physics(bfaclient&)::cmd_right::cmd_right(void*) [674] loadc(void*, cube&) [392] bfaclient::weaponstate::radialeffect(fpsent*, vec&, int, int) [1810] bfaclient::physics::physics(bfaclient&)::cmd_right::~cmd_right() [1556] mdlbb(float*, float*, float*) [1633] bfaclient::weaponstate::var_switchgl::var_switchgl() [1811] bfaclient::physics::physics(bfaclient&)::cmd_taunt::cmd_taunt(void*) [244] newva(int, int, int, int) [1634] bfaclient::weaponstate::var_autoreload::var_autoreload() [1812] bfaclient::physics::physics(bfaclient&)::cmd_taunt::~cmd_taunt() [948] sendf(int, int, char const*, ...) [913] bfaclient::weaponstate::var_autoreload::operator()() [1813] bfaclient::entities::entities(bfaclient&)::cmd_announce::cmd_announce(void*) [66] setva(cube&, int, int, int, int, int) [375] bfaclient::weaponstate::intersectclosest(vec&, vec&, fpsent*) [1814] bfaclient::entities::entities(bfaclient&)::cmd_announce::~cmd_announce() [533] sound(int*, int*) [1081] bfaclient::weaponstate::hit(fpsent*, vec&, int, int) [1279] bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::run(bfaclient::botclient*, char*) [1087] addvbo(vtxarray*, int, int, int) [139] bfaclient::weaponstate::shoot(fpsent*, vec&, int) [1815] bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::cmd_addbot(void*) [954] aliasa(char const*, char*) [1082] bfaclient::weaponstate::hitmsg::hitmsg() [1816] bfaclient::botclient::botclient(bfaclient&)::cmd_addbot::~cmd_addbot() [1025] concat(char const*) [914] bfaclient::weaponstate::reload(fpsent*) [1817] bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::cmd_delbot(void*) [416] create(int, int, int, vec const&, float, physent*) [111] bfaclient::weaponstate::shootv(int, int, vec&, vec&, fpsent*, bool) [1818] bfaclient::botclient::botclient(bfaclient&)::cmd_delbot::~cmd_delbot() [702] drawbb(ivec const&, ivec const&, vec const&, int, ivec const&) [49] bfaclient::weaponstate::explode(fpsent*, vec&, vec&, int, int, bool) [1819] bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::cmd_getmap(void*) [1557] fixdir(char*) [407] bfaclient::weaponstate::hitpush(fpsent*, vec&, vec&, int) [1820] bfaclient::clientcom::clientcom(bfaclient&)::cmd_getmap::~cmd_getmap() [1057] format(char**, int*) [330] bfaclient::weaponstate::middist(physent*, vec&, vec&) [1821] bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::cmd_meteam(void*) [1281] genvbo(int, void*, int, vtxarray**, int) [509] bfaclient::weaponstate::preload() [1822] bfaclient::clientcom::clientcom(bfaclient&)::cmd_meteam::~cmd_meteam() [878] getfps(int&, int&, int&) [399] bfaclient::weaponstate::shorten(vec&, vec&, vec&) [1823] bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::cmd_approve(void*) [656] getint(databuf&) [376] bfaclient::weaponstate::gunorigin(vec const&, vec const&, fpsent*, bool) [1824] bfaclient::clientcom::clientcom(bfaclient&)::cmd_approve::~cmd_approve() [67] gets2c() [336] bfaclient::weaponstate::offsetray(vec&, vec&, int, vec&) [1825] bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::cmd_getdemo(void*) [763] getvar(char const*) [290] bfaclient::weaponstate::raydamage(vec&, vec&, fpsent*) [1826] bfaclient::clientcom::clientcom(bfaclient&)::cmd_getdemo::~cmd_getdemo() [1262] hthash(char const*) [550] bfaclient::weaponstate::weaponstate(bfaclient&) [1827] bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::cmd_getname(void*) [689] hthash(edgegroup const&) [390] bfaclient::adddynlights() [1828] bfaclient::clientcom::clientcom(bfaclient&)::cmd_getname::~cmd_getname() [719] intret(int) [122] bfaclient::drawentblips(int, int, int) [1829] bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::cmd_getteam(void*) [1062] keymap(char*, char*) [229] bfaclient::drawpointers(int, int) [1830] bfaclient::clientcom::clientcom(bfaclient&)::cmd_getteam::~cmd_getteam() [718] lookup(char*) [720] bfaclient::fixfullrange(float&, float&, float&, bool) [1831] bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::cmd_sayteam(void*) [1294] md5tag(char*, char*) [505] bfaclient::gethudcolour(vec&) [1832] bfaclient::clientcom::clientcom(bfaclient&)::cmd_sayteam::~cmd_sayteam() [1199] mmodel(char*) [757] bfaclient::heightoffset(physent*, bool) [1833] bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::cmd_sendmap(void*) [1210] newgui(char*, char*, char*, char*) [349] bfaclient::inzoomswitch() [1834] bfaclient::clientcom::clientcom(bfaclient&)::cmd_sendmap::~cmd_sendmap() [665] putint(databuf&, int) [762] bfaclient::lighteffects(dynent*, vec&, vec&) [1835] bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::cmd_setteam(void*) [522] rehash(bool) [249] bfaclient::otherplayers() [1836] bfaclient::clientcom::clientcom(bfaclient&)::cmd_setteam::~cmd_setteam() [798] result(char const*) [301] bfaclient::renderavatar() [1837] bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::cmd_stopdemo(void*) [1558] seedMT(unsigned int) [215] bfaclient::renderclient(fpsent*, bool, bool, int, modelattach*, bool, int, int, int, float) [1838] bfaclient::clientcom::clientcom(bfaclient&)::cmd_stopdemo::~cmd_stopdemo() [879] setfog(int, float, int) [184] bfaclient::renderplayer(fpsent*, bool, bool) [1839] bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::cmd_clearbans(void*) [1108] setvar(char const*, int, bool) [1635] bfaclient::var_absmouse::var_absmouse() [1840] bfaclient::clientcom::clientcom(bfaclient&)::cmd_clearbans::~cmd_clearbans() [366] shader(int*, char*, char*, char*) [1636] bfaclient::var_ammosize::var_ammosize() [1841] bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::cmd_listdemos(void*) [125] splash(int, int, int, int, int, vec const&, float) [1048] bfaclient::var_ammosize::operator()() [1842] bfaclient::clientcom::clientcom(bfaclient&)::cmd_listdemos::~cmd_listdemos() [97] texmad(SDL_Surface*, vec const&, vec const&) [1637] bfaclient::var_barblend::var_barblend() [1843] bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::cmd_setmaster(void*) [664] vadist(vtxarray*, vec const&) [971] bfaclient::var_barblend::operator()() [1844] bfaclient::clientcom::clientcom(bfaclient&)::cmd_setmaster::~cmd_setmaster() [1102] addname(vector&, Slot&, Slot::Tex&, bool, char const*) [1638] bfaclient::var_invmouse::var_invmouse() [1845] bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::cmd_spectator(void*) [1129] bindkey(char*, char*, int, char const*) [1027] bfaclient::var_invmouse::operator()() [1846] bfaclient::clientcom::clientcom(bfaclient&)::cmd_spectator::~cmd_spectator() [291] c2sinfo(int) [478] bfaclient::var_radartex::changed() [1847] bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::cmd_cleardemos(void*) [321] calcvol(int, int, int, int, int, int, vec&, int*, int*) [1639] bfaclient::var_radartex::var_radartex() [1848] bfaclient::clientcom::clientcom(bfaclient&)::cmd_cleardemos::~cmd_cleardemos() [1559] cleanup() [1018] bfaclient::var_radartex::operator()() [1849] bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::cmd_mastermode(void*) [13] collide(physent*, vec const&, float, bool) [1640] bfaclient::var_showammo::var_showammo() [1850] bfaclient::clientcom::clientcom(bfaclient&)::cmd_mastermode::~cmd_mastermode() [1161] conline(char const*, int, int) [997] bfaclient::var_showammo::operator()() [1851] bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::cmd_recorddemo(void*) [1221] conoutf(char const*, ...) [1641] bfaclient::var_showclip::var_showclip() [1852] bfaclient::clientcom::clientcom(bfaclient&)::cmd_recorddemo::~cmd_recorddemo() [1162] console(char const*, int, ...) [918] bfaclient::var_showclip::operator()() [1853] bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::cmd_serversortreset(void*) [157] edgeval(cube&, ivec const&, int, int) [1642] bfaclient::var_showinfo::var_showinfo() [1854] bfaclient::clientcom::clientcom(bfaclient&)::cmd_serversortreset::~cmd_serversortreset() [824] execute(char const*) [1047] bfaclient::var_showinfo::operator()() [1855] bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::cmd_me(void*) [731] getinfo(int) [1643] bfaclient::var_statrate::var_statrate() [1856] bfaclient::clientcom::clientcom(bfaclient&)::cmd_me::~cmd_me() [1163] gettime(char*) [839] bfaclient::var_statrate::operator()() [1857] bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::run(bfaclient::clientcom*, char*) [683] getuint(databuf&) [1644] bfaclient::var_zoomtime::var_zoomtime() [1858] bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::cmd_map(void*) [1560] gl_init(int, int, int, int, int) [1645] bfaclient::var_zoomtype::var_zoomtype() [1859] bfaclient::clientcom::clientcom(bfaclient&)::cmd_map::~cmd_map() [1222] listlen(char*) [214] bfaclient::drawtitlecard(int, int) [1860] bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::cmd_say(void*) [1403] loadpvs(void*) [411] bfaclient::duplicatename(fpsent*, char*) [1861] bfaclient::clientcom::clientcom(bfaclient&)::cmd_say::~cmd_say() [413] loadsky(char const*, Texture**) [893] bfaclient::g3d_gamemenus() [1862] bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::cmd_goto(void*) [380] md3anim(char*, int*, int*, float*, int*) [726] bfaclient::isthirdperson() [1863] bfaclient::clientcom::clientcom(bfaclient&)::cmd_goto::~cmd_goto() [243] md3load(char*) [248] bfaclient::particletrack(particle*, unsigned int, int&, vec&, vec&, bool) [1864] bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::cmd_kick(void*) [379] md3skin(char*, char*, char*, float*, float*) [1646] bfaclient::var_ammoblend::var_ammoblend() [1865] bfaclient::clientcom::clientcom(bfaclient&)::cmd_kick::~cmd_kick() [320] md5anim(char*, char*, float*, int*) [940] bfaclient::var_ammoblend::operator()() [1866] bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::run(bfaclient::clientcom*, char*) [228] md5load(char*, char*) [1647] bfaclient::var_blipblend::var_blipblend() [1867] bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::cmd_name(void*) [393] md5skin(char*, char*, char*, float*, float*) [754] bfaclient::var_blipblend::operator()() [1868] bfaclient::clientcom::clientcom(bfaclient&)::cmd_name::~cmd_name() [1231] mdlspec(int*) [479] bfaclient::var_damagetex::changed() [1869] bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::cmd_team(void*) [1340] mdlspin(float*) [1648] bfaclient::var_damagetex::var_damagetex() [1870] bfaclient::clientcom::clientcom(bfaclient&)::cmd_team::~cmd_team() [1136] menukey(int, bool, int) [1083] bfaclient::var_damagetex::operator()() [1871] bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::cmd_ready(void*) [449] newfont(char*, char*, int*, int*, int*, int*, int*, int*) [1649] bfaclient::var_infoblend::var_infoblend() [1872] bfaclient::clientcom::clientcom(bfaclient&)::cmd_ready::~cmd_ready() [526] popfont(int) [1045] bfaclient::var_infoblend::operator()() [1873] bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::cmd_dropflags(void*) [394] process(_ENetPacket*, int, int) [1650] bfaclient::var_mousetype::var_mousetype() [1874] bfaclient::ctfclient::ctfclient(bfaclient&)::cmd_dropflags::~cmd_dropflags() [880] project(float, float, int, bool, bool, bool) [703] bfaclient::var_mousetype::operator()() [1875] bfaclient::bfaclient()::cmd_gamemode::cmd_gamemode(void*) [698] putuint(databuf&, int) [1651] bfaclient::var_radardist::var_radardist() [1876] bfaclient::bfaclient()::cmd_gamemode::~cmd_gamemode() [133] raycube(vec const&, vec const&, float, int, int, extentity*) [681] bfaclient::var_radardist::operator()() [1877] bfaclient::bfaclient()::cmd_mutators::cmd_mutators(void*) [520] setfont(char const*) [1652] bfaclient::var_radarsize::var_radarsize() [1878] bfaclient::bfaclient()::cmd_mutators::~cmd_mutators() [1209] setfvar(char const*, float, bool) [1019] bfaclient::var_radarsize::operator()() [1879] bfaclient::bfaclient()::cmd_kill::cmd_kill(void*) [405] setsvar(char const*, char const*, bool) [1653] bfaclient::var_showstats::var_showstats() [1880] bfaclient::bfaclient()::cmd_kill::~cmd_kill() [881] setvfcP(float, float, vec const&, float, float, float, float) [894] bfaclient::var_showstats::operator()() [1881] bfaclient::bfaclient()::cmd_mode::run(bfaclient*, int*, int*) [786] strstra(char*, char*) [1654] bfaclient::var_testanims::var_testanims() [1882] bfaclient::bfaclient()::cmd_mode::cmd_mode(void*) [1094] texcrop(SDL_Surface*, int, int, int, int, bool) [818] bfaclient::var_testanims::operator()() [1883] bfaclient::bfaclient()::cmd_mode::~cmd_mode() [1006] texture(char*, char*, int*, int*, int*, float*) [152] bfaclient::drawplayerblip(fpsent*, int, int, int) [1884] bfaclient::bfaclient()::cmd_zoom::cmd_zoom(void*) [123] adddecal(int, vec const&, vec const&, float, bvec const&, int) [1655] bfaclient::var_cursorsize::var_cursorsize() [1885] bfaclient::bfaclient()::cmd_zoom::~cmd_zoom() [882] addglare() [480] bfaclient::var_goalbartex::changed() [1886] bfaserver::bfaserver()::cmd_gameid::cmd_gameid(void*) [1115] addident(char const*, ident*) [1656] bfaclient::var_goalbartex::var_goalbartex() [1887] bfaserver::bfaserver()::cmd_gameid::~cmd_gameid() [1561] addsleep(int*, char*) [1020] bfaclient::var_goalbartex::operator()() [1888] bfaserver::bfaserver()::cmd_gamever::run(bfaserver*) [1196] addsound(char const*, int, int, vector&) [1657] bfaclient::var_lasersight::var_lasersight() [1889] bfaserver::bfaserver()::cmd_gamever::cmd_gamever(void*) [1167] bindedit(char*, char*) [808] bfaclient::var_lasersight::operator()() [1890] bfaserver::bfaserver()::cmd_gamever::~cmd_gamever() [1168] bindnorm(char*, char*) [1658] bfaclient::var_radarblend::var_radarblend() [1891] bfaserver::bfaserver()::cmd_gamename::cmd_gamename(void*) [883] blendfog(int, float, float, float&, float&, float*) [974] bfaclient::var_radarblend::operator()() [1892] bfaserver::bfaserver()::cmd_gamename::~cmd_gamename() [327] calcvert(cube&, int, int, int, int, vec&, int, bool) [1659] bfaclient::var_radarnames::var_radarnames() [1893] bfaserver::bfaserver()::cmd_mutscheck::cmd_mutscheck(void*) [332] calcvert(cube&, int, int, int, int, vvec&, int, bool) [739] bfaclient::var_radarnames::operator()() [1894] bfaserver::bfaserver()::cmd_mutscheck::~cmd_mutscheck() [884] calcvfcD() [481] bfaclient::var_teambartex::changed() [624] operator new(unsigned int, void*) [1368] clearpvs() [1660] bfaclient::var_teambartex::var_teambartex() [252] enet_protocol_send_outgoing_commands (protocol.c) [433] connects(char const*) [1021] bfaclient::var_teambartex::operator()() [1] main [438] emptymap(int, bool, char*, bool) [129] bfaclient::drawhudelements(int, int) [28] [458] execbind(keym&, bool) [284] bfaclient::recomputecamera(int, int) [210]