The concept describes a time-centric approach to organizing information on 
computers (a *(user interface)). It differs from _(LifeStreams) in the 
use of <strong>both</strong> time and spatial (2D desktop) dimensions
(where for _(LifeStreams) the spatial dimension is not meaningful, it is
automatically managed).

<ul class="links">
<li>_("Time-Machine Computing"| http://www.csl.sony.co.jp/person/rekimoto/tmc/).
</ul>